A storm over Tethyr (Inactive)

Game Master JohnLocke


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@ Hezar:
Then I would share a room with you, and a bed, though I do not know if I am quite ready yet to ... you know .... She trails off a bit, shyly. I would be happy to be held by my man throughout the night. I will leave it to you to decide if we should ... advance our relationship further, my lord. She kisses you gently, lingeringly, on the lips before slipping away to disrobe for her bath.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Belina:
That would be perfect.

Hezar heads to the baths relieved.

Seeing the huge pool Hezar disrobes and sinks into the water, and leans back, eyes closed. If any enter he will speak with them if they seem willing.


Female Sun Elf Rogue 4

@DM & Hezar:
Rather impressed at the dress laid out for her, Janiries spends a minute or two holding it up against herself and admiring it in the mirror, before stripping off and heading into the bath. She looks mildly amused at Belina's embarrassment, showing none herself at being naked.. even once Hezar comes in.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Hezar is in a different bath i thought


@ Janiries and Hezar:
Belina looks overcome as Hezar enters the bath. My lord, I thought ... I thought we ladies would be bathing first. I hadn't expected you to join us.... She is very embarrassed, and can barely lift her eyes from the water as her cheeks glow red.

Marius pops his head in. Mixed bathing! This is my sort of castle! He drops his towel shamelessly and jumps into the water, Tethys close behind him. The beautiful, sleek cat is an excellent swimmer!


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Hezar would NOT have entered. I thought there were two baths


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Hezar naps in his room instead of bathing. He will bathe after the women...and Marius finish


Marius will wait as well, then .... apologies, I thought Hezar was going for the co-ed bathing experience!


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Hezar is a shy fellow


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Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

Awwwww. so close, and yet so far, eh Hezar?

Belgrin scoffs as he discovers only one bath is available for all. "Bah! Only two hours for the half dozen or more of us and only one bath between us and the squeamish lasses. Maybe a good comb around here somewhere..." Belgrin makes to start grooming his beard. "Feh. Bone chips. Like little slivers of coal."


Male Human Inquisitor 2 / Paladin 1 | Init +3 | Per+7 | AC 23/21/12 | HP 33/33 | For +7 | Ref +1 | Will +7

And that's one reason why Landon spent a bunch of time outside. To give the ladies first dibs. Afterall I'm pretty sure Janiries might stab someone if they peeked.


@ Landon:
As you walk amongst the refugees, you cannot but help to notice the cramped conditions, the lack of resources, and the general despair running through the crowd. While they brighten at the blessings bestowed by you and Duvall, you sense an undercurrent of anger and resentment at the Stendarr household, the various churches, and closeby cities for not doing more to help.

sense motive: 1d20 + 8 ⇒ (12) + 8 = 20
perception: 1d20 + 7 ⇒ (1) + 7 = 8

While these murmurs are not unusual, given the circumstances, you cannot help but feel there is a darker hand at work here, revelling in the despair of these people. Your suspicious are further aroused when Duvall calls out to you. Brother! As you trot over, you see what caught your friends' attention - tucked away in a corner of the refugee camp, a small shrine, roughly put together from wood and some carvings, dedicated to Shar, lady of despair.


Female Sun Elf Rogue 4

Weapons? In the bath? But where would Janiries hide them? It's not like she's got the ability to conceal weapons or anything..


@ Janiries:
While in the bath, Belina tries to talk to you. I have no other girlfriends, she says sadly. The village girls hate me - they think I'm trying to steal their men. The village men leer and grope at me. Hezar has shown me such gentleness and caring but - I am afraid. I've never known love before - physically, I mean - and as much as I want to make my man happy it scares me. She looks up shyly. Have you ... have you any advice? Any experience you can offer?


Female Sun Elf Rogue 4

@Belina:
"Well my dear, we Elves aren't much welcome in Tethyr either, though we don't exactly have to live here.. but what I guess I'm saying is that I get what you're feeling. As for advice on more intimate acts, well there might be a few things I know. Listen up."

While washing up, the Sun Elf would instruct Belina in what she knew about sex, and after seventy years of being a roguish type, she knew a fair bit.


@ Janiries:
By the end of your lesson, Belina is once again as red as a beet, but she smiles gratefully and gives you a gentle hug. Thank you, my lady Janiries. I see things more clearly now! I would very much like to be friends with you ... I know we must seem brutish and coarse to you sometimes, but I hope you can look past that and learn to like me nonetheless! She steps out of the pool and wraps a towel around herself. That last move you described ... how could you have possibly .... no, nevermind, I will stick to the basics!

As Belina is leaving to dry and clothe herself, a young human girl walks quietly in. Blonde, pretty, and quite young - less than twenty winters, you'd guess - she bows deeply before speaking. Mistress, my name is Angie. The Lady has directed me to serve you in whatever capacity you require. She keeps her eyes to the floor and awaits your command.


Female Sun Elf Rogue 4

@ Angie:
"Ah, excellent. Help me get dry and into this, will you?"

Pointing over to the dress, Janiries continues to address the woman.

"If this is to be a formal meal, then one had better look the part."


@ Hezar:
You awaken to something soft, furry, and wet. A small puppy, grey, and very thin whines and licks your face as you wake. Tethys sits on the bed, head cocked to the side, watching.

Tethys found this puppy and brought him to you, he was scratching at the door so I had to let him in. says Belina, stepping out from behind the privacy screen. In absence of a gown being laid out for her, she has dressed again in her beautiful rainbow skirt, topped with a white blouse, worn quite daringly low off her bare shoulders. Her long hair is bound up again in a silver filligree, and the gentlest hint of rouge has been applied to her lips. She senses your eyes on her and blushes, as she puts her earrings on. he looks more like a baby wolf to me, rather than a domesticated dog. She sits beside you, soundless save for the rustle of her skirt. We've about an hour before dinner, my lord .... you should bathe, if you wish, before then. The lady of the house has sent up a very dashing outfit for you to wear.... she gestures at a silk nobles outfit hanging nearby. She smiles at the puppies antics, stroking Tethys' head, shyly avoiding your gaze.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

DM:

Hezar smiles at Belina. You are stunning. You too Tethys! Hezar starts to look back to Belina but is distracted by a puppy nibbling on his hand.

Hezar moves his hand quickly about the bed letting the pup chase it, then he pulls his hand to his chest and catches the pup when it chases, and he looks it over.

nature1d20 + 8 ⇒ (20) + 8 = 28 lol I guess that is meant to be!

Yes definitely a wolf pup. The mother must have been killed. A sweet little guy isn't he?

Hezar sputters as the wolf licks his face. Tethys you never cease to amaze me. Hezar scruffs his ears then quickly moves to his pack, and pulls out some jerky which he tosses to Tethys, then he pulls a blunt arrow from his quiver and with his hand axe sheers off the ends and makes a small stick for the pup, which he tosses to it to chew and chase.

As the pup plays he looks back to Belina. I cannot believe they expect me to wear that! I have never worn silk in my life...I hope I do not look the fool! But you are right I better get cleaned up.

He rises and quickly crosses to Belina and wraps her in a hug, lifting her off the ground. He puts her down and moves to the door.

I wonder...Come on boy!

Handle Animal 1d20 + 4 ⇒ (10) + 4 = 14

Assuming that works

Hezar races to the baths with the pup at his heels. He spends some time in the bath playing with the pup tossing his chew toy across the water, and letting the pup chase it. In between he manages to clean himself, and make his way back to the room to dress, probably carrying the pup.

We will have to find you a name wont we?


The puppy splashes happily in the water with his new human friend. Marius joins you in the pool and admires the little creature. A fine friend you're making there, Hezar! Get one at this age, without his mother, and he'll bond to you - you'll have a friend for life!

The muscular young man has grown a full beard over the days you've known him - he looks at himself in the mirror from a variety of angles. As Belgrin enters the bath, Marius calls out: Master dwarf! You are certainly the recognized authority on beards. Should I keep this one, or send it into the great hereafter? He says this with a smile and a laugh, taking a deep drink from a nearby flagon.

Tethys jumps in the water with a large splash and proves to be an excellent swimmer, keeping his head above water and paddling with his large paws.

With the bath now open to the men, Duvall and Ariael both make their way in to get cleaned up and ready for the dinner. The stress of the past few days seems a thousand leagues away, as strong drink and warm water chase away the shadows which have pursued you.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Do you think Marius? Any advice you can give me will be appreciated. As to beards I have a general rule, I shave mine once a year, the last was when I headed into town and got this assignment.

Tethys perhaps you can teach my new friend to swim...maybe wrestle a bit!

Belgrin we have had little time to talk. I know almost nothing of the dwarves I am embarrased to say, your kind rarely frequents my humble forests. Though I hope to learn more.


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

Belgrin takes a good look at the facial mane the druid sports while thoughtfully brushing his own. "Lad, a beard's not somethin' ye just keep. It's a ritual, a point of pride, and a show of discipline to have a full, clean beard. Ye keep it combed, keep it groomed and washed, and ye find a whole different kinda reaction when ye walk about. Don't keep it if ye don't value it like ye do yer cat here. Keep it if ye want to work at it, shape it, and make it a signature. Some Dwarves are recognizable from miles away just by the shape of their beards. Ye might say they're an art form.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

I had no idea. Fascinating. I shall have to think long and hard about my own Belgrin.


Marius appears taken aback for a moment before bowing. Apologies, Belgrin, I had forgotten the importance of a Dwarf's beard and should not have made light of them. I will not do so again, my friend. The other dwarves (who entered the room during Belgrin's comments) grumble something amongst themselves before jumping into the water for a bath. Even the normally taciturn Beldas Arnskull laughs as he cannonballs into the water!

@ Hezar: Tethys has taken to your new little wolf cub, playing with and teasing the little creature; to his credit, the little gray beast stands up stoutly after every fall, ready for more play.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Hezar finishes washing... I better go get dressed, it will probably take me an hour to put that monkey suit on!

Marius, Belgrin look here! When they turn he splashes them with water and laughs.

Accepting any retaliation he might get he hops out and dries himself.

Come on!

Handle Animal 1d20 + 4 ⇒ (2) + 4 = 6

Seeing the pup still playing with Tethys Hezar laughs. We are working on it!

Handle Animal 1d20 + 4 ⇒ (8) + 4 = 12

Hezar sighs and walks over and picks up the cub, and heads back to the room.

DM:
Arriving back, he sets the cub on the bed, and gives him his chew toy.

Belina...how the heck do I wear this thing? He says holding the fancy outfit the wrong way. I think the little fella there needs a name. Any ideas? I figure I will try some and see what he responds to.


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

Belgrin wipes the runoff from his features. "Hmph. Not much point in a bath if ye don't want ta get wet, I suppose. But aye, shouldn't tarry too long in the water if we want to be ready for the feast."

Belgrin spends a few minutes washing and scrubbing, removing the last vestiges of any tangles and clumps in his beard. He then grabs a towel and heads for his appointed attire.

Wonder if they'll have any salt pork or raspberries...


@ Hezar:
Belina giggles as you fumble with the unfamiliar clothes. I will help you, my lord. This goes here, and this.... In short order, she has you dressed. Very dashing! She smiles, standing behind you as you look at yourself in the mirror. She runs her hands down your back. I have grown to appreciate you in your own clothes, these fancy trappings just don't suit you the same way. As you turn and take her in your arms, she looks up at you and smiles. I will be dancing for you tonight, my lord, and after I am done ... I want you to know that I am eager for whatever you desire afterwards. Her eyes are moist, and her full lips quiver a little, but her gaze doesn't waver.

As for this little one, she looks at the little grey wolf cub. The children locally called him "ah-paul-oh" or some such .... Kaylan said it's an ancient name that Lathander used in a distant crystal sphere. Maybe you'd both like that?


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Belina:
I look forward to the dance and being with you. There is no rush for anything else. I hope that we have a very very long time together. I suspect there will be a pup that wants to be played with in any event.

Then he looks at the pup Apollo He watches the wolf to see if he responds.


@ Hezar:
The little beast looks at you and yips twice, tail wagging wildly!


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Apollo:
OK Apollo, come here! Hezar grabs him and includes him in a hug with Belina.

Shall we? Now what are the odds he behaves at dinner?


A small bell chimes, indicating that you have ten minutes before dinner.

For those who wish it, fine clothes have been set out for you, much fancier than you are used to! They are in your rooms, if you wish to wear them for dinner. Marius opts not to, and Duvall wears his full plate mail, newly polished with everbright.

Hezar has changed into the fancy clothes, and Belina accompanies him, wearing a long, full rainbow coloured skirt, a white blouse worn well off her slender shoulders, and her long black hair secured in a bun with a delicate silver filligree. A small grey puppy accompanies the couple.

The dwarves grumble about the fancy dress, not wanting to offend their host but also not eager to dress in finery.

Janiries appears to still be getting ready, and Ariael is nowhere to be seen.


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

Belgrin seems unsure of whether the clothes set out for him are for a meal or a stage act. "This is what they wear to posture, eh? Think I'll be fine in somethin' clean. Just gonna get it messy with the food anyway, heh."

Belgrin gets a simple outfit ready, hoping to strike a balance between comfort and presentation. He leaves off his armor, however. "Not much point soilin' up the fine job they did cleanin' it for me."


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Greetings all. I would like you all to meet my new friend. Apollo. Tethys found the poor guy wandering around alone.

Hezar gestures to the wolf pup at his heels.

He pulls out Belina's chair for her and sits next to her, and drops a small piece of jerky for him to chew on.


Male Human Inquisitor 2 / Paladin 1 | Init +3 | Per+7 | AC 23/21/12 | HP 33/33 | For +7 | Ref +1 | Will +7

Dm:
nope I missed that spoiler in the wall of posts seeing the altar with disgust Landon will leave it for Duvall to deal with as a priest. 'Casually' resting his hand on the hilt of his sword Landon will spend the rest of the time moving amongst the refugees, pausing and spending time clasping hands and speaking with as many as possible. All the while he will be concentrating upon his powers of detection. Meticulously working his way through the crowds in search of any strong evil auras. Only when he has checked EVERY refugee and guard will he allow himself to enter the manor and quickly clean up, even if he is late or misses the meal. Evil takes root where vigilance is lacking


@ Landon:
You search leads you to a blind old woman in a rickety tent, just a few feet away from the shrine. As you enter, she looks up - a crooked smirk on her face. My eyes have failed me, but I can still sense the presence of a self-righteous crusader. Greetings to you, servant of the accursed eye! Have you come to end my preaching of the Dark Lady's welcoming embrace for those who have suffered? She cackles, before having a fit of coughs.

I will not stay your hand, Sir Knight, but I will ask you a question: what sort of ruler throws parties, feasts, revels, deep into the night while the common people around her suffer, and scramble for what few morsels they can find? She coughs again, the sound echoing in her chest - she must be quite ill.


As the participants assemble for the feast, the servants scramble to ensure that all is ready. Duvall, Landon, Ariael and Janiries are still absent; Hezar and Belgrin are present and seated, as are Belina, Marius, Pontus and Tor Stoneshield. Present from the Lady's household are Kaylan, the cavalier who met you at the crossroads; Katrina, the seneschal, an attractive woman in her 30's; and, joining at the last minute, Mikael, the guard captain, whom you gather must be of Rashemi descent.

The lady of House Stendarr enters minutes later; she is as you remember - tall, beautiful - though she is dressed for the occasion, rather than for battle. Her long brown hair is worn up, and a jewelled diadem is upon her forehead. She wears a black gown, off the shoulder, with a tight bodice and a full, black skirt of taffeta. Despite her obvious muscularity, she moves elegantly and is evidently comfortable in such garb.

All rise as she takes her place at the head of the table; she smiles and nods her head in greeting to all, though her face darkens a bit at the empty chair to the right of her, and upon noticing the number of missing guests. She keeps her composure, however, and walks to each guest at the table to greet them.

@ Belgrin: Greetings, master dwarf! The Stendarr house, and all whom dwell within it, are in your debt for risking your life for the people of Tilver's Folly. I hope you find peace and comfort here, though I know your people are strong and tireless!

@ Hezar: I welcome you, Hezar! We thank you, all of us, for risking your own life to save the villagers of Tilver's Folly! I hope you will find respite here within these walls! Noting Belina, the lady's gaze lingers on her for a moment before speaking. And you must be Belina ... I hear you also fought for the people of the village. You are lovelier than I had expected! Belina drops her gaze and mutters thanks. The Lady lingers for a moment longer, before moving on to talk briefly to Marius and the dwarves.

Resuming her place at the head of the table, the Lady speaks again. I had hoped for all of the heroes to attend...I do hope that everything has been to your satisfaction, and that the servants have not failed to attend to your every need. She looks again at the empty chair to the right of her, obviously disturbed.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Thank you Lady. Though I do not know that we are heroes, we did what needed to be done. So far I, we have wanted for nothing. I thank you for your courage in standing up to this threat.

He quiets allowing others to speak. Hezar grabs Belina's hand under the table when he sits, and scruffs Apollo at his feet.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Do we know who would be sitting next to her? i feel like we knew way back at the beginning


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

Belgrin simply bows a bit at the commendation.

Empty seat eh? Maybe a stubborn son or the like didn't want to dress up to show off for all the classy folks, HAH!


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Belgrin I believe I owe you a tankard. Hezar asks the servant to bring one for him and Belgrin.

He whispers to Belina This will likely end poorly for me, drinking with a dwarf.


Male Human Inquisitor 2 / Paladin 1 | Init +3 | Per+7 | AC 23/21/12 | HP 33/33 | For +7 | Ref +1 | Will +7

DM:
"Self righteous crusader am I? No, I am something much worse for your kind. While you wile away here spreading discontent and fear amongst the people, doing nothing but taking advantage of the situation, people like me go out and cut out the problem. Then people like you try to shift the blame onto others, never willing to stand up and account for yourselves. Dont blame me, blame the pompous nobles who feast and enjoy themselves while we starve. Make no mistake, EVERYONE must account for their sins eventually. Whether they be commoner, noble, king, priest, even, no especially people like me, all must account for their actions in the end. Now get up. I won't let you spread your filth here anymore." Landon will then help her to her feet (both to keep her from trying to cast anything as well as to make sure she actually moves) and escort her to the guards barracks or wherever else this manor has to hold a prisoner. If she resists Landon will subdue her and carry her there.


@ Landon:
You bring the old woman, coughing and wheezing, to the guard sergeant - Evaline, you believe. Her eyes narrow a bit at your story, and she seems inclined to disbelieve you. Old Lenya, some worshipper of Shar? That ... seems hard to believe, my lord. Look at her - she's barely able to stand, much less overthrow this house... The old woman holds a muttered conversation with her invisible grandson, further acting like a helpless old woman.

After being led by you and Duvall to the makeshift shrine, Evaline agrees to take the old woman into custody, seemingly more out of fear of you than of belief in your story.


@ Hezar:
Belina whispers back: Please, my lord ... don't drink too much. I want you fully awake and possessed of your senses later on... She smiles and squeezes your hand. You can tell she is nervous; she looks at you only glancingly, and keeps stammering when spoken to.


Male Human Inquisitor 2 / Paladin 1 | Init +3 | Per+7 | AC 23/21/12 | HP 33/33 | For +7 | Ref +1 | Will +7

DM:
"It's that kind of assumption and disregard that allows evil to take root and perform their dark agendas time and again."


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Hezar sputters.

Yes. Yes. Of course.

The table sees Hezar just got flustered by something. Apollo gives a yip and hops up into Hezar's lap and tries to lick the ale...which he promptly does not like. So he goes back to his jerky.


Male Dwarf Fighter/4, HP 48/48 perc +2, init +1, fort +9 ref +3 will +4

"Drinkin' with a Dwarf's only liable to end with good memories, Hezar. Rowdy, embarassin', an' disruptive maybe, but good." Belgrin enjoys a good swig of ale and exhales with satisfaction.


@ Landon:
The guard sergeant rolls her eyes when she thinks you're not looking. She calls to one of the other female guards. Janelle, take Lenya here to the dungeon and question her about Shar and some secret shrine she may have been running. This ... Helmite believes she is at the centre of some sort of cult. Don't go too far with her - she appears to be sick. The sergeant turns back to you. Happy now? If she's guilty, we'll find out. Aren't you late for dinner with the Lady?


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Hezar drinks with Belgrin, but only has 1 tankard quickly, before he sips the second.


The knight who met you at the crossroads ... Kaylan, you remember his name as being ... clears his throat at the uncomfortable silence preceding the first course. You all did very well to save so many from Tilver's Folly - many here thought that all would be dead, given the village's silence for many days.

The knight takes a sip from his cup - when he sets it down, you can see he is drinking water, rather than the alcoholic beverages on offer. I was wondering if any of you wanted to take a patrol of the wall with me after supper - sergeant Evaline said we were a little short on guards this evening, due to illness. She was hoping, especially, to have the dwarves take a look at a section of the wall which seems to have fallen into disrepair, and to have your archer's keen eyes evaluate our tactical situation. He spreads butter on still-warm bread before speaking again. I didn't want to bother you with such things, but it would likely be for only a couple of hours, afterwhich you could retire to your rooms for a well-deserved rest.


Skills:
+2 Bluff, Percep, SM, Surv, Knowl vs Humans, +2 Stealth, Perc, Surv, Geo in a forest Acrobatics+9, Climb+6, Bowyer+8, Geo+9, Handle Animal +8, Heal+6, Nature+9, Percep+11, Ride+8, Stealth+11, Survival+9 SM+10
Human Ranger (Skirmisher) Initiative+4 (6 forest); Perception +8; HP 37/37; AC19/14/15; CMD 19/20vs Trip; Fort +7; Ref +9; Will +4 (+2 fear/ME); Arrows 14; Blunt 18, CI 15[/spoiler]

Spoiler:
Would that be alright? Perhaps you could wear Apollo out so he is asleep when I come back? I would be ever so grateful, there could be a massage in it for you

If Belina says yes then Hezar will readily agree.

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