Chapter 3: Escape from Old Korvosa!

Game Master James Martin

When the ruler of the city is revealed as its greatest enemy, what are a small band of heroes to do?


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M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

Slumper presses the attack and attempts to push Orisini off Pai with his shield.

1d20 + 12 + 1 ⇒ (14) + 12 + 1 = 27rapier
1d6 + 5 ⇒ (6) + 5 = 11
1d20 + 12 + 1 ⇒ (15) + 12 + 1 = 28rapier
1d6 + 5 ⇒ (6) + 5 = 11
1d20 + 6 + 1 ⇒ (11) + 6 + 1 = 18rapier
1d6 + 5 ⇒ (6) + 5 = 11
1d20 + 12 + 1 ⇒ (18) + 12 + 1 = 31shield
1d4 + 6 ⇒ (3) + 6 = 9
1d20 + 6 + 1 ⇒ (3) + 6 + 1 = 10shield
1d4 + 6 ⇒ (3) + 6 = 9
on hit with shield CMB for pushing with shield (free bull rush)


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

5 attacks? Thanks, Haste!

Corbyn attacks with all of the fury he can muster.

Attack 1: 1d20 + 15 ⇒ (2) + 15 = 17
Damage 1: 1d6 + 3 ⇒ (3) + 3 = 6
Sneak Attack 1: 4d6 ⇒ (5, 6, 6, 3) = 20
and one point of Dex damage

Attack 2: 1d20 + 15 ⇒ (16) + 15 = 31
Damage 2: 1d6 + 3 ⇒ (6) + 3 = 9
Sneak Attack 2: 4d6 ⇒ (4, 2, 1, 2) = 9
and one point of Dex damage

Attack 3: 1d20 + 15 ⇒ (5) + 15 = 20
Damage 3: 1d6 + 3 ⇒ (6) + 3 = 9
Sneak Attack 3: 4d6 ⇒ (4, 1, 3, 1) = 9
and one point of Dex damage

Attack 4: 1d20 + 10 ⇒ (6) + 10 = 16
Damage 4: 1d6 + 3 ⇒ (3) + 3 = 6
Sneak Attack 4: 4d6 ⇒ (1, 1, 4, 6) = 12
and one point of Dex damage

Attack 5: 1d20 + 10 ⇒ (11) + 10 = 21
Damage 5: 1d6 + 3 ⇒ (6) + 3 = 9
Sneak Attack 5: 4d6 ⇒ (6, 2, 1, 6) = 15
and one point of Dex damage


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Were both of those attacks Corbyn and Slumper with the +1 for the blessing Ruptera put on us and the +1 for haste?


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

Unfortunately, yes.


Bonekeep Slides

Corbyn and Slumper unleash upon Orsini, their steel flashing! However only one of Corbyn's attacks get through Orsini's frankly amazing defense. Slumper, meanwhile, hits once with his rapier and once with his shield, but does not damage at all! Clearly something is more than meets the eye!

ROUND THREE:
23 Orsini
19 Corbyn
17 Pai and Slumper
14 Ruperta
10 Paxs and Thrak

Orsini again curses in a melodic language, then begins to cast defensively! 1d20 + 13 ⇒ (6) + 13 = 19 Suddenly the duelist disappears! 1d20 + 39 ⇒ (7) + 39 = 46

You're up! Corbyn, make a Perception check!

Corbyn DC 15:
Out of the corner of your eye, you see the mural in the room you're in, the one of the jungle, move. In the center of the jungle, you spot several figures that you recognize as your teammates, but no Orsini. Instead they seem to be fighting a woman with a fox's head wielding a kukri. Even as you notice this, the figure disappears at the same time as Orsini does. The oddest part is the woman's hands: they're backwards.


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

Perception: 1d20 + 13 ⇒ (3) + 13 = 16

"Good news: that wasn't Orsini. Bad news: I think we are in a lot of trouble." Please see "Spoiler".


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Uh oh, I know what we are facing, but does Pai!?

Know. Arc 1d20 + 18 ⇒ (7) + 18 = 25
Know. Planes 1d20 + 16 ⇒ (7) + 16 = 23


Bonekeep Slides

She does! Sounds like a rakshasa!


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

I assume everyone knows what one of those are. Need blessed or aligned weapons as I recall.


Bonekeep Slides

DR 15/good and piercing, indeed!


Bonekeep Slides

Suddenly the door to the north end of the jungle mural chamber opens!


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

"If we can figure out a way to fight that thing, we know which way it went."


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Can Ruperta spare some healing? Pai is at 9. Don't want to go traipsing off with out being close to full.


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Of course! Anyone else need healing? I can Channel again.
Ruperta uses her Wand to heal Pai.
Heals: 1d8 + 8 ⇒ (7) + 8 = 15
Heals: 1d8 + 8 ⇒ (4) + 8 = 12
Heals: 1d8 + 8 ⇒ (3) + 8 = 11
"When I pray for Desna tomorrow I will be better prepared for it."


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Paxs hands Pai back her healing potions.

"I was just about to pour one of these down your throat when Ruperta saved you."


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

"Thanks everyone! That thing was on me before I could even react. Now what do we do? I figure we are probably locked in here, as Glorio no doubt knew what was waiting on us..."


Bonekeep Slides

As you heal and talk, suddenly the grinding sound starts again and the room begins to rotate!

I need to know if you're staying in this room or diving into the jungle mural room. If you stay, I need a Reflex save from Corbyn to dive back in; if you choose to leave, I need a Reflex save from everyone save Corbyn!


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

Did not realize I left the room.

Corbyn will attempt to get back in the room.

Reflex: 1d20 + 12 ⇒ (1) + 12 = 13

$#@%


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Seeing that Corbyn did not manage to return, Ruperta screams
"Quickly, grab hands!"
After they do she uses her Dimensional Hop ability to teleport them next to Corbyn.
If she is not able to teleport all of them, she will teleport alone next to Corbyn, and then teleport them both back.


Bonekeep Slides

Corbyn moves to leap through into the room with the others, but he trips and is helpless as the walls scissor down onto him! Suddenly the others disappear and reappear next to him, and are able to yank him back as the wall closes. When the moving room stops, you're facing a door. At the far end of the jungle mural room, another room has been opened.

Four alcoves in the walls of this room contain floating spheres of mist, each floating three feet off the ground. Each sphere is a foot in diameter—one is black, one white, one green, and one gold. Just north of the strange floating spheres, two levers protrude from opposite walls.


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

Corbyn stands, looks to Ruperta, and gives her a slight bow. "I suppose that is two lives I owe you now. Thank you."


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

At Corbyn's bow Ruperta smiles warmly and as soon as he straightens she hugs him.
"You owe me nothing. You are my friend. We will never leave you alone, ever. "
Ruperta examines the spheres.
Perception Roll: 1d20 + 4 ⇒ (5) + 4 = 9


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

P I casts Detect Magic. "should we move? I don't want us to get separated or smooshed while we try and figure out what's happening here."


Bonekeep Slides

The spheres are each hovering, slowly spinning in the air. The spheres each radiate a strong conjuration (teleportation) aura.


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Pai tells the others what she observed. "Those things will certainly teleport us somewhere, I think. Question is, do we want to take the ride and see where we end up?"


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

Corbyn will begin searching for any kind of trap.
Perception: 1d20 + 17 ⇒ (11) + 17 = 28


Bonekeep Slides

There does not seem to be any sort of trap, however Corbyn does discover that the left lever will rotate the dungeon while the right seems to alter the spheres in some manner.


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

"Well, there goes nothing..."
Ruperta activates the right lever...


Bonekeep Slides

The lever clicks, but nothing visible seems to happen; the spheres still glow and bob in midair.


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

"I wonder if the spheres will take us one place if the lever is up and another if the lever is down."


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Ruperta checks the door where they entered. If still closed, she will turn the right level up again, and starts moving the left lever so see if something happens, and at last moves both levels down at the same time.
"Yes, maybe we should try an sphere... My favorite color is green...


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

"Green works for me. It goes with my hair...so let's give it a try."


Bonekeep Slides

When Ruperta moves the left lever, the room behind her begins to rotate again! As Ruperta watches, the party disappears, then reappears as the opposite end of the hallways aligns with her nook!

However, at the other end of the hallway a new room is revealed! The floor of this chamber is covered by a thick layer of rubble, bones, and other debris.


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

Slumper peers at the bones and rubble for any sign of trouble.
1d20 + 7 ⇒ (19) + 7 = 26 percp


Bonekeep Slides

Slumper peers around cautiously, but the bones do not move or conceal any danger. They all appear to be humanoid bones and most appear to have been gnawed upon by a larger than human mouth...


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

"Well, I am bumfuzzled here. We need to pick a direction and head into it. We can come back and work the levers and then head somewhere else. Let's go," she replies as she casts Detect Magic and looks at the pile of bones.


Bonekeep Slides

I should note, that because the room moving preempted Ruperta's actions, she has yet to touch any of the spheres...


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

"Does anyone have something to either mark our way or create a map?" Is this a dead end or are there passages off of it? I can't see the map from work :)


Bonekeep Slides

Two dead ends. It's orbs or the lever!


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

"Aw, heck with it, anyone with me?". Pai moves forward and touches the right most orb, wondering what might happen to her.


Bonekeep Slides

Pai barely touches the green orb before she disappears from sight!

Pai:
A great green throne sits atop a dais in the northern end of the room. To either side stand statues of a tiger-headed man—each holds aloft a pair of chains from which manacles dangle. Dried blood spatters the walls, floor, and even the throne and statues, filling the room with its stale reek. Chained to one of the tiger-statues is a very beaten and very unconscious Vencarlo Orsini, his shirt ripped and stained with blood. However it is what sits atop the throne that stops you in your tracks: Lounging across the throne is a woman, at least she's a woman from the waist up, albeit with curving demon horns and glowing red eyes. From the waist down she's a lioness, with a spiked tail and great black eagle wings on her back. She smiles with a predatory look and purrs loudly. "Welcome, meat. I daresay I hope you're as entertaining as my other guest."


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

DM.

Spoiler:
Any Knowledge checks help me with this one? "That's actually just the fellow I am here to bring back with me, ma'am. Perhaps we can work out a bargain somehow?


Male Human Rogue 14 HP 109/140; AC 27+2; F +10+2 R +16+2 W +10+3; Init. +10; Perc. +19 (+26 vs traps)

Cursing under his breath, Corbyn dashes after the gnome and touches the green orb.


Bonekeep Slides

Corbyn, too, disappears!

Anyone touching the green orb can read Pai's spoiler!

Pai and Anyone else touching the green orb!:
"Oh I don't think so, meatling. You have nothing to offer me. Except perhaps some more entertainment." She stretches and grins, showing far too many teeth for comfort.

Initiatives!
Corbyn 1d20 + 5 ⇒ (1) + 5 = 6
Paxs 1d20 + 8 ⇒ (4) + 8 = 12
Pai 1d20 + 6 ⇒ (14) + 6 = 20
Ruperta 1d20 + 7 ⇒ (7) + 7 = 14
Slumper 1d20 + 3 ⇒ (13) + 3 = 16
Darksphinx 1d20 + 3 ⇒ (11) + 3 = 14

ROUND 1:
20 Pai
16 Slumper
14 Ruperta and Darksphinx
12 Paxs
6 Corbyn


Bonekeep Slides

Art of the foe you're facing!


Male Half Elf Summoner 14 HP 83/95; AC 22, F +9 R +9 W +12; Init +8; Perc +2 and +9 for Thrak

Pax and Thrak touch it as well.


M Human Fighter 14 a.k.a Percivel a.k.a Alexi | 175/175 hps | AC 31 | F 15 R 11 W 9(+6 if Fear) | +5 Init +13 Percp

Slumper rushes and touches the orb.


Bonekeep Slides

As all of you appear, the combat begins! Pai, Slumper and Ruperta are up!


Gnome Illusionist 14 HP 83/110; AC 14(18); F +12 R +11 W +14; Init. +7; Perc. +16

Pai casts a spell and a blast of Lightning explodes from her fingertips.

Lightning Bolt 8d6 ⇒ (5, 5, 3, 4, 1, 3, 1, 2) = 24

DC 18 Reflex save for half.


Female Human (Varisian) Cleric of Desna 8 | HP 30/57 | AC 24 T 17 FF 19 CMD 26 | F +9 R +9 W +12 | Init +4 | Perc +7 | Status: Normal

Ruperta of course touches it too.

On her turn Ruperta will address the creature:
"Hello, my name is Ruperta. My friends and me came in peace. How are you? Are you sure you want to right facing us? You don't know us, and face the unknown is dangerous, at best, and foolish at worst."
Diplomacy Roll: 1d20 + 10 ⇒ (19) + 10 = 29
If the creature persists in attacking she will cast Prayer.

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