DM Bloodgargler |
Norton slashes into a mite, which yelps in pain but does not fall...
Green charges up beside Norton and buries his axe in the dirt next to the mite...
Furiel's fire engulfs the mite leader's tick mount which screeches horribly in pain and rage..
Mikmek moves around Ta'de-win and swings the bone at a mite on the wall..
move to (K,9) 1d20 + 3 - 4 ⇒ (17) + 3 - 4 = 16 1d3 + 1 ⇒ (2) + 1 = 3: damage (-2 DR)
Round 7
Rogar
Ta'de-win
mites
Norton
Green
Furiel
Mikmek
Rogar Valertis |
Round 7
AC 18, touch 14, flat-footed 14
hp 21/22
Fort +2, Ref +2, Will -4
Effects:Shaken
Action: Move to N10 and attack the mite crawling on the wall at O11
Attack roll:1d20 + 6 ⇒ (2) + 6 = 8
Damage roll:1d8 + 3 ⇒ (5) + 3 = 8
Ok... I'm rolling terribly...
Ta'de-win of the Gale |
Round 7
HP: 18/18
AC: 16 FF14 T12 CMD 14
F/R/W: 4/2/7
Storm Bursts: 3/7
Effects: None
Ta'de-win moves for a better view to strike another of the mites. "It would seem there are many of the creatures in this hive."
Move to O9, Storm Burst at M14
Storm Burst: 1d20 + 3 ⇒ (18) + 3 = 21 Touch
Damage: 1d6 + 1 ⇒ (6) + 1 = 7 And -2 to attack.
DM Bloodgargler |
Round 7
The leader's mount gets knocked back by Ta'de-win's blast ..the leader growls out something to the others... the mites on the wall by Norton and Mikmek leap into action .. two go for Norton's legs, while one leaps at his head and brings him to the ground .. the fourth scampers away from Mikmek and fires a sling bullet at him, knocking him staggered... it then turns its attention toward Norton and his light source/shield as well.
(K,11) aid another1d20 - 2 ⇒ (4) - 2 = 2 fail
(L,11) aid another1d20 - 2 ⇒ (15) - 2 = 13 success
(K,10a) trip vs Norton 1d20 - 2 + 2 ⇒ (15) - 2 + 2 = 15 tripped
(K,10b)move 5' up to ceiling sling vs Mikmek 1d20 + 2 ⇒ (16) + 2 = 18 1d3 - 1 ⇒ (2) - 1 = 1
The mite by Rogar's feet tries to bite him, but fails to get through his armor.. The one on the wall next to him leaps on Rogar, trying to bring him down as well, but fails to do so.
(N,11)bite Rogar1d20 - 4 ⇒ (20) - 4 = 16
(N,12)trip vs Rogar 1d20 - 2 ⇒ (7) - 2 = 5
The leader hurls his little trident at Green .. it breaks the skin but does little damage..
DM Bloodgargler |
One of the mites dashes for the magick'd bullet shielding its eyes from the glow as he goes, and then drops on top of it. Turning the far end of the room dark again.. The last of the mites surrounding the leader scamper along the walls toward Norton as he falls ...
Bottom of the 7th
Norton (prone)
Green
Furiel
Mikmek (disabled)
Furiel |
"Norton, stay as flat to the ground as you can, I am going to hose your side down and try to miss you."
Furiel steps up (K8) and launches a color spray (DC15 Will) over the left side of the room. Knowing mites are small, he aims it just above the prone Norton affecting K9-11;J10-11;L10-11.
Bregor Rowain |
Under normal circumstances, The Green Man might have shaken of his rage now to see to the wounded, but the inefectual yet infuriating attack on his person eggs him on further and he directs another attack at the nearest mite.
Attack against mite in N11 (with inspire courage): 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d12 + 7 ⇒ (6) + 7 = 13
DM Bloodgargler |
You hear Norton's words and somehow feel more confident in your abilities as a fighting force..
Green's axe destroys the mite.. it falls broken into the chasm..
Furiel cone of brilliant colors makes the mites surrounding Norton screech.. two of them drop.
Mikmek stumbles away to the south wall and collapses.
mite K,10a1d20 + 3 ⇒ (13) + 3 = 16 saved
mite K,10b1d20 + 3 ⇒ (9) + 3 = 12 KO
mite K,111d20 + 3 ⇒ (15) + 3 = 18 saved
mite J,111d20 + 3 ⇒ (13) + 3 = 16 saved
mite L,111d20 + 3 ⇒ (6) + 3 = 9 KO
Mikmek1d20 ⇒ 15 saved
Round 8
Rogar(shaken - effects last 1 minute..)
Ta'de-win
mites
Norton(prone)
Green
Furiel
Mikmek(disabled)
Rogar Valertis |
Rogar fights on, resolute to see these horrible little monsters break before the might of a swordmaster.
Round 8
AC 18, touch 14, flat-footed 14
hp 21/22
Fort +2, Ref +2, Will -4
Effects:shaken, Inspire Courage
Action: Keeps attacking the mite in O11
Attack roll:1d20 + 7 ⇒ (14) + 7 = 21
Damage roll:1d8 + 4 ⇒ (5) + 4 = 9
Ta'de-win of the Gale |
Round 8
HP: 18/18
AC: 16 FF14 T12 CMD 14
F/R/W: 4/2/7
Storm Bursts: 2/7
Effects: Inspire Courage
Ta'de-win spares a glance back at the kobold Green had freed. "It's up to his will to survive until we drive these creatures back." She then turns and contines summoning the storm against the creatures at Furiel's direction.
Move to L8, Standard for Storm Burst against K11
Storm Burst: 1d20 + 4 ⇒ (18) + 4 = 22 Touch AC
Damage: 1d6 + 1 ⇒ (1) + 1 = 2 And -2 to attack rolls
Too bad Inspire Courage doesn't help with spell damage, especially with that bad roll.
DM Bloodgargler |
A mite falls from Rogar's blow.. another get smacked against the wall from Ta'de-win's blast.. (yellow is nonlethal)
The leader looks like he is having a tantrum - shrieking at his flock, and pointing toward Norton. Two of the conscious mites near Norton try futilely to pry the glowing shield from him.. while the one closest to Furiel turns to him and whips a sling bullet toward the gnome.. hissing as it misses its target.
mite(K,11)to(L,11) aid another 1d20 - 2 - 4 - 2 ⇒ (15) - 2 - 4 - 2 = 7
mite(J,11)to(K,11) disarm vs 13 1d20 - 2 - 4 + 2 ⇒ (10) - 2 - 4 + 2 = 6
mite(K,10a) sling vs Furiel 1d20 + 2 ⇒ (5) + 2 = 7
Bottom of the 8th
Norton(prone)
Green
Furiel
Mikmek(disabled)
blinded, stunned, unconscious 2d4 ⇒ (2, 4) = 6 rounds
blinded and stunned 1d4 ⇒ 4 rounds
stunned 1 rd
Bregor Rowain |
His anger temporarily sated, and feeling that he may in fact be in the way, The Green Mans' shoulder slumps as he falls back to tend to the kobolds wounds.
AC 14, touch 10, flat-footed 11
hp 21/22
Fort +6, Ref +1, Will +2
Effects:Fatigued, Inspire Courage
Action: Move to N6, Cure light wounds on MikMek 1d8 + 1 ⇒ (1) + 1 = 2
DM Bloodgargler |
Norton's sword goes wide of the mite..
The mite leader's mount screeches again from Furiel's vial of alchemist's fire. The tick looks to be in bad shape, but still stands..
Mikmek's start eyes come back into focus again after Green's healing. "I will return to battle in a moment, green shaman. My wounds will heal .. will complete quest. Must complete quest..."
Round 9
Rogar
Ta'de-win
mites
Norton(prone)
Green
Furiel
Mikmek
Ta'de-win of the Gale |
Round 9
HP: 18/18
AC: 16 FF14 T12 CMD 14
F/R/W: 4/2/7
Storm Bursts: 2/7
Effects: Inspire Courage
"The storm will not listen to me much longer. I'll try summoning an ally to aid us." Ta'de-win starts a summoning.
Full Round to start casting Summon Nature's Ally I. Will summon a dog to M10. I do have the augment feats for it as well.
Rogar Valertis |
Round 9
AC 18, touch 14, flat-footed 14
hp 21/22
Fort +3, Ref +3, Will -3
Effects:Shaken, Inspire Courage
Charge towards the mite chief and attack his mount (includes acrobatics check to jump over chasm and end movement in N14)
Acrobatics check:1d20 + 4 ⇒ (6) + 4 = 10
Attack roll:1d20 + 7 ⇒ (8) + 7 = 15
Damage roll:1d8 + 4 ⇒ (1) + 4 = 5
EDIT: OK... I'm REALLY BAD at rolling dices it seems...
DM Bloodgargler |
As soon as your feet leave the air you know you are not going to make it across.. although there is a chance you will be able to grab the other side.
DC15 dex check or fall 20 feet into the centipede's carrion pit. (yielding surface so 1d6 nonlethal +1d6 lethal)(without 10' runnning start a 10' jump is DC20)
DM Bloodgargler |
You fall with a squish. Luckily, since you slid down the far wall, you landed about as well as you could. The stench is overwhelming .. the crevasse filled with rotting reds and broken bone... miniscule black dots swarm away from the light, and tiny centipedes wriggle into the carrion... you see the bulging eyes of the mites in the dark - the edge of your vision. You turn and look with the light from your blade and they are not there .. you need to get out ..
Climb check DC 15 (but you will need to have both hands free)
DM Bloodgargler |
You see Rogar leap. He reaches for the far edge but cannot grab hold. He slides down out of sight, but after a moment, you can see the light from his sword move.
The two mites on Norton continue to harass him, and try working together to take his shield from him..
aid another 1d20 - 2 - 4 ⇒ (11) - 2 - 4 = 5 fail
disarm vs Norton 1d20 - 2 - 4 ⇒ (17) - 2 - 4 = 11 fail
(minus 4 to disarm unarmed)
The mite leader sees Rogar fall and urges his mount in after him...
The leader and his tick-like mount drop in beside you .. the mount's leg's buckle a bit from the landing, but it lurches forward and bites into your shoulder.. and does not let go.. you feel your blood being sucked from the wound.
acro: 1d20 + 4 ⇒ (15) + 4 = 19
1d6 ⇒ 5 non lethal to mount
mount bite vs Rogar 1d20 + 7 ⇒ (19) + 7 = 26
1d6 + 6 ⇒ (5) + 6 = 11
bite gives free grapple attempt 1d20 + 7 ⇒ (18) + 7 = 25
DM Bloodgargler |
Bregor Rowain |
The Green Man decides he must aid Norton, unsure if the battle might have taken a decided turn for the worse or not.
Moving to attack the closest Mite in reach.
Attack: 1d20 + 3 ⇒ (3) + 3 = 6
Damage: 1d12 + 2 ⇒ (3) + 2 = 5
Norton Ambrosi |
Again, from his prone position, Norton tries to strike the knocked out mite in front of him L11
Norton Attack 1d20 + 3 + 1 - 4 ⇒ (7) + 3 + 1 - 4 = 7
Norton Damage 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10
+1 Inspire Courage, -4 Prone position
"C'mon guys, we are on the verge, push a little harder and, like a tide, we will wash them away"
Keeping Inspire courage going, 3rd round of 7, everybody hearing me gets +1 melee attack and damage.
DM Bloodgargler |
Norton and Green both miss their targets...
Furiel's bolt skips ineffectively off of the tick mount...
Mikmek follows Green's command, and stays seated.
Round 10
Rogar(grappled)
Ta'de-win
mites
Norton(prone)
Green
Furiel
you lose 1 str and 1 con from blood loss
The leader is in the chasm with Rogar, in order to get the shot you would have to have moved to the edge. (M N or O,11)
Rogar Valertis |
Round 10
AC 16, touch 12, flat-footed 14
hp 07/22
Fort +1, Ref +0, Will -4
Effects:Shaken, Inspire Courage, Grappled, Blood Loss
Action: Attack the damn thick!
Attack Roll (whielding single handed):1d20 + 3 ⇒ (8) + 3 = 11
Damage Roll:1d8 + 2 ⇒ (6) + 2 = 8
OMG!!!! Well, the thick is grappled too.
Ta'de-win of the Gale |
Round 10
HP: 18/18
AC: 16 FF14 T12 CMD 14
F/R/W: 4/2/7
Storm Bursts: 1/7
Effects: Inspire Courage
HP: 8/8
AC: 13 FF12 T12 CMD 13 (17vs trip)
F/R/W: 6/3/1
Duration: Disappears after Round 11
Ta'de-win completes her summoning and summons an animal to assist Norton. With this completed, she turns her attention to the mite that is currently holding her sling bullet, and blasts him with another Storm Burst.
Summoning completed, Dog uses Standard to attack Mite at L11 (I do have Augment Summoning, will adjsut). Ta'de-win uses a Move to N11, then a Standard to Storm Burst the Mite at M17.
Storm Burst: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d6 + 1 ⇒ (2) + 1 = 3
Dog's Attack: 1d20 + 4 ⇒ (8) + 4 = 12
Dog's Damage: 1d4 + 3 ⇒ (2) + 3 = 5
DM Bloodgargler |
Rogar fails to get an effective blow against the leader's tick mount ..
The summoned dog bites one of the conscious mites in the neck, doesn't break the skin, but crushes it's throat with a sad squeak..
The far mite holding the sling bullet looks around deciding what to do when he gets knocked out by Ta'de-win's blast.
The mite leader grins evilly at Rogar, waves bye bye, then hops into the carrion, worming his way in...
The tick quivers, and rocks gently as it continues to drink Rogar dry.
maintain grapple 1d20 + 11 ⇒ (10) + 11 = 21
(lose another 1 Str and 1 Con at the end of round 10 if still grappled)
Edit:Rogar .. and it pins you .. (better than damage, right?)
DM Bloodgargler |
map
Furiel - I moved you to where you could have gotten a shot off against tick feasting on Rogar last round
Rogar Valertis |
Before next turn starts, let's try to get this dice roller working again...
1d20 ⇒ 20
1d20 ⇒ 7
1d20 ⇒ 12
Seems like it could work this time...
Edit: Does the pinned condition allow me to attack or not? I ask because grappled decreases your Attack Bonus, yet pinned denies the dex bonus and gives an additional -4 to AC but doesn't say anything about decreasing AB.
Rogar Valertis |
With the thick dead I just need to find the mite chief, hope he's not too tough and hope dices don't fail me again... then I'll need a good deal of healing... XD. Btw can you answer my question? Even if Rogar is not pinned anymore I'd like to know how to deal with similar situations for future reference. Thanks.
DM Bloodgargler |
Norton - with a successful DC15 acro check, you could get down with just 1d6 nonlethal damage. If you fail check it is 1d6lethal, +1d6 nonlethal. Or a successful DC15 Climb down (if both hands are free) will allow you to avoid damage.
Rogar - I believe the only physical thing you can do when pinned is try to break free.
next round coming in a few
DM Bloodgargler |
Its also a DC10 jump across if you get a 10' running start (DC20 without)
The tide has indeed turned again.. Norton stands. Just a couple knocked out mites at his feet.
Furiel's bolt pierces the already crispy brainpan of the tick feeding on Rogar, and pinning him to the wall.. it slowly slides to the 'ground', spraying an arc of Rogar's unconsumed blood on the wall of the chasm.
Round 11
(Green held action)
Rogar
Ta'de-win
mites
Norton
Furiel
Now free of the tick, you see the leader - who had burrowed into the carrion - has emerged, and is climbing up the north side of the chasm..(H,12)
Rogar Valertis |
While more than a little shaken by the thick onslought, Rogar keeps going, fuelled by an almost insane rage. Seeing the mite chief, who derisively saluted him mere seconds before run away, he jumps on his feet and charges after him.
Round 11
AC 18, touch 14, flat-footed 14
hp 07/22
Fort +1, Ref +4, Will -4
Effects:Blood Drained (-1 Str; -1 Con), Shaken, Inspire Courage
Charge the mite leader (charge to I12)
Attack roll:1d20 + 9 ⇒ (10) + 9 = 19
Damage Roll:1d8 + 3 ⇒ (7) + 3 = 10
EDIT: Seems like I've been able to roll a 10! I'm amazed!