An Age of Deep Waters (Inactive)

Game Master Johnnycat93

Souls: 4,403

Player's Handbook

Ludwig of Albira 52/67
Pengaal 47/66


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Spooky Skeleton Scarecrow

Is Siegschwert still around? I haven't heard from him since the end of the last combat.

Grand Lodge

Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7

Oi Pengaal, wanted to apologize for blowing this up... But I realised that between the swamp being difficult terrain udually, the traps and my armor I wasn't going to run too far away before they caught us...

So I thought If we truky end fighting then, better do it in a place we already have fought and where you know the traps and pits.


AC: 25 T: 20 FF: 16 | CMD: 23 (25 v. Trip) | F. +10 R. +11 W. +13 | Init. +6 | Perc. +6 | Speed: 30ft | Armiger's Mark: 6 | Conditions: None Dervish Defender Warder 7

I'm going to be out camping Friday-Sunday; please bot me as necessary.

Grand Lodge

Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7

I will be posting tonight! (Got chosen class representative and that only added even more thing to do to my already busy life. Yay!)


Spooky Skeleton Scarecrow

I will do my best to get updates out tomorrow


Spooky Skeleton Scarecrow

Siegschwert can you check in if possible?


AC: 25 T: 20 FF: 16 | CMD: 23 (25 v. Trip) | F. +10 R. +11 W. +13 | Init. +6 | Perc. +6 | Speed: 30ft | Armiger's Mark: 6 | Conditions: None Dervish Defender Warder 7

I'll be at relatives for the holidays, feel free to bot me if I'm slowing things down.


Spooky Skeleton Scarecrow

My life will be unstable for the next couple of weeks so please be aware that there may be large gaps in my posting.


AC: 25 T: 20 FF: 16 | CMD: 23 (25 v. Trip) | F. +10 R. +11 W. +13 | Init. +6 | Perc. +6 | Speed: 30ft | Armiger's Mark: 6 | Conditions: None Dervish Defender Warder 7

Finals start this week for me, so I'll be spending most of my time alternately studying and fantasizing about dropping out and becoming a Batman villain. Please bot me if I'm slowing things down.


Spooky Skeleton Scarecrow

Alright are we all ready to start the final encounter?


AC: 25 T: 20 FF: 16 | CMD: 23 (25 v. Trip) | F. +10 R. +11 W. +13 | Init. +6 | Perc. +6 | Speed: 30ft | Armiger's Mark: 6 | Conditions: None Dervish Defender Warder 7

My last final is today, so I will be tomorrow.


Inactive

I'm ready. Sorry for late answer, I wanted to write at weekend, but it completely slipped my mind.


Spooky Skeleton Scarecrow

I'm attempting to reach out to Siegschwert


Spooky Skeleton Scarecrow

On the chance that we may lose Siegschwert and Felicia how would the remianing players like to proceed


AC: 25 T: 20 FF: 16 | CMD: 23 (25 v. Trip) | F. +10 R. +11 W. +13 | Init. +6 | Perc. +6 | Speed: 30ft | Armiger's Mark: 6 | Conditions: None Dervish Defender Warder 7

I think at that point there'd be two of us? I mean, we're one fight off finishing the campaign, as I understand it, so we may as well. Doesn't seem much point in re-recruiting.


Inactive

Yeah, no point in re-recruitment. Let's try to beat it with just the two of us, if Siegschwert and Felicia don't show up.


Spooky Skeleton Scarecrow

Righto, I haven't heard from them so let's push forward. I'll place an NPC that you can bring if you wish, or go with just the two of you.


Spooky Skeleton Scarecrow

What's the stack for you to on the attack penalty?


Inactive

Mine's -4 for the last attack. The PA is included into the bonus, and the penalty from attacking the goblin king is separate.


AC: 25 T: 20 FF: 16 | CMD: 23 (25 v. Trip) | F. +10 R. +11 W. +13 | Init. +6 | Perc. +6 | Speed: 30ft | Armiger's Mark: 6 | Conditions: None Dervish Defender Warder 7

Forgot to roll for last round, will do that here.

Rolls:
Will 1: 1d20 + 10 ⇒ (15) + 10 = 25
Will 2: 1d20 + 10 ⇒ (15) + 10 = 25
Will 3: 1d20 + 10 ⇒ (13) + 10 = 23

Current penalty is however those rolls work out.


Spooky Skeleton Scarecrow

Alright and that triggers the ending of the game. Well done everybody. I will get an epilogue written up and posted when I can


Inactive

Great! Can't wait for it.


Spooky Skeleton Scarecrow

Ill be closing this thread in a couple of days.

Cheers everybody, thanks for the game


Inactive

Thanks for the game.


AC: 25 T: 20 FF: 16 | CMD: 23 (25 v. Trip) | F. +10 R. +11 W. +13 | Init. +6 | Perc. +6 | Speed: 30ft | Armiger's Mark: 6 | Conditions: None Dervish Defender Warder 7

Thank you all.

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