An Age of Deep Waters (Inactive)

Game Master Johnnycat93

Souls: 4,403

Player's Handbook

Ludwig of Albira 52/67
Pengaal 47/66


251 to 300 of 425 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>
Grand Lodge

Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7

GM, how does Force Damage interact with hardness? Or how do you rule it to interact?

I've been searching the forums and CRB but couldn't find an answer.

I ask because we could politely ask the Flower Knight to break it. (Spiritual Weapon)


Spooky Skeleton Scarecrow

Same way with any other type of energy damage. 1/2 damage unless you can make a reasonable case for the chain being susceptible to force damage.


Spooky Skeleton Scarecrow

Bump?


Female Human Soul-Weaver / Arcanist 6
Ability Counter:
Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

It's the incoming holiday death sire.

Kills us all me thinks.


AC: 25 T: 20 FF: 16 | CMD: 23 (25 v. Trip) | F. +10 R. +11 W. +13 | Init. +6 | Perc. +6 | Speed: 30ft | Armiger's Mark: 6 | Conditions: None Dervish Defender Warder 7

Was waiting on our more musclebound friends to start hacking away - short of leaving the cave and walking to the top of the mountain Journey-style there's little Pengaal can do to help (fluff wise, I suppose he can always just start doing damage).

Grand Lodge

Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7

I...I think I have an idea. Bear with mw, this may get bad real fast.

I discarded using 'The Flower Knight' to deal Force Damage, but something just popped in my mind.


Inactive

I thought Sieg was up to something. Other than that, I can try to hack or smash the chain with an acid weapon. Or summon two weapons, one with cold damage, the other one with fire and alternately heat and cool it. Not sure if that would work though.


AC: 25 T: 20 FF: 16 | CMD: 23 (25 v. Trip) | F. +10 R. +11 W. +13 | Init. +6 | Perc. +6 | Speed: 30ft | Armiger's Mark: 6 | Conditions: None Dervish Defender Warder 7

Sieg or Ludwig - wanna try breaking the chain first? It'll take less time; Ludvig can make a reach weapon so he's not at risk from the flying metal and I think he can give it to Sieg, who can do more damage per hit.


Female Human Soul-Weaver / Arcanist 6
Ability Counter:
Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

x2.

My poltergeists can't deliver my spells for me, or else I'd have them do it since they are much more expendable.

Only other out is to see if it would be possible to have them "drain health" from the bars, but that, again, is up to the GM.

Since they are mundane and that'd open some seriously game breaking doors, I doubt it'd be a go. lol.


Spooky Skeleton Scarecrow

I thought Siegschwert breaking down the door seemed like a good plan b.


Female Human Soul-Weaver / Arcanist 6
Ability Counter:
Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

I love the "something popped into my mind" ending up with Sieg going rogue on the door like it's probably only seen once before lol.

Sir Siegward of Catarina would be proud, Librarian Knight.


Spooky Skeleton Scarecrow

Just a quick update:

The Kingdom Death Kickstarter just closed at a whopping $12.3 MILLION. It will be the most funded project to ever deliver through Kickstarter!

For those following, Poots was kind enough tk announce the Abyssal Woods expansions which makes our little campaign here a little closer to canon.

Grand Lodge

Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7

Funny enough -or sad, but I prefer to look on the bright side of things- I finally got my credit card and some spare money a couple days ago. And today I was checking kickstarter when I saw it... but I'm dumb and read 7 days left instead of 7 hours.

Anyway, I hope both that you enjoy it when it arrives and that you find inspiration for even more creatures to torture us with.


Spooky Skeleton Scarecrow

I am putting together a campaign right now, but for Anima (if anyone has ever been interested in trying it, hit me up!).

Otherwise, we're about to enter into our next encounter!


Female Human Soul-Weaver / Arcanist 6
Ability Counter:
Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

Yuria is prepared!

should probably cast a spell or two in preparation.

#TheMeta

Grand Lodge

Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7

The Game's Meta or the MetaGame?

I will check your recruitment and glance over the system. Heard good things about Anima, and I had only good experiences trying new systems.


Spooky Skeleton Scarecrow

Well, I'm giving people as much time as possible before moving things forward. I know we're coming out of the holidays and I don't want to go springing traps or dropping boulders until everyone is ready.


Inactive

I've looked at the system, and it looks complex but interesting. Definitely will check your recruitment.


Spooky Skeleton Scarecrow

I'll give folks another 24 hours or so to do anything that needs to be done before moving on.


Inactive

So, GM, any chance of sneak peek? Will it be an Anima setting or something else?


Spooky Skeleton Scarecrow

I think the Anima setting is boring and it's far too expansive to introduce new players too. I will be using the Kingdom Death setting.

Here is the handbook I am working on, but keep in mind that at the pace I work on things that it is hard to tell when everything will be ready.


Inactive

Slow and steady wins the race. Plenty of time to understand the system - especially with all those numbers and calculating.


Female Human Soul-Weaver / Arcanist 6
Ability Counter:
Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

Flat Iron Riposte is one of the sexiest things I've read out of PoW.

Absolutely wonderful <3

Grand Lodge

1 person marked this as a favorite.
Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7

If only it didn't carry the same old trope about "only one size category larger". Damn you, Paizo and related companies, I want to grapple Cthulhu! CTHULHU I SAID!


I have some internet troubles (no internet), so not sure when I'll be able to post.


Spooky Skeleton Scarecrow

Just waiting on Felicia


AC: 25 T: 20 FF: 16 | CMD: 23 (25 v. Trip) | F. +10 R. +11 W. +13 | Init. +6 | Perc. +6 | Speed: 30ft | Armiger's Mark: 6 | Conditions: None Dervish Defender Warder 7

If the brave and charitable Sir Siegschwert could find it in his heart to use Armiger's Mark, Pengaal would appreciate it.

Grand Lodge

Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7

If our most magnanimous GM would allow me to do it retroactively, I would very much do it.

I have so many class features that I sometimes forget them. Except maneuvers, how could I forget something so sweet?


Spooky Skeleton Scarecrow

That's a negatory on the retroactive adjustment, sorry. You can apply it this round though!

Don't get mad at me. Dual Armiger's Mark is pretty nasty

Grand Lodge

Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7

Wait... you are right, it's untyped, it stacks. Which means whoever gets doublemarked gets a -8 to hit the rest and -4 to hit us.

Wow. Complrtely agree on 'better do it this round'.


Female Human Soul-Weaver / Arcanist 6
Ability Counter:
Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

Yesss, Yuria finally has proper healing in place for a thing like this. Splendid!

I'll post up at some point tonight. In the meantime studying away.....


AC: 25 T: 20 FF: 16 | CMD: 23 (25 v. Trip) | F. +10 R. +11 W. +13 | Init. +6 | Perc. +6 | Speed: 30ft | Armiger's Mark: 6 | Conditions: None Dervish Defender Warder 7
Sir Siegschwert of Eissenhorn wrote:

Wait... you are right, it's untyped, it stacks. Which means whoever gets doublemarked gets a -8 to hit the rest and -4 to hit us.

Wow. Complrtely agree on 'better do it this round'.

Sadly,
Warder wrote:
Multiple armiger's marks overlap (do not stack).

It still means they're at a -4 to hit all of us, rather than being free to beat up you or I.


Spooky Skeleton Scarecrow

Waiting on felicia and yuria


Female Human Soul-Weaver / Arcanist 6
Ability Counter:
Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

Sorry. Damned studying. Posting now!


Spooky Skeleton Scarecrow

I'll give felicia another 24 hours


Spooky Skeleton Scarecrow

Only waiting on Felicia and Yuria

Grand Lodge

Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7

Oi JC, while we wait I will seek advice with you.

I have enough money as of now to buy either Bloodborne's DLC, DS3's DLC or The Witcher 3.

Given that I will end buying them all, any recommendation on which one to buy first?
Other Party members' output greatly appreciated too ^^


Spooky Skeleton Scarecrow

Well, I don't much like the Witcher so keep that in mind. I think objectively, getting a full game will always get you the best bang for your buck.

Old Hunters for Bloodborne is probably the single best DLC Fromsoft has put out for any of their games. It adds so much content - both lore and gameplay - to the game.

DS3's first DLC is mostly multiplayer content so if you're not interested in that it can be disappointing.


AC: 25 T: 20 FF: 16 | CMD: 23 (25 v. Trip) | F. +10 R. +11 W. +13 | Init. +6 | Perc. +6 | Speed: 30ft | Armiger's Mark: 6 | Conditions: None Dervish Defender Warder 7

I, by contrast, am a massive fan of The Witcher (though I'm from Poland, so I'm a little biased) - while it's a bit more of a traditional fantasy story than Dark Souls (in that it shares inspiration sources with most mainstream fantasy), it's an absolutely massive game with a stunning level of detail and worth every penny.


Female Human Soul-Weaver / Arcanist 6
Ability Counter:
Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

damn it all, Paizo the post eater! reposting now!


Spooky Skeleton Scarecrow

Siegschwert can you post an action for Felicia?


Spooky Skeleton Scarecrow

And a clutch crit from the Kings Man puts Pengaal down to -3 unless he's got a counter in his pocket.


Inactive

It takes 1200 souls to level up from 6 to 7, right? So, two people can level up if we don't mind completely depleting our souls. So, next is me, and then Pengaal.


Inactive

Okay, I'll level up as soon as we'll take our next rest.


Spooky Skeleton Scarecrow

Remember that leveling up requires a specific set of circumstances, usually revolving around the consumption of a particularly powerful soul (so defeating a boss/mini-boss, or gobbling a consumable).

Siegschwert, are you going to search the Kings Man?


Inactive

Ah, right. Well, it's Dar... khm, Age of Deep Waters. We'll find some bosses.


Spooky Skeleton Scarecrow
Ludwig of Albira wrote:
Ah, right. Well, it's Dar... khm, Age of Deep Waters.

Trademark.

Also, I think one of you may be hanging on to a consumable soul still for what it's worth.


Inactive

Nah, no need to spend a soul yet. Might be useful later.

Grand Lodge

Male Human(Northerner)Human || (HP 28/61) | AC:25 | T:12 | FF:23 | CMD 23 | Fort +8| Ref +6 | Will +8 | Init +6 | Perc: -1 | Speed 20ft) [ Armiger's Mark: 6/day, Extended Defense: 1/day || Warder(Zweihander Sentinel) 7
GM JC Spooks wrote:


Siegschwert, are you going to search the Kings Man?

Is this one of those 'Are you sure you want to do that?' questiones?

Don't answer me, I'm searching them anyway.


Female Human Soul-Weaver / Arcanist 6
Ability Counter:
Spell Pool 5 / 14 | Arcane Resevoir 6 / 6 | Channel or Blessings 0 / 7 | Bound Nexus 6 / 10 |

Monday through to Thursday this coming week I'll be out of state on a vacation / job interview-

Posting will be from the phone, so I apologize if it is severely reduced to just typing rolls without flavor to keep things moving-

I hate posting on the phone :P

1 to 50 of 425 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / An Age of Deep Waters Discussion All Messageboards

Want to post a reply? Sign in.