Across a World to The Kingdom Nirvana (Inactive)

Game Master ♣♠Magic♦♥

You play a group from the dead kingdom of Martell as nomads to the sister kingdom called Nirvana on the other side of the world. Includes system changes, new feats and new, better Martial classes! ^_^


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Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

I have Best's physical description in his profile,
one question
Do Nagaji have tails?


Faen Sorcerer (crossblooded) 1 | AC 14 T 14 FF 11 | HP 6/8 | F +2 R +3 W +2 | Init +3 | percep +2

please do not start the whole racial heritage/tail terror feat combo argument....

I would guess that the might but I have always played that race kind of like the Silurians in Dr Who (the new series)

picture of what I mean


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Tail terror arguemet-
If you want to be a mutant, go ahead, it breaks nothing.
Besides, only humans and half humans can take racial heritage.

Seriously.
The most broken thing i can think of with it is adding it to a claw-claw bite alchemist, and alchemists (the class) don't exist in this setting.


Female Human Monk(Wanderer)/1 -- (HP: 9/9; AC19; FF16; T17; F+3, R+4, W+6; Perc: +8, Init +2)

Interesting participants in this campaign:

Tirion/Znierca - 18,200 posts
Edward Sobel/Lulu - 11,277 (just ahead of Lord Foul)
Lord Foul/Payet - 11,225
Icehawk - 10,700
Magic - 9,431
Firehawk/Albion - 110
ATiredDude/Nex - 9

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

???
I'm not going to take such sub par feats, and besides, I don't qualify for the first part (I'm not human, racial heritage requires human)

similar, but my character personally is a yellow/brown, from a distance it looks like oddly colored skin

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1
icehawk333 wrote:

Tail terror arguemet-

If you want to be a mutant, go ahead, it breaks nothing.
Besides, only humans and half humans can take racial heritage.

Seriously.
The most broken thing i can think of with it is adding it to a claw-claw bite alchemist, and alchemists (the class) don't exist in this setting.

alchemists are one of my favorite classes


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

There is a picture on the site page for them...
here.


Looks like no.
But, up until today, I thought they didn't have legs, so...
But no, no tail.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

so no tail, gotcha


male vishkanya legendary rogue

I will try your style of writing znierca but I might forget at times. And bug guy that was a horrible joke


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Out of curiosity, what time zone are you in, nex and znercia?


Female Human Monk(Wanderer)/1 -- (HP: 9/9; AC19; FF16; T17; F+3, R+4, W+6; Perc: +8, Init +2)

US - Eastern Time Zone (New Hampshire)
- usually on intermittently from about 8:00 a.m. until around midnight
- posting less frequent on weekends due to family obligations


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Ah, cool, same time zone as me.

I usually am on frequently from 10 to... Uh... Usually at least midnight, more often 2 or 3.

And understandable. Most people have those, it seems.


Male Tree fey Soulbolt 1

I am up till from about 12pm to 5 or 6am.


Female Human Monk(Wanderer)/1 -- (HP: 9/9; AC19; FF16; T17; F+3, R+4, W+6; Perc: +8, Init +2)

I'm on WAY too much (as is probably apparent from 18000+ posts in 2.5 years).


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

I haven't even been here a year.
I'm not on enough with my 10696 posts.


Female Human Monk(Wanderer)/1 -- (HP: 9/9; AC19; FF16; T17; F+3, R+4, W+6; Perc: +8, Init +2)

Yikes, did not realize you had only been on that long. You are averaging about 30 posts per day. I am at right around 20/day.

There should be a place where the top posters are listed. It would be interesting to see how many others are over 10k, 15k, 20k, etc.

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

I've been on about a week an a half longer than him
if I remember right


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Nex has a fly speed of 15 in armor.


Faen Sorcerer (crossblooded) 1 | AC 14 T 14 FF 11 | HP 6/8 | F +2 R +3 W +2 | Init +3 | percep +2

Oh so I guess Pix can keep up, I though he was the slowest flyer. (well he is only a familiar after all).


Albion, wrong alias.


Female Human Monk(Wanderer)/1 -- (HP: 9/9; AC19; FF16; T17; F+3, R+4, W+6; Perc: +8, Init +2)

Where do you all even find these races? I have never even heard on half of them. I cannot even find the stats on the Faen for instance.


Faen isn't in the PFSRD yet.
It's originally an eastern race, but in this campaign is mostly like a fey-touched gnome.


Female Human Monk(Wanderer)/1 -- (HP: 9/9; AC19; FF16; T17; F+3, R+4, W+6; Perc: +8, Init +2)

Hard part with a Monk or Druid, two of my favorite classes at present, is there are so few races with Wisdom bonuses. Dwarf, Grippli, Oread, Aasimar (certain types), Tengu, Udine, Changeling, Samsaran, Svirfneblin, and Vanara. Of these, half are low racial point races (Grippli, Oread, Udine), and most others have a negative in the physical stats.


Female Entobian Cleric 1

I've actually got a penalty.

But at level 9, i can take a feat that changes my race, and I'll get +2 str +2 wis and -2 con instead of -2 wis, +2cha, and +2 dex.

My race is... Complicated.


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

I'm a snake person, though I've hidden some of the more obvious snake features with clothing,
hey can the people in the caravan see the fight?


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

It would be a dc about 5 perception check.


Faen Sorcerer (crossblooded) 1 | AC 14 T 14 FF 11 | HP 6/8 | F +2 R +3 W +2 | Init +3 | percep +2

Pix is flying frantically around the campsite so that may arouse some suspicions among the others.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

And now he's shouting, dc 0.


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

the lowest I can get is an 8
it's the evening yes?


Faen Sorcerer (crossblooded) 1 | AC 14 T 14 FF 11 | HP 6/8 | F +2 R +3 W +2 | Init +3 | percep +2

I am not so sure on dice rolls tonight.

so far in all of my games.

my cleric rolled nat 1 for 2 channels to heal the party and a nat 1 on a cure light wounds.

my barbarian in another game rolled two nat 1's in a row for combat attack rolls (that's a nat 1 each round. so far that fight is into round 5 or 6 and I attacked every round and only hit once and with that I rolled so bad for damage I couldn't even bypass DR.

i am up to 5 nat 1's rolled in the last two days


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Yes, it's evening.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Run is a full round action, so it will take proteos 2 rounds to get there.


How much does Lulu weigh?


So his turn is move 40 and standard to get out of the harness.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1

Seems about right,

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

uh nex
you only get one attack anyway, it'd probably be best to get the sand out of your eyes first


Faen Sorcerer (crossblooded) 1 | AC 14 T 14 FF 11 | HP 6/8 | F +2 R +3 W +2 | Init +3 | percep +2
♣♠Magic♦♥ wrote:
How much does Lulu weigh?

Lulu weighs about 35 pounds (faen are the same size and weight as a gnome)


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
Lord Foul II wrote:

uh nex

you only get one attack anyway, it'd probably be best to get the sand out of your eyes first

He had to take a move action to stand up form being prone.


See, Samuel could easily carry her, but in character, he still thinks of her as a little girl.
So out of character, I want to help you get there, but in character, he doesn't want her near the dangerous things. She's already almost died once in the past 24 hours, he doesn't want that to happen again.
Player/DM dilemmas....
Thoughts?

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1
icehawk333 wrote:
Lord Foul II wrote:

uh nex

you only get one attack anyway, it'd probably be best to get the sand out of your eyes first
He had to take a move action to stand up form being prone.

ah right, never mind,

hey, how much would an enchantment that allowed my guitar to turn into a fiddle and back cost?
there's not any game-play effect for this, Preform (strings) works for all Preform (strings) guitar, violin, harp,
it is a masterwork instrument, that part is already paid, I figure about as much as sleeves of many garments, what do you guys think?

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1
♣♠Magic♦♥ wrote:

See, Samuel could easily carry her, but in character, he still thinks of her as a little girl.

So out of character, I want to help you get there, but in character, he doesn't want her near the dangerous things. She's already almost died once in the past 24 hours, he doesn't want that to happen again.
Player/DM dilemmas....
Thoughts?

go for the in character actions,


Lord Foul II wrote:
icehawk333 wrote:
Lord Foul II wrote:

uh nex

you only get one attack anyway, it'd probably be best to get the sand out of your eyes first
He had to take a move action to stand up form being prone.

ah right, never mind,

hey, how much would an enchantment that allowed my guitar to turn into a fiddle and back cost?
there's not any game-play effect for this, Preform (strings) works for all Preform (strings) guitar, violin, harp,
it is a masterwork instrument, that part is already paid, I figure about as much as sleeves of many garments, what do you guys think?

the legal way to do this is Intelegent item, ability to transform into a like-sized item.


M Extrodinaraly Contrary Meatbag Fourm pyromancer 1
♣♠Magic♦♥ wrote:
Lord Foul II wrote:
icehawk333 wrote:
Lord Foul II wrote:

uh nex

you only get one attack anyway, it'd probably be best to get the sand out of your eyes first
He had to take a move action to stand up form being prone.

ah right, never mind,

hey, how much would an enchantment that allowed my guitar to turn into a fiddle and back cost?
there's not any game-play effect for this, Preform (strings) works for all Preform (strings) guitar, violin, harp,
it is a masterwork instrument, that part is already paid, I figure about as much as sleeves of many garments, what do you guys think?
the legal way to do this is Intelegent item, ability to transform into a like-sized item.

Look up "transformative"

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1
♣♠Magic♦♥ wrote:
Lord Foul II wrote:
icehawk333 wrote:
Lord Foul II wrote:

uh nex

you only get one attack anyway, it'd probably be best to get the sand out of your eyes first
He had to take a move action to stand up form being prone.

ah right, never mind,

hey, how much would an enchantment that allowed my guitar to turn into a fiddle and back cost?
there's not any game-play effect for this, Preform (strings) works for all Preform (strings) guitar, violin, harp,
it is a masterwork instrument, that part is already paid, I figure about as much as sleeves of many garments, what do you guys think?
the legal way to do this is Intelegent item, ability to transform into a like-sized item.

gah that's way to expensive for a completely RP enchantment, I'd have to wait quite a while for such an enchantment, that and I'm saving the "inelegance" for in response to a specific event

@ice: gah that's even worse


Faen Sorcerer (crossblooded) 1 | AC 14 T 14 FF 11 | HP 6/8 | F +2 R +3 W +2 | Init +3 | percep +2

just do what your character would do... lulu will be fine.


Female Human Monk(Wanderer)/1 -- (HP: 9/9; AC19; FF16; T17; F+3, R+4, W+6; Perc: +8, Init +2)
icehawk333 wrote:
♣♠Magic♦♥ wrote:
Lord Foul II wrote:
icehawk333 wrote:
Lord Foul II wrote:

uh nex

you only get one attack anyway, it'd probably be best to get the sand out of your eyes first
He had to take a move action to stand up form being prone.

ah right, never mind,

hey, how much would an enchantment that allowed my guitar to turn into a fiddle and back cost?
there's not any game-play effect for this, Preform (strings) works for all Preform (strings) guitar, violin, harp,
it is a masterwork instrument, that part is already paid, I figure about as much as sleeves of many garments, what do you guys think?
the legal way to do this is Intelegent item, ability to transform into a like-sized item.
Look up "transformative"

I was in the process of looking that up. Of course, since it is not a magic weapon and not a weapon, I would think that the cost would be less.

For instance - Command Word Wondrous Item
- Wood Shape (Level 2 Druid spell)
1800x2x3 = 10800 -- make it usable 1/day = 10800/5 = 2160

Shadow Lodge

Male. Vaguely humanoid Ninja 3/Bard 1/Ranger 2/Scholar 1

you can do it to clothes for 200gp (100 if you're the caster) and that actually has in game benefits (+2 to saves vs hot or cold weather, DR 10/- vs swarms +1 fort saves vs airborn poisons, +1 to intimidate +2 to stealth (catfolk only) +1 to AC vs vampire bites for examples)


male vishkanya legendary rogue

hey magic can i barrow one of your yellow dice.


M (male) Aasimar bard (arcane duelist) 4
stats:
AC 16 initiative +2 fort save +2, reflex +6 will +3

I think he'd have to mail them to you
if you can manage to not perforate your aorta I'll be there in just a second

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