DDEX2-11 Oubliette of Fort Iron [5e Adventurer's League] (Inactive)

Game Master AL DM

5th Edition Dungeons & Dragons organized play adventure for 1st - 4th level characters.


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Please select an adventure hook for your PC:

Friends of Zor Gos
Those characters that participated in DDEX2-5 Flames of Kythorn, DDEX2-6 Breath of the Yellow Rose, or DDEX2-9 Eye of the Tempest have been contacted by Zor Garwyl Gos, a Mulman noble whom they have befriended. His family controls most of the forges and blacksmiths in Mulmaster and thus they have a significant interest in the Point Iron mine. Garwyl has asked characters to meet with Leleanor and do as she asks. Any success in this endeavor can only strengthen his family's position in the city and thus the aid that he can offer the refugees of Phlan.

Faction Assignment: Emerald Enclave
Members of the Emerald Enclave are able to contact the secretive Seranolla the Whisperer (female gnome) who met them on the road. She has been investigating a poisoning of the land. The wildlife near Point Iron have also been behaving erratically and she doesn't know why. Seranolla wants the character to bring the source, or at least a sample, of the corruption to her.

Faction Assignment: Lord's Alliance
Members of the Lords' Alliance receive a letter from Dornal Whitebeard (male dwarf), their faction contact. In it he explains that the Lords' Alliance has been courting the cooperation of Groshin Lor, a powerful member of the secret police known as the Hawks. Groshin is known to collect dwarven antiquities and so Dornal asks the character to be on the lookout for any unique dwarven items that the Lords Alliance might gift to Groshin.

Dornal mentions that good work will be rewarded with a bonus of 50 GP if the character or his minions recover something suitable. (This gold is to be split evenly amongst the entire party, so long as one person in the party is a member of the Lord's Alliance).

Mercenaries for Hire
If the characters do not know Zor Garwyl Gos nor does the party contain members of the Emerald Enclave or Lords' Alliance, then they have heard of an expedition sponsored by the Whole Realms Catalogue to Point Iron. Rumors are that the opportunity for reward is significant. Interested parties are to meet Leleanor, the granddaughter of the famed Aurora, at the Tower Shield, a tavern outside the fort in Point Iron.


In your character's tagline (the race and class sections when you edit your profile), please include the following information:

Race, Class, Level, HP, AC, Spell slots (if any), DC (if any), Saves, Passive Perception, Status, and Inspiration.

Here's an example from my AL character:

Female Water Genasi | Druid 1 | Spells 2/2 | Spell DC 13 | HP 9/9 | AC 15 | Saves S-1, D2, C1, I3, W5, Ch1 | Pass Perc 15 | Status: Normal | Insp: No


Sir Adrian, did you want to spend some gold or downtime for anything?


Male Human Fighter (Battlemaster) 3 | AC: 15 | Init: +3 | Saves: S +2, D +3, C +4, I +0, W +2, Ch +0 | Per: 14 | Insp: Yes | HP 28/28 | Battle Dice 0/4 | Maneuver DC: 13 | Surge: No | 2nd Wind: Yes | Status: Ok.

-> Mercenary for Hire, since I don't qualify for any other. Hearing about the expedition and being short of coin, I guess they could use a healer.


HP: -11 | Spell Slots: 4/3/2 Female Golaith | Druid 5 | Spell DC 14 | Max HP 31 | AC: 17 | Saves S2, D2, C2, I2, W5, Ch-1 | Pass Perc 15 | Status: Supergreen. | Insp: No

I will be selecting Mercenary for Hire as well, since I'm not joining any of the factions with this character.


Male Human male | Rogue 1 | HP 8/8 | AC 14 | Saves S0, D5, C0, I4, W2, Ch0 | Pass Perc 14 | Status: Normal | Insp: No

Rosco will be working for Dornal Whitebeard from the Lords Alliance, and I will be looking into getting the tag-line set up.


Male Goliath Barbarian (Path of the Totem Warrior) 3 | Rages: 1/3 | HP: 18/32 | AC: 14 | Init + 2 | HD: 3/3 | Saves: Str + 5 Con + 4 Dex + 2 Int + 0 Wis + 1 Cha -1 | Perception + 3 Passive: 13 | Status: Normal | Inspiration: (-) |

Merc as well


you will want to put it into either the race or class fields on your profile.


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You can do it in both, splitting it up. That's what I do to avoid having to scroll through the field to get to the info I want when I have to change it.


Female Fire Genasi | Wizard 3 | Spell Slots: 1st: 1/4, 2nd: 0/2 | Spell DC 13 | HP 13/20 | AC 15 (Mage Armour) | Saves S-1, D2, C2, I5, W3, Ch0 | Pass Perc 11 | Status: Normal | Hit Dice: 3/3d6 | Insp: Y

Fresh from her adoptive fathers small Mages guild, and eager to try out arcane skills learned from long hours of study Ember heads to the Tower Shield Tavern to meet Leleanor and sign onto an expedition she's heard rumours about.


Female Fire Genasi | Wizard 3 | Spell Slots: 1st: 1/4, 2nd: 0/2 | Spell DC 13 | HP 13/20 | AC 15 (Mage Armour) | Saves S-1, D2, C2, I5, W3, Ch0 | Pass Perc 11 | Status: Normal | Hit Dice: 3/3d6 | Insp: Y

I have a question.

Would there be time in the adventure for me to gather the items needed to summon a familiar before we set out on the expedition or will that need to wait until downtime afterwards?

I'm starting to worry that with my dismal AC even if I hide at the back I'll end up unconcious. So I think I'd like to swap out the Identify spell for Mage Armour...


For this module, yes. Not every module has that opportunity.

However, that only matters for first level; after that you'll have downtime and gold to spend between adventures (technically at the beginning of the next adventure, like Sir Adrian is doing right now).


Chaotic Good Half-Elf Paladin (Noble) 1; AC: 16; HP: 11; Perception +0; Initiative: +0; Spell Slots Remaining: LV1 - 0/0; Inspiration: 0
AL DM wrote:
Sir Adrian, did you want to spend some gold or downtime for anything?

I need to look at the downtime rules. I will be taking the mercenary option because I am Order of the Gauntlet.

Dark Archive

Human Omega God Level

Just a dot for later.


Chaotic Good Half-Elf Paladin (Noble) 1; AC: 16; HP: 11; Perception +0; Initiative: +0; Spell Slots Remaining: LV1 - 0/0; Inspiration: 0

I am not doing anything with my downtime.


Male Human | Fighter 2 | HP 18/20 | AC 16 | Init +0 | Move: 30 | AS 1/1 | SW 1/1. Saves: S+5 D=0(+2 shield master) C+4 I+1 W+1 C=0 | Passive Per 13 | Status: Normal | Inspiration: Yes

I'm a mercenary.


The opening game post has been posted. There is some additional information in the Campaign Info tab.


Tip the barman for info: 1d6 ⇒ 3


Female Fire Genasi | Wizard 3 | Spell Slots: 1st: 1/4, 2nd: 0/2 | Spell DC 13 | HP 13/20 | AC 15 (Mage Armour) | Saves S-1, D2, C2, I5, W3, Ch0 | Pass Perc 11 | Status: Normal | Hit Dice: 3/3d6 | Insp: Y

Yes! Nat 20 History check! Nothing worse than claiming to be smart and then rolling poorly

:D


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Skyreaver, please receive inspiration. As a note, I will be trying to make an effort to hand out inspiration to those who roleplay their character well while also drawing in others to roleplay.


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Male Human | Fighter 2 | HP 18/20 | AC 16 | Init +0 | Move: 30 | AS 1/1 | SW 1/1. Saves: S+5 D=0(+2 shield master) C+4 I+1 W+1 C=0 | Passive Per 13 | Status: Normal | Inspiration: Yes

Damn, I must have stumbled into a Fort Iron Mine history museum or something. I didn't see Ember's post before I rolled. Guess I was just fact checking.


Male Human | Fighter 2 | HP 18/20 | AC 16 | Init +0 | Move: 30 | AS 1/1 | SW 1/1. Saves: S+5 D=0(+2 shield master) C+4 I+1 W+1 C=0 | Passive Per 13 | Status: Normal | Inspiration: Yes

I removed the 1g tip from my sheet.


Female Fire Genasi | Wizard 3 | Spell Slots: 1st: 1/4, 2nd: 0/2 | Spell DC 13 | HP 13/20 | AC 15 (Mage Armour) | Saves S-1, D2, C2, I5, W3, Ch0 | Pass Perc 11 | Status: Normal | Hit Dice: 3/3d6 | Insp: Y

Looks like I ninja'd Clyde, sorry XD


Male Human | Fighter 2 | HP 18/20 | AC 16 | Init +0 | Move: 30 | AS 1/1 | SW 1/1. Saves: S+5 D=0(+2 shield master) C+4 I+1 W+1 C=0 | Passive Per 13 | Status: Normal | Inspiration: Yes

Haha it's alright. I didn't notice until it was too late.


Female Fire Genasi | Wizard 3 | Spell Slots: 1st: 1/4, 2nd: 0/2 | Spell DC 13 | HP 13/20 | AC 15 (Mage Armour) | Saves S-1, D2, C2, I5, W3, Ch0 | Pass Perc 11 | Status: Normal | Hit Dice: 3/3d6 | Insp: Y
AL DM wrote:
Rosco still has until tomorrow to post, as we are counting weekends as a single day in terms of posting requirements. I'll call it 5:30am PST (1:30pm GMT).

Sorry, I wasn't meaning to be pushy. I'll ease back a little. :)

I just noticed I calculated my AC wrong when I cast Mage armour. It's fixed now.


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I wasn't trying to imply you were being pushy. :)

I'm just trying to make it fair and give everyone the opportunity it to post.


Male Human male | Rogue 1 | HP 8/8 | AC 14 | Saves S0, D5, C0, I4, W2, Ch0 | Pass Perc 14 | Status: Normal | Insp: No

Hi gang, I've been ambushed by an uncharacteristic busy weekend. Apologies! Hoping to sqeeze a post out before work just now :/

DC 10 Dex Save or take 1d6 bludgeoning damage from the fall:

1d20 + 5 ⇒ (9) + 5 = 14
1d6 ⇒ 5


Request: please include the effects of your spells when you cast, so everyone affected doesnt have to look it up.


Male Human | Fighter 2 | HP 18/20 | AC 16 | Init +0 | Move: 30 | AS 1/1 | SW 1/1. Saves: S+5 D=0(+2 shield master) C+4 I+1 W+1 C=0 | Passive Per 13 | Status: Normal | Inspiration: Yes

I have been blessed!


Male Human Fighter (Battlemaster) 3 | AC: 15 | Init: +3 | Saves: S +2, D +3, C +4, I +0, W +2, Ch +0 | Per: 14 | Insp: Yes | HP 28/28 | Battle Dice 0/4 | Maneuver DC: 13 | Surge: No | 2nd Wind: Yes | Status: Ok.

I thought the link would do fine, but I'll be sure to do it next time :)


The link worked great! As long as we have a way to check it without needing access to the book.


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I went back through the posts from this weekend, and I'm really happy with the level of discourse between all the PCs and how you interact with the environment. Everyone now has inspiration.


yay!


Female Fire Genasi | Wizard 3 | Spell Slots: 1st: 1/4, 2nd: 0/2 | Spell DC 13 | HP 13/20 | AC 15 (Mage Armour) | Saves S-1, D2, C2, I5, W3, Ch0 | Pass Perc 11 | Status: Normal | Hit Dice: 3/3d6 | Insp: Y

Awesome :) I've really been enjoying the game thx AL DM.


Female Fire Genasi | Wizard 3 | Spell Slots: 1st: 1/4, 2nd: 0/2 | Spell DC 13 | HP 13/20 | AC 15 (Mage Armour) | Saves S-1, D2, C2, I5, W3, Ch0 | Pass Perc 11 | Status: Normal | Hit Dice: 3/3d6 | Insp: Y
AL DM wrote:
Aw crap. Even though I said it, when I calculated damage I forgot to include the resistance to non-magical damage.

Me and my big mouth... =D


After I put the kids to bed, I'm going to pull out the lap top and actually try to make a map.


Male Human | Fighter 2 | HP 18/20 | AC 16 | Init +0 | Move: 30 | AS 1/1 | SW 1/1. Saves: S+5 D=0(+2 shield master) C+4 I+1 W+1 C=0 | Passive Per 13 | Status: Normal | Inspiration: Yes

Well that failed miserably lol


I apologize for messing things up today. Both my kids are sick, and I was up half the night last night between the two of them. So things that I normally catch got missed, and I screwed up.

As a way of apology, anyone who has acted in round 2 can redo their action and reroll any rolls. Anyone who has not acted may have advantage on one roll in Round 2.


Female Fire Genasi | Wizard 3 | Spell Slots: 1st: 1/4, 2nd: 0/2 | Spell DC 13 | HP 13/20 | AC 15 (Mage Armour) | Saves S-1, D2, C2, I5, W3, Ch0 | Pass Perc 11 | Status: Normal | Hit Dice: 3/3d6 | Insp: Y

Sounds rough! Hope your kids get well quickly!


HP: -11 | Spell Slots: 4/3/2 Female Golaith | Druid 5 | Spell DC 14 | Max HP 31 | AC: 17 | Saves S2, D2, C2, I2, W5, Ch-1 | Pass Perc 15 | Status: Supergreen. | Insp: No

I'm fine with my round, unless someone is dropped (which I haven't seen yet, unless I missed it).


Female Fire Genasi | Wizard 3 | Spell Slots: 1st: 1/4, 2nd: 0/2 | Spell DC 13 | HP 13/20 | AC 15 (Mage Armour) | Saves S-1, D2, C2, I5, W3, Ch0 | Pass Perc 11 | Status: Normal | Hit Dice: 3/3d6 | Insp: Y

Are we about to fall out of a very surprised giant's mouth...


Male Human | Fighter 2 | HP 18/20 | AC 16 | Init +0 | Move: 30 | AS 1/1 | SW 1/1. Saves: S+5 D=0(+2 shield master) C+4 I+1 W+1 C=0 | Passive Per 13 | Status: Normal | Inspiration: Yes

So which of us is Lemmiwinks?


Chaotic Good Half-Elf Paladin (Noble) 1; AC: 16; HP: 11; Perception +0; Initiative: +0; Spell Slots Remaining: LV1 - 0/0; Inspiration: 0

I am taking the tongue, or at least an incisor on my way out!


Male Human | Fighter 2 | HP 18/20 | AC 16 | Init +0 | Move: 30 | AS 1/1 | SW 1/1. Saves: S+5 D=0(+2 shield master) C+4 I+1 W+1 C=0 | Passive Per 13 | Status: Normal | Inspiration: Yes

I really dislike the dice roller on this website lol.


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Not as much as it appears to dislike you! J/k

I find the diceroller likes to roll high on dramatic moments... or Really, really, really low.


Male Human | Fighter 2 | HP 18/20 | AC 16 | Init +0 | Move: 30 | AS 1/1 | SW 1/1. Saves: S+5 D=0(+2 shield master) C+4 I+1 W+1 C=0 | Passive Per 13 | Status: Normal | Inspiration: Yes

It's a joke in my friend circle how low I roll, so I'm pretty site I'm just unlucky. I started tracking the rolls. It's weighted really heavily towards the ends. 17+ and below 5, with the low rolls about 50% more often than high. I'm only about a hundred rolls in, though. Need about a thousand to be a decent sample size. I've for sure rolled more 1's than anything else though.


For you Americans, how do you want to handle Thanksgiving?

Options:
1) Treat the four days as one long weekend (only a single post required for the four days, Thursday-Sunday)
2) Treat as two weekends (one post required on Thurs-Fri and one post required on Sat-Sun)
3) Treat as normal (one post required every day, mon-fri, as normal, and one post required for the weekend, Sat-Sun)
4) something else (please specify)


I would say that I will probably post on Thanksgiving, but I would not expect that of others, so I will be fine with whatever the group decides.


Male Human | Fighter 2 | HP 18/20 | AC 16 | Init +0 | Move: 30 | AS 1/1 | SW 1/1. Saves: S+5 D=0(+2 shield master) C+4 I+1 W+1 C=0 | Passive Per 13 | Status: Normal | Inspiration: Yes

I have no Thanksgiving plans so I'll post as normal. No preference either way though.


Chaotic Good Half-Elf Paladin (Noble) 1; AC: 16; HP: 11; Perception +0; Initiative: +0; Spell Slots Remaining: LV1 - 0/0; Inspiration: 0

I am fairly confident that I will be able to post as normal.

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