A World Apart (Inactive)

Game Master mdt

They came from different places, different times, perhaps even different worlds. But each was sure they had died... so why are they here now, alive, in this strange place, and why do these hourglasses slowly empty, what event does their last dribbles of sand portend?

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HP 44 | AC/Touch/Flat 18/12/16 | Fort/Ref/Will +6/+6/+1 | Init +2 | CMB +10; CMD 23
Skills:
Acrobatics +8, Bluff +5, Climb +9, Diplomacy +9, Handle Animal +5, Kno: Local/Geo +5, Perception +8, Ride +6, Sense Motive +8, Stealth +10, Survival +8, Swim +9

Eek. Welllll... I certainly can be more aggressive with my posting for sure...

Abbas nods, Well if we can dry it or preserve it so it lasts for travel taking fish may be just the thing! The Suli rubs his chin for a moment, Merionsa. Sounds good. If you could give us directions to her I would be happy to...ah...make Lilandra talk to her... Abbas wink at his elf companion to emphasize his point.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

The woman nods, once Lilandra translates. "Well, her farm's up by the Village. If you head toward the center of the island..." She motions in a direction out of town. "You'll find the Village a half a days walk. You can ask around for her, and her or one of her kids will find you."


retired

Lilandra nods and offers a smile in return. "We'll certainly call on Merionsa and see if she can't give our poor beasts a good home. Thank you kindly."

Lilandra then spends a good bit of time enjoying the hot food in front of her and the act of sitting upon furniture. It's refreshing, and the elven woman seems to relax a bit for the first time since the revelations at the Great Egg. It doesn't last much longer than the meal itself though, and when the others begin to stir and make ready for a hike to the village, the tightness returns to her shoulders as she gathers her things.

Any other conversation here or are we off to the village to offload our donkeys?


HP 44 | AC/Touch/Flat 18/12/16 | Fort/Ref/Will +6/+6/+1 | Init +2 | CMB +10; CMD 23
Skills:
Acrobatics +8, Bluff +5, Climb +9, Diplomacy +9, Handle Animal +5, Kno: Local/Geo +5, Perception +8, Ride +6, Sense Motive +8, Stealth +10, Survival +8, Swim +9

No need to linger the way I see it, lets get the donkey's offloaded. As far as I am concerned we mostly need food and/or directions. We could either backtrack (not ideal) or find another route to the Voice and get more supplies from it. I have this sense we are a few hexes away from at least being able to operate in sort of circular routes hitting new areas and getting back to the central hub to resupply which would be a boon...

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