DM Carbide's The Dragon's Demand (Inactive)

Game Master John Woodford

DM Carbide runs The Dragon's Demand in PFS Campaign Mode!

COMBAT MAP

LOOT SHEET

AREA MAP


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stats:
HP 39/39 AC 18/14/16 (w Mage Armor) | F+5 R+6 W+7 CMB+3 16 CMD | Init + 9 Perc +0
skills:
Kn Arcana +14, Kn Dung +13, Kn Local +13, Kn Planes +13, Kn Religion +13, Linguistics +8, Spellcraft + 14, UMD +9

Oh lol, I was gonna attack the mouther, but that's a FAR better idea.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Since you didn't roll an RTA, I wasn't sure.


Female Half-orc Inquisitor/Magus 6 [HP: 36/44 | AC: 17| T: 13| FF: 14| CMB:+6 | CMD:19 | Fort:+6 | Ref:+4 | Will:+8 | Init:+7 | Perc:+15 (Darkvision) | Spd 30]

While still rubbing the disgusting gunk out of her eyes, Cora casts a spell to help her get back in the fight.

Cast Divine Favor.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Rowane and Machi-e pour curative magic into the half-elf, who can't manage to damage the creature clinging to him. The mouther continues to savage him. Take 4 HP and one more point of CON damage.

Round 6:

Initiative order
Party
Foe

Everyone can act!

Dice rolls:
Grapple damage: 1d4 ⇒ 4

Gibbering mouther: AC 19 T 13 FF 16 -36 HP


Female Half-orc Inquisitor/Magus 6 [HP: 36/44 | AC: 17| T: 13| FF: 14| CMB:+6 | CMD:19 | Fort:+6 | Ref:+4 | Will:+8 | Init:+7 | Perc:+15 (Darkvision) | Spd 30]

Coughing and spluttering to get the terrible goop out of her mouth, Cora nevertheless gets out another spell to help herself.

Cast Guidance on herself. Still 1 more round of Blindness after this. sigh


Male Half-Elf Fighter/Cleric 5 | HP 16/40 | AC 21/13/16 (24/14/16 CE) | F +6, R +4, W +3 (+1 vs. arcane, fear; +2 vs. enchantments) | CMB +8, CMD 20 | Init +2 | Perc +6 | Hand of the Acolyte 3/4 |
Conditions:

Nezos is starting to feel the draining saliva more than the countless bites that inflicted it.

+1 Flaming Bastard Sword: 1d20 + 8 - 2 ⇒ (20) + 8 - 2 = 26
Confirmation?: 1d20 + 6 ⇒ (8) + 6 = 14 If it could be crit in the first place!
Damage: 1d10 + 1d6 + 6 ⇒ (4) + (2) + 6 = 12


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

It's immune to crits, yeah. However....

Nezos lands a mighty blow on the mouther, leaving it clinging to its peculiar existence by a thread.

Machi-e and Rowane?


stats:
HP 39/39 AC 18/14/16 (w Mage Armor) | F+5 R+6 W+7 CMB+3 16 CMD | Init + 9 Perc +0
skills:
Kn Arcana +14, Kn Dung +13, Kn Local +13, Kn Planes +13, Kn Religion +13, Linguistics +8, Spellcraft + 14, UMD +9

The earth elemental whacks at the mouther again.

Slam: 1d20 + 6 ⇒ (18) + 6 = 24
for: 1d6 + 4 ⇒ (5) + 4 = 9

Machi-e folds his arms. "That might do it," he says appraisingly. Delay until the thing is dead.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The elemental hammers the mouther, splashing its substance around, and this time it's unable to reform. It releases Nezos and slumps into an inert puddle of flesh.

Out of combat!


stats:
HP 39/39 AC 18/14/16 (w Mage Armor) | F+5 R+6 W+7 CMB+3 16 CMD | Init + 9 Perc +0
skills:
Kn Arcana +14, Kn Dung +13, Kn Local +13, Kn Planes +13, Kn Religion +13, Linguistics +8, Spellcraft + 14, UMD +9

"We need a restorative for Nezos," says Machi-e, rushing to the fighter's side. He nods at the elemental, letting it go back to its plane, or the Ethereal Plane, or whatever happens to summons.

"Did that freakish thing have anything of value?" He peeks inside the skull. "We have to wait a bit before my conjured grease goes away--didn't bother the mouther one bit, blast it."


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Once you can access the inside of the skull, you find nothing but the remains of various prey animals that the mouther has fed on.


Male Half-Elf Fighter/Cleric 5 | HP 16/40 | AC 21/13/16 (24/14/16 CE) | F +6, R +4, W +3 (+1 vs. arcane, fear; +2 vs. enchantments) | CMB +8, CMD 20 | Init +2 | Perc +6 | Hand of the Acolyte 3/4 |
Conditions:

"I bet the town would cough up, too," Nezos says, sinking his sword into the puddle and leaning against it. "Whatever the thing did to me seems minor, but we could need all the strength possible. Is it worth about three hours round-trip?"


Female Half-orc Inquisitor/Magus 6 [HP: 36/44 | AC: 17| T: 13| FF: 14| CMB:+6 | CMD:19 | Fort:+6 | Ref:+4 | Will:+8 | Init:+7 | Perc:+15 (Darkvision) | Spd 30]

Cora nods. "We have more than enough time on the dragon's deadline. Let's look around this hill first, find whatever door or cave it is that's here, then go and come back ready."


stats:
HP 39/39 AC 18/14/16 (w Mage Armor) | F+5 R+6 W+7 CMB+3 16 CMD | Init + 9 Perc +0
skills:
Kn Arcana +14, Kn Dung +13, Kn Local +13, Kn Planes +13, Kn Religion +13, Linguistics +8, Spellcraft + 14, UMD +9

"That little gnome fellow was good at spying things, but I'm not..." Machi-e shrugs and rubs his eyes. "Too much reading scrolls, I'm afraid."

Nevertheless, he follows around the skeletal remains to see what's there.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Set into the other side of the mound is a stone door, partially overgrown with weeds and vines. A single keyhole is in the door's center, still clear of dirt and other detritus.


Female Half-orc Inquisitor/Magus 6 [HP: 36/44 | AC: 17| T: 13| FF: 14| CMB:+6 | CMD:19 | Fort:+6 | Ref:+4 | Will:+8 | Init:+7 | Perc:+15 (Darkvision) | Spd 30]

Cora takes the key Bassy gave them and inserts it into the lock. She tries to unlock the door, then if it works she locks it back up.

Either way: "Alright, we found the door, lets head back to town."


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The key fits into the lock easily, and proves to unlock and relock the door with similar ease.


stats:
HP 39/39 AC 18/14/16 (w Mage Armor) | F+5 R+6 W+7 CMB+3 16 CMD | Init + 9 Perc +0
skills:
Kn Arcana +14, Kn Dung +13, Kn Local +13, Kn Planes +13, Kn Religion +13, Linguistics +8, Spellcraft + 14, UMD +9

"Locked is good," says Machi-e.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

So, heading back to town across the heavily-patrolled fens?


Female Half-orc Inquisitor/Magus 6 [HP: 36/44 | AC: 17| T: 13| FF: 14| CMB:+6 | CMD:19 | Fort:+6 | Ref:+4 | Will:+8 | Init:+7 | Perc:+15 (Darkvision) | Spd 30]

That seems ominous, but we need a Lesser Restoration for Nezos. Unless we camp here in the dragon head and Rowane can prepare it?


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The skull would be cramped and unpleasant-smelling, but would have the virtue of cover. You could always enter the tomb, though -_^.


stats:
HP 39/39 AC 18/14/16 (w Mage Armor) | F+5 R+6 W+7 CMB+3 16 CMD | Init + 9 Perc +0
skills:
Kn Arcana +14, Kn Dung +13, Kn Local +13, Kn Planes +13, Kn Religion +13, Linguistics +8, Spellcraft + 14, UMD +9

"Rowane, can you appeal to Abadar for a restorative spell?"

Any spare spell slots? Otherwise we sleep in the skull.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Everyone else good with that?


Female Half-orc Inquisitor/Magus 6 [HP: 36/44 | AC: 17| T: 13| FF: 14| CMB:+6 | CMD:19 | Fort:+6 | Ref:+4 | Will:+8 | Init:+7 | Perc:+15 (Darkvision) | Spd 30]

I'm good with camping here.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

You've all packed along rations and bedrolls, right?

....

I kid, I kid. Not gonna be That DM.


Male Half-Elf Fighter/Cleric 5 | HP 16/40 | AC 21/13/16 (24/14/16 CE) | F +6, R +4, W +3 (+1 vs. arcane, fear; +2 vs. enchantments) | CMB +8, CMD 20 | Init +2 | Perc +6 | Hand of the Acolyte 3/4 |
Conditions:

"Ugh, now I feel like a burden," Nezos chuckles. He sets most of his equipment aside. "But this needs doing. And the consolation is that I'm stuck here too."


stats:
HP 39/39 AC 18/14/16 (w Mage Armor) | F+5 R+6 W+7 CMB+3 16 CMD | Init + 9 Perc +0
skills:
Kn Arcana +14, Kn Dung +13, Kn Local +13, Kn Planes +13, Kn Religion +13, Linguistics +8, Spellcraft + 14, UMD +9

"You can tell us a bedtime story, since you're too weak to chop firewood," says Machi-e, chuckling.

Machi-e amuses himself by first writing Mwangi glyphs in the...residue...of the sides of the skull, then hums tunelessly and gets down to cleaning it, one square foot at a time. "I'll be the scullery maid; you can be the bard." He continues to cast Prestidigitation relentlessly, making dirt and unsavory skull bits vanish.


Male Human Cleric of Abadar 5| 33/33| AC 18, T 11, FF 17| F:+7, R:+4, W:+9, | Perp: +12 Init: +1| Channel 7/7

No extra spell slots for the day. I can make sure to prep some the next day.

We can either carry on and hope we can handle the dangers inside, or, we make camp and I can pray for the power to restore tomorrow.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Can I get a watch order? Also, are you lighting a fire?


Male Half-Elf Fighter/Cleric 5 | HP 16/40 | AC 21/13/16 (24/14/16 CE) | F +6, R +4, W +3 (+1 vs. arcane, fear; +2 vs. enchantments) | CMB +8, CMD 20 | Init +2 | Perc +6 | Hand of the Acolyte 3/4 |
Conditions:

I only have one thing to recharge and no spells, so I'll take first or last watch as you all want, maybe a longer shift.


stats:
HP 39/39 AC 18/14/16 (w Mage Armor) | F+5 R+6 W+7 CMB+3 16 CMD | Init + 9 Perc +0
skills:
Kn Arcana +14, Kn Dung +13, Kn Local +13, Kn Planes +13, Kn Religion +13, Linguistics +8, Spellcraft + 14, UMD +9

First watch so Machi-e can sleep. I say no fire, unless it's cold.


Female Half-orc Inquisitor/Magus 6 [HP: 36/44 | AC: 17| T: 13| FF: 14| CMB:+6 | CMD:19 | Fort:+6 | Ref:+4 | Will:+8 | Init:+7 | Perc:+15 (Darkvision) | Spd 30]

I'm good with no fire. Cora can take last watch- she needs to sleep and has darkvision.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

The problem with three spellcasters out of four people--who takes middle watch? What are you doing, and how many watches?


Male Human Cleric of Abadar 5| 33/33| AC 18, T 11, FF 17| F:+7, R:+4, W:+9, | Perp: +12 Init: +1| Channel 7/7

Seeing as I only need to pray for one hour to regain my spells each day. So I can keep watch while the others are sleeping.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Watch schedule, assuming 4 hours per watch to give the casters 8 hours of sleep:
1: Nezos, Machi-e
2: Rowane
3: Cora

I'm going to assume that Cora will use her Stealth skill to conceal the party as best she can.

Dice rolls:
Patrols; 1=potential encounter: 3d5 ⇒ (2, 4, 5) = 11

The night passes uneventfully.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Going in now?


stats:
HP 39/39 AC 18/14/16 (w Mage Armor) | F+5 R+6 W+7 CMB+3 16 CMD | Init + 9 Perc +0
skills:
Kn Arcana +14, Kn Dung +13, Kn Local +13, Kn Planes +13, Kn Religion +13, Linguistics +8, Spellcraft + 14, UMD +9

No, we are headed back to town to get Nezos a Scroll of Restoration!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

This is ability damage, not drain. He recovered a point on his own, and a lesser restoration spell will do for the other point.


Male Half-Elf Fighter/Cleric 5 | HP 16/40 | AC 21/13/16 (24/14/16 CE) | F +6, R +4, W +3 (+1 vs. arcane, fear; +2 vs. enchantments) | CMB +8, CMD 20 | Init +2 | Perc +6 | Hand of the Acolyte 3/4 |
Conditions:

Oh, I recovered a point? In that case, we don't even need to go back now! Unless we're afraid it might happen again later.


stats:
HP 39/39 AC 18/14/16 (w Mage Armor) | F+5 R+6 W+7 CMB+3 16 CMD | Init + 9 Perc +0
skills:
Kn Arcana +14, Kn Dung +13, Kn Local +13, Kn Planes +13, Kn Religion +13, Linguistics +8, Spellcraft + 14, UMD +9

Let's move on, then...


Female Half-orc Inquisitor/Magus 6 [HP: 36/44 | AC: 17| T: 13| FF: 14| CMB:+6 | CMD:19 | Fort:+6 | Ref:+4 | Will:+8 | Init:+7 | Perc:+15 (Darkvision) | Spd 30]

Yeah, that's why we camped instead of heading back to town. Into the dungeon!


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Give me a door-opening order, though it won't be important for this one.

The door opens to reveal a 5 foot by 5 foot alcove, with a 5-foot diameter shaft that descends into the hill. The walls of the alcove and shaft are close-fitting but rough, so it wouldn't be impossible to climb down. Those of you with darkvision can tell, looking down, that there's a stone floor thirty feet below with what appears to be a statue of a rearing warhorse.


Female Half-orc Inquisitor/Magus 6 [HP: 36/44 | AC: 17| T: 13| FF: 14| CMB:+6 | CMD:19 | Fort:+6 | Ref:+4 | Will:+8 | Init:+7 | Perc:+15 (Darkvision) | Spd 30]

I believe Cora is our assigned trap-springer, so she'll be first at any door.

Cora describes what she sees (as above). "I have a rope. We can tie it to the door handle here and throw it down."


Male Half-Elf Fighter/Cleric 5 | HP 16/40 | AC 21/13/16 (24/14/16 CE) | F +6, R +4, W +3 (+1 vs. arcane, fear; +2 vs. enchantments) | CMB +8, CMD 20 | Init +2 | Perc +6 | Hand of the Acolyte 3/4 |
Conditions:

Nezos follows just behind Cora. He helps securely fasten the rope, and, provided the aasimar doesn't see any trouble, is the first to climb down. "Unless you'd rather do a flyby first?"

Climb: 1d20 + 8 ⇒ (6) + 8 = 14


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Nezos easily climbs down the rope. The statue at the bottom is positioned in such a way that it acts as a sort of staircase for the final part of the descent.

The chamber at the bottom is oval in shape, with two alcoves to north and south. The floor is covered with a fine layer of dust; it's clear that the door has remained well-sealed over the years since the tomb was built and closed. In each alcove are two child-sized stone sarcophagi.


stats:
HP 39/39 AC 18/14/16 (w Mage Armor) | F+5 R+6 W+7 CMB+3 16 CMD | Init + 9 Perc +0
skills:
Kn Arcana +14, Kn Dung +13, Kn Local +13, Kn Planes +13, Kn Religion +13, Linguistics +8, Spellcraft + 14, UMD +9

Machi-e casts Mage Armor on himself, and heads down after Nezos.

Take 20 on the Climb?

"Hmmmm."

He casts Detect Magic, frowning at the sarcophagi.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Take 10...taking 20 is for when you can make multiple attempts without any consequence of failure.


Male Human Cleric of Abadar 5| 33/33| AC 18, T 11, FF 17| F:+7, R:+4, W:+9, | Perp: +12 Init: +1| Channel 7/7

Rowane looks uneasy at the cramped space before climbing down. A rope with a wall to brace is on a DC 5 climb check. Even with my crappy climb check, I can still take 10 and make it.

Climb, take 10: 10 + 1 - 6 = 5

Reset my spells as well. Decided to take two slots of lesser restoration.


Rise of the Runelords Pt2|RotRL Pt 3| Giantslayer|Emerald Spire| CORE Emerald Spire

Rowane, Machi-e, and Cora all make it down without issue. Machi-e notices nothing in the way of specific magical auras, although when he enters the northern chamber he can hear a disturbing sound, as of children sobbing.


Male Half-Elf Fighter/Cleric 5 | HP 16/40 | AC 21/13/16 (24/14/16 CE) | F +6, R +4, W +3 (+1 vs. arcane, fear; +2 vs. enchantments) | CMB +8, CMD 20 | Init +2 | Perc +6 | Hand of the Acolyte 3/4 |
Conditions:

Nezos returns his sword to his hand the moment he stops climbing. It proves a comfort at the sight ahead. "I'll poke one at your say-so, if it means we don't have to cleave through them. This soon after the mouths, even."

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