| GM Therenger |
I could easily go another direction too though. A scholar sounds very interesting too...but also, I'd admit, a bit intimidating (as I myself am a lover of Tolkien but FAR from an expert in Middle Earth lore).
And heck, I could see going more melee and making myself a Slayer.
Thoughts?
Personally, I think the Slayer class is the most OP and least interesting in terms of character builds. As a GM, I might feel compelled to hit you with a Balrog out of spite. But if you have the itch, scratch it.
Thorgrim of the Red Shield
|
Hey guys!
So, yes, I just heard about The Changes and was told to post if interested and here I am posting. =)
It looks like with the addition of Hobwise and the Slayer, I may still be one too many, but players are like guns; it's better to have them and not need them then need them and not have them. =p
FWIW, I heartily concur that it seems like a Healer is not quite so needed as in prior editions, but the massive amount of healing brought about by a master of healing is a factor unto its own.
| DM - Tareth |
Gyrfalcon, welcome aboard. I don't see a problem with Radagast, Amalina studied under him as well.
If you go with being from Bree, you could have simply learned the arts from one of the rangers or a Dunedain healer. Or perhaps run across an old set of books in one of the many ruined manors of Arthedain or Cardolan to get you started. Maybe an encounter with Gandalf or an elf helped set you on the scholarly path. Just a couple of ideas.
As for this next adventure, I don't have much in the way of details yet. We'll likely be staying in the general Eriador region, which is pretty large. Maybe west toward Bree and the barrows or South around Tharbad. But certaainly starting in Rivendell.
Thorgrim, welcome back! Glad to have you back aboard.
With the additional PCs, Amalina and Winter will take a little R&R in Rivendell or perhaps work with the elves to free Feredrun as part of her earlier promise.
| gyrfalcon |
Thanks! another Q (which is quite possibly just a misunderstanding.)
I was looking over Gylwinth and see mention of having 3 Healing Lores: Healing Herbs, Friends to All, and The Weapons of the Enemy ...but I think I can only take two at L7.
Am I missing something?
----EDIT----
I just looked back at Recruitment and noticed the option to roll for stats or trade for point buy. Is that still available? If so, I'll try my luck in my first post tomorrow.
(going to bed in a few)
| Cereidh |
!! Hello everyone! Sorry about being scarce in Rivendell; it's the last couple days of finals, so I don't foresee myself posting until Saturday, but I look forward to getting back into it.
| Findegil |
Welcome on board!
Just so everyone is aware:
I’m giving you a bonus virtue now. Independently of your 4th level. It has to do with the length of fellowship phase and I thought it would be cool.
| gyrfalcon |
| 1 person marked this as a favorite. |
Findegil: thanks for the heads up about the bonus virtue!
4d6 - 3 ⇒ (5, 5, 3, 3) - 3 = 13
4d6 - 1 ⇒ (4, 1, 6, 3) - 1 = 13
4d6 - 3 ⇒ (6, 6, 3, 6) - 3 = 18
4d6 - 3 ⇒ (3, 4, 5, 6) - 3 = 15
4d6 - 1 ⇒ (1, 3, 2, 1) - 1 = 6
4d6 - 3 ⇒ (2, 2, 6, 1) - 3 = 8
Well...that's more highs and lows than I'm used to. I might just go with the point buy...but then perhaps a scholar with two physical dump stats could be fun to RP (and an interesting challenge).
I can certainly see a scholar with a 6 STR. Do yall think an 8 CON is just a death sentence in this game?
Alternately, I wonder if there's anything useful I can do during combat if I build a scholar with a high INT, WIS, and CHA, but and 8 DEX and 6 STR (other than in-combat healing, which I'm sure will be critical at times)?
Taking a look over the class (which I'm *DEFINITELY* still learning) I see Softer Underneath as a healing art that could give an offensive option to a scholar who's bad with weapons.
Softer Underneath
Your studies of the anatomy of various creatures and
beings have granted you an intimate knowledge of their
weaknesses. If you spend an action studying a target, you
gain an additional damage die that may be applied to
a single attack from you or a companion that hits the
creature. This die is a d6 at 3rd level, and increases to a
d8 at 6th, a d10 at 12th, and a d12 at 20th level.
| Hobwise Hornblower |
I think you can make those scores work. That 18 is really nice, but you do also get to factor in the Ability score bump from your level. With Thorgrim and Findegil in the front row we have some safety during combat.
| DM - Tareth |
No worries if things aren't 100% ready. There will be some opportunity for RP before we really dive in.
Yes, plan to start in Rivendell. Same goes for Thorgrim, you should have found your way to Rivendell sometime over the last two months.
Equipment, I think starting equipment works for now. If there is something else you wish to buy, the party has plenty of coin after the last adventure. Amalina would easily donate some of her share. Rivendell would have most mundane equipment in limited supply.
| gyrfalcon |
Getting closer!
I'm close enough to say I've settled on a (somewhat frail) Bree-folk Scholar (Master Healer). He learned his art from a ranger who came through Bree. Is there an NPC you'd suggest, or shall I make one up? He has learned more by studying here at Rivendell. Again, is there an NPC you'd suggest that I've been studying with, in addition to reading in their libraries?
How are we calculating HP? Is it the better of (Roll OR 1/2HD rounded up) / level?
If just rolling (after L1) I have HP: 8 + 6d8 - 8 ⇒ 8 + (8, 6, 4, 3, 4, 2) - 8 = 27
If taking Ave for all, I have 8 + (6*5) -8 = 30
If taking the best at each level, I have 8 + 8 + 6 + 5 + 5 + 5 + 5 - 8 = 34
In terms of equipment, the main thing I'd love to have are some herbs that I've collected (or purchased or been gifted?). Any of (Athelas, Hagweed, Kingcup, Reedmace, and Shadow-thorn). Also, I don't start with any weapons as far as I can tell, and wouldn't mind:
- starting with a dagger, bow, and arrows
- upgrading my jerkin to a corslet
----EDIT----
OH! I haven't read much about Fellowships and what we can do during them yet, but shall I learn about that and assume I've benefited from a certain amount of fellowship phases?
Conversely, shall I assume I have any temporary or permanent Shadow points?
----EDIT #2----
I appreciated Tareth's suggestions for possible ways a Bree-folk would become a scholar and healer. I think that, as a child, he suffered a serious illness. A skilled ranger nursed him back to health, though he has always stayed somewhat frail (6 STR, 8 CON).
With that sketch of backstory, I'm considering various Backstories. High on my list are Seeker of the Lost...but I haven't settled yet on what he's seeking. Any suggestions? (Perhaps something revealed to him by the Ranger who trained him? Perhaps something about the ancient history of Bree, or the First Men who settled there? Perhaps some prize or lost lore that will complete his mastery of lost healing arts?)
| gyrfalcon |
...and *another* thing. :-/
I was looking for the Skilled feat, or equivalent in the Open Virtues. Can one use a Virtue to gain some new proficiencies in AiME? (Are there any Open Virtues not listed in the Player's Guide?)
Thanks again!
| DM - Tareth |
Gyrfalcon: On shadow points, since you've done enough adventuring to reach 7th level, I'd say you picked up 1 permanent shadow point. But having rested in Rivendell, any temp points are gone. That should put you on equal terms with the rest of the party for the most part.
Fellowships: I'm not sure how many we have had. As Findegil pointed out we did receive a bonus fellowship at one point. If someone knows an exact count that would be helpful. Otherwise, I think we have had 5 FP's so far including the bonus.
Virtues: I don't think there is an equivalent to Skilled in AiME. I'm not super familiar with all of the source books, but I don't think there are any additional Open Virtues. There are additional fellowship phase undertakings. Again I haven't read everything cover to cover so if anyone knows differently, please chime in.
HP: I think we've been doing HP as whichever is better each level, so your third option.
NPC's: We just met Estel, who is a powerful Ranger of the North and could work as a patron. ;) In addition, Gandalf actually spends quite a bit of time in Bree and the nearby environment. I believe Elrond's sons Elladan and Elrohir interact with the Rangers quite a lot as well. Halbarad would be a good second tier NPC ranger. You can also just make a name up since only one or two are actually named anywhere.
Wulfgith might have a few suggestions as well.
| Wulfgith daughter of Wulf |
I am willing to help however I can Gyrfalcon! Tell me where you wish to have a patron from and I'll give to a list of names! Elrond has twin sons and a daughter, though our group believes he has twin sons, a daughter, and a son as Estel introduced himself as a son of Elrond.
Gandalf is a good choice, as he is the most likely to make friends with random people. Though if you want it to be a ranger from the North, I'd just pick a name from those give and I'd be happy to help form a story for them and you character! ^_^
Oh! If you have some spare time I suggest seeing the characters Nerd of the Rings and Men of the West on YouTube have videos over. It may give you an idea on who to use.
| gyrfalcon |
Thanks to you both!
I think his patron should be someone who would've come through Bree a decade or more ago, when he was a teen, and to have perhaps both treated and Giles (my PC) and started him down the road of learning the healing arts. That could be Estel, son of Elrond (ahem) if he's old enough. If not, anyone you suggest (including Gandolf) works for me.
The second Q I'm a bit more stumped on and would love help getting ideas flowing: High on my list for potential backgrounds is Seeker of the Lost...but I haven't settled yet on what he's seeking. Any suggestions? (Perhaps something revealed to him by whoever trained him? Perhaps something about the ancient history of Bree, or the First Men who settled there? Perhaps some relic, or lost lore that will complete his mastery of lost healing arts?)
| Wulfgith daughter of Wulf |
Estel is old enough to fight, so I would think he'd be old enough to teach healing. After all one can learn something new at any age, just because you maybe older than him doesn't mean you can't learn from him!
I would saw the answer to your second question lies within two things. One: What is you character interested in? Lore wise I mean. There are many relics, like the lost dwarven rings, or even items from the fall of Arnor. But if none of these would be of interest to your character I doubt he'd care. The people of the dúnedain have lost much, history, relics, knowledge, do I'd focus upon that area as many dúnedain come through Bree as rangers.
Two: Speak with our GM and see if there is something they want to bring into play that may help you to build around that! It could be a fun little story bit for you character!
| gyrfalcon |
Super helpful, thanks.
DM, perf Wulfgith's suggestion, if there's anything you want to bring into play in some way, let's do it!
If nothing comes to your mind, I'll go with some relic or lore related to healing, or Bree's history, or perhaps even something of interest to Estel, that Giles is looking for, for Estel's sake.
Heck, it could even be more generally "searching for lost relics or knowledge that can help to cure the blight that he knows is growing."
----EDIT----
I see our posts crossed. Great! Take the time you need and let me know your thoughts!
| Giles Foxleaf |
Rough sketch of a background:
Giles Foxleaf grew up in Bree, the son of Tom and Agnes Foxleaf. Tom is a blacksmith and had hoped to train his son in the trade, but Giles took ill with the consumption when he was 11. He surely would have died were it not for the aid of PERSON, a ranger who was traveling through Bree.
Thanks to PERSON’s skill with herbcraft and medicine, Giles grew to maturity, though he has never regained the strength or plumpness of his youth, and tends toward shortness of breath. The latter is quickly worsened by smoke...making him altogether unfit for the life of a blacksmith. Fortunately, PERSON recognized Giles’ quick mind and keen eye. When Tom and Agnes realized he lacked the ability to enter into his father’s business, they consented for Giles to instead study herbs and medicine under the tutelage of PERSON. As he’s studied, he’s become particularly fascinated with TOPIC and has
At 4’ 11”, Giles stands a touch shorter than your average Bree-folk and where most Bree-folk are sturdy, Giles looks a bit frail. His hair falls in loose brown curls. He wears a moss-colored vest over a linen shirt and brown trousers. When traveling, he has a pine-green cloak lined with rabbit fur.
Despite his physical challenges, Giles has the friendly, observant, inquisitive disposition so common in Bree. He pursues his studies of lore with a steady, patient intensity (rooted in teenage years where he became accustomed to many things taking longer than he’d hoped).
Since coming of age, he’s traveled frequently in the hopes of XXX, but he returns frequently to Bree. Last winter, he returned to find that Daisy Butterbur (youngest daughter of Barliman Butterbur, proprietor of the Prancing Pony) had taken ill with a high fever and was near death’s door. Giles nursed her back to health, and as a reward for doing so he received a genuine Pipe of the Prancing Pony.
Most recently, he’s come to Rivendell to study in their great library, looking for a lead as to TOPIC.
Note, I did the arithmetic and realize "Estel" is 17 years old right now, right? At 7th level, I'd imagine Giles is older than him, at least by a handful of years. Might not make sense for Estel to have been Giles' mentor...though I suppose since he was raised by Elrond, anything's possible. I'll follow DM's lead here.
| GM Therenger |
I had Estel at well over 7th level in that last adventure. He is the greatest hero of Men of the Third Age, afterall. He is wise beyond his years, despite being seemingly ignorant of his own mortality.
It's strange to think that Aragorn was 87 years old at the Council of Elrond.
Here's a fun aside: My Mom knew Viggo Mortensen's mother. She was still in Upstate New York near Clayton on the St. Lawrence, and Viggo would come around from time to time. His mother died a few years back. Viggo is very reclusive, and almost painfully shy.
| DM - Tareth |
Giles: Looks good to me. As for ideas for your Seeker goal, a good standby would be cures for the Banes of Angmar. These are the many diseases and curses the Witch-King generated during the wars with Arnor and then the sister kingdoms. The Bloodeye Ravish affects livestock, especially horses. The Red Flux, a very nasty and deadly respiratory disease. Stream Fever, less common, but another fever that affects herbivores of all types. Numerous crop and herb blights that still reduce the quality of harvests and contributed to the ongoing depopulation of Eriador.
Another possibility, especially living so close to the Barrow-Downs is how to rid the region of the Witch-Kings curse that created all of the wights. Could it be hidden somewhere in the dark reaches of Carn Dum or maybe the seers of Arthedain were closing in on a way to stop it, but the realm fell too soon. Maybe the lost library of Annuminas or Fornost hold the clues.
You could also take a more archeological approach. Maybe just wanting to learn more of the lost history or artifacts of Arnor. For instance the keep, we explored in the last adventure had an ancient map that could be excavated and preserved. The barrows and other ruins could contain all kinds of cultural and other heirlooms from over a thousand years ago since the final fall of Arthedain and Angmar.
Of course, there are the two lost palantiri of the north. The stone's were lost when King Arvedui fled Arthedain and was lost in T.A. 1973. How might their recovery benefit the defense of the north?
If you want to fill in names for the backstory, you could have been saved as a child by Aragorn's father, Arathorn II, who would have still been leading the rangers, or maybe even his grandfather Arador depending on how old you are. While Aragorn doesn't know his heritage quite yet, you could still have him as a patron, having met him through your own contacts with the rangers. Just one possibility.
| Giles Foxleaf |
DM, those are great, thanks!!
I'll say that Giles was healed as a child by Arathorn II, and that Arathorn had sparked Giles' curiosity about the Witch-King's curses, which lead to so much disease and blight, and even to the horrid wights.
I'll say that he met Estel in Bree two years ago, and that Estel son of Elrond had taught him much about herb-craft, and had recently brought him from Bree to Rivendell.
- - -
Shall we assume I've met the company already, or am I meeting them here?
(I've likely spent the winter in Elrond's libraries, and studying with anyone here who'll teach me.)
[EDITED]
Thorgrim of the Red Shield
|
Excellent!
@DM, do you mind if I sit a horse and am well provisioned? As a man accustomed to journey I would see that my meat baskets are well hung.
| Findegil |
Will post tomorrow.
| Giles Foxleaf |
If folks want to play a flashback scene--say a month or two ago when Giles arrives--I'd be game.
I picture him being led to Rivendell by Estel (who he met in Bree) so that he can study the healing arts and other Lore. Seems yall would've already been there. Maybe I'd be brought to a dinner and introduced?
Just lemme know.
(BTW, I have a big deadline Weds night so will try to resist posting much before that.)
| GM Therenger |
If folks want to play a flashback scene--say a month or two ago when Giles arrives--I'd be game.
I picture him being led to Rivendell by Estel (who he met in Bree) so that he can study the healing arts and other Lore. Seems yall would've already been there. Maybe I'd be brought to a dinner and introduced?
Just lemme know.
(BTW, I have a big deadline Weds night so will try to resist posting much before that.)
I think, lore-wise, it's too early for Estel and Arwen to be in Rivendell at the same time, which is why I intentionally had him disappear.
I also play Hobwise, who journeyed from the Shire and could have stopped at Bree on his way, about the same timeframe. Hobwise has been to Rivendell before, and if you made a case for knowing of it, he is amenable to the companionship on the long road.
| Giles Foxleaf |
Therenger, sounds good to me.
Either Estel or Arathorn might have tempted Giles with tales of Elrond and his library. It's possible Giles has been to Rivendell before as well (maybe guided by Estel or Arathorn)...but I doubt he would relish walking that's road alone in any season.
If Hob came through the Prancing Pony and Giles heard of his destination, it would have been enough to embolden him to ask to accompany you.
| Hobwise Hornblower |
Therenger, sounds good to me.
Either Estel or Arathorn might have tempted Giles with tales of Elrond and his library. It's possible Giles has been to Rivendell before as well (maybe guided by Estel or Arathorn)...but I doubt he would relish walking that's road alone in any season.
If Hob came through the Prancing Pony and Giles heard of his destination, it would have been enough to embolden him to ask to accompany you.
In that case, being that Hobwise is a noteworthy person in the Shire, being from a family prominent for its vineyards, winery, and celebration hall, it's possible that he would be recognized even in Bree, and tales of his exploits - unlikely to be believed - would find him, although more likely in the form of an insult. That he could gut every last man in the Pony never rises to the point of relevance, as Hobwise is quick to de-escalate in the company of drink. It is one such evening when you notice a fair-haired hobbit enter the Pony, already road-weary, but driven. His eyes have seen more than most of this world. More than most ever should.
Thorgrim of the Red Shield
|
I mentioned Slayer but think it's not the direction I'll go.
I could be a Woodmen scholar who studied with Radagast. Would it be an issue to have the Brown Wizard as a teacher in my back story?
Alternately, if I were from Bree, thoughts about where I might've studied healing arts?
@ Gyrfalcon.
Hey there.
I'm not normally one to give advice on someone else's build, but I'd feel bad if I didn't at least offer this up. If you don't like it, that's fine, and I'll not mention it again.
With that said, now, I'm just saying.... The Scholar class is butt can lead to non-fulfilling play experience. It has near-infinite healing power, but it's deficient role in combat can become palpable after a fashion.
It's said in 5E you want to "race to 5" in that at 5 you get the best candy, and that's certainly true here. Mind you, with the scholar they really shine starting at 3 when you get to double the dice.
Anyway, since we're at 7th level, I don't think your healing ability would be hurt any to take a 1 level dip into fighter (sorry, "Warrior") and take the Archery fighting style. Then you'd be able to arm and armor yourself well enough to not only survive in combat, but with the Archery +2 to hit, and using the Great Bow (or even sling and shield, if you wish it) then the combat parts should become more "fun" for you.
Again, I'm just saying. At this level the numbers work out, and then you wouldn't be so dependent on herbs to be combat effective.
Cheers. =)
| Findegil |
If folks want to play a flashback scene--say a month or two ago when Giles arrives--I'd be game.
I picture him being led to Rivendell by Estel (who he met in Bree) so that he can study the healing arts and other Lore. Seems yall would've already been there. Maybe I'd be brought to a dinner and introduced?
Just lemme know.
(BTW, I have a big deadline Weds night so will try to resist posting much before that.)
I'm up for a flashback meeting. It sounds like Giles would be more likely to approach Findegil.
| Giles Foxleaf |
I'm not normally one to give advice on someone else's build, but I'd feel bad if I didn't at least offer this up. If you don't like it, that's fine, and I'll not mention it again.
With that said, now, I'm just saying.... The Scholar class
is buttcan lead to non-fulfilling play experience. It has near-infinite healing power, but it's deficient role in combat can become palpable after a fashion.It's said in 5E you want to "race to 5" in that at 5 you get the best candy, and that's certainly true here. Mind you, with the scholar they really shine starting at 3 when you get to double the dice.
Anyway, since we're at 7th level, I don't think your healing ability would be hurt any to take a 1 level dip into fighter (sorry, "Warrior") and take the Archery fighting style. Then you'd be able to arm and armor yourself well enough to not only survive in combat, but with the Archery +2 to hit, and using the Great Bow (or even sling and shield, if you wish it) then the combat parts should become more "fun" for you.
Again, I'm just saying. At this level the numbers work out, and then you wouldn't be so dependent on herbs to be combat effective.
Cheers. =)
Thanks, I'm always happy for advice, especially with a new system!
In the 5e PHB it says exactly what proficiencies you get when you multiclass. I can't find that for AiME. Where should I look?
| DM - Tareth |
Giles: Why this is in the Loremaster Guide and not the Players Guide, I'll never know, but here's the multiclassing rule for AiME.
"When first taking a level in a new class, a player selects two proficiencies from the new class."
So if you take Warrior you choose two from All Armor, Shields, Simple Weapons, or Martial Weapons, if I'm reading the table correctly. I'm not sure if this also includes the Saving Throw proficiencies or not.
| Findegil |
It appears that standard D&D 5e does not give saving throw proficiencies in multiclassing. I would imagine that the same applies to AiME 5e.
No. The multiclassing rules address this point specifically:
When you gain a level in a class other than your first, you gain only some of that class’s starting proficiencies, as shown in the Multiclassing Proficiencies table.
To answer your specific example, when you multiclass into Druid, the only proficiencies you gain are with light armor, medium armor, and shields. All of which you already have from Barbarian.
It's noteworthy that no class grants saving throw proficiencies when multiclassing, and only Bards, Rangers, and Rogues grant any skill proficiencies.
| Giles Foxleaf |
Hmmmm, a level of treasure hunter might round me out nicely. For proficiencies, I'd take Insight and Riddle (instead of any add'l weapon/armor/tool proficiencies).
That also gives me:
- 1d6 sneak attack (which an ally is in melee with someone I'm shooting at, or I otherwise have advantage) which makes me a bit less anemic in combat (and which fits my image of doing well by taking advantage of my insights rather than my physical ability).
- Night vision
- Expertise in two skills
DM, any concerns with me doing that?
- - -
Warrior might help a bit more in combat (+2 to hit & +1 ave to damage (due to longbow vs shortbow) is a bit better than +1d6 SA)...but I don't think it fits my image of him as well...and a level of Treasure Hunter makes him even more adaptable out of combat.
----EDIT----
If I do this, I'll lose Weapons of the Enemy (until we hit L8) but that's a VERY fair trade. In the end, I'll have expertise in SIX(!) skills (2 Scholar, 2 T.Hunter, 1 Expertise feat, 1 friendly & inquisitive feat)...and it gives me a way to be trained in History and Riddle, both of which I'd really wanted to be trained in.
| Giles Foxleaf |
| 2 people marked this as a favorite. |
Great. I've made the changes. Giles' profile is now up to date, both with his level of Treasure Hunter and with the details of his Background (which I'll paste below, for convenience).
--------------------------------
BACKGROUND – Seeker of the Lost (Lore, Investigation)
--------------------------------
The Witch-King has laid many curses upon the land, from Bloodeye Ravish, the Red Flux, and Stream Fever, to the curse of the barrow wights themselves. Giles seeks after ancient lore (and perhaps relics) which might be used to unwind those curses and heal the land.
Skill Proficiencies: Lore, Investigation
Lore of the Lost
While you have not found that which you seek, you have come across much lost lore concerning other issues. You know titbits of lore, hints of where lost kingdoms lie, ruins lay buried and relics have been discarded. When you hear about a new region or ruin for the first time, you probably know at least a bit of lore about it and where you can likely find even more information (such as a song known to minstrels of a particular region, an old book in a library in Rivendell, Goblin cave paintings in the Misty Mountains and so on).
Distinctive Quality Patient. You know that you are going to find what you seek eventually. It is just a matter of time.
Hope My quest is my resolve against the machinations of Shadow.
Specialty: Old Lore In order to uncover something lost in the present you’ve had to do lots of research into the half-forgotten past.
Despair I shall never find the information that I need for my quest.
--------------------------------
HISTORY & APPEARANCE
--------------------------------
Giles Foxleaf grew up in Bree, the son of Tom and Agnes Foxleaf. Tom is a blacksmith and had hoped to train his son in the trade, but Giles took ill with the consumption when he was 11. He surely would have died were it not for the aid of Arathorn II, who was traveling through Bree.
Thanks to Arathorn’s skill with herbcraft and medicine, Giles grew to maturity, though he has never regained the strength or plumpness of his youth, and tends toward shortness of breath. The latter is quickly worsened by smoke...making him altogether unfit for the life of a blacksmith. Fortunately, Arathorn recognized Giles’ quick mind and keen eye. When Tom and Agnes realized he lacked the ability to enter into his father’s business, they consented for Giles to instead study herbs and medicine under the tutelage of Arathorn. As he’s studied, he’s become particularly fascinated with ancient, half-lost lore...and the possibility that it might be used to unwind the curses that the Witch-King’s touch still leaves upon the land.
At 4’ 11”, Giles stands a touch shorter than your average Bree-folk and where most Bree-folk are sturdy, Giles looks a bit frail. His hair falls in loose brown curls. He wears a moss-colored vest over a linen shirt and brown trousers. When traveling, he has a pine-green cloak lined with rabbit fur.
Despite his physical challenges, Giles has the friendly, observant, inquisitive disposition so common in Bree. He pursues his studies of lore with a steady, patient intensity (rooted in teenage years where he became accustomed to many things taking longer than he’d hoped).
Since coming of age, he’s traveled frequently in the hopes of uncovering more lost secrets, but he returns frequently to Bree (where he met, learned from, and became enchanted by the young Estel, son of Elrond). Last winter, he returned to find that Daisy Butterbur (youngest daughter of Barliman Butterbur, proprietor of the Prancing Pony) had taken ill with a high fever and was near death’s door. Giles nursed her back to health, and as a reward for doing so he received a genuine Pipe of the Prancing Pony.
Most recently, when he spotted Hobwise at the Prancing Pony, Giles persuaded the adventurous hobbit to take him along to Rivendell. There he hopes to study in their great library, looking for a lead as to how to defeat the Witch-King’s curses.
| Giles Foxleaf |
Hobwise, thanks for suggesting roles. Was Gylwinth a typo?
This'll be my first Journey as a player, I'd nominate myself for look-out since I have +10 Perception. Otherwise, I could do well as a Scout with +10 Investigation (but that's no better than what Hobwise brings to the table there with +10 Stealth).
Are there benefits to assigning > 1 person to a role?
BTW, Thorgrim, I just looked at your sheet and noticed your Prof bonus is still listed as +2 (and that some of your skills, like Survival, should accordingly be higher as well).
----EDIT----
Just noticed "If the company
travels aboard boats or is equipped with ponies for the
greater part of their journey, ignore the first level of
exhaustion incurred while on the Journey."
^ Can Elrond give us ponies? (And if so, how many ponies do we need? Is it one per PC? Just for the unmounted PCs? If we have fewer, can some of the party get this benefit?)
| DM - Tareth |
Giles: Additional people assigned to a role provide advantage to the lead person. Here's the text from the Player's Guide. "If there’s more than one person assigned to a task then nominate a lead Scout, Hunter or Look-out. That character is the one who makes the test and gains advantage from the assistance of the other Player-heroes performing the Help action on that task."
Note that there can only be one Guide.