A Land of Wonder! (Inactive)

Game Master Rickmeister

Varisian fortune-tellers from across Golarion use the mystic harrow deck to read fate and predict the future, but few have ever mastered the mysterious harrow to such a degree as Sonnorae, a long-dead bard from the Age of Darkness.


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Map HERE! >> Initiative: ...

Terry:
You notice the eyes are of a giant's/giantlike head that seems to be stuck in the floor, with the rest of the body one floor lower.
He/she/it seems to be petrified or frozen like that.
The rest of the room smells bad, and it seems to serve as some way of storage...
Although that wouldn't explain the smell, like a toilet.


Map HERE! >> Initiative: ...

Meanwhile, outside, you notice the three dwarves that where standing topside when the avalance started, getting ready to walk into the "inn".

Poor guys, waiting for the little halfling.

The Exchange

Human Zen Archer 8 HP: 41/65 and 11 NL | AC: 27 | Touch: 23 | Flatfooted: 25 | CMD: 31 Saves: Fort: +10, Ref: +10, Will: +14 | Perception: +17 | Initiative: +2 | Ki points: 11/12

Shan-yu looks to Anja to see if she is feeling fiesty, ready to back her up if things get physical.


Male Halfling Oracle of the Wind 9 [46/61 HP]
Battle Stats:
+7 tohit Morningstar, +8 tohitcrossbow, both 1d6 damage. AC 28 FF 26 Touch 16 Initiative: +6 Speed: 20 feet, Fort +6 Ref +8 Will +9 (+11 vs fear, +12 vs charms/compulsion)

Terry cautiously moves into the room, hugging the wall furthest away from the giant's face. He casts Detect Magic, as quietly as possible, and studies the room he's in to learn all he can; including making a Spellcraft roll, to understand the magic he's seeing.

Spellcraft: 1d20 + 8 ⇒ (2) + 8 = 10


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

Sorry. I should've moved Anja. I thought we were all in the G4 area, waiting for Terry to return or call for help. I didn't think we'd be able to see the front.

Anja looks at Shan-yu and shrugs. "Unless you can get all three before they get to the door or call for help, we need to stay here in case Terry needs us. Burning the place to the ground sounds more fun now, though, don't it?" she says with a wink.

After a thoughtful pause, "Think you're quiet enough to follow him in? Figure if he saw anything dangerous, he'd have backed out by now."

I don't mind waiting while Terry scouts. As an occasional rogue, I hate it when impatient players interrupt the ONE FREAKING THING that my character can do well. Effin' fighters...


Map HERE! >> Initiative: ...

Terry:
Unfortunately, you cannot read any magical effects from the head, as there are no magical auras surrounding him.
Please remember that magic is not quiet. You need to speak at a 'grown up' level :)

The three dwarfs walk into the inn, where they are greeted by the bartender.


Male Halfling Oracle of the Wind 9 [46/61 HP]
Battle Stats:
+7 tohit Morningstar, +8 tohitcrossbow, both 1d6 damage. AC 28 FF 26 Touch 16 Initiative: +6 Speed: 20 feet, Fort +6 Ref +8 Will +9 (+11 vs fear, +12 vs charms/compulsion)

Terry sneaks closer to the head, trying to get a look at its body below. Stealth: 1d20 + 14 + 10 ⇒ (11) + 14 + 10 = 35 He feels the spell of invisibility beginning to wear off.

The Exchange

Human Zen Archer 8 HP: 41/65 and 11 NL | AC: 27 | Touch: 23 | Flatfooted: 25 | CMD: 31 Saves: Fort: +10, Ref: +10, Will: +14 | Perception: +17 | Initiative: +2 | Ki points: 11/12

I am reasonably skilled in silent movement and remaining unseen. The issue comes with the fact the more people we have moving about, the higher chance of one of us being discovered. responds Shan-yu.

I'm also fine with letting the inviso-ling do his thing.


Map HERE! >> Initiative: ...

Terry:
You notice the head comes out of the floor, but you cannot see past it. Almost like someone was smashed through the floor from downstairs, and then was petrifief, and then the floor was rebuild around him?


Male Halfling Oracle of the Wind 9 [46/61 HP]
Battle Stats:
+7 tohit Morningstar, +8 tohitcrossbow, both 1d6 damage. AC 28 FF 26 Touch 16 Initiative: +6 Speed: 20 feet, Fort +6 Ref +8 Will +9 (+11 vs fear, +12 vs charms/compulsion)

Terry feels his invisibility wear off. He stands before the giant's face, visible. Looking down at himself, he smiles.

This should be interesting...let's see if I can wake this big boy up.

Terry puts two fingers between his lips and lets loose a sharp, loud whistle, loud enough to wake the dead - or any sleeping giants.


Map HERE! >> Initiative: ...

Terry:
Nothing happens inside the room...
But you do hear some commotion from the public area of the inn.
Everyone except Terry:
The three dwarves nod as they pass you, and head into the tavern.


Male Halfling Oracle of the Wind 9 [46/61 HP]
Battle Stats:
+7 tohit Morningstar, +8 tohitcrossbow, both 1d6 damage. AC 28 FF 26 Touch 16 Initiative: +6 Speed: 20 feet, Fort +6 Ref +8 Will +9 (+11 vs fear, +12 vs charms/compulsion)

I climb up on top of the giant's head.


Map HERE! >> Initiative: ...

Terry:
You are now on top of the giant's head.
Anything else?


Male Halfling Oracle of the Wind 9 [46/61 HP]
Battle Stats:
+7 tohit Morningstar, +8 tohitcrossbow, both 1d6 damage. AC 28 FF 26 Touch 16 Initiative: +6 Speed: 20 feet, Fort +6 Ref +8 Will +9 (+11 vs fear, +12 vs charms/compulsion)

Does the commotion sound like they are coming toward me? If so, I'd like to crouch down low on the giant's head to hide myself.


Map HERE! >> Initiative: ...

DM only:
Perception: 1d1d20 + 8 ⇒ (3) + 8 = 11
Insight: 1d20 + 6 ⇒ (1) + 6 = 7
Terry:
You can't really make it out. Your common sense says that if they *are* coming toward you, you can count on it to take a maximum of one-two more minutes


Map HERE! >> Initiative: ...

Poke the lot of you! :D

The Exchange

Human Zen Archer 8 HP: 41/65 and 11 NL | AC: 27 | Touch: 23 | Flatfooted: 25 | CMD: 31 Saves: Fort: +10, Ref: +10, Will: +14 | Perception: +17 | Initiative: +2 | Ki points: 11/12

Do you want us outside folks to intervene? It's been nothing but discussion between the two of you since we last said we're OK with waiting. Based on Terry's non-spoilered remarks, it seems there is a commotion. Do we hear it, does it sound like our little theif has been found?


Male Halfling Oracle of the Wind 9 [46/61 HP]
Battle Stats:
+7 tohit Morningstar, +8 tohitcrossbow, both 1d6 damage. AC 28 FF 26 Touch 16 Initiative: +6 Speed: 20 feet, Fort +6 Ref +8 Will +9 (+11 vs fear, +12 vs charms/compulsion)

I'm kind of hunkered down on top of the giant's head, hoping whomever it is that is coming doesn't see me.


Map HERE! >> Initiative: ...

Terry:
Nobody enters the room, altough you notice some giant walking in the hallway.

No, just checking that you are still with us :)
Haven't heard Valeeran in a while :(


Male Elf Elven Wizard 9 | AC 16, T13, FF 13 | HP 49/64 | F: 7, R:8, W:8 | Init : +9, Perc : +10

Can't get rid of him that easy :). Still here and following. Got that fireball ready for the place when needed. :)


Male Halfling Oracle of the Wind 9 [46/61 HP]
Battle Stats:
+7 tohit Morningstar, +8 tohitcrossbow, both 1d6 damage. AC 28 FF 26 Touch 16 Initiative: +6 Speed: 20 feet, Fort +6 Ref +8 Will +9 (+11 vs fear, +12 vs charms/compulsion)

Terry will creep to the hallway and open the door as quietly as possible, seeking to get a glimpse at the giant walking by.


Map HERE! >> Initiative: ...

Terry:
It's the barkeep, rummaging through some boxes, until he finds a couple of "clean" rags.


Male Halfling Oracle of the Wind 9 [46/61 HP]
Battle Stats:
+7 tohit Morningstar, +8 tohitcrossbow, both 1d6 damage. AC 28 FF 26 Touch 16 Initiative: +6 Speed: 20 feet, Fort +6 Ref +8 Will +9 (+11 vs fear, +12 vs charms/compulsion)

Good, nobody's noticed me. Anything else in this room besides big giant face?


Map HERE! >> Initiative: ...

Terry:
Crates, boxes and rubbish of all sorts. Nothing of interest, unless you want to set up a bar? :p


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

As they continue to wait for Terry, Anja instinctively reaches for her hip flask before she remembers it's empty. She shakes it demonstrably. "Crap. I should have told him to refill it if he finds the barkeep's stocks."


Male Halfling Oracle of the Wind 9 [46/61 HP]
Battle Stats:
+7 tohit Morningstar, +8 tohitcrossbow, both 1d6 damage. AC 28 FF 26 Touch 16 Initiative: +6 Speed: 20 feet, Fort +6 Ref +8 Will +9 (+11 vs fear, +12 vs charms/compulsion)

Alright, enough creeping around. I'm tired of this bar and I'm tired of these sons of b*#%#es blocking us. It's time to light some fires.

Terry casts Gozreh's Trident, and after a moment a bolt of lightning springs forth from his palm and rests lightly like a spear.

He moves over the crates, rubbish, etc. and begins moving the electricity of the spear over them, igniting them wherever he can. Once the fire's lit, he'll boogie to a safe place and wait out the fire!


Map HERE! >> Initiative: ...

Normally I would only allow CRB and APG spells Terry.
But I'll let you set the things on fire, no problem.

Smokes begins rise, and it doesnt take long for it to grow dense.
Even outside, the rest sees it.


Male Elf Elven Wizard 9 | AC 16, T13, FF 13 | HP 49/64 | F: 7, R:8, W:8 | Init : +9, Perc : +10

Seeing the smoke begin to rise Valeeran asks, "Ummm...do you think that's part of the plan?"


Map HERE! >> Initiative: ...

Map updated!


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

"It was part of my plan." Anja jokes. She digs into her pack and pulls out her potion of resist fire and downs it.


Map HERE! >> Initiative: ...

Pokes Terry!

With the smoke coming out, it doesn't take long for half the inn to come outside and look for buckets, waterskins, etc to aid those inside in fighting the fire.
The front door is open, and the barkeep seems occupied enough.


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

In the commotion, Anja heads in and then moves through the door on the right.


Map HERE! >> Initiative: ...

Anja: okay!


Male Halfling Oracle of the Wind 9 [46/61 HP]
Battle Stats:
+7 tohit Morningstar, +8 tohitcrossbow, both 1d6 damage. AC 28 FF 26 Touch 16 Initiative: +6 Speed: 20 feet, Fort +6 Ref +8 Will +9 (+11 vs fear, +12 vs charms/compulsion)

Terry tries to sneak out and rejoin his friends during the chaos and confusion of the firefighting efforts.


Map HERE! >> Initiative: ...

You all succeed in finding eachother.
Map updated. Perception rolls please.


Male Elf Elven Wizard 9 | AC 16, T13, FF 13 | HP 49/64 | F: 7, R:8, W:8 | Init : +9, Perc : +10

Seeming unperturbed by the flames Valeeran quickly follows Anja as she heads into the confusion.

Perception: 1d20 + 10 ⇒ (2) + 10 = 12


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

Perception: 1d20 + 13 ⇒ (2) + 13 = 15


Male Halfling Oracle of the Wind 9 [46/61 HP]
Battle Stats:
+7 tohit Morningstar, +8 tohitcrossbow, both 1d6 damage. AC 28 FF 26 Touch 16 Initiative: +6 Speed: 20 feet, Fort +6 Ref +8 Will +9 (+11 vs fear, +12 vs charms/compulsion)

Terry is too busy admiring the fire to pay attention to his surroundings. If something were to happen, it'd catch him off guard.


Map HERE! >> Initiative: ...

Again with the two jobs in one. I post whenever I can lads, don't be afraid to poke me :)

You find yourself leaning against a wall, when you hear the sounds of cogs and wheels turning behind it. It doesn't take long for the four of you to figure out how to turn the door.

When you walk throug, you notice a mammoth-szed chamber that houses man-sized gears, pendulums, and screws amid puffs of steam. The noise rattles through the room, occasionally shaking free bits of the stone walls.
Cerebro anyone? That should give you a good idea.

You notice a man floating around in there, going left and right and up and down, trying to literally kickstart gears before pulling on levers.


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

Does he have keys on his fingers?

Anja watches the man for a while before attracting his attention. "Something the matter?"


Map HERE! >> Initiative: ...

Yes7

The man seems either too busy or distracted to notice you.


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

"First thing's first, see if y'all can sense where the token is."

Anja starts looking around herself, for either the token or the ant baby. Perception: 1d20 + 13 ⇒ (15) + 13 = 28


Male Elf Elven Wizard 9 | AC 16, T13, FF 13 | HP 49/64 | F: 7, R:8, W:8 | Init : +9, Perc : +10

Valeeran nods and chants a few mystic syllables. His eyes flash briefly with light before he begins scanning about.

Detect Magic and look about the area


Map HERE! >> Initiative: ...

Anja:
No, nothing. There are only gears, levers, sprockets, etc in this room, apart from you and the man pulling most of 'em.
Valeeran:
You notice magic that moves between the gears and the sprockets, the levers and switches. Something very strong resided in this "machine".


Map HERE! >> Initiative: ...

MASSIVE KAME HAME HA POKE


Map HERE! >> Initiative: ...

C'mon lads, you need to keep me awake aswell. Is the interest waning? Do you feel you want to stop with the story? You can tell me, I don't mind. Don't want to throw myself under this cart if you guys don't want to continue with it :)


Female Half-elf HP 75/113 | AC21 T13 FF19 | DR 3/- | Fort +12 Ref +6 Will +7 (+2 vs ench, +1 vs mind-affecting, +1 vs fear) | CMD 26 | Init +4 | Perception +13 low light

It was a holiday weekend here. Most of us probably didn't work on Monday.

Is Shan-yu still with us? This guy might deserve a few blunt arrows to the back of his head.


The map // Initiative >> Theor & Thaurux > Yeti > Rest

Oh, didn't know that. So you're stil interested, yes?


Male Halfling Oracle of the Wind 9 [46/61 HP]
Battle Stats:
+7 tohit Morningstar, +8 tohitcrossbow, both 1d6 damage. AC 28 FF 26 Touch 16 Initiative: +6 Speed: 20 feet, Fort +6 Ref +8 Will +9 (+11 vs fear, +12 vs charms/compulsion)

I'm definitely still interested. Like Anja said, it was a holiday weekend - I wasn't near a computer since Friday afternoon basically.


Male Elf Elven Wizard 9 | AC 16, T13, FF 13 | HP 49/64 | F: 7, R:8, W:8 | Init : +9, Perc : +10

Valeeran gasps a bit as he scans the machines workings.

"This entire machine is as magical as it is mechanical. I can see it flowing between the various parts. I can not see the token we seek though."

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