About Gylwinth of the Crimson Moon
Actions in combat: Attack, Cast a Spell, Dash, Disengage, Dodge, Grapple, Help, Hide, Improvise, Ready, Search, Shove, Use an Object.
CLASS, RACE, AND BACKGROUND FEATURES
Dúnedain Virtue: Sterner than Steel
Dúnedain Virtue: Dauntless Guardian (See the Unseen)
See the Unseen
Strength of Will
Hands of a Healer
News from Afar
Tongues of Many Peoples
The Path of Wisdom
Healing Lores - Healing Herbs
In addition, you have learned far more than the common uses of healing herbs and are capable of using them in more potent forms, or in new ways. When using medicinal herbs, use these effects instead of the normal effects of the herb.
• Athelas: Burned into a powder and then boiled, this herb produces a cloud of vapour that removes a level of exhaustion from a number of creatures equal to your Scholar level.
• Hagweed: Ground into a paste, dried and smoked in a pipe, hagweed eases the spirit and cures 1 Shadow point. A Master Healer can only cure 1 Shadow point using hagweed per year.
• Kingcup: A poultice of kingcup applied to a poisoned wound draws the poison out and heals any damage the poison has caused.
• Reedmace: Dried, powdered and inhaled, reedmace allows a person to stay awake and aware for three days without the need for sleep or food. After that, the Player-hero gains two levels of exhaustion.
• Shadow-thorn: Once double brewed and strained, shadow-thorn produces a wet residue of plant matter that can be used to perfectly mask a creature’s scent, giving them advantage on Dexterity (Stealth) ability checks for three days.
• Water-lily: If dried and ground into a fine powder, white water-lily can be baked into sweet cakes. These cakes invigorate and revivify, allowing a single person to gain the advantages of a long rest while taking a short rest, provided the Player-hero also gets a good night’s sleep.
Webs of Deceit
Shadow of the Past
Healing Lores - The Weapons of the Enemy
Spring and Summer Travelling Gear includes appropriate garb, backpack, blanket, mess kit, a flask of oil, a pouch, 50’ hempen rope, 5 torches, a waterskin and a whetstone. With rations, this gear weighs 49 lb. and if purchased, would cost around 9s.
Autumn and Winter Travelling Gear includes appropriate garb, backpack, bedroll, hooded lantern, mess kit, a flask of oil, a pouch, 50’ hempen rope, a waterskin, and a whetstone. With rations, this gear weighs 54 lb. and if purchased, would cost around 18s.
Dry herbs: Athelas (one dose), Hagweed (two doses), Kingcup (two doses), Reedmace (one dose), Shadow-thorn (0 doses), Water lily (Red) (one dose), Water lily (White) (two doses).
Wealth (1 gp = 20 sp; 1 sp = 12 cp; 1 gp = 240 cp)
Gylwinth usually carries herself in an unassuming manner, crouching to reduce her height and feel unimposing. Her green eyes speak of compassion and patience, yet her frown tells of a turbulent past and of a worried heart. Her chin stays low and receded, conveying a peaceful demeanour, yet her callused hands remain tense and gathered, speaking of a collected and kept fierceness.
She dresses as a woodsman. A heavy cloak of leather, mud splashed and fraying, keeps the rain off her back and her bow. A satchel by her side carries her only possession, each item a gift with a history, which she often tells to herself when she picks it up. Her favourite one is the wooden bowl and spoon her mother used to eat, which she recovered from her burning house.
All these things, Gylwinth learned from her mother, who was convinced her daughter would fall prey to the same ills. Yet times had changed, and the blessing or curse took on another shape for Gylwinth. Instead of her legs falling asleep, it his her head that exploded with cryptic visions and her heart that filled with forebodings. She felt the calling of the New Age, and nurtured it, and learned to tame it.
When the Orcs came, Gylwinth was out hunting. Her mind and her heart together told her of doom descending upon them and she ran home, but darkness had already passed by and burned everything. She hunted the Orcs across the land, and one by one plucked them, though it almost killed her. As she traveled, she also saw how the land had changed, and realized that, alone, she would never fix things. She saw a red moon in her sleep, and it turned into a shield. She saw the House of Elrond, of whom her mother had spoken as a house of learning.
For a year now, Gylwinth of the Crimson Moon has walked the land, keeping her ways quiet, helping the people only subtly, towards the House of Elrond, hoping to find the Red Shield and learn the healing arts of the elves.