Peanuts |
Heh, I know what you mean Communist, I'm terrible at names (hence Greg the Ogre :p). Speaking of Greg I've had some additional thoughts on him. Considering he's a three dot mentor, I'm thinking perhaps he owns one of the larger perhaps 'underground' clubs in the city. At three dots he's meant to be fairly powerful, so I think that would make sense. Gives Leon somewhere to frequent as well :)
That is a cool token. I'll have to read up about them for the tattoo idea.
Heh, any word stops looking like a word if you say it enough wolfman :p
Communist |
@ShadowyFox Prelim character sheet? Feel free to change any/all of that around, the in particular the merits and contracts, which are much easier to pick with fluff in mind. And apologies if it's completely terrible. Also I didn't spend your xp >.> This making character things is tricky.
@Magnum Swap away!
@ Peanuts I'll give him a writeup in the persona list, if you like.
@Wolfman I make no assurances, but if that line occurs in play I will give xp for it.
ShadowyFox |
I think Dual Kith would actually be a great idea and actually where I was planning on heading with him. I'm thinking that his hollow would be near the Masonic Temple in Detroit, since that's a very mystical area in his mind.
Probably a dot of merit in Resources, so he has some money, if we have any extra points beyond Dual Kith. Of course, being Riddleseeker, he does get the one particular Riddles specialty for free.
I'm gonna post up his fluff right now, and that should give us some direction. :)
Jef Harrington is his current name, but he wasn't always the creature that embodies Cernunnos. He was once a simple student, many years ago. Like many students right out of high school, the young man was easily distracted by the fairer sex. He studied at one of Detroit's institutes of higher learning, but was never truly focused on one course of study.
It was the sophmore year of college that he met a pretty blonde in his public speaking course. He knew he had to see more of her, and so he made a couple changes to his schedule and ended up in the same world mythology course as her. Unlike what he had expected, a college mythology course was not the breeze it would have been in high school, and his distracted state did not go unnoticed by the professor. For his lack of focus and his very presence being disruptive, he was given the difficult assignment of a research paper on the Horned Man and all cultures involving him.
Considering his low grades, he knew that getting a good grade on this paper was necessary for him to stay at the college and pursue this girl further, so one long evening was spent at the library. Feeling full of frustration, he was surprised when he was approached by one of the librarians he had never met before. After several minutes of discussion on his frustrations and what research materials he was looking for, the older, bent woman explained they'd have to go to the basement for the materials, as no one had needed them in many months and they were taking up valuable space there.
And so he was led down, farther and farther. It was only after the young man looked down and saw the traditional linoleum had changed to worn and dirty carved stone block that he knew he was in trouble. The old woman expressed her concern and the twisted, crooked smile on her lips was the last he saw of anything resembling mortal before his vision turned black.
The next he knew, there was soft grass under his back and a heady aroma of honeysuckle. The groan he let out was not something so usual, as he was a city boy, and no city boy ever expected to wake up in Detroit and smell honeysuckle. When his eyes opened, he knew something was wrong, and the old crone sitting on the stump across from him was exactly the problem. She had taken him, and wherever he was...well, it wasn't Kansas, Detroit, or anywhere he ever knew, what with it's twilight purple sky and forests as far as the eye could see, except for the small clearing he was in now.
This would be his home, she said, and he would become the world's next Cernunnos. He would be her tool, her hunter of knowledge and flesh, and he would never know boredom again. And true to her word, he never did know boredom, for she taught him constantly, and then, after many bruised knuckles (and bones all over) for failure in lessons, he was sent out into the forests, to steal secrets from the various denizens there. Sometimes it was a battle of wits, sometimes a battle of force, and rarely there was the battle of magic, but never was the battle easy.
For what seemed like years, this was Jef's life, and it was only when he was forced to kill one of the few denizens he had stolen from multiple times (and who he had begun to actually befriend, in some strange way), that he felt the resolute desire to leave. The look of glassy emptiness in the eyes of the chimera Resorae were enough to make any heart know its mortality, and so Jef swore that he would escape, with the blood of his friend still fresh on his palms.
Every moment, from then on, he stole knowledge of the realm from his opponents, in addition to what he was asked to steal by the crone, and once he had enough knowledge to find the entrance, he stole one last thing: the Unknowable Riddle. He had heard many in the forests speak of it, and he knew he had to get it. Even now, Jef doesn't know where it was, what it was, or what he had to do to get it, but he does remember that it was an actual object. After his long search for the item, he gave it to the crone, and ran while she was experiencing its unknown abilities, hearing her screams and curses at him as he ran.
It was only a few months later that Jef, ragged and worn, made his way to Detroit, a ward of the Autumn court in the beginning, but now a solid member of the Court. He knows now that the proper knowledge can defeat anything; that the proper offense can be a defense; and vice-versa as well.
Jef appears as a messy brown haired young man of 23, a perpetual pale skin, even in the height of summer, although he has yet to burn even in the worst heat. He tends to wear very comfortable clothes in muted colors and keep a backpack on his back with a few essentials and new age bits and bobbles that only he seems to find a use for. His eyes have grown darker, a deep forest green.
Jef speaks in a slow rumbling tone, one that almost ripples the air with unspoken power. His skin is covered by a fine pale fur and his eyes are pale and otherworldly. A pair of slender antlers jut from his head, and his movements are measured, even as people see that his joints match more with an animal than a human. A slight flutter of cool air surrounds him, dead leaves, lightly touched with autumn frost brush past his hair and stick against his antlers for just a moment before melting into the smell of honeysuckle and harvest night air.
That should be something to work with. As far as his current life, he sees himself wanting to grow into a similar role for the courts as he strengthens his own form (mentally and physically). He hopes one day to discover the truth of the real Cernunnos and what the Unknowable Riddle really was.
Communist |
@ShadowyFox righo-then, just settle on your specialties and spend xp and you should be right to go. (You might want to rehost a character sheet that you can edit yourself)
The discussion thread is now up, if your character is done then please put your character up there and we can get this show on the road
EDIT: aand I just noticed the entire party has a single point of firearms between them. And about 3 in weaponry. That's... impressive.
magnumCPA |
I made it so Morris could potentially handle combat, becoming good at it even if he got a little xp under his belt. As a Margravate of the Brim, which is very similar to a summer court fluff wise.
Even though he doesn't look like much at first glance, I got a plan for it.
If we MUST have a some kind of combat guy, I guess I could move some stuff around a little on Morris' sheet.
EDIT: New prototype sheet sent
Communist |
Don't worry too much about needing a combat guy. Think of it as a way to creatively think your way in or around combat- running where necessary, setting up ambushes or luring them to actual fighters.
That and if necessary you can always push your combat skills up with a little xp if fights are getting too much.
Cypher Master |
Hello, I just found this game and am interested in joining. My character is a Wizened Drudge named Adeline Charlot. A French-Canadian that was taken as a child and made a french house maid (A House Elf although more of the Tolkenesque variety rather than the Harry Potter type) to the keeper known as "The Radiant Maiden of Masks". I built her to be a character with great skills of doing maid stuff although she's also a neat freak, often with an obsession of cleaning things. Helping her along is a magical broomstick she has that eats dirt and banishes it to who knows where. She is a member of the Spring Court although as she's so good at her job she does cleaning for a number of other courts as well. Anyway the character stats are linked to this character's name. We'll need to decide how the broom is going to work mechanically as its a custom-made Token.