After Dark (Inactive)

Game Master rando1000

A modern urban arcana/horror game using Pathfinder rules


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Dark Archive

Female Witchwolf (Bite Attack 1d6, 2 Claw Attacks 1d4 | +2 Wis) Oracle (Black-Blooded) 4 Wizard (Spellslinger) 1| HP: 9/27 | AC: 14 (+4 Armor) / T: 10 / FF: 14 | Fort: +3, Ref: +2 (Wolf: +3), Will: +5 (Shifted: +6) | CMB: 3, CMD: 13| Init: +0 (Wolf: +2), Perception: +0 (Shifted: +1) (Darkvision 60ft) | Grit: 1/1

Zelda can assist you too, Dave. She has Engineering and Clockwork skills.


Inactive

Same with Hicklespurn actually, though I've decided to trade clockwork for Armor since I've decided to avoid making more constructs. Engineering is at +11 right now, but will be at +9 if I decide to take the trap finder trait. Probably shall.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
Dave S. Wavaski wrote:
Your suggestion sounds good too Rando, it'll certainly be awhile untill then though. But, at least we'll be based in the city at the start, so he can ask local smiths about using their forges.

FYI, the price I give you was for a forge that size, not an ambulatory robot to carry it. I assumed your construct would be carrying it (or pulling it on a cart or something). If you need another being to carry, that would be extra cost.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2
Dave S. Wavaski wrote:
Same with Hicklespurn actually, though I've decided to trade clockwork for Armor since I've decided to avoid making more constructs. Engineering is at +11 right now, but will be at +9 if I decide to take the trap finder trait. Probably shall.

Someone definitely needs Trapfinder, unless a Rogue or Investigator appears out of nowhere. If you really want both traits, I'll allow a drawback to gain an additional one.

Also assuming Disable Device comes into play somewhere. Knowing there's a trap is only half the battle.


Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

I've got a discussion thread open for Mummy's Mask now; we should probably start making comments there.

Mummy's Mask Discussion


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Male Human (Polish Jew/Native American/Irish) Techie 7/Martial Artist 2

If there's nothing else, I'm gonna pull this campaign to inactive. It was a good run, can't wait to start Mummy's Mask!

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