Adventures in Tirisfal Glades (Inactive)

Game Master Elton

The player characters begin their adventures on Azeroth in the old kingdom of Lordaeron, now controlled by the Forsaken. Adventures focus around the Tirsifal Glades, the Silverpine Forest, and the Hillsbrad Foothills -- along with Quel'thalas and the Ghost Lands. We might deal with the Eastern and Western Plaguelands later. :)


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Silver Crusade

I've added enough information about classes and races that I can start a formal recruitment drive. The link to the Wiki is here. Anything missing, you have the right to add to it.

WORLD OF WARCRAFT RPG WIKI

Liberty's Edge

I would love to apply; alas, I cannot and will not tolerate using any website that has anywhere from one to three simultaneous advertisement videos that can be neither muted, paused, or decreased in volume for their duration while they hog memory and prevent even simple scrolling. Yes, it was that bad.

Seriously, have you actually USED that link and seen it for yourself? the cacophony of cars, laundry detergent, and...I don't even know what else...it's migraine-inducing.

Silver Crusade

I had an ad blocker on my browser.

I can change everything to a different Wiki project, I think, but for now I suggest you download an ad blocker. I'll check see if I can use Wikimedia instead of Wikia. But for now, I suggest you download the latest ad blockers for your browser.


I am game


I would love to play a Blood Elf Inquisitor of the Twilight Covenant, but that might not be possible. Any creation guidelines?


bump

Silver Crusade

Hi everyone!!

Sorry, I've been laid up for a while, trying to sleep this cold off. I'm sleeping much better right now. ;)

Silver Crusade

hmm. Not really. The Twilight Covenant is kind of, the bad guys still.


I was wondering what your opinion on the slayer from the ACG. I think an Orc/Troll slayer would be pretty fitting for the setting.


Okay, ixnay on the inquisitor. Instead, how about a blood elf witch (warlock) of portents.


If that's permissable, I wonder if I could have a mana wyrm as a familiar. (The tiny ones, that are like rats in the Blood Elf starting area.)

Silver Crusade

Yes, that should be possible. For the slayer, yes, and the familiar.

Playing a warlock using the witch? You might have to mix it with the Summoner.


Nah, I just don't like the idea of a male witch. At least not for the blood elves, I just used it as (warlock=male witch).

What are the creation guidelines. Want to start building him. :P

Silver Crusade

Just a moment. Just a moment. :)

Silver Crusade

Arazni wrote:

Nah, I just don't like the idea of a male witch. At least not for the blood elves, I just used it as (warlock=male witch).

What are the creation guidelines. Want to start building him. :P

http://world-of-warcraft-rpg.wikia.com/wiki/Warlock

Please note, all the unique spells from More Magic and Mayhem and the RPG have not been balanced yet.


Oh that's cool. But I don't think I want to be an actual warlock (arcanist) warlock, but someone might. I just meant that instead of calling him a witch, I was calling him a warlock, but now that there's an actual warlock class, I guess I'll have to call him a witch.

EDIT: There aren't that many 1 HD outsiders, anyway. Most of the tiny ones (imp, quasit) are 3 HD.

Silver Crusade

It's 1HD in Manual of Monsters for WoW RPG.

Why buff them up?


No, sorry, was looking at the wrong wiki. :P You're right.


We need to know how much gold, with which stats, and at what level we start off so we can start making characters.

Silver Crusade

Oh, that's right.

The wiki is for general conversions. Well . . .

Generating Ability Scores

Purchase: Each character receives a number of points to spend on increasing his basic attributes. In this method, all attributes start at a base of 10. A character can increase an individual score by spending some of his points. Likewise, he can gain more points to spend on other scores by decreasing one or more of his ability scores. No score can be reduced below 7 or raised above 18 using this method. See Table: Ability Score Costs for the costs of each score. After all the points are spent, apply any racial modifiers the character might have.

Starting Level: 2 (it's assumed you left your starter areas.)

Gold: Standard.


So that's standard pathfnder point buy, yeah?

How many points do we get to use?

Silver Crusade

Forgot. Uhm . . . 20. :)


What would we be writing our backstory for?

Are we going horde or alliance?

A little prompt about what we'd be doing would be very nice.

Silver Crusade

Everyone wanted to be horde, so I was expecting you to write your backstory for horde. I originally wanted to do an alliance story, but everyone wanted to play horde.

So make your characters for the Horde.


Traits?


Does one of the books for World of Warcraft RPG have stats for a small mana wyrm. I made up stats for it, but I gave it minor magic abilities, like the ability to cast dancing lights and daze at will. It's based on the sprite fey (3PP, I think).

Silver Crusade

No, they don't. The RPG books are behind, staying with Vanilla WoW. The manual of monsters does not have stats for mana wyrms. However, mana wyrms are flying electric eels. If you can find an electric eel, you can use those for stats. :)

Sorry, I'm late. :) You can use 2 traits, of course. :)


I'm nearly done.

Alessa Highgarde, Forsaken Paladin incoming.

Silver Crusade

You like the idea of a forsaken paladin? Neat. :)


Here's Alessa

Picture - http://static3.wikia.nocookie.net/__cb20110503223658/mightandmagic/en/image s/3/39/HeroAnastasyaVI.jpg

Sheet - http://www.myth-weavers.com/sheetview.php?sheetid=653173

Personality -

Spoiler:
Alessa is of a serious disposition. Undeath has drastically deadened her once expressive face, but unlike many other undead, her voice remains lively and conveys her emotions well.

Most of the time, she's focused and driven, having little time for idle talk.
Victims of evil or unfortunate circumstances bring out her compassion, however.

Blatant injustice easily brings out her temper, but she tries to curb this response, for she's found that anger will bring her further from the Light.

She seeks to curb azeroth from the taint of the scourge that has razed her once beautiful homelands.

She realises that this is a vain goal, however, and she does not pursue it relentessly, lest she forgets herself: Her true purpose is to serve the Light, not some petty vengeance.

Looks -

Spoiler:
Her face seems to have gone through death unscathed, although the tattered hair, dead skin, and especially her eyes, green with the corruption that now fuels her undead body, gives away the fact that this seemingly young knight is no longer alive.

In addition, her stiff, jerky movements indicate that at least a few of her muscles and tendons have been either severed or removed.

She wears a mesh of armor covering most of her body, leaving her head free.
Above it hangs the flayed and weathered remnants of a tabard. It's unclear what symbol it once displayed, for it has been dragged trough dirt, drenched in blood, and worse, to the point that it is not even possible to discern what color the backdrop once held.

Background - TL;DR: Alessa was killed and reanimated with free will in the third war, has spent the last ten and then some years in the plaguelands, succumbed to madness. She recently found the Light and her sanity again, and has ventured into Tirisfall Glades.

long background:
In life, Alessa was an aspiring paladin of the silver hand, squireing for a full-fledged paladin, Jorn the Redeemer, who had once been a great friend of her farther, Arthor Highgarde, who'd died a few years before Alessa enlisted. It was because of his death that Alessa decided to follow in his footsteps, and Jorn proved to be as great a mentor for her as he'd once been a friend to her farther.

She was among the knights who were sent for reinforcements when it became clear that Arthas were attempting to reclaim the ashes of his farther. Had she and her companions not been caught by one of the newly raised Lich King's patrols, much of history might have looked differently. As it were, the Knights of the Silver Hand were decimated, the lich, Kel'Thuzad was reanimated, and the gestalt mind of Arthas and Ner'zul grew to become a power of his own, beyond a mere puppet of the Burning Legion.

And Alessa, a lowly squire whose demise merited not even a footnote in the great tomes of history, was killed. She took a number of slashes to her chest and arms, and as she closed her eyes to die, she felt the Light engulf her. She fully expected to be subsumed into this Light, relished it even. But it remained apart from her, or rather, she remained apart from it.

A vision of a wizened knight apeared before her minds eye. He shone with the same light that sorrounded them, and unlike Alessa, he was not apart from it. His hair flowed thick and black down to his shoulders, and his green eyes, reminiscant of her own, gazed upon her with what could only be love.

He spoke to her. "Grave times are upon Azeroth. The Light will need its champions soon, more than ever. It is not yet your time, child. You must go back from whence you came."

Alessa was brutally ripped from the Light, her mind being hauled back to her broken body. The first thing she became aware of were the rasping breaths of the ghouls. The next was the manic chant of their master, a robed human, who stood bowed over the broken shells of Alessa's former comrades. Alessa reached for her hammer, but found it was not in her belt. She must have dropped it when she died. One of the ghouls still had a sword in a scabbard strapped to its back. In a swift movement, she stood up, grabbed the sword by the hilt, drew it, and chopped off the neromancer's head. All of this before the ghouls managed to react. She nearly tripped, however; Certain parts of her body, her left leg, part of her chest, and her right arm didn't quite move as it should have.

The ghouls seemed disoriented with the loss of their temporary master. She took the oportunity to run, albeit slowly. She was still uncertain on her legs, but chalked it up to her having just woken from unconsciousness.

Alessa ran into the forest. After a time, she calmed down a little, and started to wonder why she did not tire. As she sat down by a lake, she simultaneously discovered two things; The first was the look of her reflection in the still water. She saw the eyes first. They were no longer the green eyes of the Highgarde line. Instead, the depthless green orbs of the corrupted stared back at her.
Then came the rest of her body. It was as broken as some of the dead soldiers she sometimes saw after particuarly fierce battle. Such things were not supposed to be moving, yet here she were.

The second thing was that she'd lost access to the Light. The combination was enough to break her.

She went mad, for a time. She roamed what eventually became the plaguelands, ostensibly free-willed, yet slave to her madness. For over a decade, she was less than an animal, existing simply to snuff out what life she could find in the blighted lands that had once been home to the alliance of Lordaeron.

-----

The creature that had been Alessa had been stalking its prey for hours now. The tiny thing was terrified, it could practically feel the terror emitting from the small shack it had cornered its prey in. It sniffed. Yes, there was life here. Sweet, tender, tasty life. It crept towards the door, and poked it. The hinges creaked as it swung open. There was no screams, scarcely even a terrified hitch of breath as it crept further into the room. Where? Yes! There, as if it was not pitifully obvious, hurdled in the furthest corner of the room. As it closed its hands around the slender neck of its prey, she looked into its eyes.

Those eyes remain, to this day, the first Alessa remember of her life after her death. She remembers nothing else from that encounter, not the scene, not her intention, not how she ended there, or even who the eyes belonged to. They were green. They sparked something in her. A feeling of being connected with something greater beyond herself.

For the second time in her unlife, Alessa fled into the forest. At one point she stopped running, sat down, and began to explore this feeling. She sat for months, simpy feeling. Eventually, she found that she had once again reached the Light with her mind. Along with this connection came a disjunted bundle of memories of her former life, as well as acceptance of her new one.

She spent another month sitting, ordering her memories until she believed she could achieve no more. She stood up, and on impulse, started walking west.

Eventually, she came upon the Bulwark. She was glad, for she had feared that none but the Scourge and herself walked Azeroth.
She's spent the last few weeks attempting to get up to speed with the events of the last decade.


So, will it just be you and me, or are there anyone else submitting stuff?

If someone else wants to play alliance, Alessa fits easily into an argent dawn campaign, or by a stretch, she can be pushed into an alliance party too.

Also, could I request a homebrew archetype? I'd like to do this:

Paladin racial archetype: Forsaken.
Dead Knight
Gain:
Blessed by the Light - At third level, the paladin is healed by positive energy in addition to negative energy.
Lose:
Aura of Courage
Divine Health
First Mercy

Not being able to heal myself chafes a lot. Especially since I can't regain hp by resting.


I will have my character up soon.

The Exchange

I am interested but there is a lot of red does that mean I just play the straight classes. If so I would like to put in a Goblin gunslinger and if you allow the 3rd party mechanist archetype. It seems appropriate for the goblin race.

The Exchange

Sorry I mean dead links to pages.

Silver Crusade

That's because I'm writing up on 3 different campaigns at the same time. :) Atlantis, Phaeselis, and WoW. Sometimes I run out of ideas to fill out and I have to take some time to sit down and recharge.

There is an Engineer class in the main WoW book also, if you are interested in looking. When Paizo gets around to fill out Numeria, we might see an engineer class. The Artificer from Eberron can also work in a pinch, so can the Tech Genius from BESM d20. I'll have to look over the Mechanist archetype, though.

Silver Crusade

The Dragon wrote:
So, will it just be you and me, or are there anyone else submitting stuff?

There are a few more. One woman was estatic!

Quote:

If someone else wants to play alliance, Alessa fits easily into an argent dawn campaign, or by a stretch, she can be pushed into an alliance party too.

Also, could I request a homebrew archetype? I'd like to do this:

Paladin racial archetype: Forsaken.
Dead Knight
Gain:
Blessed by the Light - At third level, the paladin is healed by positive energy in addition to negative energy.
Lose:
Aura of Courage
Divine Health
First Mercy

If it works out you can write it into the wiki.

Quote:


Not being able to heal myself chafes a lot. Especially since I can't regain hp by resting.

No, but you regain hp by eating dead intelligent being bodies.

Silver Crusade

Arazni wrote:
I will have my character up soon.

Sounds neat!

The Exchange

Fair enough if mechanist doesn't suit you I will make a blood elf artificer with a three level dip in trench fighter.


Sorry about the delay. Work and housework keep getting in the way. Hope to have it up soon still. :P

Silver Crusade

Major update to the Wiki today:

[bigger] New Pages have been added while the fighter class has been expanded.


Ok I have an artificer since you never got back on the mechanist. Its from Daniel 'Tzizimine' Clarke's conversion.

Silver Crusade

okay.


Okay, so as far as I can see we've got me playing a forsaken paladin, Walter playing a blood-elven engineer(artificer), and Arazni playing a blood-elven warlock(witch).

This seems like a reasonably balanced party. We've got front-lining, healing, a smidge of divine magic, arcane magic, and ranged combat, with utility.

Silver Crusade

Sounds challenging to me. :)

Silver Crusade

You guys ready to start?


Personally, yeah.


I am good.


I still haven't chosen traits yet, but everything else is done.


We're good to go, then.

Silver Crusade

I'll let him choose traits. He should have it done by now. :)

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