DM Crispy's Curse of the Crimson Throne (Inactive)

Game Master Bill Dunn

A group of heroes seeking revenge discover themselves in a quest to save Korvosa.

Maps
Slides
Korvosa
Loot Sheet

Current Adventuring Location Map
Vencarlo's Home
Pilts's Palace

Older Maps
Blood Pig Playing Field
Lavender Perfume Shop
Wererat Sewers
Rat Hunt in the Sewer

Harrowings
Chapter 3: Escape from Old Korvosa
Chapter 3 Harrowing
Chapter 3 Harrowing Roles
Chapter 3 Harrow Reading

Chapter 2: Seven Days to the Grave
Chapter 2 Harrow Reading

Chapter 1: Edge of Anarchy
Chapter 1 Harrow Reading


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Male
:
Race: Emberkin Aasimar, Tiefling, Human HP: 3/9 Temp HP: 0 Init:+3 Speed: 30 AC: 16 FF: 15 T: 11 Fort: +1 Ref: +1 Will: +2 Acid Resist 5 Cold Resist 5 Elect Resist 5 Percep: +2 Diplomacy: +8 Know. (Arcana): +7 Know. (Planes): +6
Oracle 1/Witch 1

I think that should be plenty.


Harrowing: The Survivor, 2/2 Tolenn Human Paladin of Sarenae 8
Vital Stats/Skills:
HP 48/67 NL:56/67 AC:25 T: 14 /FF: 22 Perception +8 Initative +6 F:+10/ R:+9/ W:+10 CMB:+11 CMD:25/22FF Speed:30 Harrow:2/2 LoH:9/9 (4d6) SE:3/3 Channel:4/4, 4d6, DC 17
Other Skills:
Acrobatics -3, Bluff +3 , Climb -,3 Diplomacy +13, Disguise +3,Fly -3, Handle Animal -, Heal:+6,Ride -3, Sense Motive +12, Stealth -3, Survival +1, Swim -3

Upon entering the Temple of Sarenae, Tolenn looks about for her mentor Solora, whom she did not see the last time .

Spying her friend across the nave sheparding a number of the former Lambs, Tolenn calls out. "Solora! How fares the children? "

After a little small talk, Tolenn motions Pyron forward, "Solora, my firend Pyron sustained some injury freeing the children, but the priestess on duty refused him aid. Would you grant him Saranae's boon?"


"Greetings, Tolenn! Sarenrae smiles upon us that you would gift us with such a crop, even if it needs more tending than most." She smiles, gazing down at the children before continuing. "They are doing well. Their imprisonment will likely takes weeks to months to get over, but with the Dawnflower's Blessing, they should fare alright."

She engages in the small talk with gusto, anxious to hear about the plight of the city.

"What is this? Well, I can't blame her. She was doing things 'by the book', so to speak. Let me see your friend." She waves Pyron over, then mumbles a little prayer, looking up at the end towards where the sun would be before grasping Pyron's arm firmly. Pyron feels a tingling energy flow through him, almost like an electric current. When it is over, he feels rejuvenated, the strength loss from the spiders already a distant memory.

She grins at him, "Isn't that better? Praise be to Sarenrae!"


Male
:
Race: Emberkin Aasimar, Tiefling, Human HP: 3/9 Temp HP: 0 Init:+3 Speed: 30 AC: 16 FF: 15 T: 11 Fort: +1 Ref: +1 Will: +2 Acid Resist 5 Cold Resist 5 Elect Resist 5 Percep: +2 Diplomacy: +8 Know. (Arcana): +7 Know. (Planes): +6
Oracle 1/Witch 1

Thank you. I feel so much better. We also came back for another reason. We promised the children that we would give them some money if they helped us by watching over one of the bad guys without hurting him while we attempted to arrest their boss. They followed our instructions, so we want to pay them for their help.


"Master Pyron, these are children, so we will not give them money of any kind, besides coppers for treats. They are too young and wild for that kind of responsibility. We would be happy to accept the coins on the children's behalf and use them for their education and upbringing."


Male
:
Race: Emberkin Aasimar, Tiefling, Human HP: 3/9 Temp HP: 0 Init:+3 Speed: 30 AC: 16 FF: 15 T: 11 Fort: +1 Ref: +1 Will: +2 Acid Resist 5 Cold Resist 5 Elect Resist 5 Percep: +2 Diplomacy: +8 Know. (Arcana): +7 Know. (Planes): +6
Oracle 1/Witch 1

That would be fine, but please let them know that we fulfilled our promise in this manner. Gaius has some money for them.


"You can rest easy knowing the children will know of you checking back in with us about them. And we thank you for the money. Raising children is never easy, and every copper helps!"

Ya'll let me know when you're ready and we'll move on to the Citadel.


Male Half Elf Inquisitor (Infiltrator) 2/Ranger (Warden/Urban Ranger) 1 AC: 18 (FF: 16 Touch: 12) HP: 22/22 FS: +6 RS: +4 WS: +5 (+2 additional vs enchantment) Init: +4 (+6 urban) Perception: +10 (+12 urban)

Gaius hands over the 5 pp, then looks to the others expectantly.

Ready? We probably shouldn't keep our guards waiting.


Harrowing: The Survivor, 2/2 Tolenn Human Paladin of Sarenae 8
Vital Stats/Skills:
HP 48/67 NL:56/67 AC:25 T: 14 /FF: 22 Perception +8 Initative +6 F:+10/ R:+9/ W:+10 CMB:+11 CMD:25/22FF Speed:30 Harrow:2/2 LoH:9/9 (4d6) SE:3/3 Channel:4/4, 4d6, DC 17
Other Skills:
Acrobatics -3, Bluff +3 , Climb -,3 Diplomacy +13, Disguise +3,Fly -3, Handle Animal -, Heal:+6,Ride -3, Sense Motive +12, Stealth -3, Survival +1, Swim -3

Tolenn gives her friend a hug, "Thank you Solora, I know you and the other will take care of the Lambs. I will check in when I can..."

She gathers her gear, waves to a couple of children that noticed their presence, then nodded to Gaius that she was ready.


"No, thank you, Tolenn, for bringing this gift to us. May our Lady's love go with you."


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

"Well, time to go play with some Hellknights."


Male
:
Race: Emberkin Aasimar, Tiefling, Human HP: 3/9 Temp HP: 0 Init:+3 Speed: 30 AC: 16 FF: 15 T: 11 Fort: +1 Ref: +1 Will: +2 Acid Resist 5 Cold Resist 5 Elect Resist 5 Percep: +2 Diplomacy: +8 Know. (Arcana): +7 Know. (Planes): +6
Oracle 1/Witch 1

My character got everything from his room, so he has everything that he owns with him, for the sake of convenience. Thank you for the healing and for taking care of the children. Ready.


The guards escort you quickly to Citadel Volshyenek, overlooking Jeggare Harbor. A few soft words from your escort gain you entrance, and you are ushered inside to a sort of battle room where an exhausted looking woman in red plate armor sits at a desk. She is attractive (though not so much as the Queen or Sabina), with short cropped black hair and dark brown eyes. She looks up at you and smiles weakly.

“You are Pyron, Gaius, Tolenn, and Daud? You are the ones sent by Queen Ileosa. Greetings— y name is Cressida, and heroes of your caliber are exactly what Korvosa needs now. You’ve been on the streets. You know better than me how bad things are out there. It’s breaking my heart to see Korvosa tear herself apart like this. Every little bit of aid we can get from upstanding citizens like you helps. If you’re willing, I’d very much like to retain your services as...free agents of the Guard. I don’t need to say, of course, that you’ll be well compensated for these services.”


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

"- and Vuk " he adds to her ascertation of the group before adding "So what is it you want us to do?"


Male Half Elf Inquisitor (Infiltrator) 2/Ranger (Warden/Urban Ranger) 1 AC: 18 (FF: 16 Touch: 12) HP: 22/22 FS: +6 RS: +4 WS: +5 (+2 additional vs enchantment) Init: +4 (+6 urban) Perception: +10 (+12 urban)

Gaius' face betrays a curiosity that he is unable or unwilling to hide. Captain, is it? We appreciate any chance to help the people of Korvosa. When you say 'services', exactly what is it you"d like us to do? Between the five of us, our skill sets are...varied.


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

At Gaius' comment Daud is unable to hold back the urge to raise his hands and move the upper two fingers on each back and forth in a bunny eared motion. The word "Services" only adds to the mental image of a room in a Calistrian temple occupied by the Inquisitor and the Captain.


Male Half Elf Inquisitor (Infiltrator) 2/Ranger (Warden/Urban Ranger) 1 AC: 18 (FF: 16 Touch: 12) HP: 22/22 FS: +6 RS: +4 WS: +5 (+2 additional vs enchantment) Init: +4 (+6 urban) Perception: +10 (+12 urban)
Wednesday Daud wrote:
At Gaius' comment Daud is unable to hold back the urge to raise his hands and move the upper two fingers on each back and forth in a bunny eared motion. The word "Services" only adds to the mental image of a room in a Calistrian temple occupied by the Inquisitor and the Captain.

Haha, that is not what I was getting at, but on a second read it looks that way! LoL.


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

:3


"Field Marshal. The captains of the guard report to me." Cressida replies to Gaius' comment before continuing. “Korvosa’s got enough troubles as it is without my own men losing their way and going rogue. As much as it pains me to admit, though, this has happened several times already. Many guards have deserted their posts, more concerned about friends and family than the city. I can understand this, yet not all of the deserters have family—some of them are simply using the riots as an excuse for personal gain. One such man is Verik
Vancaskerkin. Worse than a lone deserter, he’s convinced a small group of fellow guards that Queen Ileosa is going to ruin the city. Whether he does or doesn’t isn’t the point—right now, we’ve got a city-wide crisis on our hands, and I need all of my guards working with me to see us through. A deserter is worse than a lost resource—it’s an infection. I can’t afford to pull any of my other patrols off duty to deal with Vancaskerkin, and I’d rather not expose any of them to him anyway, since I neither want Vancaskerkin to infect more guards with his talk of secession, nor do I want some overly patriotic guard killing Vancaskerkin outright. I need impartial, skilled talent. Like you.
“Vancaskerkin and his men have holed up in an abandoned butcher’s shop up in Northgate—the place was called All the World’s Meat. I need you to check out the place. Try to avoid killing any of the deserters if you can, but if you must, they brought it upon themselves when they threw in their lot with Vancaskerkin. For him, I’d really prefer it if you could
capture him alive and return him to me for interrogation, but if he makes that impossible, I’ll accept his body as well. Finally, see if you can find out why Verik deserted—if there’s more to it than simple personal politics, I need to know immediately. Bring me Verik alive, and there’s another thousand gold in it for you. Dead, he’s only worth half that.”


Harrowing: The Survivor, 2/2 Tolenn Human Paladin of Sarenae 8
Vital Stats/Skills:
HP 48/67 NL:56/67 AC:25 T: 14 /FF: 22 Perception +8 Initative +6 F:+10/ R:+9/ W:+10 CMB:+11 CMD:25/22FF Speed:30 Harrow:2/2 LoH:9/9 (4d6) SE:3/3 Channel:4/4, 4d6, DC 17
Other Skills:
Acrobatics -3, Bluff +3 , Climb -,3 Diplomacy +13, Disguise +3,Fly -3, Handle Animal -, Heal:+6,Ride -3, Sense Motive +12, Stealth -3, Survival +1, Swim -3

"Oathbreakers! One's solemn oath is not to be tossed aside like yesterday's fashion! " Tolenn says heatedly "Field Marshall, we shall endeavour to bring him in alive so that his cancer can be fully expunged."


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

"A group of violent people are going to talk to a different group of violent people in a butcher shop. With no killing. Riiiiiggghhhhtttt..." Daud's comment comes off as more a sense of foreboding than disagreement.


Field Marshal Cressida nods briskly to Tolenn, turning back to her papers and maps. At Daud's comment she frowns, but says nothing. To her the business is at an end and she turns to focus to the rest of her troubles.


Male
:
Race: Emberkin Aasimar, Tiefling, Human HP: 3/9 Temp HP: 0 Init:+3 Speed: 30 AC: 16 FF: 15 T: 11 Fort: +1 Ref: +1 Will: +2 Acid Resist 5 Cold Resist 5 Elect Resist 5 Percep: +2 Diplomacy: +8 Know. (Arcana): +7 Know. (Planes): +6
Oracle 1/Witch 1

Field Marshall, we have just cleared Lamm's fishery, brought henchmen alive to the sergeant, except for Lamm who was killed by his own croc who turned on him, brought the kidnapped children safely to the temple, and returned the queen's stolen brooch to her. I then received my honorable discharge from the sergeant. I tell you this, so you know a little bit more about us, who you are sending in to fetch the traitors. We can handle this task. After that, he salutes. If the Field Marshall responds, he'll reply in appropriate short phrases such as "Yes, sir." Then he will leave with the group.


Cressida nods distractedly, not looking up from a stack of papers. " Yes, yes, I have the utmost confidence in you."


Male Half Elf Inquisitor (Infiltrator) 2/Ranger (Warden/Urban Ranger) 1 AC: 18 (FF: 16 Touch: 12) HP: 22/22 FS: +6 RS: +4 WS: +5 (+2 additional vs enchantment) Init: +4 (+6 urban) Perception: +10 (+12 urban)

Well then, it's settled. We shall be on our way.

Later, after we leave the Field Marshal's office.

I can ask around, see what I can find out about Verik and his associates. Do you all have any other ideas?


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

Daud simply shrugs.


Male
:
Race: Emberkin Aasimar, Tiefling, Human HP: 3/9 Temp HP: 0 Init:+3 Speed: 30 AC: 16 FF: 15 T: 11 Fort: +1 Ref: +1 Will: +2 Acid Resist 5 Cold Resist 5 Elect Resist 5 Percep: +2 Diplomacy: +8 Know. (Arcana): +7 Know. (Planes): +6
Oracle 1/Witch 1

We can always scope out the place like we did with the other place.


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

Daud simply nods.


Male Half Elf Inquisitor (Infiltrator) 2/Ranger (Warden/Urban Ranger) 1 AC: 18 (FF: 16 Touch: 12) HP: 22/22 FS: +6 RS: +4 WS: +5 (+2 additional vs enchantment) Init: +4 (+6 urban) Perception: +10 (+12 urban)

Tolenn, would you and Pyron go to the temple of Abadar to exchange the queen's gold for coin? Daud and I can sell the rest so we can all equip ourselves before we look into the butcher shop.

If no objections...

Gaius asks around for where he can find someone who will purchase "found" items.

diplomacy: 1d20 + 9 ⇒ (1) + 9 = 10


The people of the city appear to be wary from yesterday's business, and are reluctant to open up to Gaius.


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

"For your sake as a Calistrian I sincerely hope you're better with your dick than with your mouth." Daud muses aloud after they're turned away from the third shop that day.


Male Half Elf Inquisitor (Infiltrator) 2/Ranger (Warden/Urban Ranger) 1 AC: 18 (FF: 16 Touch: 12) HP: 22/22 FS: +6 RS: +4 WS: +5 (+2 additional vs enchantment) Init: +4 (+6 urban) Perception: +10 (+12 urban)

This has nothing to do with skill--these people are too frightened by the riots from the queen"s ascension to come forward at the moment. We'll just have to use the gold we have to gear up for now. Don't worry, at this and...other things, I always get my quarry.


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

"Uh-huh." Daud adds with a roll of his eyes.


Male Half Elf Inquisitor (Infiltrator) 2/Ranger (Warden/Urban Ranger) 1 AC: 18 (FF: 16 Touch: 12) HP: 22/22 FS: +6 RS: +4 WS: +5 (+2 additional vs enchantment) Init: +4 (+6 urban) Perception: +10 (+12 urban)

Gaius studies his companion in puzzlement.

You have witnessed my fury first-hand, and yet you jest in this way. Most would find this dangerous. I think you either do not fear me, or you count me as a friend. I have to say that I am unfamiliar with both.

Then, a bit later: Still, I do...appreciate your assistance.

The words are strained, as though he finds this hard to say despite having no problem concocting elaborate lies to strangers.


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

"And I yours, Uprising. But you can trust me on this, I have every reason to fear agents of Calistria. The last one I was dating tried to burn me alive in my bed." his expression remains listless as he speaks.


Pyron and Tolenn have a much easier time of things, carting the small silver chest filled with gold bars to the Bank of Abadar. Entering, they are quickly met by a smiling young acolyte.

"Greetings, my friends. How may we be of service to you?"


Male
:
Race: Emberkin Aasimar, Tiefling, Human HP: 3/9 Temp HP: 0 Init:+3 Speed: 30 AC: 16 FF: 15 T: 11 Fort: +1 Ref: +1 Will: +2 Acid Resist 5 Cold Resist 5 Elect Resist 5 Percep: +2 Diplomacy: +8 Know. (Arcana): +7 Know. (Planes): +6
Oracle 1/Witch 1

We have been rewarded for our services and would like to exchange these gold bars with standard currency.


Harrowing: The Survivor, 2/2 Tolenn Human Paladin of Sarenae 8
Vital Stats/Skills:
HP 48/67 NL:56/67 AC:25 T: 14 /FF: 22 Perception +8 Initative +6 F:+10/ R:+9/ W:+10 CMB:+11 CMD:25/22FF Speed:30 Harrow:2/2 LoH:9/9 (4d6) SE:3/3 Channel:4/4, 4d6, DC 17
Other Skills:
Acrobatics -3, Bluff +3 , Climb -,3 Diplomacy +13, Disguise +3,Fly -3, Handle Animal -, Heal:+6,Ride -3, Sense Motive +12, Stealth -3, Survival +1, Swim -3

Tolenn nods politely to the acolyte, but allows Pyron to conduct the business at hand.

As she does she think of the events of the past day I never would have thought that such things would have happened once I returned here to Korvosa...Saranae's light guide me, but greater things are astir, should I be worthy...


The acolyte opens the silver chest, glancing inside. He nods, then shuts the lid. "We will have to take these to the back to verify weight and authenticity. Would you care to wait right here?" He indicates a pair of comfortable-looking chairs by a desk.

Assuming you agree

After a wait of roughly ten minutes, the acolyte returns, all smiles. In his hands is the small silver chest, along with a heavy burlap sack.

"After conversion and processing fees, I am pleased to present you with this bag of one-thousand one-hundred fifty-two gold coins. And of course this fine chest. That is, unless you are willing to part with it? I am willing to offer you another fifty gold for the chest."


Male
:
Race: Emberkin Aasimar, Tiefling, Human HP: 3/9 Temp HP: 0 Init:+3 Speed: 30 AC: 16 FF: 15 T: 11 Fort: +1 Ref: +1 Will: +2 Acid Resist 5 Cold Resist 5 Elect Resist 5 Percep: +2 Diplomacy: +8 Know. (Arcana): +7 Know. (Planes): +6
Oracle 1/Witch 1

Pyron turns to Tolenn, whispering,Do you think we need the chest?


Harrowing: The Survivor, 2/2 Tolenn Human Paladin of Sarenae 8
Vital Stats/Skills:
HP 48/67 NL:56/67 AC:25 T: 14 /FF: 22 Perception +8 Initative +6 F:+10/ R:+9/ W:+10 CMB:+11 CMD:25/22FF Speed:30 Harrow:2/2 LoH:9/9 (4d6) SE:3/3 Channel:4/4, 4d6, DC 17
Other Skills:
Acrobatics -3, Bluff +3 , Climb -,3 Diplomacy +13, Disguise +3,Fly -3, Handle Animal -, Heal:+6,Ride -3, Sense Motive +12, Stealth -3, Survival +1, Swim -3

Tolenn responds quietly to Pyron, "Let us keep the chest, as a reminder of our service to the Queen."


Just for quick math sake, that is 288 gp each, when you gather again.


Male
:
Race: Emberkin Aasimar, Tiefling, Human HP: 3/9 Temp HP: 0 Init:+3 Speed: 30 AC: 16 FF: 15 T: 11 Fort: +1 Ref: +1 Will: +2 Acid Resist 5 Cold Resist 5 Elect Resist 5 Percep: +2 Diplomacy: +8 Know. (Arcana): +7 Know. (Planes): +6
Oracle 1/Witch 1

Thank you for the offer on the chest, but we would like to keep the chest. We are happy about the transaction with the gold though. Since that is a lot of coins, do you have platinum pieces? We will need only a few gold coins to split the full amount between four individuals.


The priest's expression doesn't change, but aggravation lights up his eyes as he gathers up the heavy bag and walks off. He returns shortly, carrying a much smaller bag. "One hundred fifteen platinum and two gold."


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

Now ask to have it all in copper.


Male
:
Race: Emberkin Aasimar, Tiefling, Human HP: 3/9 Temp HP: 0 Init:+3 Speed: 30 AC: 16 FF: 15 T: 11 Fort: +1 Ref: +1 Will: +2 Acid Resist 5 Cold Resist 5 Elect Resist 5 Percep: +2 Diplomacy: +8 Know. (Arcana): +7 Know. (Planes): +6
Oracle 1/Witch 1

Not wanting to press his luck, Thank you very much sir. With that, Pyron gets up, takes the money, places it in the chest, and leaves to meet up with the others.


Male Half Elf Inquisitor (Infiltrator) 2/Ranger (Warden/Urban Ranger) 1 AC: 18 (FF: 16 Touch: 12) HP: 22/22 FS: +6 RS: +4 WS: +5 (+2 additional vs enchantment) Init: +4 (+6 urban) Perception: +10 (+12 urban)

It seems we've stalled a bit. I think me and Daud are just waiting to reunite with Pyron and Tolenn before heading to the next step on our list. Right?


HP 68/68 | AC/T/FF 17/12/15 CMD 20 | Fort +9 Ref +7 Will +5 | Init +2 The Waxworks 2/2 Harrow Points | Bloodrage 3/6 | Radiance 4/4 | Venegance 2/2 | Darkvison 60ft
Skills:
Perception +15 Heal +13 Handle Animal +11 Knowledge (Arcana/Religion) +10 Stealth +13 Survival +11

Pretty Much.


Exactly. I'm just waiting for you guys to state you've reunited and are on to your next stop and we can proceed.


Male Half Elf Inquisitor (Infiltrator) 2/Ranger (Warden/Urban Ranger) 1 AC: 18 (FF: 16 Touch: 12) HP: 22/22 FS: +6 RS: +4 WS: +5 (+2 additional vs enchantment) Init: +4 (+6 urban) Perception: +10 (+12 urban)

Gaius and Daud arrive back at the Temple of Sarenrae to see Tolenn and Pyron standing by a chest brimming with gold.

Good work, Gaius says earnestly.

Our efforts weren't rewarded as well--people are still scared from the riots, and won't open their doors to any less-than-legal items at the moment. Still, I think I may have use for one of them to get us some information...

Gaius rummages through Lamm's trove, and pockets the small inscribed silver ring.

It said--"For Emmah, the light in my nights."

I think Daud and I can still find some information about the butcher shop tonight. Would you mind getting some gear in case things turn ugly when we do confront Vancaskerin? I need a sword, a well-made longblade.

I'm looking for a masterwork longsword. I realize my 288 doesn't cut it right now, but would one of you guys loan me the difference until we fence the other stuff? Also, we had a wand in the trove that I don't think we ever identified. Can you do it Pyron?

If there are no objections, Gaius turns to leave, then stops and takes off his holy symbol, handing it to Tolenn.

I almost forgot--could you go back to my temple and free Larks from his bonds? If you take this they'll know I sent you. Tell him his debt is paid and Lamm is dead. Live righteously, and we won't have to find him again.

He then looks to Daud to see if he's ready.

I suggest this because it takes a few hours to "gather info", I think, so this should make us finish around the same time. Everyone good with this?

@GM Crispy--I want to return to the bar where the barmaid gave me some info about Lamm and his cronies.

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