Academy of Secrets (Inactive)

Game Master Corsario

Belzeragna Map


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F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Have we done everything in this hall that we are supposed to do? she inquires.


Male Ratfolk | Rogue 15 Cleric of Abadar 1 | AC 31 T 20 FF 31 | HP 131/131 | F +18 R +21 (+5 Traps) W +18 | Init +11 | Perc +30 (Trapfinding +37 automatic at 10') Darkvision 60' | Status: Heightened Awareness, Nondetection, Resist Energy Fire

"Yes, they told us there was only one key in each hall."


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Perhaps the Hall of Conjuration might be a good place to look for the next key? she suggests.


Male Ratfolk | Rogue 15 Cleric of Abadar 1 | AC 31 T 20 FF 31 | HP 131/131 | F +18 R +21 (+5 Traps) W +18 | Init +11 | Perc +30 (Trapfinding +37 automatic at 10') Darkvision 60' | Status: Heightened Awareness, Nondetection, Resist Energy Fire

Do you mean the Hall of Summoning?
Ganorok looks at Enothai, his whiskers moving.
"Well, it is the closest one, but it is the biggest! We could spend a good time searching for the key there."


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

That might not be the best thing then. Does Divination have a hall?


HP: 24/24 | AC 18 / FF 16 / Touch 12 | CMD 15 | Fort 5 Refl 3 Will 6 | Init 2, Perception 12

"There's a Hall of Lies...I'm good about revealing those..." Orion offers helpful.

So far, thanks to Knur's sacrifice and Ganorok's Skill with Traps, they had run into no problems...

Why did no one ever win this thing? There must be a different reason...the only common factor after aquiring a keylight is going through the hall of Warding...so thats where the real challenge must wait...


Male Ratfolk | Rogue 15 Cleric of Abadar 1 | AC 31 T 20 FF 31 | HP 131/131 | F +18 R +21 (+5 Traps) W +18 | Init +11 | Perc +30 (Trapfinding +37 automatic at 10') Darkvision 60' | Status: Heightened Awareness, Nondetection, Resist Energy Fire

"The Hall of Seeing is at the other side of the Academae..." - Ganorok answers Enothai - "... and the Hall of Lies is right next to here, just passing the Hall of Shaping."


Aizel shrugged. "Either works for me."


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Then we should go the closest one. That will save time.


Male Ratfolk | Rogue 15 Cleric of Abadar 1 | AC 31 T 20 FF 31 | HP 131/131 | F +18 R +21 (+5 Traps) W +18 | Init +11 | Perc +30 (Trapfinding +37 automatic at 10') Darkvision 60' | Status: Heightened Awareness, Nondetection, Resist Energy Fire

"The hall of Shaping?"


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

I do like the shape on Orion and a few other of the gentlemen here but I suppose we could go there. Lead on


HP: 24/24 | AC 18 / FF 16 / Touch 12 | CMD 15 | Fort 5 Refl 3 Will 6 | Init 2, Perception 12

"Why, thank you....mylady?"
With an exaggerated bow, Orion hands one of the 2 keylights he gathered to Enothai, then turns to Ganorok.
"Thank you a lot for your help. We will fetch one for you, too, but you know how the ladies are if they don't get preferential treatment" and *winks* towards Ganorok and Aizel.

Orion will try and see if he can spot any of the other participants, wether in a failed state like Knur, or a pre-fail state with a keylight.
Perception: 1d20 + 24 ⇒ (11) + 24 = 35
While looking out, he tags along with the others towards the Halll of Shaping.
Was lucky enough to be online and able to react on two of those keylights, gonna let one of you shine for the others unless the challenges seem especially tailored for a man of my skills.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

With a chuckle she will reply to Orion, Though I appreciate it more when you bow and I am behind you. The view is just as nice. I love watching you arrive but enjoy the leaving just as much, if not more.


HP: 24/24 | AC 18 / FF 16 / Touch 12 | CMD 15 | Fort 5 Refl 3 Will 6 | Init 2, Perception 12

"Oh, true for both of us, my dear. I so enjoy it when you bend over and I'M behind YOU...and I'm not just talking about the view here. You think they utilize magical sensors around here to keep watch on the participants? We could take a short break, you know..."

Liberty's Edge

Kingmaker Exploration Map

Ganorok leads the team to the next building over, the Hall of Shaping.
On the way Orion, thinks, by the way the people are reacting and cheering. at least one contestant has already enter the Hall of Wards, not far away from where you currently are. After some looking around the Hall rooms, in a currently unused office along the building’s east side, the key-light is hovering just a little way above the floor.
At simple sight you see three benches and two statues on the part of the room where the light is, and another bench, another statue, a desk with some papers on it, a small reading pedestal in front of a windowed wall, and a small column.
There are ever burning torches around the walls, and a carpet on the floor next to you.
Hall of Shaping Key Light Map


Male Ratfolk | Rogue 15 Cleric of Abadar 1 | AC 31 T 20 FF 31 | HP 131/131 | F +18 R +21 (+5 Traps) W +18 | Init +11 | Perc +30 (Trapfinding +37 automatic at 10') Darkvision 60' | Status: Heightened Awareness, Nondetection, Resist Energy Fire

Ganorok moves his whiskers, smiling with his big front teeth showing.
"Looks like a trap, right?"
He seems happy.
"Wanna try? Or we do the boring thing and let me go first?"


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

The elf will cast detect magic to see what she can see.

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Basically all the room glow with blinding arcane auras. The torches, the statues, the benches, the carpet, the items on the desk, you would bet the desk too, the reading station, the windows, the dragon circle in the ground, almost everything.
Except the small column.
You could spend a couple hours examining and trying to differentiate the different auras of the room.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

I dont think that they have the time.


HP: 24/24 | AC 18 / FF 16 / Touch 12 | CMD 15 | Fort 5 Refl 3 Will 6 | Init 2, Perception 12

Pity you didn't pick up Greater Dispel Magic. Would be awesome for this. One or two Area dispels, and only what's left after that is actually worth looking at ;)

On a side note, can't move my token, if I was supposed to be able to to so...

And on a more active suggestion...could create Water right over the keylight. Maybe sufficient amounts of water are enough to enact enough "force" on it to trigger any connected traps here...or, of course, Enothai could use Summon Monster 2 to get some Monkeys in here and tell them to fetch the Keylight for us ^_^ I doubt she has any moral problems with that-

Liberty's Edge

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I like moving the token myself, it gives me "feel" of traps, sorry, Attacks of Opportunity and such...
So, what is the plan?
And if it serves as consolation, a Greater Dispel Magic would dispel the Key light too.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

would a small air elemental help?


HP: 24/24 | AC 18 / FF 16 / Touch 12 | CMD 15 | Fort 5 Refl 3 Will 6 | Init 2, Perception 12

Knowledge Arcana: 1d20 + 15 ⇒ (5) + 15 = 20
The Hall of Shaping where Transmutation Magic is trained. Animated Objects and the like, and the Polymorph subschool...and Enothai says basically everything in here is magical...

Orion takes 2 or three steps into the hall, then moves along the wall, closely observing everything inside for signs of animation.
Perception: 1d20 + 24 ⇒ (20) + 24 = 44
I mean things like "does something seem odd?" Or exhibit momentary movement, like a teapot rotating to face me, or the end of a rug looking at me funny...Animate Objects doesn't last so long but would account for all the stuff seeming magical in here

@Enothai, I think it should. Could also put the Giant Spider on the Ceiling and have it drop down on the Keylight *gg*


Male Ratfolk | Rogue 15 Cleric of Abadar 1 | AC 31 T 20 FF 31 | HP 131/131 | F +18 R +21 (+5 Traps) W +18 | Init +11 | Perc +30 (Trapfinding +37 automatic at 10') Darkvision 60' | Status: Heightened Awareness, Nondetection, Resist Energy Fire

Ganorok's whiskers go down.
"Really? Are you going to try it by yourself?"

Liberty's Edge

Kingmaker Exploration Map

Orion moves in to the room... nothing seems to react. Even the key light hovers there, immobile. What Enothai is sensing could be things transmuted to be different, or even minor effects to keep the things clean, or a different color...
So many possibilities.


HP: 24/24 | AC 18 / FF 16 / Touch 12 | CMD 15 | Fort 5 Refl 3 Will 6 | Init 2, Perception 12

"Na, not going to try it by myself. Third time's the charm, they say. Don't want that to hold true against me. Was merely taking a look to see if I catch anything...unusual...Enothai, you got something for this? It seems too calm in here, so I'm certain there's something bad waiting to happen."

Saying that, Orion glances over at the Desk and Reading Station without moving...is there something readable on either? An open book, a scroll of paper?

While Enothai is considering, Orion activates his Detect-any-Alignment-Powers of the Inquisition! (4 rounds, detect any of the cardinals, see if something in here glows...I guess objects are neutral but if they bound some summoned spirits they may ping...)

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Enothai:
The statues seems to be the items with more magic in the room. The dragon circle in the floor and the desk after them.


Aizel glanced around, feeling out of his element. He lacked the magic to be really effective in this environment. "Khatul," he murmured, "See what you can find."

The small creature sniffed the air, trying to sense any different magic with it's permanently active Detect Magic. Aizel himself looked around as well, to see what he could see. He even sniffed, discretely, incase something smelled. Literally.

Aizel's Perception: 1d20 + 19 ⇒ (9) + 19 = 28
Khatul's Perception: 1d20 + 15 ⇒ (7) + 15 = 22

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Kingmaker Exploration Map

Smells somewhat moldy, as if the place is not used frequently. There are even small spider webs and dust on top of all the items. In fact, nothing seems really clean, or recently moved.
Does Khatul enters the room?


Khatul is riding on Aizel's shoulder, which is where she spends most of her time outside of combat (lazy kitty...). Aizel has entered the room, however.

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So... what now?
Do you try something else?
Let Ganorok do what he does best?
Go for the Key-Light?
Summon flying monkeys to fetch it for you?


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

I dont think I can summon monkeys but I can summon a neautral monster that might be able to help.


HP: 24/24 | AC 18 / FF 16 / Touch 12 | CMD 15 | Fort 5 Refl 3 Will 6 | Init 2, Perception 12
Enothai Lantherion wrote:
I dont think I can summon monkeys but I can summon a neautral monster that might be able to help.

If the GM suggests you summon flying monkeys, you don't say "I can't do that", you say "Yeah, great, I'm summoning flying monkeys!" It was his idea, if he'll call you out on the details he should provide them ^_^


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Be nice Orion or I'll make you do nice things rather than naughty


HP: 24/24 | AC 18 / FF 16 / Touch 12 | CMD 15 | Fort 5 Refl 3 Will 6 | Init 2, Perception 12

I am nice, but I think we are waiting on you to summon SOMETHING to try and fetch the keylight...if you don't want to do so, you should tell us so Aizel and me consider other options.


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

She will summon the flying monkeys.

Liberty's Edge

Kingmaker Exploration Map

Enothai starts summon flying monkeys to being the key light.
Ganorok let a tear out, and quickly grabs a wand from his backpack and use it on himself, he vanish out from sight.
The flying monkey, dressed with a nice red waistcoat, flies toward the light and grabs it.
A horrid rotten smell bathes the room, and the monkey is polymorphed into a small sparrow, flying away, while the key light drops to the ground.
The three statues around the room fly out against you, red glow showing from their eyes and joints, and try to bite you!
If you have an ability that lets you act on the Surprise round let me know. Enothai, you don't get an AoO because you were flat footed.
Against Aziel
Bite (vs. Flatfooted, +2 Flanked: 1d20 + 19 ⇒ (14) + 19 = 33
Damage: 1d6 + 3 ⇒ (6) + 3 = 9
Fortitude Save DC 21 or Burn: 1d20 + 7 ⇒ (16) + 7 = 23
Burn Damage: 3d6 ⇒ (4, 2, 4) = 10
Burn Duration: 1d4 ⇒ 3
Against Enothai
Bite (vs. Flatfooted): 1d20 + 17 ⇒ (15) + 17 = 32
Damage: 1d6 + 3 ⇒ (1) + 3 = 4
Fortitude Save DC 21 or Burn: 1d20 + 10 ⇒ (16) + 10 = 26
Burn Damage: 3d6 ⇒ (3, 3, 2) = 8
Burn Duration: 1d4 ⇒ 2
Against Orion
Bite (vs. Flatfooted): 1d20 + 17 ⇒ (19) + 17 = 36
Damage: 1d6 + 3 ⇒ (3) + 3 = 6
Fortitude Save DC 21 or Burn: 1d20 + 10 ⇒ (1) + 10 = 11
Burn Damage: 3d6 ⇒ (4, 2, 4) = 10
Burn Duration: 1d4 ⇒ 3
Burn Rules
Orion, bitten on his chest, catches fire and starts to burn (you get 10 damage at the start of your turn, and will keep suffering two extra round unless you put the flames out.)
Your turn!


HP: 24/24 | AC 18 / FF 16 / Touch 12 | CMD 15 | Fort 5 Refl 3 Will 6 | Init 2, Perception 12

Just on a side note, not that it would have changed something on rolling a 1, but my Fortitude Save is 16...not 10...but I guess it was a Reflex Save?

The fire may be inconvenient, but those statues are even more inconvenient...

Orion pronounces Judgement upon them(Justice+Destruction, +3 to hit, +4 damage), drawing his weapon and taking a 5-foot step towards Enothai, bringing his greatsword down on the vile statue.

Attack with Flank, Power Attack, Furious Focus, Judgement: 1d20 + 24 ⇒ (16) + 24 = 40
Weapon damage: 2d6 ⇒ (5, 3) = 8+Destruction,Weapon Enchantment, Power Attack, Strenght: 4 + 2 + 9 + 9 = 24= 32 Damage + 2d6 ⇒ (1, 5) = 6 if evil + 1d6 ⇒ 2 if precision damage.

If they know what fear is:
Free Intimidate from Cornugon Smash to demoralize: 1d20 + 26 ⇒ (11) + 26 = 37

If they KNOW FEAR!(that is, intimidate was successful)
Nothing happens this round. Spent my swift action on Judgement, so can't use hurtful. But still trying to scare them, see if they show a reaction

Applicable Knowledge Check to find out about these Statues: 1d20 + 21 ⇒ (3) + 21 = 24

Liberty's Edge

Kingmaker Exploration Map

it feels like hitting a rock, and even so a chuck of the creature gets blown to smithereens. It gets shaken.
And sorry, I think I got the Reflex save by mistake...


HP: 24/24 | AC 18 / FF 16 / Touch 12 | CMD 15 | Fort 5 Refl 3 Will 6 | Init 2, Perception 12

Just in case it makes a difference, my sword is adamantine...flavor description sounded like hardness ;)


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

Do I need a knowledge Arcana to find out what works best against these things?


Smiling, Aizel muttered, "Bad move." The speech came out slurred and guttual as the normally in control man unleashed his anger management issues.

As he began to rage, Aizel grew. His already impressive height increased until he rose a good 12 feet into the air, claws sprouting from his fingers and fangs extending as he did. A barrier flickered into life before the bloodrager, the magic in his blood singing into life. Equally, the now brutally long claws and teeth gleamed with magic.

Even as her mast grew, Khatul matched him, leaping down and changing until she was the size of a large panther, albeit far more pretty.

Both bloodrager and pet shifted around the creature, taking up positions so that they were flanking it before the attack commenced.

Since this is our first fight...as a Free Action, Aizel starts his Bloodrage and uses Greater Bloodrage to Cast Shield upon himself. Khatul activates Battleform. Both use a Swift action to activate Arcane Strike and five foot shift to move into a flanking position opposite the beastie. And then...full attacks with +4 flanking bonus since both have the Outflank feat.

With twin bellows the two laid into the statue, uncaring as to what, exactly, it was.

Aizel Bite: 1d20 + 29 ⇒ (6) + 29 = 35
Damage: 1d8 + 18 ⇒ (1) + 18 = 19
Aizel Claw 1: 1d20 + 29 ⇒ (14) + 29 = 43
Damage: 1d8 + 18 ⇒ (1) + 18 = 19
Aizel Claw 2: 1d20 + 29 ⇒ (5) + 29 = 34
Damage: 1d8 + 18 ⇒ (2) + 18 = 20

Khatul Bite: 1d20 + 29 ⇒ (19) + 29 = 48
Damage: 1d6 + 8 ⇒ (2) + 8 = 10
Khatul Claw 1: 1d20 + 29 ⇒ (7) + 29 = 36
Damage: 1d4 + 8 ⇒ (1) + 8 = 9
Khatul Claw 2: 1d20 + 29 ⇒ (20) + 29 = 49
Damage: 1d4 + 8 ⇒ (4) + 8 = 12

Khatul Claw 2 Crit Confirm: 1d20 + 29 ⇒ (14) + 29 = 43
Crit Damage: 1d4 + 8 ⇒ (2) + 8 = 10


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

WONDER TWIN POWERS ACTIVATE Or I HAVE THE POWEER!


HP: 24/24 | AC 18 / FF 16 / Touch 12 | CMD 15 | Fort 5 Refl 3 Will 6 | Init 2, Perception 12

Remind me to keep my weapon drawn next time we enter a suspicious room, Aizel ;)

Liberty's Edge

Kingmaker Exploration Map

Orion: Sorry, no, I though the same as Ganorok's swords are adamantine too, but is a straight DR#/-
Enothai: Knowledge(Planes).
Aziel: I think To activate Battleform is a standard action. How do they flank only using 5' steps?


HP: 24/24 | AC 18 / FF 16 / Touch 12 | CMD 15 | Fort 5 Refl 3 Will 6 | Init 2, Perception 12
Corsario wrote:

Orion: Sorry, no, I though the same as Ganorok's swords are adamantine too, but is a straight DR#/-

Enothai: Knowledge(Planes).
Aziel: I think To activate Battleform is a standard action. How do they flank only using 5' steps?

Ok, good to know :) As for Aizel and his kitty, I think they shared the same space, which means if they were in one of the cardinal directions, they could 5-foot step diagonally to flank from the other cardinal direction. Won't work if enemy is diagonally from them but otherwise a good idea-


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

know planes 1d20 + 22 ⇒ (15) + 22 = 37

Liberty's Edge

Kingmaker Exploration Map

Enothai: you know about this beings, well, everything... Garipan
Orion: That is the point, the Garipan is in a diagonal from him


F Elf 13 Female elf wizard 13 Enchantress CN Medium humanoid (elf) Init +2; Senses low-light vision; Perception +16 HP 77

The wizard will wait for the creature to get in range and get a clear shot of it with a cone of cold.

13d6 ⇒ (2, 4, 5, 1, 1, 1, 2, 6, 6, 1, 1, 2, 6) = 38

dc 24 reflect for half.

The creature is resistant to fire, cold, and electricity. It does not have the same resistance to sonic. Physical attacks are going to not be as effective.

Liberty's Edge

Kingmaker Exploration Map

Enothai: The good news is that with cone of cold you can get every Garipan in the Area of Effect. The Bad news is that you also get Aizel, Ganorok and Orion there...
You all are seeing THE MAP, right?

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