DM Barcas - Kingmaker: Rivers Run Red

Game Master Isaac Duplechain

As Newhaven rises, threats besiege it from all directions. To the north, the news of the last heir of House Rogarvia threatens the start of a new war. To the south, an empire of trolls and monsters grows.


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Grand Lodge

Male Elf Wizard (Forsight) 7 AC 13(21)/13(21)/13(21) / HP 38/38 / F +4 R +6 W +7 (+2 vs. ench) / Init. +10 / Perc. +20)

I could web the area? That may work, or cast a silent image of a pillar over the trap. The NPC's would have to will save in order to enter into the space.


Elsir also has glitterdust and grease. Verik has dispel magic and silence. Jemini has obscuring mist.


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14

Sounds like several creative options possibly Elsir, but all dependent on getting initiative. That's a tough gamble, but I could see why you might be willing to take it with your Diviner school bonuses...

EDIT: Silence has been my ace-card in anticipation of this fight from the get-go, but remember my initiative is d20+0...


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3

Great ideas Elisir! Either of those should work awesomely.

Challenging when so much depends on init!

@DM B, so we have time for a move action but not a standard? Is that correct?

Gonna keep ma thinkin' cap on!


You have a fair amount of latitude right now. Doing anything overtly hostile may trigger Initiative, so try to keep it to one action at a time.


Hold your horses with the silence Verik - Jemini's recent discovery means a silence in the wrong place won't do us any good.


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14

Gotcha. Yeah that's a great find there

Scarab Sages RPG Superstar 2013

I think our best spells are stil fly, haste, and power attack. Get Akiros and me on her and her friend, and we still have lots,of resources to save the hostages without the bad guys contributing.


Male Human Magus (Kensai) 5/Rogue UN (Roof Runner) 3: AC 22/18/14 / HP 70 / F +10 R +9 W +8 / Init. +5 / Perc. +12 / Sense Motive +8

Borodin can also recall a web spell if needed but he is very low on arcane points.

Scarab Sages RPG Superstar 2013

This looks to be a good fight to blow our resources on. Let's get her!


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3

Dang it!

Ok, I just wrote up and submitted a post on the gameplay, and, as I was clicking send, I realized that Akiros can't see Ghorraneaux at all!! Or to where she may have been looking!. Don't know if I would chose this oracle curse again, for, while it's neat thematically in some ways, it also seems to be more directly impactful on the game than many of the other curses and, most importantly, is kind o a pain in the ass to remember, RP-wise.

So, maybe he could glean some of this audibly? Or how do you want to handle it DM B? So I just rewrite that whole post and ignore what he's already done or said? Your call, I'm good with whatever.

Scarab Sages RPG Superstar 2013

I'd say Nikolai asking for a fly spell, his blindsight deducing the way we move and direction we face, and Jemini's hidden message ought to keep him pretty caught up. Seem fair?


You are correct. You'd have difficulty using Sense Motive, but you should have a general idea of her location and the general situation.


Male Human Samurai-Ronin 4/ Oracle-Battle 3 | AC 24/ T12/ F23, HP73, F+8/ R +4/ W +7, Init +1(Roll twice), Percep +6, Sense Motive +10

Ok, I can see all that (; ), so, if that works for you, it works for me and I'll leave things as they've been. Cool, thanks!

Scarab Sages RPG Superstar 2013

Do we have sleep and hold person spells to tie down the hostages while we cut the bad guys into bits?


The woes of being a Good party - you have to save the hostages.


Elsir has a web and I can recall one if needs be. The room is pretty damn big so it still wouldn't be enough to hold everyone.

Elsir did point out he could cast a silent image over the trigger point and the schmoes would have to make a will save to disbelieve before attempting to move into the square.

Silver Crusade

Male Human 8th Lvl Expert

Quick question - the threatening female at O10 adjacent to Jemini - is that another foe that one or more of us are aware of?


Not sure why suddenly action burst out. Neither of the hags' sense motive rolls reaches Jemini's bluff.


It's all Verik's fault! I told him so right after his last post.

Also looking at the map, there is no way we can use web. There are no anchor points within the spells area of effect.

Grand Lodge

Male Elf Wizard (Forsight) 7 AC 13(21)/13(21)/13(21) / HP 38/38 / F +4 R +6 W +7 (+2 vs. ench) / Init. +10 / Perc. +20)

Crom's right.

I have several options.

I can:

A. Cast Haste while Verik casts Fly and touches one target.
B. Grease the 10' square around the trap.
C. Silent Image on top of the trap making it look like I conjured a steel cage over the trap. A bluff from someone would really help.

Those are my only options for denying / supporting the group. I am open to suggestions as I want to do whats best. If I had to make my own choice I would go with C.


I think C is the best bet since I just moved to K12. Hope I didn't jump the gun there.


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14

Going to move and take that west-side position by the trap, and then cast a spell that makes sense relative to what's happening (could be offensive, could be a buff if I can affect most of us). Hopefully two of you can move to the north and east sides in addition to swift/standard actions (maybe Jemini and Akiros).

Celeador if you want to try Silent Image I'm sure we can talk it up in our actions - that's a pretty cool idea really. Unless you think you need to get some area denial/crowd control spell off first.

EDIT: Not a big deal but both Borodin and Jemini headed to the same square, so one of you just needs to make a slight correction and pick one of the other cardinal directions around the trap. Verik is slower than both of you so I'll just take up one that you leave open.


Wasn't Jemini's Bluff. Ghorraneaux still doesn't realize that Jemini is aware of the other hag.


Verik of Abadar wrote:


EDIT: Not a big deal but both Borodin and Jemini headed to the same square, so one of you just needs to make a slight correction and pick one of the other cardinal directions around the trap. Verik is slower than both of you so I'll just take up one that you leave open.

That's fine, Borodin can be at L11. It doesn't really matter.


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14

Darn. Swing and a miss -- don't think Akiros' Intimidate lasted into Round 1, but man that was close. Oh well, Verik is in position on the west side of the "cage" trap square.

Grand Lodge

Male Elf Wizard (Forsight) 7 AC 13(21)/13(21)/13(21) / HP 38/38 / F +4 R +6 W +7 (+2 vs. ench) / Init. +10 / Perc. +20)

Hrm,

In hindsight I should have used a hero point to cast haste since the silent image requires concentration. Oh well..


You could use a Hero Point next turn to get another standard.


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3

Based on their previous positions, if a 'Y' formation is what was needed/ wouldn't it make more sense to Jem to go to L10 and Verik to J10 and Borodin to K12?

Still not completely sure now who is the real Ghorraneaux, Akiros is gonna Attack! heh heh


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14

My thought was that we would have four around the trap/cage, one for each of the cardinal directions. K12, J11, L11 are covered, but the northern K10 is open, diagonally adjacent to Verik. Next rough we can verbalize and 5' Step or move of course. Nice attack and crit though.


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3

Where is Nikolai going?

The disguised hag is the one Akiros has attacked. Unless I'm missing something?

Scarab Sages RPG Superstar 2013

E14, right?


E14 is the woman that G. was looking at when she ordered the attack.


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3

ooooh! There's TWO, I had thought that the woman G looked at the one that Jem bumped into were the same. Thanks for the clear up.


Wow, that post took a long time to craft. There's a lot of stuff going on in this scene. It seems that the combined strategies are paying off. Only three of the hostages have gotten through the line of defense that you have created - and they can't piece the illusion easily. You've got the big problems of three disguised hags and an invisible boss headed your way.


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14

Yeah you ain't kidding. Tremendous post though. Looks like we have our work cut out for us. Uhh Akiros you aren't looking so good over there my friend...


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3

Yup, very true!

DM B, was Akiros healed up and had he still had damage against him from before?


Verik's been on top of healing all of you between fights. He does still have (as far as I know) 2 points of Dexterity damage. Verik healed him here, so he was down 3 hit points after that. I don't see a problem with Akiros having used his own CLW spell to get himself up to full hit points.


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14

@Khaladon - since Akiros is hurt and grappled, Verik can get a channel out to help sustain him while going on the attack, excluding the two hags over there from healing. It would also help Jemini, Nikolai and perhaps the fallen captive in I15 if he's not already dead.

Grand Lodge

Male Elf Wizard (Forsight) 7 AC 13(21)/13(21)/13(21) / HP 38/38 / F +4 R +6 W +7 (+2 vs. ench) / Init. +10 / Perc. +20)

Shoot... this combat is *very* complex. I could reveal the hag, but by doing so I would have to drop the cage. I used a hero point this round so everyone is hasted, but I had to choose one person to exclude and I choose myself since the extra attack makes far more sense with Nikolai. Whenever is appropriate, I can alway See Invis and Glitterdust the hag, but thats a gamble.


Jemini has protection from evil; it might come in handy for its ability to suppress mind controlling effects.


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14

I was just thinking perhaps next round that a hasted Verik and Borodin could each try to nonlethal two captives to unconsciousness. I mean they can't have too many hit points being in the condition they are, right?


Yeah any damage ought to knock them out, and they have AC of 10.


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3

That's a good idea Verik, and the healing would definitely help Akiros.

Thanks for the Hasting Elsir, and his using see invis and glitterdust would be the only chance we'd have to see big G. Maybe another Hero Point?

Akiros is sure to burn through a few here as well.

Too bad Zander never stuck around, he'd be very helpful here! Unless he's already busy keeping the Minotaur occupied perhaps?


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14

It's a very interesting fight so far to be sure. Not that we planned it this way, but it's currently three separate (and tough) 1v1 fights with Akiros, Nikolai and Jemini versus hags. With Verik, Borodin and Elsir holding down the captives and the trap, it's really close right now.

Thanks to Elsir's scroll of haste, I think for the next two rounds Verik and Borodin are going to have to be busy pummeling out charmed captives two at a time - if we can get that done it would free up Elsir to break his concentration and be able to cast his other spells, and maybe get Borodin directly into the fight. That means you three running solo hag fights are on your own for the next couple of rounds, with no channeling support (or we'll bring back the captives we're knocking out). I'll burn a 2nd Hero Point for Verik if I have to, but his options are limited while holding the line.

Rooting for all of ya!

P.S. a solo Zander vs. Tanghruun minotaur battle outside would indeed be epic!


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3

Oh hey! And also, doesn't Akiros get an AoO first before that grapple comes into effect?


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14
Khaladon wrote:
Oh hey! And also, doesn't Akiros get an AoO first before that grapple comes into effect?

I think because the hag hit you with one or both claws she gets a free action grab attack per the monster rules...the rend factors in there somewhere as well due to that. Which stinks for Akiros as I know he's another two AC points down and also -2 to hit due to the Grapple, but hopefully the Bless and Haste counter that enough for you to get two solid attacks in with a bastard sword one-handed.

EDIT: Yeah, Grab(Ex) reference in the Paizo PRD - Universal Monster Rules under the Bestiaries section. No AoO if they hit with claw attack. Forget about trolls, hags are nasty there.

C'monnnnnnnnnnnnnnnnnn KEEEEEEEEEEEEEENNNNNNNNNNNNNNN CRIT! :)


The hag has grab, which is a free action Grapple attempt that doesn't provoke. She has to hit with a claw, which is why the other hag didn't grab Jemini.


M Brownin (Half Pale Skin/Half Dark Skin) Healer 8/Merchant 3

K got it, thanks y'all!


Male Human Cleric (Abadar) 7th / Fighter 1st / AC 24/10T/24F / HP 61 / F +10 R +3 W +11 / Init. +0 / Perc. +5 / Sense Motive +14

GOOOOOOOOOOOOOOOOO AKIROS! C'mon double keen crits confirmed for 80+ points of damage. Show that hag who means business!

(ding 2000th OOC post)

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