Beacon Below CORE (Inactive)

Game Master Helikon

The adventure begins in Sothis, where Venture-Captain Norden Balentiir requests that the PCs travel to the Sanctum of the Sages.

Maps and Handouts&Chronicles


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Please list the usual suspects:
Please post your
PFS#,
faction,
progression (normal/slow)
dayjob.


female Human Cleric 7 Active effects:, Delay poison: Divine Favor (+2 luck bonus to hit and dmg):Guidance: protection from evil AC: 22 currently (12 touch)

Paizo Alias: Lucklesshero
PFS#: 184087-8
Character: Kyra (pregen) lv. 7
faction:Exchange
Progression: normal
Day job ?..

I forget does pregen make this or character credit will be assigned to/ or Day job is not applicable when playing a pregen?

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:

Player Name: Damjan (neodam)
Character Name: Barm
Class and Levels: Fighter 7
PFS#: 137484-10
Faction: GL
Progression: normal
Day Jobs: N/A

The Exchange

PFS#: 217331-3
Faction: Exchange
Progression: Normal Slow
Dayjob: Same question as Kyra N/A

edit: Actually moot point for me on downtime since its 0xp character. Also, Ill do slow advancement actually.

Dark Archive

Male Human Paladin Level 7

PFS#: 321677
Faction: Dark Archive
Progression: Normal
Day job: Architect

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

PFS: 43330-4
fACTION: sc
Normal

Dark Archive

Male Human Paladin Level 7

Regarding our characters.

Are we forced to strictly adhere to a pregenerated character build? Like if we don't really care for some of the feat selections, or if say we had wanted to multi-class if we level up at all, would we be denied from playing in this campaign?

I mean if we were to follow the 20 point system buy and stick to only core classes, feats, and spells, could we do that at all?


For PFS you have to use the pregen written as it is if you use it. If you make your own, that's another story. But you need a legally leveled char to join or a pregen. Iam fine giving him another name, but that is all.
Also as this is a core game only core rules are allowed.

Dark Archive

Male Human Paladin Level 7

Okay, so if I happened to have had a character who began at the very beginning and leveled them up all the way to level 7 by playing through Core ruled, Pathfinder Society recognized game play and then had that character join at the beginning of a campaign, it would be okay with that character.

Got the core ruled bit for this game. I personally think there's plenty of style to go around with just the core rules, so I don't have a problem with that. Also, thanks for allowing personal flavor to come in.

Sorry to keep asking questions but for this game, assuming the PC's do survive and level up, are there even higher level pregenerated versions we'll be using.

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

I think that scenarios are just one shots unless someone runs an AP or a module in CORE.

Dark Archive

Male Human
Active spells:
Endure Elements - 24 hours
Paladin Level 7/ HP. 67/67/ Ac. 25 T. 10 FF. 25/ Fort: +11, Refl. +6, Will +10/ Immune vs. Fear, Disease/ Perception +1, Sense motive +11,

Okay got it.

@GM Helkion, I just realized that the character profile I was using was not showing as an Organized Play character, despite having a faction icon next to his name.

I have created a near identical profile that is listed in the Organized Play section of my aliases and am now using it.

Grand Lodge

Human barbarian 7; AC 21, touch 14, flat-footed 18; hp 47/75; rage 6 (18) +2 Large bastard sword +13/+8 (2d8+9/19–20) Fort +7, Ref +4, Will +3; +2 vs. fear, +2 vs. traps; Speed 30 ft. fly, haste

The pregens are there, to allow players to join in, if they haven't a PC at the correct level.

Scenarios come in 'tiers', being the level bands the scenario is written for.

The tiers are fairly broad, such as Tier 1-5, 3-7, 7-11, which may seem odd, but within each tier, each scenario is split into two sub-tiers, so a Tier 1-5 can be played at levels 1-2, or levels 4-5.
Each uses the same story, and basic goals, but the encounter difficulty is increased for the higher subtier.

Ideally, everyone comes to the table with a PC, who's begun at level 1, and worked their way up, but that's not always feasible, especially for drop-in games at stores and conventions.

The pregens are there. to give players a way to join in, but you don't actually progress with the pregens. They're fixed, in every way, with versions for level 1, 4, and 7.

If you've played a game using a pregen, you can either:

1) Save the chronicle sheet (the summary of play, and completing the mission), and wait till you have an eligible PC of the correct subtier, and apply it to that PC as if you'd played using them.
All the same gold, unlocked items, boons, etc.

Or, 2) convert the chronicle sheet into a generic chronicle sheet, gain the experience point, reduce the gold, forget the other benefits, and apply it to a level 1 (new or existing) PC.

Option 1 is better, but you have to wait for the payoff.
Option 2 pays off immediately, and is often used to help a new PC survive that 1st level hump.

Does that make sense?

Grand Lodge

Human barbarian 7; AC 21, touch 14, flat-footed 18; hp 47/75; rage 6 (18) +2 Large bastard sword +13/+8 (2d8+9/19–20) Fort +7, Ref +4, Will +3; +2 vs. fear, +2 vs. traps; Speed 30 ft. fly, haste

While some of us have played PFS before, we may not have a PC at the right level; I only play at cons, but I have one PC over level, and two under.

The other reason for using a pregen, is that this game is advertised as Core.
If you haven't come across that term before, it's a relatively recent development. Some players were wary of playing, and a lot more GMs unwilling to run, because of the hardcore players, using every book available to make uber-PCs, and hogging the spotlight.

That, and the people wanting to replay some scenarios, led to the Core campaign, in which you play the same scenarios as the Standard campaign, but PCs only use basic options, plus whatever things you specifically unlock during play.

A PC can drift from Core to Standard campaign, if they take non-core options, but can't drift the other way, it's a one-time thing.

So, even if I had a level 7 PC, ready to roll, they wouldn't be eligible for this game, unless they'd been built as Core, and avoided all non-Core choices for the next 6 levels.

Grand Lodge

Human barbarian 7; AC 21, touch 14, flat-footed 18; hp 47/75; rage 6 (18) +2 Large bastard sword +13/+8 (2d8+9/19–20) Fort +7, Ref +4, Will +3; +2 vs. fear, +2 vs. traps; Speed 30 ft. fly, haste

PFS#: 4098-4
Faction: Grand Lodge
Progression: Normal
Day job: Perform +15

Scarab Sages

Male Bullish

How does Barm get all that info to appear in his top line?

I've filled in the background, but only get class and level.

Grand Lodge

1 person marked this as a favorite.
”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:
Snorter wrote:

How does Barm get all that info to appear in his top line?

I've filled in the background, but only get class and level.

You have to put all info in "Race", "Classes/Levels" and "Gender" fields.

Scarab Sages

Male Bullish

I see the boards have been down for a while, due to rampant spamming.


female Human Cleric 7 Active effects:, Delay poison: Divine Favor (+2 luck bonus to hit and dmg):Guidance: protection from evil AC: 22 currently (12 touch)

GM, I didn't realize Kyra doesn't carry a shield...could we retcon and say I picked up a heavy wooden shield in Eto on the way? That would bring my total purchase up to 157gp (150gp for the scroll of remove paralysis and 7gp for the shield)


Sure!

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

Helikon, we need permissions to see the Google slides.


I know and will fix it once I am Home. Ca't do it from work. One hour or so

Scarab Sages

Male Bullish

I've clicked 'request access'.
I suspect everyone has to do the same, so Helikon knows which accounts to allow.

The Exchange

Ive always just shared my map slides with edit privileges to everyone on web. Never had any problems, but understand why some might be wary about it.

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

Changing the settings to everyone with the being able to edit should fix the issue.


Please check if you can do modify now!

The Exchange

Looks like it, I assume you want us to make our tokens, no problem

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

Works for me!

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

Helikon, I sent you a PM earlier today. with this new system I am not sure if you saw it.

Scarab Sages

Male Bullish

I've used a jpeg of PC art; I assume that's a valid format.

I've put myself back so the detection spell covered the two side corridor entrances.

Dark Archive

1 person marked this as a favorite.
Male Human
Active spells:
Endure Elements - 24 hours
Paladin Level 7/ HP. 67/67/ Ac. 25 T. 10 FF. 25/ Fort: +11, Refl. +6, Will +10/ Immune vs. Fear, Disease/ Perception +1, Sense motive +11,

@Bramble and Barn.

Sorry to be a stickler about the posting here, but could the strictly out of character talk be posted in the discussion thread to keep from clogging the gameplay thread?

Posting short responses out of character in addition to your character actions is fine, but if it becomes a full blown discussion it might be better served here.

Scarab Sages

Male Bullish

Fair point, the extra tabs didn't exist, last time I was in a pbp, and I haven't got used to them.


To recap, you can only attack if you successfully disbelieve the illusion. And if you do, you have to save against the fear.

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

Who is Brian Blessed?

Scarab Sages

Male Bullish

Veteran scenery-chewing British Shakespearean actor and mountaineer, most famous for playing Prince Vultan of the Hawkmen, in 'Flash Gordon'.

A lifetime of having to 'project' to the back of the theatre has left him unable to speak at less than a shout, even when 'whispering'.

'GOOORRRRdon's aLIIIIVE!" was to my generation, what 'This is SPAAAAARTAAAA!" is, for kids of today.

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

Never heard of him. I am a fan of the League of Gentlemen and Benny Hill.


Brian Blessed is one of the old guard. He once punshed a bear so hard it ran away.
He is one tough guy. Same league as Christopher Lee.

Scarab Sages

Male Bullish

You mean this bear?

Scarab Sages

Male Bullish

Thumbs up for the League of Gentlemen; that's nearly my part of the world (though not actually IN Royston Vasey, thank God).

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

Are you a local?

Job Seekers!
Restart Office!
Stop it Pauline, stop it you nutter.

The Exchange

Have to say, Im a bit confused with where we are in the initiative at the moment.

Grand Lodge

”Barm” | Male CN Medium Human Fighter 14 | HP 158/158| AC 30, T 15, FF 27 | CMD 35 (39 against disarm and sunder)| F +17 R +12 W +13; | Init +7 | Perc +15 | Speed 30ft | Active Conditions:
Sparkred wrote:
Have to say, Im a bit confused with where we are in the initiative at the moment.

Me too. It is a bit chaotic written.

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

I first fell in love with Pauline and Tubbs in 2002 when a student in Rome. Edward makes me laugh and so does Mikey Love.

Scarab Sages

Male Bullish

I live a mile up the road from where they filmed 'Happy Valley', another BBC crime drama. Very dark and gritty. The lead policewoman character nearly got beaten to death in the street behind me, while I was at work and missed it all.

Silver Crusade

1 person marked this as a favorite.
AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

That was because she wasnt local and wasnt in a local shop in a local town. There was nothing for her there :)

Scarab Sages

Male Bullish

Now we can see in, are the mephits visible, or are they firing from hiding?

And do you want to use the old Knowledge checks I rolled before we knew of the illusion? If so, I rolled poor for everything but the mephits, which I probably can't see...c'est la vie.

Scarab Sages

Male Bullish

What happened to Seoni?
Did she just go goth?

Once you've worn black, you never go back.

Scarab Sages

Male Bullish

Is everyone remembering I'm conferring +3 to hit, +2 damage, +1 AC, +1 Reflex, and a bonus attack at full BAB with full attack?

Silver Crusade

AC 21, touch 15, flat-footed 14 (+2 deflection, +2 Dex, +1 dodge, +2 natural+4 Mage Armor) hp 44 (7d6+14) Fort +3, Ref +4, Will +6; +2 vs.

LOL, I hit the wrong profile.


I apologize, I am utterly wasted and feel rather sick. I will post tomorrow morning


male Snows of Summer

GM would it be possible to list initiative something like this.

R 3

Seoni
Mummies
mephit
Barm
Kyra

elemental
Merisial

bold may act

Or:
R3

Seoni
Mummies
mephit
>Barm
>Kyra
elemental
Merisial

arrows r up

I've found it very hard to follow combat ..trying to get a better idea when my turn is going to come up so I'm not holding up play..thx

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