Cleric of Pharasma

Rowane's page

196 posts. Alias of Z...D....


Race

Human

Classes/Levels

Cleric of Abadar 5| 33/33| AC 18, T 11, FF 17| F:+7, R:+4, W:+9, | Perp: +12 Init: +1| Channel 7/7

Gender

Male

About Rowane

Rowane
Male human (Taldan) cleric of Abadar 5
LN Medium humanoid (human)
Init +1; Senses Perception +12
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Defense
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AC 18, touch 11, flat-footed 17 (+6 armor, +1 Dex, +1 shield)
hp 33 (5d8+5)
Fort +7, Ref +4, Will +9
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Offense
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Speed 40 ft. (30 ft. in armor)
Ranged mwk light crossbow +5 (1d8/19-20)
Special Attacks channel positive energy 7/day (DC 16, 3d6)
Domain Spell-Like Abilities (CL 5th; concentration +8)
. . 6/day—resistant touch (+2)
Cleric Spells Prepared (CL 5th; concentration +8)
. . 3rd—daylight, magic circle against evil, protection from energy[D]
. . 2nd—lesser restoration, shield other[D], spear of purity[UM] (DC 15), spiritual weapon
. . 1st—abadar's truthtelling (DC 14), liberating command[UC], sanctuary[D] (DC 14), shield of faith, weapons against evil
. . 0 (at will)—detect magic, light, read magic, stabilize
. . D Domain spell; Domains Protection, Travel (Trade[APG] subdomain)
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Statistics
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Str 13, Dex 12, Con 12, Int 10, Wis 16, Cha 14
Base Atk +3; CMB +4; CMD 15
Feats Channel Ray, Extra Channel, Improved Channel, Selective Channeling
Traits eyes and ears of the city, fast-talker
Skills Appraise +8 (+10 on items valued by weight when using scales), Bluff +7, Diplomacy +10, Heal +7, Knowledge (arcana) +4, Knowledge (planes) +5, Knowledge (religion) +5, Linguistics +8, Perception +12, Sense Motive +7, Spellcraft +5; Racial Modifiers silver-tongued haggler
Languages Abyssal, Celestial, Common, Draconic, Undercommon, Varisian
Combat Gear crossbow bolts (50), weapon blanch (silver)[APG]; Other Gear mwk gold plated chainmail, gold plated buckler, crossbow bolts (20), mwk light crossbow, abacus[APG], backpack, golden holy symbol of Abadar[UE], grappling bolt[UE], hemp rope (50 ft.), ink, inkpen, merchant's scale, parchment (2), 906 gp, 2 sp, 5 cp
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Tracked Resources
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Cleric Channel Positive Energy 3d6 (7/day, DC 16) (Su) - 0/7
Crossbow bolts - 19/20
Crossbow bolts - 10/50
Resistant Touch +2 (6/day) (Sp) - 0/6
Silver-Tongued Haggler (+2, 6/day) (Su) - 0/6
Weapon blanch (silver) - 0/10
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Special Abilities
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Channel Ray (90 feet) You many channel energy as a ray. Ranged touch to hit unwilling targets. +2 DC.
Cleric Channel Positive Energy 3d6 (7/day, DC 16) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Protection) Granted Powers: Your faith is your greatest source of protection, and you can use that faith to defend others. In addition, you receive a +1 resistance bonus on saving throws. This bonus increases by 1 for every 5 levels you possess.
Cleric Domain (Trade)
Resistant Touch +2 (6/day) (Sp) As a standard action, touch ally to grant Protection domain's resist bon for 1 min, but lose own bonus.
Selective Channeling Exclude targets from the area of your Channel Energy.
Silver-Tongued Haggler (+2, 6/day) (Su) +2 Bluff, Diplomacy, or Sense Motive

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