Cap'n Voodoo's Freebooter PBP
Game Master
voodoo chili
est. 2011
PF6 Fun and Plunder in Green Ronin's Freeport, around the Shackles, and Beyond
MAPS
Male Half Orc Rogue (Thug) 7+5 | HP 35/70 | AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status:
Ach mate that's a nightmare - here's hoping they extend the hotspot access given the circumstances.
Meantime (and more importantly) stay safe chief.
I hate seeing so many people living in such tenuous situations. Take care.
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Male Halfling Oracle of Gozreh 6
Indeed - let's all be safe and sound through this admittedly pretty crappy time. I'm a week into essentially home isolation myself with two kids in tow. Wife has lost her job - though it was a pretty crappy one she was looking to leave.
Thankfully we're pretty rock solid though with no debt, good savings and I'm a government worker now so we've got one steady income rocking through. Would be good if all of the governments could get to some unity messaging though...
Just a reminder that I switched to silver standard so a copper penny is 1/10 silver skull and a gold sail is 10 skulls. I've adjusted the money in the vaults so dont worry if it looks like a lot less than you remember.
I'm giving everyone a chance to check in this weekend before continuing.
Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/2+5 | AC 22 T 16 FF 17 | HP 62/62 NL0| F +5 R +7 W +5 | Init +3| Perc +8
Still here; with RL going on in the background, I've been too distracted to come up with a reasonable way to RP any interaction with Belinna.
No worries. I put you in a spot. ;)
What's Dibbets' next move?
Male Halfling Oracle of Gozreh 6
Dibbets is on the debrief of his vision - though probably easier if we do it once the crew's back together... looks like we'll need to be making a choice of sea or Port...
I do have another Freeport adventure queued up, but it's easily held for your next stop if you'd rather take the new boat out. What kind of adventure are you all interested in next?
Male Human Cleric 7+5 of Besmara | hp -42- 59/59 | AC 23, t 13, ff 20 | Fort +6, Ref +4, Will +8 | Init +6 | Perc +3 | Channel 2/3 | Storm Burst (Sp) 6/6 | Copycat (Sp) 6/6 | Lightning Lord 7/7 | Conditions: endure elements
Corliss is in total 'follower mode' but his player likes urban adventures.
Male Human Sorcerer 7, Cleric 1: HP 46/(46); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 6/6, 2:8/8, 1:8/8) IP-17
Yeah. I agree. We haven't had a proper urban adventure in a while.
Male Half Orc Rogue (Thug) 7+5 | HP 35/70 | AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status:
Much as Cap'n Kaul enjoys leading his motley crew through the bloody breakers, another urban jaunt would be fun.
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Male Halfling Oracle of Gozreh 6
I'm down with Urbane as well... lets us foller up on Dibbs hooch quest as well :P
Well, you all are in the City of Adventure! Pardon the intrusion, Corliss. wasnt sure if follower mode meant DMPC or not. You still connected?
I'll let Dibbets recap and then get to Kaul. I figure he is a bit ahead in game time.
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Male Human Cleric 7+5 of Besmara | hp -42- 59/59 | AC 23, t 13, ff 20 | Fort +6, Ref +4, Will +8 | Init +6 | Perc +3 | Channel 2/3 | Storm Burst (Sp) 6/6 | Copycat (Sp) 6/6 | Lightning Lord 7/7 | Conditions: endure elements
Still here! By 'follower mode' I mean that Corliss (and his player) still don't feel like taking the initiative in the storyline. While I've read most of the game's gameplay thread, I did so once...and a lot of that was years ago as a lurker. A lot of it is kind of hazy. It makes sense to me to let the folks who actually experienced those adventures to have the main say in where we go next.
Then again, if we're all cooped up at home much longer, maybe I can go back and read through the crew's adventures again.
My librarian sister has informed me that there are rumblings that the return date for borrowed items may be extended to June 30, so as long as my on-loan wifi hotspot keeps working, I've got home internet access.
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Male Half Orc Rogue (Thug) 7+5 | HP 35/70 | AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status:
Dibbets wrote: I'm down with Urbane as well... lets us foller up on Dibbs hooch quest as well :P Blood Grog for the Hooch God! The Return of Gribbets!
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Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/2+5 | AC 22 T 16 FF 17 | HP 62/62 NL0| F +5 R +7 W +5 | Init +3| Perc +8
It's a different sort of spirit(s) quest!
Male Half Orc Rogue (Thug) 7+5 | HP 35/70 | AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status:
Wee heads up shipmates - our management in their infinite wisdom are pressing ahead with an ISO audit (via Skype) which I'm heavily involved with due to my Ops Super role.
Been prepping all day today and audit is tomorrow - will likely be Friday before I'm back in the saddle again. Bear with and bot Kauly if/where necessary.
Male Human Sorcerer 7, Cleric 1: HP 46/(46); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 6/6, 2:8/8, 1:8/8) IP-17
If any of you are interested there's a "Crown of Shadow" - Midnight setting game recruiting on here, being run by "Fabian". He runs kind of a unique way with the discussion thread as the action thread, and the gameplay thread like a capsulized running summary of the posts. He needs about 2-3 more players, and is all about "role-play". If you're interested find the thread and join me.
Also, he's converting this to 5E which I think will work well with this "low Magic" setting.
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Male Halfling Oracle of Gozreh 6
Sorry for the radio silence lads - epic home schooling week with the bairns as the wife started a new jobby. Will be in thread once the wee terrors have abated for the eve.
Male Halfling Oracle of Gozreh 6
Also, in other news - don't know if I'm early or late to the party, but Gloryhammer are feckin awesome.
In Hoots we trust...
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Male Human Cleric 7+5 of Besmara | hp -42- 59/59 | AC 23, t 13, ff 20 | Fort +6, Ref +4, Will +8 | Init +6 | Perc +3 | Channel 2/3 | Storm Burst (Sp) 6/6 | Copycat (Sp) 6/6 | Lightning Lord 7/7 | Conditions: endure elements
Heh. I never got into them, but Alestorm's got a new album due at the end of the month (Tortuga is a bit different than their usual fare but still catchy). Oh yeah--ONE ol' Kauly might like.
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Male Human Cleric 7+5 of Besmara | hp -42- 59/59 | AC 23, t 13, ff 20 | Fort +6, Ref +4, Will +8 | Init +6 | Perc +3 | Channel 2/3 | Storm Burst (Sp) 6/6 | Copycat (Sp) 6/6 | Lightning Lord 7/7 | Conditions: endure elements
New Alestorm, possibly featuring Dibbets's Dad (NSFW).
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Male Half Orc Rogue (Thug) 7+5 | HP 35/70 | AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status:
Haha. Dibbs' Da has stolen Ding's cloak!
Male Human Sorcerer 7, Cleric 1: HP 46/(46); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 6/6, 2:8/8, 1:8/8) IP-17
Travelling the next three days, so might be a little inconsistent in posting. Feel free to bot as needed.
Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/2+5 | AC 22 T 16 FF 17 | HP 62/62 NL0| F +5 R +7 W +5 | Init +3| Perc +8
Can I get a quick recap? I've been hip-deep in restart planning at work, and although things aren't going too badly it's still been distracting.
Male Human Cleric 7+5 of Besmara | hp -42- 59/59 | AC 23, t 13, ff 20 | Fort +6, Ref +4, Will +8 | Init +6 | Perc +3 | Channel 2/3 | Storm Burst (Sp) 6/6 | Copycat (Sp) 6/6 | Lightning Lord 7/7 | Conditions: endure elements
I think the main reason we're here is because the deader that the mist was controlling looked like it's been chewed up by a pig. Someone at this place had a reputation for having his pigs devour dead bodies.
Not sure if there was more to it than that.
That's the gist. immediate info
Lots of talk about spiders lately- Norgorber cultist, Dibbets' vision, brotherhood of the spider. Deadman in the fog might be related and looked pig-bitten so Kaul lead you to a likely sty and you went upstairs to...
Male Human Cleric 7+5 of Besmara | hp -42- 59/59 | AC 23, t 13, ff 20 | Fort +6, Ref +4, Will +8 | Init +6 | Perc +3 | Channel 2/3 | Storm Burst (Sp) 6/6 | Copycat (Sp) 6/6 | Lightning Lord 7/7 | Conditions: endure elements
In the Gameplay Thread, Dingus wrote:
"Tell me everything you know about this strange fog, and what part you play in either it's deployment, or its make-up".
I wasn't kidding about my lack of focus and concentration. On first read I missed Dingus's "Or else!" and thought he was threatening to give them all makeovers.
@Cap'n: Urban intrigue is my preference as a player. On second glance, that's setting Corliss up to fail (but hopefully still have fun doing so).
Rampant mayhem is FUN! I approve.
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Male Half Orc Rogue (Thug) 7+5 | HP 35/70 | AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status:
Corliss Blackboots wrote: I wasn't kidding about my lack of focus and concentration. On first read I missed Dingus's "Or else!" and thought he was threatening to give them all makeovers. Bizarrely I did the same. Feather boas for all!
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Male Human Cleric 7+5 of Besmara | hp -42- 59/59 | AC 23, t 13, ff 20 | Fort +6, Ref +4, Will +8 | Init +6 | Perc +3 | Channel 2/3 | Storm Burst (Sp) 6/6 | Copycat (Sp) 6/6 | Lightning Lord 7/7 | Conditions: endure elements
"Keelhaul" Kaul wrote: Corliss Blackboots wrote: I wasn't kidding about my lack of focus and concentration. On first read I missed Dingus's "Or else!" and thought he was threatening to give them all makeovers. Bizarrely I did the same. Feather boas for all! Great minds think alike!
Maybe I ought to start calling myself Kauliss!
ADDENDUM: And if one bad reference/pun ain't enough how about two? 'Clawless Kauliss' actually has a ring to it.
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Male Half Orc Rogue (Thug) 7+5 | HP 35/70 | AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status:
I see a sub plot developing here...
Conjoined Corsairs! Kauliss Bloodyboots!
I do give Jim credit for making some attempt to follow the thread. Whilst it is typically being lit like a fuse.
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Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/2+5 | AC 22 T 16 FF 17 | HP 62/62 NL0| F +5 R +7 W +5 | Init +3| Perc +8
Cue the Lalo Schifrin theme music!
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I am interested to hear what those questions were though you may need to get a little bell for the owner to answer ala Hector Salamanca in Breaking Bad.
Male Human Cleric 7+5 of Besmara | hp -42- 59/59 | AC 23, t 13, ff 20 | Fort +6, Ref +4, Will +8 | Init +6 | Perc +3 | Channel 2/3 | Storm Burst (Sp) 6/6 | Copycat (Sp) 6/6 | Lightning Lord 7/7 | Conditions: endure elements
Quick question: With Freeport being shoehorned into the Shackles for this campaign...is the city on an island (like the original GR version) or does it take Port Peril's place on the mainland?
Thanks in advance.
Good Question! I considered replacing Port Peril, but wanted to keep Freeport's unique history so it is an independent city near the Shackles. A'val is located where the Island of Empty Eyes is shown on the Shackles maps.
just a reminder bc there was a lot going on- the sole surviving gang member fled/fell downstairs to the ground floor and you noticed when you came in that there didn't appear to be any exits on that floor.
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Male Half Orc Rogue (Thug) 7+5 | HP 35/70 | AC 21/14/NA | F+5, R+9, W+2 | IP 1 | Perc +10 (+11 Freeport), Darkvision 60ft | Init +3 | Move: 30ft. | Status:
15K posts and up to our necks in narcotic necrotic arachnids!
Here's to the next 15K lads - been a blast and can't wait to see where we meander our mayhem to next!
Planning something fun to mark our Decade of decadence in 2021... ;)
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What a long, strange trip its been!
Male Human Cleric 7+5 of Besmara | hp -42- 59/59 | AC 23, t 13, ff 20 | Fort +6, Ref +4, Will +8 | Init +6 | Perc +3 | Channel 2/3 | Storm Burst (Sp) 6/6 | Copycat (Sp) 6/6 | Lightning Lord 7/7 | Conditions: endure elements
Congrats to all; that's quite a milestone.
Male Human Sorcerer 7, Cleric 1: HP 46/(46); AC-16/14/12; F+5, R+5, W+5/+4. (Spells:3: 6/6, 2:8/8, 1:8/8) IP-17
SRD Grappled errata - no spells wit somatic gestures.
Casting Spells while Grappled/Grappling: The only spells which can be cast while grappling or pinned are those without somatic components and whose material components (if any) you have in hand. Even so, you must make a concentration check (DC 10 + the grappler’s CMB + the level of the spell you’re casting) or lose the spell.
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meh, screw the errata. I've always thought of sorcerer spells as more like psychic abilities anyway. concentrate away.
Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/2+5 | AC 22 T 16 FF 17 | HP 62/62 NL0| F +5 R +7 W +5 | Init +3| Perc +8
Traveling tomorrow and Sunday, so I'll be slow(er) to post.
Male Human Cleric 7+5 of Besmara | hp -42- 59/59 | AC 23, t 13, ff 20 | Fort +6, Ref +4, Will +8 | Init +6 | Perc +3 | Channel 2/3 | Storm Burst (Sp) 6/6 | Copycat (Sp) 6/6 | Lightning Lord 7/7 | Conditions: endure elements
I’ll be without internet access for a period, so please bot my character during my absence. I applied for assisted-rate access, but the process is taking a while. I’m hoping to be back online in a week or so; if things drag out beyond two weeks, I’ll do my best to find a way to hop online long enough to give an update.
The Cap'n's luck with the dice bot can't be any worse than my own.
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Male Taldan Human Free-Hand Fighter/5 Inspired Blade Swashbuckler/2+5 | AC 22 T 16 FF 17 | HP 62/62 NL0| F +5 R +7 W +5 | Init +3| Perc +8
Don't ever challenge worse, mate.
Corliss Blackboots wrote: The Cap'n's luck with the dice bot can't be any worse than my own. I'll accept that challenge! Take care, mate.
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A quick message to confirm that I still exist - work has been debilitating-ly busy (not that it's an excuse) and I have been exceptionally lax. I'll show up in thread in the next hour or so and will give myself a percussive back of the head wake up call tap to be more consistent in engagement moving forrads.
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