Chaosorbit's PFS #2-01 & 02: Before the Dawn—Part 1 & 2 (st 1-2) (Inactive)

Game Master Chaosorbit

Before the Dawn maps 1-2


51 to 100 of 616 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Silver Crusade

Maps and Handout

Re: guards at the entrance -- no it's more of a you can just wander straight into the mix kinda place.

So little bit of a split decision as too approach; looking at everyone's build I would say laying as low as possible would be more successful; I would say you are bold, going down alleyways and such, not sneaky just cautious. Also, looks like the more in favor of caravan driver first so we'll start there. But like I said your sandbox so fell free to take things in a different direction if you want.

You enter town and find it bustling with activity; pirates, sellswords, merchant caravans, and shopkeeps all going about there business. You seem to be moving around with out drawing much attention; a bold but cautious band of treasure hunters. You are looking for the caravan leader, Raimondo Scevola, but not knowing where to start you seek a few more reputable looking folks to ascertain the man's possible location.

And it seems Kamda takes the lead. The business-like, gruff dwarf seems to do the talking and soon enough you find out; if your looking for a caravan driver the best place is probably Free Trade Square. With some directions gathered your arrive at the square and find out that Scevola can be found at a small private club called the Wandering Way on the edge of the square.

Required a Diplomacy (gather info) -- looks like Kamda is your man for that taking a 10 gets you the info you seek.

-----------------------
Need a Stealth or Knowledge (Local) from everyone.

map

You enter the establishment, here the humid stink of Bloodcove mingles with the reek of sweat and the sickly-sweet odor of tropical plants and exotic tobaccos. The foyer of the guild house looks more like a tavern than a place of business, with tables carved from dark jungle woods and overstuffed cushions. Older men and women mingle or brood over their drinks, while strapping young toughs claim the area around the cold hearth.

Across the room, a swarthy, moustachioed man bellows in anger. He sweeps an arm across the tabletop shared with a redcheeked companion, spilling drinks and playing cards onto the carpet. “You bashterd,” he drunkenly shrieks, “You scheating bashterd, Elanzo! I need thoshe animalsh! I have a client whoshe paid fer my caravan!”

His companion wrings the remains of his drink out of his shirt. “No one cares, Scevola. Those were the stakes, and your horses will be chow for my men before we set sail in the morning!”

“You shlipped shomethin in mah drink! You’re taking my horshesh over mah dead body!”

Elanzo simply shrugs at this and snaps his fingers. The large brutes gathered by the hearth stand up and begin moving toward the pair.

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Knowledge (Local): 1d20 + 5 ⇒ (14) + 5 = 19 For wandering around town

Hold, Elanzo. We are Master Scevola's clients and we won't let you steal his animals. Do you care to explain yourself, or will you depart?

Grand Lodge

Male Dwarf Paladin 2 HP:21 Smite:1 AC:21 T:13 FF:18, CMD:17, Init:+5, Fort:8, Ref:4, Will:5 Waraxe +5, 1d10+2, x3; +1 Shield Bash +5, 1d8+2, x2
Skills:
Diplomacy: 5 Perception: 5

Kamda groans.
Ach! Tha lad done bet 'is horses inna game o' chance! If 'e lost fair an' square ain't much we kin do...

The dwarf stride up to the table and (for a dwarf...) politely speaks to the players.
Ah, I be Kamda Stoneheart, o' tha Five Kings Mountains. I be 'ere ta do some business wi' Mister Scevola. Wha' be goin' on 'ere?
Diplomacy: 1d20 + 5 ⇒ (19) + 5 = 24

The dwarf taps his foot impatiently, waiting for an answer.

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Stealth: 1d20 + 2 ⇒ (18) + 2 = 20 This is for the time spent looking for the caravan master?

Seeing that Kulga and Kamda have engaged the leader of the thugs, Garduk stays close to the entrance, and calls out to Scevola in Varisian:

"Bucura-te, Raimondo! Noi suntem clienții dumneavoastră. Sunt aceste cai hoți te deranjeaza?"

In Common:
"Hail, Raimondo! We are your clients. Are these horse-thieves bothering you?"

Testing him in Varisian on the off-chance he's an imposter. And Garduk is, obviously, a language geek.

Edited because Kamda posted while I was typing!

The Exchange

female tengu warpriest of Lamashtu 2 / ranger 1 (guildbreaker) | HP 24/24, blessings 4/4, fervor 5/5 | AC 18, T 12, FF 16 | F +7, R +5, W +8 | CMB +5, CMD 17 | Spd 20' | Perc +7 | Init +6

stealth: 1d20 + 4 ⇒ (4) + 4 = 8

Bokkah has trouble keeping a low profile with her unusual features.

At the bar, she keeps back, letting the others do the talking.

The Exchange

Init +1 Perc +7 (Darkvision) HP 21 AC 23 (T 19 FF 19) REF +3 FORT +6 WIL +5 (+3 vs. spells and poison)

Knowledge Local1d20 - 1 ⇒ (12) - 1 = 11

Stonegrin stands next to Kamda looking like someone you don't want to mess with...

Silver Crusade

Oread Cleric of Adabar 2 Fighter 1 | HP: 24/24| AC:19 T:11 FF:19 | CMB:6 CMD:16 | Saves F:8 R:2 W:7 (+2 vs charm & Compulsion) | Init:0 | Per:3 | Channel N Energy (0/4) | Defensive Aura (1/1) | Agile Feet (6/6)
spells:
Spells prepared: 1: Bless, Bless, Shield, Detect Chaos 0: Guidance, Mending, Stabilize, Detect Magic, Purify Food & Drink

stealth: 1d20 - 3 ⇒ (17) - 3 = 14 +1 dex -4 armor penalty

The slow and steady oread doesn't even make an effort in hiding his features that stand out. He makes quite an entrance with his flashy holy symbols.

"What's going on ere? I hope no one is trying to break laws here, especially in the eyes of a knight of Adabar."To show he means business, Oret positions himself between the two man, ready to put an end to whatever it is that might happen, drawing his morningstar and shield. Holding it out to stop signal the advances."Now explain yourselves!"

diplomacy or intimidate: 1d20 + 1 ⇒ (12) + 1 = 13

Silver Crusade

Maps and Handout

@Garduck - Indeed, this is for the time spent looking for the caravan master
@Kamda - need a Stealth or Knowledge (Local) check
Not sure if you asked earlier, but the coin pouch Zey gave you contains 150 platinum pieces.

Kulga calls out first and Elanzo stops, spins around and looks at the newcomers. He lost 'um fair and square, Lass. If you're doing business with this foolish drunk, I feel sorry fer ya.

As Kamda moves forward, one of the young toughs blocks his path, grinning like he's is itching for a fight. Elanzo grins as well, but you can see he considers Kamda's words carefully. But before he can respond Raimondo calls back to Garduck in slurred Varisian, Oh la naiba, ce-am făcut! Da, acești pirați ma inselat din caii mei.

Common:

Oh hell, what have I done! Yes, these pirates cheated me of my horses.

Elanzo laughs as if he completely understood Raimondo's words; and then speaks himself. Well look at this gaggle 3 dwarves, a rock dwarf, a bird, and an orc. Giving another chuckle.

Well, while I don't be owing you any type of explanation stone dwarf. But I don't want to be seen poorly in the eyes of Adabar either. Your friend here has the right of it. he points to Kamda. This dog lost fair in square and now the horses are mine to do as I please wit. Elanzo gives another chuckle and you get the feeling he is more than amused by the whole situation.

Now I'm a reasonable man, I don't care if me men have horse to eat or somethin' else. I own these horses and I seen um. Strong and sure-footed; surely a waste to slaughter. I could let ya buy um from me for 300 gold pieces. A more than fair price for such fine animals. Then you can sober this sad sack up and he can haul you to wherever your going. Now his smile is wide, as if he had somehow just made you the best offer ever.

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Ignoring Elanzo, Garduk translates the caravan master's words for the others, then switches back to Varisian to respond to Scevola:

"Se spune că ai pierdut într-un joc corect. Cum de te-a trișeze? Vorbi repede, înainte de sânge este vărsat."

Common:
"That one says you lost in a fair game. How did he cheat you? Speak quickly, before blood is spilled."

Garduk hopes that the party can avoid getting into a pitched battle in the middle of this tavern/guild hall; it would seem to be a poor way to avoid attention. But he gets ready to fire an acid jet just in case.

Did we happen to see how many glasses were on the table by Scevola before he swept the table clean? Or can we tell from the debris? I'm wondering whether he really had too much to drink; if there are only a few glasses, it would support his initial claim to have been drugged.

The Exchange

female tengu warpriest of Lamashtu 2 / ranger 1 (guildbreaker) | HP 24/24, blessings 4/4, fervor 5/5 | AC 18, T 12, FF 16 | F +7, R +5, W +8 | CMB +5, CMD 17 | Spd 20' | Perc +7 | Init +6

Bokkah's keen eyes watch Elanzo carefully, wondering if he really won fairly.

sense motive: 1d20 + 4 ⇒ (12) + 4 = 16

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Kulga watches Elanzo, waiting for him to make a false move.study

If Elanzo won fairly, we might have to pay his price
Sense Motive: 1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28

Grand Lodge

Male Dwarf Paladin 2 HP:21 Smite:1 AC:21 T:13 FF:18, CMD:17, Init:+5, Fort:8, Ref:4, Will:5 Waraxe +5, 1d10+2, x3; +1 Shield Bash +5, 1d8+2, x2
Skills:
Diplomacy: 5 Perception: 5

Stealth Check: 1d20 + 3 ⇒ (17) + 3 = 20

Kamda shrugs off the intended insults and continues to tap his foot.
So yer sayin' tha ye didn't cheat, er lie ta yer opponent? Cause iffen I fend out ye did, I'll make sure ye know wha' Torag thinks abou' tha kinna stuff by tha time I'm done with ye!

He looks toward Garduk, trusting that, with his languages and tact, he'll be able to get to the root of the matter.

Silver Crusade

Maps and Handout

The inebriated Raimondo can only muster,

El ma înșelat. Am pierdut caii ... acum aici! Ia-le înapoi voi face lucrurile.

Common:

He cheated me. I lost the horses...now your here! Get them back I'll make it things right.

While almost falling to the floor trying to get up. Before slumping back in his chair. You notice there are a couple glasses each for both Raimondo and the Captain; and that seems inline with the other tables you see. A couple of barmaids have a decent amount of hustle, so it's conceivable they pick up any empties.

Bokkah:

You think Elanzo's likely is telling the truth.

Kulga:

There is a measure of truth to Elanzo as you don't think he did anything overt like spiking the man's drink; but he certainly didn't encourage him to slow down, and definitely knew the man was too drunk to pay with all his senses. Still he seems more opportunist, than outright cheat.

Look, Elanzo replies Who ya going to believe a man so drunk he can't even stand or a good reliable sea capt'n.

If you want to keep negotiating with him you can make another Diplomacy.

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Garduk looks back at Kamda and licks his lips nervously, realizing that the paladin actually seems to be taking his contributions seriously. He translates Scevola's latest answer for the group, but is himself becoming skeptical - even drunk, Raimondo should have been able to give some basis for thinking he was cheated. Taking another tack, Garduk asks him, "Cati cai ai pierdut? Și ce a pariat Elanzo? Ce-ai fi ajuns dacă ai fi câștigat?"

Varisian:
"How many horses did you lose? And what did Elanzo bet? What would you have gotten if you had won?"

Whatever the answer, Garduk does not translate it immediately. Instead, once he hears Scevola's response, he cautions him to speak only in Varisian until the matter is resolved, and turns first to Oret, then to Elanzo.

Garduk translates Scevola's answer into Terran for Oret, and adds: "'oH SoH jotlhmeH toH qul naQmey bets yIlo', joSbogh. neHqu' suit 'IH 'ay', yIDIl qIlmeH pIj. vajMatlh latlh De' Suq 'e' nID pol vIja'."

Terran:
"I will leave it to you to judge whether their bets were fairly matched. You are best suited to determine a fair price for us to pay. I will keep asking questions to try to get more information."

Finally, in Common, Garduk asks Elanzo: "Captain, do you really have time to get the horses to your camp, slaughter them, skin them, dress them, and cook them in time to feed them to your men tonight? How many men will it take just to accomplish all of that, when they should be preparing for departure at first light tomorrow? How many men do you have to feed with these animals, anyway?"

Diplomacy, if needed: 1d20 + 2 ⇒ (15) + 2 = 17

Silver Crusade

Oread Cleric of Adabar 2 Fighter 1 | HP: 24/24| AC:19 T:11 FF:19 | CMB:6 CMD:16 | Saves F:8 R:2 W:7 (+2 vs charm & Compulsion) | Init:0 | Per:3 | Channel N Energy (0/4) | Defensive Aura (1/1) | Agile Feet (6/6)
spells:
Spells prepared: 1: Bless, Bless, Shield, Detect Chaos 0: Guidance, Mending, Stabilize, Detect Magic, Purify Food & Drink

Oret considers the arguments carefully both ways, and replies calmly in Terran.
While maintaining the peace by continually keeping himself between both men.

Terran:
"Where the arguments are heard, there is no evidence in favour, except each owns words. This seems to be beyond me unfortunately. Unless each can prove their case, I cannot conclude but to keep the peace."

The Exchange

Init +1 Perc +7 (Darkvision) HP 21 AC 23 (T 19 FF 19) REF +3 FORT +6 WIL +5 (+3 vs. spells and poison)

Stonegrin moves to the table and begins to sniff some of the glasses. He comes from a long line of brewers and nose when something is fishy.

Perception1d20 + 7 ⇒ (13) + 7 = 20

Silver Crusade

Oread Cleric of Adabar 2 Fighter 1 | HP: 24/24| AC:19 T:11 FF:19 | CMB:6 CMD:16 | Saves F:8 R:2 W:7 (+2 vs charm & Compulsion) | Init:0 | Per:3 | Channel N Energy (0/4) | Defensive Aura (1/1) | Agile Feet (6/6)
spells:
Spells prepared: 1: Bless, Bless, Shield, Detect Chaos 0: Guidance, Mending, Stabilize, Detect Magic, Purify Food & Drink

To Elanzo, Oret calmly speaks but also with a firm intonation. "I shall believe those who can provide me reliable evidence, how I see it is each words against the other but no one has been able to prove if the legitimacy of each own claims, if you had won it and can prove it, so be it." He waits to see what happens next.

diplomacy if needed: 1d20 + 1 ⇒ (14) + 1 = 15

Silver Crusade

Maps and Handout

Raimondo answers in Varisian Patru, așteptați cinci, nu patru. Um monedă, aș primi monede.

In Common:

Four wait five, no four. Um, Coin, I receive coins.

Stonegrin tries to move to exam the cups but the young toughs don't intent to let you near there Captain.

Elanzo responds, My men here are itching for a fight, but what good does it do a Capt'n to have a bunch of tore up sailors trying make way in the morning. And yer right it's a hassle to get that meat butchered. Tell ya what, give me 150. I'll go away quietly; we don't gotta scrap. You keep the horses and sober yer man up. I'll take some more of his coin another time and mind my own business today. Ain't no fighting and no mess, ain't no reason to exam evidence or nothin'. Everyone's happy...whether ya think I cheated him or not, don't really matter; gotta admit, this way is just easier on all of us.

Elanzo seems like the fun as worn out and he's ready to move one.

That's the best I'll offer, now pay up for my horses and I'll leave you to yer business.

GM:

Awareness Points = 2

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

150 then. You don't quite deserve the thrashing you'd get. Kulga spits on the floor, and we'll take it out of Master Scevola's hide later.

Silver Crusade

Maps and Handout

Assuming you pay the Captain.

Now, I knew you'd see it my way.

Elanzo collects his gold and heads out of the Wandering Way, by the time Elanzo and his cronies leave, Raimondo is face down snoring loudly at the table.

Grand Lodge

Male Dwarf Paladin 2 HP:21 Smite:1 AC:21 T:13 FF:18, CMD:17, Init:+5, Fort:8, Ref:4, Will:5 Waraxe +5, 1d10+2, x3; +1 Shield Bash +5, 1d8+2, x2
Skills:
Diplomacy: 5 Perception: 5

Kamda sighs.
An' this is what happens when ye can't handle yer drink. I best not be gettin' me pay fer tha mission cut fer this nonsense.

The dwarf looks around the room, and then at the snoring merchant.
So now what? I gotta carry the fella? Anyone know where he lives?

Silver Crusade

Maps and Handout

One of the barmaids, a young mwangi lass, speaks up once the pirates leave, Raimondo is not always like this, he's been extra nervous about some job he's been hired to do. I guess he hasn't heard from his contact and he spent a good bit of his coin on his new horse team. I guess he and that Captain are old rivals. When the Captain showed up he challenged Raimondo to a drinking contest, then they started in on the cards.

She shakes her head.

He has a room upstairs, if you care to help him up there.

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Kulga hefts Raimondo in a fireman's carry (which requires careful balancing so he doesn't drag on the floor) and hauls him upstairs.

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

If anyone suggests getting an ale while they discuss their next moves, Garduk will get one too, but he does not suggest it on his own.

Once Kulga returns, Garduk says:

"Should we try to get information on our two other objectives from the barmaids? Kamda, you've been pretty persuasive so far."

Silver Crusade

Oread Cleric of Adabar 2 Fighter 1 | HP: 24/24| AC:19 T:11 FF:19 | CMB:6 CMD:16 | Saves F:8 R:2 W:7 (+2 vs charm & Compulsion) | Init:0 | Per:3 | Channel N Energy (0/4) | Defensive Aura (1/1) | Agile Feet (6/6)
spells:
Spells prepared: 1: Bless, Bless, Shield, Detect Chaos 0: Guidance, Mending, Stabilize, Detect Magic, Purify Food & Drink

"Although unsatisfied about how the whole thing went down, I'm glad no blood was shed today." Oret tells himself, while putting his weapons away. Considering the state of things, he considers his options."It'll be unlikely that the man would wake soon, should we be staying the night as well?"

The Exchange

Init +1 Perc +7 (Darkvision) HP 21 AC 23 (T 19 FF 19) REF +3 FORT +6 WIL +5 (+3 vs. spells and poison)

Aye ...crooked one that fellor... hate to shove good coing up such a man's arse...

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

We'd do better to contact the merchant before we rest.

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

What time of day is it? I expect we will need to spend the night in Bloodcove, and this place looks as good as anywhere to book rooms, but I agree we should get more of our tasks done before turning in if possible. Also, Garduk wants to pick up some more rations; rather than risk blowing the group's Diplomacy check to gather the information needed, he will just ask about that.

Garduk approaches one of the barmaids.

"Pardon me, ma'am. Would you be able to direct me to a general store in this part of town?"

Diplomacy, if needed: 1d20 + 2 ⇒ (2) + 2 = 4

Good thing I didn't ask about anything critical to the mission!

Silver Crusade

Maps and Handout

It was early in the day when you arrived. So it's still some where around the noon, still plenty of time in the day.

After putting Raimondo Scevola to bed. You find out rooms are available at the Wandering Way to guild members, which they will be glad to let you join for 5 gold a piece or 25gp if you sign up as trading house or company (and it would cover all of you). After that the rooms are 2 gp a night per person.

The barmaid directs Garduk to a nearby general type store, where you can procedure mundane equipment, like rations, for the going rate.

Feel free to make the purchases you need and arrange for lodging at the Wandering Way if you would like.

----------------------
Need another Stealth or Knowledge (Local) from everyone.

Once you conclude your side business you make your way to House Cartahegn trading post, which is easy to find but clear on the other side of Bloodcove.

As you arrive, surrounding a sprawling, two-story trading post is a mass of citizens and merchants alike. Some wear worried expressions and wring their hands, while others shout angrily at a well-dressed young woman by the entrance.

As I said, shouts the Cartahegn spokesperson from atop a wooden crate, all Cartahegn resources are needed to deal with this emergency with our sugarpress, and our storefront is closed for the
remainder of the day or until management resolves the situation. We apologize for the inconvenience, but for now please return to your homes and places of business.

As she climbs down, most of the grumbling mob begins to disperse.

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Stealth: 1d20 + 2 ⇒ (5) + 2 = 7

I'll post my mundane purchases under the discussion tab for tracking purposes.

Hearing the agent's dismissal of the crowd, Garduk swears under his breath in Skald.

We're going to be stuck here, or have to walk back to Absalom! he thinks. The archaeologists are going to die, starved or slaughtered by an army of talking apes, and my first mission as a Pathfinder is going to be my last.

He asks the group anxiously:

"What do we do now? Should we go look for the alchemist? What kind of machine takes all of the resources of a big trading organization to fix?"

The Exchange

female tengu warpriest of Lamashtu 2 / ranger 1 (guildbreaker) | HP 24/24, blessings 4/4, fervor 5/5 | AC 18, T 12, FF 16 | F +7, R +5, W +8 | CMB +5, CMD 17 | Spd 20' | Perc +7 | Init +6

stealth: 1d20 + 4 ⇒ (19) + 4 = 23

Bokkah says to the group, "Perhaps signing up as a trading company will aid in our cover story. I will pitch in for that."

At the trading post, she says, "Nuts to that. We can't afford to delay." She quickly invokes the guidance of her Grandmother and approaches the spokeswoman.

"My associates and I have an enormous order we need filled urgently. I understand if you can't provide sugar but surely you don't want to miss out on all this business. Isn't there some way to come to an agreement?"

diplomacy+guidance: 1d20 - 2 + 1 ⇒ (12) - 2 + 1 = 11

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

If aiding another is possible for diplomacy, Garduk will aid Bokkah's attempt.

Garduk tags along behind the tengu. "It really is a big order."

Diplomacy, to aid Bokkah: 1d20 + 2 ⇒ (3) + 2 = 5

Garduk tries to assist, but is so flustered at the thought of failing in his first mission that he speaks in Skald instead of common.

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Knowledge (Local): 1d20 + 5 ⇒ (7) + 5 = 12

And if not, perhaps we can help your managers resolve this situation, if it will help as a prod.

Grand Lodge

Male Dwarf Paladin 2 HP:21 Smite:1 AC:21 T:13 FF:18, CMD:17, Init:+5, Fort:8, Ref:4, Will:5 Waraxe +5, 1d10+2, x3; +1 Shield Bash +5, 1d8+2, x2
Skills:
Diplomacy: 5 Perception: 5

Stealth: 1d20 + 3 ⇒ (4) + 3 = 7

Kamda shrugs his axe and shield on his back into a more comfortable position and grins at the woman.
It ain't one o' them problems tha' an axe kin fix, is it? Cause if it be, I kin take care o' real quick, Torag willin'...

Silver Crusade

Maps and Handout

Oh yes, says the well-dressed woman of barely twenty summers. She lowers here voice so that the whole town doesn't hear. This ant situation in the sugarpress is dire! We’re losing thousands of pounds of sugarloaf an hour, and frankly I doubt we’ll be able to turn these clicky beasts back. We expended all the available sword arms just chasing the monsters back into the basement. If more giant ants show, we’ll surely lose the entire mill. If that happens expect food prices around Bloodcove to triple overnight!

Looking over the group.

So your handy with you axe master dwarf? If so, I have an idea that came to me while I was standing out here telling people the bad news, you see—my housekeeper makes a sort of lotion that frightens bugs away, some jungle concoction and I bet if someone dumped a load of it in the ants’ tunnel, it would keep them away until we could brick it up! If you think you are up to the task of fighting off the menace and then spreading the lotion. I promise you quite a discount in exchange for your services once we’re open again.

She looks at excitedly at the prospect.

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Garduk has no ranks in Knowledge (Dungeoneering), and no adventuring experience. Despite his Pathfinder training, he hears "ants" and "sugar," and assumes that "giant ants" means nothing worse than an infestation of slightly-larger-than-usual ants.

By the iris of the All-Seeing Eye, is there anything about this mission that is going to be simple? Why would you need a battleaxe to deal with an ant problem? Garduk wonders. Do you smash them with the flat side?

Mopping sweat from his face with his sleeve, he says, "Anything would be better than waiting around. I don't have an axe, but I've got big feet." He points down at his huge, thick boots. "Let's go solve your vermin problem so we can all get back to business."

Grand Lodge

Male Dwarf Paladin 2 HP:21 Smite:1 AC:21 T:13 FF:18, CMD:17, Init:+5, Fort:8, Ref:4, Will:5 Waraxe +5, 1d10+2, x3; +1 Shield Bash +5, 1d8+2, x2
Skills:
Diplomacy: 5 Perception: 5

Kamda pulls his axe from his back, and straps his shield to his arm.
People not gettin' foods' bad. Real bad. Me companions might haggle ye fer discounts, but I'll do it fer free, or I ain't a Stoneheart.

The dwarf gives Garduk a nod and stars heading for the door.

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Giant ants. There's no glory in killing insects.

Kulga follows after Kamda with a sour expression, readying her own axe as she goes, but calls over her shoulder, Master Stoneheart is right; the rest of us do want the discount.

Silver Crusade

Maps and Handout

Excellent! Wait here. She leads you inside House Cartahegn to a smartly furnished waiting room, it provides a break from the heat outside, but is still rather warm.

After about 30 minutes she returns hauling a large, stinking sack of goo. Here's the repellant. She then leads you too the basement.

The entry point is through there. Make sure to coat their hole as best you can, so we can get some masons down here ASAP. She points the way, then leaving you to your task.

After the humidity above, the stark dryness of the basement stands out as unsettling, almost as unsettling as the acrid smell and constant, methodical clicking emanating from the darkness. The remains of bags and crates lie scattered across the floor amid a sea of grayish dust.

map

Silver Crusade

Oread Cleric of Adabar 2 Fighter 1 | HP: 24/24| AC:19 T:11 FF:19 | CMB:6 CMD:16 | Saves F:8 R:2 W:7 (+2 vs charm & Compulsion) | Init:0 | Per:3 | Channel N Energy (0/4) | Defensive Aura (1/1) | Agile Feet (6/6)
spells:
Spells prepared: 1: Bless, Bless, Shield, Detect Chaos 0: Guidance, Mending, Stabilize, Detect Magic, Purify Food & Drink

stealth: 1d20 - 3 ⇒ (17) - 3 = 14
Oret chunkily moves with the group, surprised his armour doesn't rattle as much as he thought it would.

"Ants! Now that's a lawless mess that I would be happy to help me. We can't have ordinary citizen's like you feel the pinch from insect infestation." Oret walks through in the dark, cautiously with his shield in front of him, and Morningstar in his other hand. "Who's got that repellent?" He says as he tries to peer through the door of the next room.

I'm assuming there's a peephole, else I crack the door slightly open.

perception: 1d20 + 3 ⇒ (14) + 3 = 17

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

During the half-hour wait for the ant repellant, Garduk reads his little book, but listens to the others' chatter with half an ear. Out of the corner of his eye, he sees the others checking their weapons and tightening the straps on their armor. After a bit, he starts to get the idea that maybe he should have taken the woman's reference to "giant ants" a bit more literally.

As soon as the Cartahegn agent leaves them at the basement stairs, Garduk mutters something under his breath, gestures with one hand while rubbing a piece of old leather with the other. A soft white glow appears at his feet, and quickly rises to cover his entire body, then fades.

Spell:
Mage Armor (Garduk uses 1 point from his arcane reservoir to increase the caster level to 2, so the spell lasts for 2 hours).

As they creep down the stairs and the mysterious clicking sound becomes louder, Garduk senses the moment the attitude of the experienced warriors turns from cocky to cautious, and it chills him. Facing down a few thugs in a tavern, that was nothing new; he had faced worse odds in uglier dives during his long journey to Absalom after running away from his apprenticeship. Facing an unnatural enemy in a strange place would be an entirely different situation.

Garduk unhooks the truncheon from his belt, and grasps the handle so hard his knuckles turn white; until this moment, he has never regretted his choice not to carry one of the weighty greataxes or deadly falchions so revered by the warriors of his clan. With his other hand, he pats his pouch of spell components, and in his head, he rehearses the mental trigger he uses to unleash a jet of acid. He strains to see through the darkness, seeking any hint of the vermin they are about to face, scarcely daring to breathe.

If I survive long enough to leave this basement, I swear I will never again go into a dark place to face an unknown enemy without a blade on my belt or on my back, no matter how strong in the arcane arts I become.

Perception (with darkvision): 1d20 + 1 ⇒ (3) + 1 = 4

Stealth: 1d20 + 2 ⇒ (10) + 2 = 12

The Exchange

female tengu warpriest of Lamashtu 2 / ranger 1 (guildbreaker) | HP 24/24, blessings 4/4, fervor 5/5 | AC 18, T 12, FF 16 | F +7, R +5, W +8 | CMB +5, CMD 17 | Spd 20' | Perc +7 | Init +6

Bokkah draws her kukris then casts light on the left one, holding it out in front of her like a torch.

perception: 1d20 + 6 ⇒ (12) + 6 = 18

The Exchange

Init +1 Perc +7 (Darkvision) HP 21 AC 23 (T 19 FF 19) REF +3 FORT +6 WIL +5 (+3 vs. spells and poison)

Great adventure and Glory they says... and what we doin? Running round as exterminators. Well that was sure worth the trip...

Stonegrin grumbles as they make their way downward.

Silver Crusade

Maps and Handout

Need a stealth or know local from Stonegrin for traveling

Pulling back the curtain dividing the rooms, the clicking increases. This large chamber contains a maze of pipes and air ducts near the ceiling, but the floor remains clear aside from coal scattered from the chute along the far eastern wall. The ants broke through the flagstone floor in the northeast corner where a large tunnel now enters the room.

Two dwarf sized giant black ants seemed whipped into a frenzy at your arrival.

Initiative:

Ants: 1d20 ⇒ 12
Bokkah: 1d20 + 4 ⇒ (8) + 4 = 12
Garduk: 1d20 + 2 ⇒ (19) + 2 = 21
Kamda: 1d20 + 5 ⇒ (17) + 5 = 22
Kulga: 1d20 + 2 ⇒ (4) + 2 = 6
Oret: 1d20 ⇒ 12
Stonegrin: 1d20 + 1 ⇒ (16) + 1 = 17

Roll off Ants: 1d20 ⇒ 12
Roll off Oret: 1d20 ⇒ 16

Feel free to look at the rolls in the spoiler

Initiative
Round 1
map

Kamda
Garduk
Stonegrin
Bokkah
Oret

Ants
Kulga

Party is up other than Kulga

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Is the gray oval in the upper left corner of the map the tunnel? Isn't that the northwest corner?

I understand Kamda goes first, but I may not be able to post until late tonight and want to get this in while I can. I'll post my action in a spoiler so that you can read Kamda's first if you prefer.

I moved my token on the map several squares into the room, and backed against a wall so that I am roughly equidistant from both ants, with (based on Chaosorbit's description) a clear line of sight to each of them.

After Kamda's turn:
Seeing the paladin start moving against the monstrosities before them without hesitation, Garduk's fear retreats to the background - still gibbering in the back of his mind about ants the size of dwarves that he didn’t summon himself and would not be under his control, but at least it is muffled at least enough to let his head clear. He knows his range from long practice, and picks his target (whichever ant Kamda is not engaging with or heading for). He points his club at the creature and pulls a mental lever, releasing a gout of green-tinged, foggy liquid that shoots forth from the empty space an inch past the tip of the club. As the acid arcs toward the insect, he shouts (in a deep, imposing voice, not at all shrieking like a terrified child),

"Burn and die, you disgusting aberrant horror!"

Ranged Touch Attack, 1d6 acid damage if successful: 1d20 + 2 ⇒ (3) + 2 = 51d6 ⇒ 3

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Don't worry about specific order, most GMs run PBP initiative by block rather than by individual initiatives. So right now everyone who is in bold is good to post

Silver Crusade

Maps and Handout

Indeed, if your in bold you can post your turn. I'll do my best to resolve the action in init order. If someone's actions might impact yours feel free to post either /or contigencies in spoilers. If things really go wild we can always retcon.

It just speeds things up this way.

The Exchange

Init +1 Perc +7 (Darkvision) HP 21 AC 23 (T 19 FF 19) REF +3 FORT +6 WIL +5 (+3 vs. spells and poison)

Sorry for lagging...Stonegrin will delay to let the ants come at us

Stealth1d20 + 2 ⇒ (9) + 2 = 11

If they is anything like normal ants they will come to us to attack!

The Exchange

female tengu warpriest of Lamashtu 2 / ranger 1 (guildbreaker) | HP 24/24, blessings 4/4, fervor 5/5 | AC 18, T 12, FF 16 | F +7, R +5, W +8 | CMB +5, CMD 17 | Spd 20' | Perc +7 | Init +6

Bokkah moves into the corner of the room and prepares for the ants to approach.

Ready an attack if an ant comes into range.

kukri: 1d20 + 4 ⇒ (13) + 4 = 17
damage: 1d6 + 3 ⇒ (6) + 3 = 9

Silver Crusade

Oread Cleric of Adabar 2 Fighter 1 | HP: 24/24| AC:19 T:11 FF:19 | CMB:6 CMD:16 | Saves F:8 R:2 W:7 (+2 vs charm & Compulsion) | Init:0 | Per:3 | Channel N Energy (0/4) | Defensive Aura (1/1) | Agile Feet (6/6)
spells:
Spells prepared: 1: Bless, Bless, Shield, Detect Chaos 0: Guidance, Mending, Stabilize, Detect Magic, Purify Food & Drink

Watching his allies hold themselves up in the corner waiting for the ants to arrive, Oret follows suit and does the same.

Ready action to knock an ant in range.

Morningstar: 1d20 + 4 ⇒ (5) + 4 = 9
dmg: 1d8 + 4 ⇒ (1) + 4 = 5

51 to 100 of 616 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Chaosorbit's PFS #2-01: Before the Dawn—Part I (1-2) Gameplay All Messageboards

Want to post a reply? Sign in.