Baron Hannis Drelev

Clyde Reinhart's page

181 posts. Alias of CrusaderEm.


Full Name

Clyde Reinhart

Race

Human | Fighter 2 | HP 18/20 | AC 16 | Init +0 | Move: 30 | AS 1/1 | SW 1/1.

Classes/Levels

Saves: S+5 D=0(+2 shield master) C+4 I+1 W+1 C=0 | Passive Per 13 | Status: Normal | Inspiration: Yes

Gender

Male

Size

Medium

Age

19

Special Abilities

Faction: Harpers

Alignment

Chaotic Good

Deity

Atheist

Location

Setting: Storm King's Thunder

Languages

Common, Elvish

Occupation

Blacksmith's Apprentice

Homepage URL

DCI: 3345682613

Strength 16
Dexterity 10
Constitution 14
Intelligence 12
Wisdom 12
Charisma 10

About Clyde Reinhart

Race Human
Background Folk Hero
Class Fighter 2
AC 16
Initiative +0
Alignment CG
Speed 30'
Proficiency +2

Attacks: +5 (Melee), +2 (Ranged)
Saves: Str +5, Dex +0, Con +4, Int +1, Wis +1, Cha +0
HP: 20
Hit Dice: 2d10

Proficiencies
Saving Throws: Strength, Constitution
Skills: Acrobatics, Athletics, Handle Animals, Perception, Survival
Tools: Vehicles(Land), Smith's Tool
Languages: Common, Elvish

Class:
Fighter
D10 HD
Prof armor, shields, simple weapons, martial weapons, Strength, Constitution, Athletics, Perception.

Fighting Style: Protection-
When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.

Second Wind: Bonus action to regain 1d10 + Fighter Level in HP. Usable once per short rest or long rest.

Action Surge: Take an additional Action. Usable once per short rest or long rest.

Race:
Human
+1 Str
+1 Con

Feat: Shield Master-
-If you take the Attack action on your turn, you can use a bonus action to try to shove a creature within 5 feet of you with your shield.
-If you aren’t incapacitated, you can add your shield’s AC bonus to any Dexterity saving throw you make against a spell or other harmful effect that targets only you.
-If you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you can use your reaction to take no damage if you succeed on the saving throw, interposing your shield between yourself and the source of the effect.

Skill: Acrobatics

Language: Common, Elvish

Background:
Folk Hero

Feature: Rustic Hospitality
Since you come from the ranks of the common folk, you fit in among them with ease. You can find a place to hide, rest, or recuperate among other commoners, unless you have shown yourself to be a danger to them. They will shield you from the law or anyone else searching for you, though they will not risk their lives for you.

Defining Event: I stood alone against a terrible monster.

Personality Trait: If someone's in trouble, I'm always ready to lend help.

Ideal: People deserve to be treated with dignity and respect.

Bond: I wish my childhood sweetheart had come with me to pursue my destiny.

Flaw: The people who knew me when I was young know my shameful secret, so I can never go home again.

Proficienies: Animal Handling, Survival
Tool: Smith's Tools, Vehicles(Land)

Equipment: A set of Smith's Tools, a shovel, an iron pot, a set of common clothes, and a belt pouch containing 10 gp

Equipment:

Scale Mail
Shield
Longsword
Dagger x5
Potion of healing
Large Frame Backpack
Backpack
Bedroll
Messkit
18 Days Rations
150' Hemp Rope
Waterskin
Waterskin(Fine Wine)
Tinderbox x2
Torch x19
Lamp
Vial of oil(2oz)
Sack x2
Blanket
Crowbar x2
Vial of Holy Water
Potion of Healing
Block and tackle
Hammer
Climber's kit
Grappling Hook
Healer's Kit x2
Steel Mirror
Soap x2
Smith's Tools
Shovel
Iron pot
Lute
Common clothes
Belt pouch containing 58 gp.

Notes:
Using PHB

Starting Gear: Sold Chainmail(37.5g), Sold 2 hand crossbows(75g), Sold Light Crossbow and 20 bolts(13g). 9s 6c dropped.

Faction: Harpers

Downtime: 11
Renown: 1
XP: 500/600

Log Sheet:

Oubliette of Fort Iron
XP: 0 > 300
Gold: 10 > 59
Downtime: 0 > 5
Renown: 0 > 1
Magic items: 0 > 0

Spent 1 gp on bribes in game, Gained Large Frame Backpack (Healers kit, vial of holy water, potion of healing, block and tackle, climbers kit, lamp, vial of oil, 2 sacks, 50 ft hemp rope,and a dungeoneer's kit [crowbar, hammer, 10 torches, tinderbox, 10 days rations, waterskin with fine wine, another 50 ft hemp rope])

Breath of the Yellow Rose
Died. No rewards.

Defiance in Phlan Mission 1&2
GM Rewards
XP: 300 > 500
Gold: 59 > 159
Downtime: 10 > 20
Renown 1 > 1
Magic Items: 0 > 0