DM Alexander Kilcoyne's Sargavan Saga

Game Master Alexander Kilcoyne

"What is this place? Puzzles in Azlant, more magic than you see in a year in Absalom. Wheels literally within wheels. Bound demons and wax golems? The expense must have been enormous. But why? To what end?"

Jakob

Pyramid, Level 1 | Pyramid, Level 2 | Pyramid, Level 3 |


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Female Human (Bonuwat) Cleric 4

Jakob 25th:
"I do now know how much you know of his story," she eyes Jakob uncertainly, unwilling to betray Qhude's confidence, "but he has experienced both rejection and abandonment and was quite alone in the world before he met you. All he has been looking for since he was a young man is a new tribe, a new family, a group of people to which to devote his allegiance. When you were the first being to see any sort of value in him since the death of his family, he transferred that allegiance to you, but what he wanted was a strong leader, a man who will protect his own, right or wrong, at all costs. When you dove into the sea, Qhude did not just see you as a noble fool convinced that the lives of others are worth as much as or more than our own; he lived over again the rejection of his tribe, the bereavement of his father." She looks into Jakob's eyes. "None of this is your fault. You made him no promises. You will never be the induna he seeks. But right now, the relationship he thought he had with you is broken. A new one must be built, in which you are brothers and equals. I could be wrong, but I think you would much prefer to be his equal than his commander."

Present Time - Meeting with Jeggare:

Tebati looks tentatively to Kieran for tactical guidance. "In the middle?" she questions, pointing to the space between their own ruined wagon and the one behind. "Four in front of us, four behind, and four in between to move quickly where we might be needed? Is that wise?"


Female Elf Wizard (Manipulator) 15/Archmage 7 Portrait

Ansha quickly hides a scowl at the thought that others still think she needs protection--even if she can't really deny the truth of the assertion. "Either riding with the wagon, or between the second and third wagons would seem wisest to me," she volunteers, idling toying with her fortune-teller's deck.


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)

Tebati 25th:
"That....explains a few things. No I didn't really know his history. I guess we were both making assumptions about the other, not a good way to go forward.
I will talk to him soon. Need a day or so to digest this. Thank you Tebati. And I am sorry that I mocked your faith. It was crass and ignorant of me. Thank you for taking the effort to speak to me in spite of my stupidity."

At the meeting. "The middle does seem the best. The foe would be hard pressed to get away with someone or something important before we could run there. Would it be a good idea to put some things we could stand to loose in the more accessible locations? A raider just looking for something to steal might just grab the first thing and run. WE don't loose much and have to fight one less raider. But then that only works if we have things we can afford to loose."


Your Humble Narrator

Jeggare adds the four of you to the centre of the caravan, between the two middle wagons, nodding in satisfaction.

Right, its settled then. Consider this our general marching formation for whenever the caravan's moving from now on. Thats a good suggestion Jakob- we'll switch the caravans around and put as few people in the outer caravans as we can; the most valuable thing they can take from us are our staff and grabbing slaves might draw them to where we are strong.

Jeggare looks up from his drawing.

Well, i'm satisfied. Anyone got anything else to say while we're here.


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Qhude nods his grim approval at the wagon march plans. "We will be as ready as we can be if they come upon us... and if they do come we must bloody them to the extent that they will not dare strike a second time..."


Male Half-Elf

Kieran nods in agreement as well, content that he will be able to keep his eyes on both Tebati and Ansha. "I have nothing to add, save that we should probably be on our merry way again as soon as possible. The sooner we move onwards, the sooner we can deal with whatever the Bandu may have in store of us and be done with it."

The half-elf moves a little closer to Tebati, his voice low and soft as his hand moves to touch her cheek. "This time I will not be so foolish as to let you out of my sight if I can help it."


Your Humble Narrator

Early Morning, 28th of Sarenith, 4711, En Route to Freehold

1d100 ⇒ 44

The caravan's preparations are dragging on somewhat this morning- a result of the reshuffling of personnel and items in the wagons. After a filling breakfast, you begin to take your places in the new formation; N'bellocq and Qhude distinctly alone a fair distance ahead and behind the caravan.

There is an aura of nervousness as the lush green plains of Sargava hae almost entirely rolled away, replaced by foothills, rocky outcrops and poor quality earth. The jungle to your south is now over a dozen miles away and to the north you can just about make out the peaks of the mountain range around Devil's Cradle.

[ooc]Anything I should be aware of today, or shall I move on? Spell preparation for instance?


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Fort save vs Addiction: 1d20 + 4 ⇒ (14) + 4 = 18 - 2nd success in a row, addiction is gone and con penalty removed.

Qhude takes his position at the rear of the caravan, wearing his rope and javelins at the ready in case trouble did come. The sweats and sickly look of the day before had passed, though the pensive scowl remained on his face. The newly won honor scar had been permitted to scab over, though still looked unsightly.

Qhude would be looking for tracks, and maybe trying to score a rabbit / small animal for dinner - but ready to truck on as well.
Survival (if needed): 1d20 + 6 ⇒ (20) + 6 = 26


Female Human (Bonuwat) Cleric 4

Late Evening, 27th of Sarenith, 4711 AR, After the Meeting

Kieran Markavien wrote:
The half-elf moves a little closer to Tebati, his voice low and soft as his hand moves to touch her cheek. "This time I will not be so foolish as to let you out of my sight if I can help it."

She smiles up at him, leaning into his touch. "We are both fools to think the other any safer in our sight than out of it," she says lightly. "My heart beats easier to think of N'bellocq far out in the front by himself than you. What does that say of me? That I am a poor cousin? Or that I have little confidence in your ability to stay alive and free?"

Early Morning, 28th of Sarenith, 4711, En Route to Freehold

spells learned:
Level 0: create water, detect poison, light, stabilize; Level 1: bane, obscuring mist, shield of faith Domain: longstrider

After her morning meditation, Tebati goes in search of the two scouts.

Qhude:
Tebati approaches Qhude before he moves to take his place behind the wagons, her eyes examining him critically. "You appear to be in better strength today," she says approvingly. "May I bless you for luck, if you should find yourself in need of it?" She looks around at the activity among the caravan. "This morning has the feel of the sea before a storm or a crew expecting to find battle before their next meal."

N'bellocq:
"Cousin," Tebati approaches through the bustle of breaking camp. "Let me bless you before we are parted." As she touches his head and chest with her holy symbol, she whispers fiercely, "May you never go back to the Ombo. If you are taken, Jeggare may guard his own carts, and the Custodian may enter his own ruins; I will come after you."


Female Elf Wizard (Manipulator) 15/Archmage 7 Portrait

Memorized spell list has been updated since the day following the interrogation--no changes.

Ansha spends the remainder of the evening after the meeting idly playing with her fortune-teller's deck next to the campfire and trying to convince someone to play cards or dice with her.

That following day, the morning of the 28th, she spends quietly conversing with porters and soldiers until the caravan is finally ready to depart.


Male Human (Ijo) Monk 4 (Zen Archer)

"Thank you for the blessing Cousin, but do not concern yourself too much on that account. The Ombo with find me much tougher than last time...and a lot faster." He adds with a dry chuckle.


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)

Nat div on skills for today

Morning of the 28th, round breakfast.

Jakob walks around the smoldering campfire to approach Qhude.

"Qhude." Jakob's voice is controlled, almost sad. "I've been thinking and you are right. Leaving the boat was a bad choice. I'm sorry. You were all depending on me, at least a little, to be there if something went wrong and I left. That was a bad choice.
I don't expect anything to change, I'm not asking for anything. I just want you to know that you were right. Thank you for staying with the others and keeping them safe."

As the caravan gets ready.

N'bellocq, hold up a moment. Have something you might find useful." Jakob holds out a bosuns whistle on a leather cord. "You are ranging a bit far away from the wagons. Blow this and we will come running. Voices and screams can be imitated but I doubt there are many of these whistles in a hundred miles. Jakob thinks for a moment. "The noise might even scare off an animal if it's not to hungry."


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Morning of the 28th:

Qhude holds his usual stoic face when Jakob approaches, though his words were not expected. Behind the blank mask you can sense some confusion, but also that the words were heard. Giving only a nod of his head in way of acknowledgement initially, Qhude is struck dumb for a few seconds, shuffling feet and sideways glances showing he is cognizant of the others also seated around the fire. He then responds more cogently "Your words are accepted induna.... if your feet brought you across my path later today, I would have some words to return." though there is no sense of sarcasm hanging on his use of the word teacher this time.

Tebati:
Qhude nods and receives his blessing willingly and with thanks. "My eyes will be open and fist ready. Let us hope that if they do come... they strike at the rear." his eyes twinkling with anticipation and nascent intent.


Male Half-Elf
Tebati wrote:

Late Evening, 27th of Sarenith, 4711 AR, After the Meeting

She smiles up at him, leaning into his touch. "We are both fools to think the other any safer in our sight than out of it," she says lightly. "My heart beats easier to think of N'bellocq far out in the front by himself than you. What does that say of me? That I am a poor cousin? Or that I have little confidence in your ability to stay alive and free?"

Late Evening, 27th of Sarenith, 4711 AR, After the Meeting

"Is there not a third, simpler explanation? That perhaps you care about me enough that you let your heart do the thinking for you?" Kieran's smile is warm as he moves to place a gentle kiss on Tebati's forehead and then another one on her lips. He chuckles softly as his next words are spoken in a playful tone. "If, however, it really is a matter of confidence in me, then perhaps I should be hurt. Thankfully, I can think of a few ways you can make it up to me."

The rest of the evening he passes more or less in a relaxed manner. The rogue does, however, spend at least a small part of it taking Ansha up on her offer of a game or two of cards or dice, asking Tebati if she would join them and even suggesting a small wager now and then to make it a little more interesting.

Early Morning, 28th of Sarenith, 4711

A look of genuine surprise marks the half-elf's face as he sees the exchange between Qhude and Jakob before giving its place to an expression of approval. He then turns to Tebati. "You would not have anything to do with this, I take it?"


Female Human (Bonuwat) Cleric 4

Late Evening, 27th of Sarenith, 4711 AR, After the Meeting

Kieran Markavien wrote:
"Is there not a third, simpler explanation? That perhaps you care about me enough that you let your heart do the thinking for you?" Kieran's smile is warm as he moves to place a gentle kiss on Tebati's forehead and then another one on her lips.

At the half-elf's suggestion, she is unable to hold his gaze, lowering her eyes in confusion; although the tone of her skin does not betray her, he can feel the heat of her blush beneath his lips.

Kieran Markavien wrote:

He chuckles softly as his next words are spoken in a playful tone. "If, however, it really is a matter of confidence in me, then perhaps I should be hurt. Thankfully, I can think of a few ways you can make it up to me."

The rest of the evening he passes more or less in a relaxed manner. The rogue does, however, spend at least a small part of it taking Ansha up on her offer of a game or two of cards or dice, asking Tebati if she would join them and even suggesting a small wager now and then to make it a little more interesting.

If I remember Shadow in the Sky correctly, gambling is a Cha check, which means she ought to be half-way decent at it, although even without her loaded dice and marked cards, Ansha would have the edge.

Happy to please Kieran, Tebati is willingly drawn into the circle. Although she is unfamiliar with the rules, she picks them up reasonably well with a few whispered reminders from Kieran about which combinations of numbers or cards are particularly valuable. She doesn't seem quite to comprehend the general appeal of the game; to her its sole attraction is the company of the other players.

Yours to be fleeced, Ansha. ;)

Early Morning, 28th of Sarenith, 4711

Kieran Markavien wrote:
A look of genuine surprise marks the half-elf's face as he sees the exchange between Qhude and Jakob before giving its place to an expression of approval. He then turns to Tebati. "You would not have anything to do with this, I take it?"

"I?" she questions with feigned astonishment, smiling back at him. "What could I have done? Perhaps you should ask Ansha if she has enchanted them to be more agreeable." She does seem quite pleased, however, both with Jakob's conciliatory approach and with Qhude's mild reply.


Your Humble Narrator

Bah sorry folks, I pretty much ended up working all day. What a horrible day :(. N'bellocq and Qhude, you may as well make me perception checks.


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4
Qhude wrote:

Qhude would be looking for tracks, and maybe trying to score a rabbit / small animal for dinner - but ready to truck on as well.

Survival (if needed): 1d20+6 = 26

While on watch, Qhude keeps a weather eye to the sides and rear of the wagons...

Perception: 1d20 + 4 ⇒ (13) + 4 = 17

Restated the Survival check from earlier just in case it changes / improves anything.


Male Human (Ijo) Monk 4 (Zen Archer)

N'bellocq takes the whistle but adds, "Don't be too quick to come to my aid. I will fall back on the caravan if I can."

On the Trail
N'bellocq moves ahead enough that the animals are not yet spooked by the approaching wagons. His pace is slowed to keep pace with the caravan, he senses searching for anything out of the normal.

Prception -> 1d20 + 9 ⇒ (18) + 9 = 27


Female Elf Wizard (Manipulator) 15/Archmage 7 Portrait
Tebati wrote:

If I remember Shadow in the Sky correctly, gambling is a Cha check, which means she ought to be half-way decent at it, although even without her loaded dice and marked cards, Ansha would have the edge.

Happy to please Kieran, Tebati is willingly drawn into the circle. Although she is unfamiliar with the rules, she picks them up reasonably well with a few whispered reminders from Kieran about which combinations of numbers or cards are particularly valuable. She doesn't seem quite to comprehend the general appeal of the game; to her its sole attraction is the company of the other players.

Yours to be fleeced, Ansha. ;)

Evening of the 27th of Sarenith, 4711 AR

Ansha smiles blandly after getting a handful of players for her game. "I trust you are all familiar with games of chance? This one is a bit of a variation I picked up in...well, it doesn't matter. Now, here are the rules...." She goes on to describe the game of craps, then places a set of dice in front of her. "Now, I'll start. Pass bet of five silver, point is six."

I really have no idea how to arbitrate the actual card/dice game, or how marked cards or loaded dice mechanically affect the outcome. I'm also assuming, since the APG gives only one price for superior loaded dice--and a range of possible Perception DCs to notice--that Ansha's dice are DC 30 versions.


Your Humble Narrator

Midday, 28th of Sarenith, 4711

You continue on through the badlands terrain, Qhude and N'bellocq 150 feet to the caravan's front and rear respectively, everyone nervously keeping an eye out for trouble and grimly noticing that except for the road itself, the ground is littered with dozens of large boulders, cacti, bushes and dead trees; and to your imagination there could be Bandu lurking behind any of them.

Qhude can't help but get the impression that people were moving through here recently, but they seem to have covered their tracks well. Here and there he spots some disturbed earth, a broken twig, although he doesn't note any tracks.

N'bellocq has just led the caravan over a steep hill and it is back on level terrain now; and his suspicious is immediately aroused as he can see a large tree trunk has been placed to block the road ahead. To the north of his position is a small, steep hill with what seems to be the crumbled ruins of a former stone fort or watchtower; to the south is an overturned wagon which looks to have been ransacked- N'bellocq didn't see it on his approach from the west due to a large boulder obscuring it from that side. He can't tell if either of the two bodies lying near it are alive, but neither of them are moving and one seems to have a leg trapped under the wagon. It stands to reason that the attack on the wagon couldn't have happened too long ago, or scavengers would have picked the bodies clean of flesh. It also seems likely that the fallen tree was placed to prevent this particular wagon from escaping.

What does N'bellocq do?


Female Human (Bonuwat) Cleric 4

Sense Motive vs. Ansha's bluff to pick up that something's going on with the dice game 1d20 + 7 ⇒ (13) + 7 = 20


Female Elf Wizard (Manipulator) 15/Archmage 7 Portrait

Bluff: 1d20 + 10 ⇒ (13) + 10 = 23

Ansha seems to be on a winning streak with her dice--though she occasionally loses a game, she is definitely winning more than losing, and enjoying it thoroughly, given that she can't quite hide her glee every time she wins.

We'll just assume it was a gold piece from everyone that participated, if that works? Not sure how many NPCs joined Kieran and Tebati, though.


Your Humble Narrator

We'll say three- Unwe, Nolwazi and Mengak specifically...


Female Human (Bonuwat) Cleric 4

1 gold marked off Tebati's character sheet, and she's a sadder but wiser girl next time.... ;)

Kieran, Evening of the 27th of Sarenith, 4711 AR:
After the dice game is over and Ansha has collected her winnings, Tebati takes Kieran's hand and leans her head on his shoulder. "Any woman is foolish who enters into competition with Ansha, favored as she obviously is by fate," she murmurs with a rueful smile. "As for you, I suppose I should be happy she is content to take only your gold."

Midmorning, 28th of Sarenith, 4711

Tebati walks with Kieran, Jakob, and Ansha in their knot in the midst of the wagons. She is obviously anxious and unhappy to have N'bellocq so far out of her sight and tenses at every sound from the countryside around them, constantly expecting a call to arms.


Male Human (Ijo) Monk 4 (Zen Archer)

N'bellocq puts his whistle to his mouth but does not blow it. He holds it in case he is watched and a hidden arrow will speed his way once he turns back. If attacked he will blow it, but otherwise wants to have the caravan avoid an ambush.

He ducks into the underbrush and starts to make his way back up the trail to halt the caravan, hopefully quickly and quietly to report what is ahead, before their presence is known.

Stealth -> 1d20 + 7 ⇒ (2) + 7 = 9
Stealth -> 1d20 + 7 ⇒ (18) + 7 = 25
Stealth -> 1d20 + 7 ⇒ (4) + 7 = 11


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)

Midmorning 27 Sarneth

Jakob hops onto the wagon Ansha is riding in.

"Excuse me Ansha. Mind if I come on board?" "Hey you have quite the comfy seat here. Oh did you make any headway on that message I found on the pirate ship? I saw a secratary bird this morning and it brought this back to mind."


Female Elf Wizard (Manipulator) 15/Archmage 7 Portrait
Jakob Mulle wrote:

Jakob hops onto the wagon Ansha is riding in.

"Excuse me Ansha. Mind if I come on board?" "Hey you have quite the comfy seat here. Oh did you make any headway on that message I found on the pirate ship? I saw a secratary bird this morning and it brought this back to mind."

Ansha glances up from the fortune-teller's deck she had been idly toying with. She shrugs at Jakob, offering him a smile. "Please, do. And to answer your question: Sort of. I translated the message, I think, but I'm unsure of the meaning all the same." She looks around surreptitiously to make sure none of the porters or escorts are in earshot as she lowers her voice a bit, continuing, "So, to mix metaphors, I left a few extra ears around Eleder to keep an eye on it for me."


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)

"People accuse me of playing politics and here you are setting up a spy network. Good going. What did the message say? I hope I didn't risk the Custodian's wrath for someones shopping list."

Jakob also keeps an eye on the wagon driver and the others.


Female Elf Wizard (Manipulator) 15/Archmage 7 Portrait

Ansha's smile becomes a bit more guarded. "The short of it is that someone ordered your friends in that ship to disrupt the final trial, and they were captured on purpose. Things didn't quite go according to their plan, though, since they were supposed to be captured with no casualties--and weren't expecting to be ransomed."


Your Humble Narrator

N'bellocq cautiously makes his way back to the caravan, although painfully aware as he moves from cover to cover that theres no way he could have remain hidden the whole 150 feet; he could feasibly have hidden in one place but theres just too much open ground to remain fully hidden.

N'bellocq, you arrive at the head of the caravan. Its still currently moving forward.


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Qhude continues to follow at the rear of the wagon, unaware of what has transpired at it's head.


Male Human (Ijo) Monk 4 (Zen Archer)

N'bellocq steps on to the trail and signals to the teamster to stop the wagon and then to remain quiet. He then moves down the line doing the same for the other wagons.

He motions for the others to dismount. "Looks like bandits up ahead. A tree blocks the road and a smashed wagon remains from those that tried to go around. Two bodies lie in the road, but I did not approach. The attack could not have been too long ago. A small ruined keep lies on a hill to the north, likely the source of the bandits"


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)

To Ansha: "I thought that was too easy. Do you think we should pass this tidbit along to the General or ....I wonder why N'bellocq is back?"

To Ak: Any sign of carrion birds? Raptors parked high over head hoping to snag one of the carrion feeders?

To N'bellocq et al: "An ambush? Do they hope to hit us while we are moving the tree? Would it be better to scout this or move the caravan closer to avoid seperating?"


Female Elf Wizard (Manipulator) 15/Archmage 7 Portrait

Ansha shakes her head. "It'd be too early to show our cards, I think. That's why I'm sitting on it for now."

Glancing over at N'Bellocq, the guarded smile turns to a frown as the elf mage puts her fortune-teller's deck away. "Oh, good. More excitement," she sighs, "I wonder if I'll have more lions chase me today--or if I'll survive with just smelling like an offal pit."


Male Half-Elf

Tebati, Evening of the 27th of Sarenith, 4711 AR:
"You know, I do not believe I have beaten her yet, but I am fairly certain that fickle Lady Luck will grant me one of her smiles one of these days and I will do so," Kieran replies with a smile, his hand reaching to gently stroke Tebati's hair. "But I cannot complain now, can I? As far as I can tell, I am quite the winner, would you not say so? Maybe not at cards, but still..."

"Well, I suppose we were bound to run into an ambush sooner or later, all things considered, so it is a good thing we have such an early warning," the half-elf remarks with a small incline of his head, acknowledging N'bellocq's skill at scouting. "I have to say though that the keep worries me a bit more, if it is indeed the bandits' base of operations. Depending on their numbers there, they could very well reinforce their ambush or have more of them along the road," he says after a moment's thought. "Or they could even hound us once they learn of our merry little band, even if we are to deal with this first trap of theirs."

Kieran sighs, a wry look on his face. "We are not going to be laying siege to that keep of theirs, are we? Sieges are such tiresome affairs, you should know. At least that is what I have gathered from reading about them in some book somewhere..."

One gold marked off Kieran's character sheet.


Your Humble Narrator

For clarity, its a ruin. A single wall remains on the south side but even that is falling down. Unless it has an underground level, its very unlikely anybody would want to make a permanent base within the rubble.


Male Human (Ijo) Monk 4 (Zen Archer)

"Well, they hit somebody as they went around. That choice is not open to us now with the wagon in the way. We will need to move the tree or the wagon. But first we should scout out the bandits, distracted with their new loot, and hit them before they hit us. Leave the guards with the caravan in case we somehow miss them in the trees. And give them this if there is trouble here," and N'bellocq hands the whistle off.


Your Humble Narrator

By this point, the caravan has stopped, but although curious glances are shot towards the centre where N'bellocq has convened with most of you, only Jeggare has come to see what the hubbub is about, the others holding their position so as not to expose the caravan to attack.

N'bellocq, whats going on? the half-elf asks urgently.

By the way, very few trees around here. Your in badlands terrain- lots and lots of rocks everywhere but the road, some cacti and bushes but very little other vegetation. Jakob, no carrion birds at all here.


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)

"It's a....I think it is a trap. Look up, No birds. This is a hard country we're crossing. Free meat does not stay unclaimed long. We should see buzzards coming to eat or hawks waiting to nab the rats and mice."

To N'bellocq, sounding a bit worried.
"Do you remember seeing or hearing flies? A kill as big as a person will draw quite a cloud and quickly."


Male Human (Ijo) Monk 4 (Zen Archer)

"The bodies are....fresh. No scavengers yet." Turning to Jeggare, "Bandits. They have to be close. They dropped a tree in the road and hit a wagon trying to squeeze around. At least two dead."


Your Humble Narrator

Jeggare thinks for a moment.

At some point, we'll have to move that tree. These wagons are far too large to even try and navigate off the trail.

Even a cursory glance at the surrounding terrain can confirm his words.


Female Human (Bonuwat) Cleric 4

Kieran, Evening of the 27th of Sarenith, 4711 AR:
"There are more ... rewarding pursuits than rolling dice," she admits, tangling her fingers with his, "and more satisfying prizes than coin to walk away with."

Midday, 28th of Sarenith, 4711

Tebati's eyes mark N'bellocq's appearance with alarm, but as he seems to be neither in distress nor followed by pursuers, she waits for him to work his way back to their location. Listening to the discussion, particularly Jakob's observation about the carrion birds, she asks, "These bodies ... you are sure they are prey and not predators? If they are only playing dead, waiting for would-be rescuers to approach, perhaps with poison...." She gives Kieran an uneasy glance, remembering how he fell helpless in the Trials with barely a scratch.


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Noticing that the wagon has ceased its forward movement, Qhude stays in position... warily watching the area around him.


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)

Oops, thought you were with us Qhude.

Jakob Walks over to Unwe
"Excuse me, hate to bother, but could you run back and let Qhude know what is going on?"


Your Humble Narrator

Unwe looks a little unsure whether she should follow the orders of someone who isn't Albert.

Is that wise? If N'bellocq suspects an ambush and we have already temporarily lost our forward scout... The more we gather here the more gaps we leave in our defence.


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)

To Unwe. "True, Good thinking."

Jakob walks away from Unwe and speeds to a jog heading down the line of wagons until he reaches Qhude.

If I reach Qhude:
"Qhude, N'bellocq spotted a tree across the trail and what could be the remains of a fight we need to move the tree or the wagons can't pass. Could be an ambush though, care to join a scouting party?"


Your Humble Narrator

Jakob jogs over to Qhude without any harm coming to him.


Female Elf Wizard (Manipulator) 15/Archmage 7 Portrait

As N'Bellocq gathers an impromptu conference around him, Ansha hops down from the wagon she had been riding in. She doesn't speak up just yet, though she overhears the exchange about the fort and the fallen tree, as well as the broken wagon. Instead, her eyes drift to the ruined keep, squinting as she attempts to spot anything out of the ordinary--as well as determine what angles of approach are most likely.

Perception: 1d20 + 2 ⇒ (16) + 2 = 18
Not sure if it'd be Knowledge (engineering), an Intelligence check or what to determine military tactics...


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

After a brief look to either side and behind, Qhude accepts Jakob's invitation and moves up to join the others. Hearing the suggestions thus far he adds "One of us should move to check on the wagon and men." clearly his body language suggesting that he should be that person "If there is foul play then we can fall back unto the wagons for defense..."


Your Humble Narrator

The ruined keep is significantly ahead of your position Ansha, and with the wagons obscuring your vision you don't see much of it. It is obviously the remains of an abandoned outpost the colonials built.

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