Adventures in Magna Hellas (Inactive)

Game Master EltonJ

World map -- Magna Hellas is Greater Hellas, and nearly every port around the Great sea is Greek Speaking. However, trouble is brewing. Making the West a great place to adventure. Campaign based off of Phaeselis.



Or better put, the Hellenic Colonies. I tried a second campaign in Phaeselis, but now the World is broad enough to include a campaign outside of Phaeselis. Instead of playing in Fantasy Hellenistic Asia, I figure I'd explore Fantasy Hellenistic Europe.

This will be a pathfinder campaign, and you will get exposed to Monsters outside of the usual Greek/Olympian campaign (Bachaanals are still a feature).

Interested players will find that the game starts in Syracuse. But the players will be able to explore the land of Fantasy Hellenistic Europe and they may come across a certain, almost insignificant city that is ruled by a Senate of Patricians and Equestrians, and an Assembly of Plebians.

Monsters will be drawn from Celtic Myth (that's almost the whole Bestiary), with some encounters with Greek monsters as well. Adventures will take place in Italy, the South Coast of France, and the Land of Tarshish (Spain). Competing colonies are Phoenician colonies, with another insignificant city rising on North Libya (North Africa).

Okay, who is interested?


I am interested


Lets give it a whirl!


Character creation rules? Allowed classes? What's disallowed for sure and what's negotiable?


Caro Cogitatus wrote:
Character creation rules? Allowed classes? What's disallowed for sure and what's negotiable?

Go crazy, men and women.

Phaeselis Player's Guide

Forgot. Everyone does point buy. 20 points should be okay. Although the setting favors the rugged.


Dragonborn scion fighter.
If u know 40k, I want to build a Grey Knight


Seth86 wrote:

Dragonborn scion fighter.

If u know 40k, I want to build a Grey Knight

Oh yeah, those. I said, let chaos win over the Imperium. And everyone calls me a heretic. Bleh. A little Long Night isn't going to hurt anyone.


My armies are mixed. I still believe the emperor is dead.
Anywho!

Will read the guide properly later. Going to doc now for blood tests


And a 3rd game if the World you created DM? ;)


Solinas Astariel wrote:
And a 3rd game if the World you created DM? ;)

What can I say? it's a big world.


I'm pretty sure I've tried to get into one of your games before, but decided to drop from recruitment because my tablet couldn't load the wiki with being agonizingly slow.

Not the case with an iPad!


Nope, not the case with Apple's tablet.


I most certainly is dm :)


Solinas Astariel wrote:
I most certainly is dm :)

And if it's not, everyone is welcome to withdraw. :)


EltonJ wrote:
Or better put, the Hellenic Colonies. I tried a second campaign in Phaeselis, but now the World is broad enough to include a campaign outside of Phaeselis. Instead of playing in Fantasy Hellenistic Asia, I figure I'd explore Fantasy Hellenistic Europe. . . .

WOW... after looking at your wiki, this is really ambitious, really cool, and you have Psionics, my favorite mechanic of the previous system. I'm sold.

So what would it take to be allowed to play a Dragonborn Gifted Blade Soulknife/Trailblazer Aegis or a Protean(!) Psion in this game, kind Sir?

(...and would you consider some alternate features on a case by case basis?)


Te'Shen wrote:
EltonJ wrote:
Or better put, the Hellenic Colonies. I tried a second campaign in Phaeselis, but now the World is broad enough to include a campaign outside of Phaeselis. Instead of playing in Fantasy Hellenistic Asia, I figure I'd explore Fantasy Hellenistic Europe. . . .

WOW... after looking at your wiki, this is really ambitious, really cool, and you have Psionics, my favorite mechanic of the previous system. I'm sold.

So what would it take to be allowed to play a Dragonborn Gifted Blade Soulknife/Trailblazer Aegis or a Protean(!) Psion in this game, kind Sir?

(...and would you consider some alternate features on a case by case basis?)

you should see the spin offs.

Anyhowwww - - - - yes.

(mayyyyybe.)

Jee, I don't know. The proteans have been linked to Hasteur. Most of the dragonborns in the city are enslaved. But hey. Whatever floats your boat. :)


EltonJ wrote:

. . .

Jee, I don't know. The proteans have been linked to Hasteur. Most of the dragonborns in the city are enslaved. But hey. Whatever floats your boat. :)

Well... if one of the others doesn't mind holding the leash, but giving a fair amount of reign, then a slave concept could work alright... But I see your point.


The Dragonborn of Tethyrias are free though.


*bump*


How wouls I go to make a GK concept fit your world?


Well, tell me about the grey knight in a nutshell.


They are daemon hunters who serve the emperor. Tbey use force weapons. Not a lot of them. Their HQ is secret. And their names only know to those in their chapter.


demon hunters, huh?

Okay, tell me more about their abilities: paranormal, right? Magic or psionics based?


Psionics. They have a few powers themselves, but mostly it will be channeled through the weapon


Sounds like a soulknife or psychic warrior.


Thats what I thought.
But just the order or or the concept. Want to make it fit for ypur world


Seth86 wrote:

Thats what I thought.

But just the order or or the concept. Want to make it fit for ypur world

The concept, although demon hunting isn't really archetyped; but there is a PrC you can take called "Illithid Slayer" that you can adapt to demon hunting.


I will look at it. :) thanks


Slayer

But this only works if daemons have psi powers too


Go magic, and you can play a magus.


Seth86 wrote:

Slayer

But this only works if daemons have psi powers too

For Pathfinder, it's been updated to Phrenic Slayer, and in a campaign with a lot of psi power floating around, it would be very useful.

On the other hand, as EltonJ suggested a (Tiefling Fiend Slayer) Magus could be a pretty good at fighting evil outsiders. The same goes for a paladin, and the setting seems to be kinder to paladins than one would normally expect.


Yep. :)


Think ill stick to psionics. Want something new :P
Multiclass between scion and psychic warrior till about lvl12 if we go that far


Seth86 wrote:

Think ill stick to psionics. Want something new :P

Multiclass between scion and psychic warrior till about lvl12 if we go that far

That's fair... but I would suggest against multiclassing so heavily. Dipping for a splash of something works well enough, but half and full casters really need their caster levels.

EltonJ wrote:

. . .

Jee, I don't know. The proteans have been linked to Hasteur. Most of the dragonborns in the city are enslaved. But hey. Whatever floats your boat. :)

Are we talking the Lovecraftian Hastur or the Egyptian Hastor or something else entirely? ...because I'm not committed to a Changeling Egoist or Telepath (or even a Human faux Changeling Egoist if certain alternate features are allowed...) but I still love the idea. Keep your intelligence up for skill points and have buffs for when you get into a pinch... they make great all around characters. :D

But after mulling over what you said

EltonJ wrote:
. . . Although the setting favors the rugged.

it makes me think about elans. They don't age, eat, and can have a bonus on saves at a moments notice. Hmm...

On the Dragonborn "Gliding Wings: . . . This trait replaces the Skill Training trait." Is that meant to replace the Intimidating Presence trait? It's the only one with a skill bonus.


True. Will go scion with 2 or 3 martial feats


Te'Shen wrote:
Seth86 wrote:

Think ill stick to psionics. Want something new :P

Multiclass between scion and psychic warrior till about lvl12 if we go that far

That's fair... but I would suggest against multiclassing so heavily. Dipping for a splash of something works well enough, but half and full casters really need their caster levels.

EltonJ wrote:

. . .

Jee, I don't know. The proteans have been linked to Hasteur. Most of the dragonborns in the city are enslaved. But hey. Whatever floats your boat. :)
Are we talking the Lovecraftian Hastur or the Egyptian Hastor or something else entirely? ...because I'm not committed to a Changeling Egoist or Telepath (or even a Human faux Changeling Egoist if certain alternate features are allowed...) but I still love the idea. Keep your intelligence up for skill points and have buffs for when you get into a pinch... they make great all around characters. :D

Hastur.

Quote:


But after mulling over what you said
EltonJ wrote:
. . . Although the setting favors the rugged.

it makes me think about elans. They don't age, eat, and can have a bonus on saves at a moments notice. Hmm...

On the Dragonborn "Gliding Wings: . . . This trait replaces the Skill Training trait." Is that meant to replace the Intimidating Presence trait? It's the only one with a skill bonus.

Yes.


Jumping this to the top.

Update:

Yes, I am very enamored with 5e.

No, I don't have it yet.


EltonJ wrote:

. . .

Yes, I am very enamored with 5e.

No, I don't have it yet.

Haha... that's fair. I haven't been following it so I have no real opinion on Next. I've been using certain systems long enough that I have my ruts. I use d20 mostly with some d10 and d6 thrown in from time to time.

I also can't seem to decide.

Protean Egoist (eventually going into Metamorph).
Protean Telepath (eventually going into Body Snatcher).
Elan Mind Knight Psychic Warrior.
Dragonborn Anything... (they are kind of Awesome).


That's because I probably spent a lot of time fleshing the Dragonborn out. They are so fleshed out that I can write a race sourcebook for them.
:)

Take your time, everyone else is probably not saying anything.


Added Rome and Carthage. And I'm adding . . . An RP campaign for this thread. :)


This looks very interesting...

I'll have a closer look at your wiki and see if I can come up with something.


I like what you built!

For now, I was thinking of a phalanx-like magus... There is an archetype that uses shields.


Yes, it's awesome. It lives and breathes! :)


After your post in the homebrew section about alchemy taking me back to a different area of the Phaeselis Wiki... you aren't making it any easier for me to come up with a character.

To... Much... AwEsOmE!

Now I am fighting the urge to make an alchemist... Would you like me to make two or three characters? Because at this point it might almost be easier. ;D

On a (sort of) side note, how do you feel about dual class PrCs, like cerebromancer and mystic theurge in setting?


Do what you need.

That section came out of my brain in 4 hours and 30 minutes.


Show me the characters! :)


Sorry, the muses are not with me (yet).

I hope I'll be able to come up with something, but I can't promise anything...

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