Black Crusade (Inactive)

Game Master Nethru


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Draex also continues to charge forward. Both Draex and Akkad will be in charging distance next round.

Round 3!:
Lychguard3 - 13 (lightly damaged)
Aldegund - 12
Menstras - 11 (moderatly wounded - 7 life)
Taloc - 11 (critically wounded - negtive 2 life)
Deathraven - 10
Osiskor - 10 (lightly damaged)
Lychguard4 - 8
Akkad - 7
Draex - 7 (Heavily Wounded - 1 life)

Lychguard3 toughness: 1d100 ⇒ 50 vs 55
More of the creatures wounds heal.

It swings it's sword at Deathraven!
attack: 1d100 ⇒ 70 vs 55
Miss!

4 of you are up! Deathraven is in melee with the creatures and Akkad/Draex are both only 10m away. Rest of you are 30m away and you noticed shooting at the guards could become hazardous to your health. Also shooting plasma weapons :)


Up close and personal it is. Though I may try one more trick before I head up there... Would I use Mind Over Matter or Precision Telekinesis to disarm one of these guards?


Aldegund switches to his thunder hammer "Have it your way you wretch!" moving towards a lightly damaged one.


Menstras aims the cooling weapon.


If you have Disarm talent you could do that or you could try to grapple one of them with your powers as well either way it's opposed tests.

Aldegund you will be up on them by next round.


Power Fist: 1d100 ⇒ 37 vs 46

Damage: 2d10 + 20 ⇒ (8, 8) + 20 = 36


protection: 1d100 ⇒ 4 vs 60
The fist is deflected by the shields power.


Mind Over Matter - Rapid Push

Test1d100 ⇒ 78

I am hoping throwing one off balance will lower these shields.


opposed str test: 1d100 ⇒ 24 vs 55
The lychguard got more DOS than you so is not affected by the power.

osiskar toughness: 1d100 ⇒ 62 vs 45

The leader points his staff toward the 2 onrushing party members (Draex and Akkad) and another blast of energy shakes the ground around you.

attack: 1d100 ⇒ 15
damage: 1d10 + 5 ⇒ (9) + 5 = 14 pen 5, blast 10, quake
Not enough damage to penetrate your armor/toughness
Make Acrobatics or Agility -20 checks or be knocked prone

Lynchguard4 slashes at Deathraven.
attack: 1d100 ⇒ 3 vs 55
damage: 1d10 + 14 ⇒ (5) + 14 = 19 Pen 5, balanced, power
Deathraven you may parry or dodge.

Depending if Draex/Akkad make their rolls they may charge attack this round.


Space Marine Dark Apostle 2/18 wounds 3/3 infamy fatigue 1

agility: 1d100 ⇒ 77 Grox breeder...

Akkad faceplants with a complete lack of dignity. He growls wildly, hops up, and marches closer.


Dodge: 1d100 ⇒ 15 vs 61


1d100 ⇒ 66 acrobatics
As draex takes charge his attack is once again thwarted as he looses his footing and crashes to the ground.

"ooof"
Draex pushes himself to the ground and advances 6 meters


Round 4!:
Lychguard3 - 13 (lightly wounded)
Aldegund - 12
Menstras - 11 (moderatly wounded - 7 life)
Taloc - 11 (critically wounded - negtive 2 life)
Deathraven - 10 (heavily wounded - 5 life)
Osiskor - 10 (lightly wounded)
Lychguard4 - 8
Akkad - 7
Draex - 7 (heavily wounded- 1 life)

lychguard3 toughness: 1d100 ⇒ 96 vs 55
Lychguard3 swings at Deathraven!
attack: 1d100 ⇒ 37 vs 55
damage: 1d10 + 14 ⇒ (6) + 14 = 20 Pen 5, Balanced, Power
Deathraven you take 12 damage from the hit due to your armor being reduced.

4 of you are up! Aldegund your in charge range now of the lychguards.


Actually ran out on that overheat.

The trigger yields no return. Silently cursing his momentary distraction holsters his plasma pistol and draws his bolter.


Power Fist: 1d100 ⇒ 79 vs 60 + size modifiers


Taloc draws his force sword and heads to the Xenos to do engage in melee combat...


Is there a way to flank them, instead of just head on?


Yes there are only 2 lychguards right now so you guys could maneuver around them but not all 6 of you. The lychguards are Huge so +10 to hit them and I would say need at least 3 of you up on them before you can really get around them to go for the boss.


Aldegund charges the Lychguard trying to look for a way to flank him after he delivers his vengeful strike

Charge: Standard Attack
Weapon Skill 66: 1d100 ⇒ 3 - 5 DoS

Thunder Hammer
Damage: 2d10 + 25 ⇒ (2, 3) + 25 = 30E Pen 17, Concussive (3), Power Field, Unwieldy


lychguard protection: 1d100 ⇒ 65 vs 60
The thunderhammer smashes past the lychguards barrier and nearly destroys the thing with one blow but it still stands!

osiskar toughness: 1d100 ⇒ 87 vs 45
Osiskar steps into melee with the enemy seeing the guards in trouble and swings his staff at Aldegund!
attack: 1d100 ⇒ 49 vs 55
damage: 2d10 + 8 ⇒ (1, 3) + 8 = 12 Pen 3, Power
Not enough to penetrate your armor/toughness

lychguard4 toughness: 1d100 ⇒ 23 vs 55
The machine Aldegund just smashed starts to repair itself.
It to turns is sword on Aldegund!
attack: 1d100 ⇒ 86 vs 65 (gangup)

Draex and Akkad up both of you can do charge attacks this round. The boss came out from behind his Lych barrier so is fair game.


Space Marine Dark Apostle 2/18 wounds 3/3 infamy fatigue 1

Akkad sprints the last few meters separating him from the machines, and swings at the one who appears to be a priest-king of some manner.

Charge attack TN 69: 1d100 ⇒ 68
damage: 2d10 + 18 ⇒ (7, 9) + 18 = 34E PEN 7, felling 4, concussive 0


osiskar protection: 1d100 ⇒ 72 vs 80
Akkads Crozias bounces off some kind of protective field when he goes to strike the machine boss.


Pissed at the boss for causing him to fumble over, making him look stupid Draex charges in to claim his skull

1d100 ⇒ 76 vs 92 crimson
1d100 ⇒ 89 vs 87 blood

Blade master
1d100 ⇒ 90 vs 87
Target boss
1d10 + 19 ⇒ (9) + 19 = 28
1d10 + 19 ⇒ (7) + 19 = 26
1d10 + 19 ⇒ (1) + 19 = 20


Did you include the +10 for ganging up?


osiskar protection: 1d100 ⇒ 2 vs 80
The blow bounces off his field.

Round 5!:
Lychguard3 - 13 (lightly wounded)
Aldegund - 12
Menstras - 11 (moderatly wounded - 7 life)
Taloc - 11 (critically wounded - negtive 2 life)
Deathraven - 10 (heavily wounded - 5 life)
Osiskor - 10 (lightly wounded)
Lychguard4 - 8 (moderately wounded)
Akkad - 7
Draex - 7 (heavily wounded- 1 life)

Lychguard3 toughness: 1d100 ⇒ 31 vs 55
Lychguard3 appears to be fully healed and he lashes out at Deathraven.
attack: 1d100 ⇒ 6
damage: 1d10 + 14 ⇒ (5) + 14 = 19 pen 5, balance, power
Deathraven you may dodge or parry

Four of you are up now. One of the lych guards that Aldegund was on was damage pretty bad but they appear to heal unless totally destroyed.


Menstras takes aim.


Aldegund trries to rid himself of the guard, so he can deal with the bastard that just flanked him.

Standard Attack, Aim
Weapon Skill 66: 1d100 ⇒ 69

Can I add +10 to my Weapon Skill test as per Corruption 0-20? so I don't fail lol


You actually got +10 for gangup right now.


Never mind them, mea culpa

Damage: 2d10 + 25 ⇒ (1, 6) + 25 = 32E Pen 17, Concussive (3), Power Field, Unwieldy

Concussive don't work on Necrons damn it, was hoping on it!


protection: 1d100 ⇒ 93 vs 60
The hammer smashes through the Lychguards shield completely obliterating the machine!

Lychguard4 is destroyed!


Moving forward Taloc will do the unthinkable and attack one of the guards utilizing his force sword.

Precognitive Strike 1d100 ⇒ 43

Weapon Skill 1d100 ⇒ 19 vs. 83

Killing Will 1d100 ⇒ 86

Damage 1d10 + 23 ⇒ (4) + 23 = 27 Pen 14


You can't do 2 focus power tests in one round. You either do preco or killing will.


Precognotion it is, right keep forgetting that!


The weapon on your sheet already accounts for all your bonus including psy rating FYI

lychguard protection: 1d100 ⇒ 92 vs 60
Talocs force sword smashes into the final Lychguard damaging it pretty good but it's still standing!

Deathraven having posting issues. He showed me he made the dodge roll so is safe.


For the first time you hear one of these machines speak!
"How dare you puny creatures interfere with my work! I will see Kalugura resurrected to its former glory! Your corrupted presence disgusts me!" as he swings his staff at Aldegund!

attack: 1d100 ⇒ 57 vs 55
Miss!

Draex and Akkad up. Just one damage lychguard and the boss.


The rage kicks in as this bloodless being talks down upon him.

"Slience shrapnel, and know Draex the skull Harvester will claim you skull"

1d100 ⇒ 7 vs 52 swift crimson
1d100 ⇒ 3 vs 47 swift blood
Target boss
The blood gawd smiles down on draex

Attack:
1d10 + 19 ⇒ (6) + 19 = 25
1d10 + 19 ⇒ (1) + 19 = 20
1d10 + 19 ⇒ (7) + 19 = 26

1d10 + 19 ⇒ (5) + 19 = 24
1d10 + 19 ⇒ (10) + 19 = 29
1d10 + 19 ⇒ (2) + 19 = 21

1d10 + 19 ⇒ (6) + 19 = 25
1d10 + 19 ⇒ (8) + 19 = 27
1d10 + 19 ⇒ (4) + 19 = 23

1d10 + 19 ⇒ (6) + 19 = 25
1d10 + 19 ⇒ (9) + 19 = 28
1d10 + 19 ⇒ (10) + 19 = 29

1d10 + 19 ⇒ (9) + 19 = 28
1d10 + 19 ⇒ (2) + 19 = 21
1d10 + 19 ⇒ (6) + 19 = 25

1d10 + 19 ⇒ (4) + 19 = 23
1d10 + 19 ⇒ (2) + 19 = 21
1d10 + 19 ⇒ (4) + 19 = 23


osiskar protection 1st hit: 1d100 ⇒ 63 vs 80
osiskar protection 2nd hit: 1d100 ⇒ 2 vs 80
osiskar protection 3rd hit: 1d100 ⇒ 93 vs 80
osiskar protection 4th hit: 1d100 ⇒ 5 vs 80
osiskar protection 5th hit: 1d100 ⇒ 40 vs 80
osiskar protection 6th hit: 1d100 ⇒ 17 vs 80

Draex is like a whirling dervish from hell and lashes out with 6 blows but 5 of them were deflected by some kind of invisible force field. One of the blows strikes deep into the metal boss but doesn't take him down.


Space Marine Dark Apostle 2/18 wounds 3/3 infamy fatigue 1

"The abominable intelligence speaks! Do you truly have a will, or are you spattering words programmed in to you?" Akakd takes another swing at the machine.

aim+attack TN 69: 1d100 ⇒ 43
damage: 2d10 + 18 ⇒ (2, 1) + 18 = 21E PEN 7, felling 4, concussive 0


osiskar protecton: 1d100 ⇒ 93 vs 80
holy bad rolls batman

Akkad's Crozias smashes into the boss machine bringing it to the ground. When it hits the ground you could almost see the look of fear on it's face as if it couldn't believe you could hurt it but then he vanishes as if being sucked into a miniature worm hole!

Just the one lychguard is left.

Round 1:
Lychguard3 - 13 (moderatly damaged)
Aldegund - 12
Menstras - 11 (moderatly wounded - 7 life)
Taloc - 11 (critically wounded - negtive 2 life)
Deathraven - 10
Akkad - 7
Draex - 7 (Heavily Wounded - 1 life)

lychguard3 toughness: 1d100 ⇒ 26 vs 55
It heals some of it's damage and then strikes out at Akkad who brought it's master down!
attack: 1d100 ⇒ 18 vs 55
damage: 1d10 + 14 ⇒ (3) + 14 = 17 pen 5
You can dodge or parry

Rest of you are up! Final lychguard!


Burst: 1d100 ⇒ 15 v 64
3 hits
1d10 + 9 ⇒ (1) + 9 = 10 pen 4
tearing: 1d10 + 9 ⇒ (5) + 9 = 14

1d10 + 9 ⇒ (1) + 9 = 10
tearing: 1d10 + 9 ⇒ (7) + 9 = 16

1d10 + 9 ⇒ (5) + 9 = 14
tearing: 1d10 + 9 ⇒ (2) + 9 = 11

...sadness.


Taloc presses the attack on the remaining guard utilizing his force sword.

Weapon Skill 1d100 ⇒ 8 58

Killing Will 1d100 ⇒ 43

Damage 1d10 + 23 ⇒ (3) + 23 = 26 Pen 14


Power Fist to remaining Lychguard: 1d100 ⇒ 39

Damage: 2d10 + 20 ⇒ (10, 1) + 20 = 31

Zealous Hatred: 1d5 ⇒ 2


Look Aldegund, the elusive successful roll for one of my characters! :-)


Space Marine Dark Apostle 2/18 wounds 3/3 infamy fatigue 1

Parry TN 49: 1d100 ⇒ 18

Akkad easily deflects the attack from the large machine.


protection: 1d100 ⇒ 95 vs 60
The blasts hit the Lychguard and do a little damage.

killing will willpower test: 1d100 ⇒ 21 vs 40
You both got 1DoS so killing will doesn't do any extra damage

Talocs sword bites deep into the Lychguard but it still stands!


deathraven protection: 1d100 ⇒ 92 vs 60
Deathravens fits smashes into the last Lychguard tearing it to pieces!

All the enemies have been vanquished and the leader appears to have escaped into some kind of crazy wormhole. Some of you are badly injured from the battle but are able to walk away from it.

You are now left alone with this Monolith. Looking closer you see some of the panels are removed exposing some of the inner workings.
You can attempt a tech-use roll -10 to try and figure it out.


1d100 ⇒ 10 v 29

Well that's a fluke


Better Lucky than good!

"Does Kalugura ring a bell for anyone?"

Can we do an Knowledge test Caps?


"Let us see if looking inside the machine I can peer to it's inner workings, and communicate with this Xeno machine spirit"

Tech Use 45: 1d100 ⇒ 4 - 4 DoS


Kalugura does not ring a bell for anyone.

Aldegund works his tech-magic and is able to activate the Monolith! When he does so a portal opens before you finishing what appears to be what the metal warrior priest was working on. The portal looks similar to the one you stepped through that brought you here originally. These creatures have some crazy technology far beyond that of the Imperium and Warp.

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