5e Middle Earth Adventures (Inactive)

Game Master Therenger

Guide – Thorgrim
Scout – Doderic
Hunter – Cereidh
Look-out - Hobwise

Eastern Eriador Maps
Loot Tracker

THE HUNT: +11
THE VEIL: -3


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Treasure Hunter (7) | HP: 21/46 AC: 15 Spd: 25ft| Init: +4 Perc: +9 PP:15 | Short Bow: +7 (1d6+4), Broadsword +7 (1d8+4) | Inspiration: No

Give it to Thorgrim so he can quit being such a weenie.


Sold!


DM, at this point are we in a place that looks stable to us...or are we still in an area that seems to be collapsing?


Treasure Hunter (7) | HP: 21/46 AC: 15 Spd: 25ft| Init: +4 Perc: +9 PP:15 | Short Bow: +7 (1d6+4), Broadsword +7 (1d8+4) | Inspiration: No

We can share Inspiration, right?


Warden(Counsellor) 7| HP: 32/41 AC: 18 Spd: 30ft | Init: +3 Perc: +4 PP:14 | Great Bow: +4 (1d8), Longsword +3 (1d8) | Shadow: 0

Just a heads up work has been a bit busier than expected, a lot of people trying to leave at once because of the holiday coming up and some states closing down again. So if I don't get posting time tomorrow that is why. Though I'm off on Mondays so I should be able to catch up then!

Liberty's Edge

Insp = YES!| SURGE! = 0 | 2ndWind = 0| Shadow = 1/0 | Rage? 0/1| male weaponMASTER 7| AC 16 | HP: 60/74| Pass Percep 16 | Melee x2: [dice d20+10[/dice [dice 2d6+7[/dice

@Giles: Remember we can have more than one character in a roll, and the secondary character gives Advantage to the first one. So if you wanted to give Aid to Wulfgith's hunting, now would be a good time.


Good call--though I think Wulf and Fin are the extras, currently.

DM, when you get a minute, do you want to update the roles in the header?


Warden(Counsellor) 7| HP: 32/41 AC: 18 Spd: 30ft | Init: +3 Perc: +4 PP:14 | Great Bow: +4 (1d8), Longsword +3 (1d8) | Shadow: 0

Yes we are extras at the moment if I remember correctly.


Happy Thanksgiving to all of us in the USA.

Taking a break from posting today to be with my immediate family, eat too much, drink, and watch football.


Warden(Counsellor) 7| HP: 32/41 AC: 18 Spd: 30ft | Init: +3 Perc: +4 PP:14 | Great Bow: +4 (1d8), Longsword +3 (1d8) | Shadow: 0

Hope everyone had a nice Turkey day in the USA, if you're not from the USA I hope you had a good day!


Hey all, so we're coming to the end of this Adventuring Phase. I've realized the original plan was to have this run through the end of summer. I guess we missed that by a little bit. :)

I will get XP figured out soon.

How are folks feeling about continuing? Hobwise do you want to take back the GM reins for a bit? I know you had something you were planning to run. I'm pretty flexible either way. I can bring Amalina back in or GM another section, although I might need a few days to sketch something out in my mind before being able to get started.

In the meantime everyone is free to RP the return to Rivendell and a Fellowship Phase.


Female Elf of the Mirkwood Warrior (6) | HP: 44/52 AC: 16 Spd: 30 ft | Init: +4 Perc: +4 PP: 14 | Greatbow: +10 (1d8+4), Broadsword +7 (1d8+4) | Shadow: 2

I'd like to continue! I'm having a good time and don't foresee getting much more busy than I've been this term.

I'm positive about taking on Radagast, what does everyone else think?


Frosthamar Map

My next adventure will result in a TPK so we may want to hold off on that for now. ;)


XP for the last Adventuring Phase which includes the journey to the village, defeating the beast, defeating the wargs at the ruined tower, destroying the lamp of souls and the black altar. I've also added RP bonuses for everyone.

Total XP per PC: 4170


Well we wouldn't want a TPK. :)

I'm fine to keep going as GM for another adventuring phase. I think we may have lost Findegil. So we are down one. I believe Anar expressed interest in rejoining, so I'd offer him first chance to join before recruiting. We can also keep going as five if you all prefer that.

Hopefully we will hear from others once the holiday weekend wraps up. :)


Warden(Counsellor) 7| HP: 32/41 AC: 18 Spd: 30ft | Init: +3 Perc: +4 PP:14 | Great Bow: +4 (1d8), Longsword +3 (1d8) | Shadow: 0

I cool with continuing or changing I'm fairly easy to please! XD

Also Findegil is going to see a specialist doctor some time this coming week. But I don't know if he'll be able to rejoin then or not. He's on his second round of antibiotics, stronger ones, but I don't know much else. I talk to him now and again on discord.


Wulfgith: Thanks for the update on Findegil. I hope he feels better soon. We can keep his spot open for sure.


If all goes well with work and RL, I should be able to start another segment by the end of the week. In the meantime feel free to RP your Fellowship Phases. :)


Before we go much further, has anyone heard from Giles?


Treasure Hunter (7) | HP: 21/46 AC: 15 Spd: 25ft| Init: +4 Perc: +9 PP:15 | Short Bow: +7 (1d6+4), Broadsword +7 (1d8+4) | Inspiration: No

Not lately


Hi, apologies! I've been slammed in real life, but sorry not to have spoken up to say so.

Honestly, I should consider how quickly that'll change, as I don't want to be a drag on posting. That said, I at least want to join in with the fellowship posting, as best I'm able.

Can I have a few more days to assess if Giles can join for the next foray, or if he needs to head back to Bree for a bit?


Treasure Hunter (7) | HP: 21/46 AC: 15 Spd: 25ft| Init: +4 Perc: +9 PP:15 | Short Bow: +7 (1d6+4), Broadsword +7 (1d8+4) | Inspiration: No

Of course - I hope you can stay.


Giles: Thanks for the notice and totally understand about RL stuff. The current RP will likely last a couple of days, so jump in as you can.


Thanks for the understanding!


Warden(Counsellor) 7| HP: 32/41 AC: 18 Spd: 30ft | Init: +3 Perc: +4 PP:14 | Great Bow: +4 (1d8), Longsword +3 (1d8) | Shadow: 0

How many arrows will they allow me to take? Like are they going to put a cap on it? Or is it just don't be outrageous?


Wulfgith: There isn't really a cap, but keep in mind carrying around a couple of hundred arrows is going to be a pain in the $#@. Not necessarily from weight, but just the ability to store and keep them from getting broken, falling out, etc. I speak of this out of my own experience with a much smaller amount. :)


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Hey gang, a week has passed since I asked for a few more days, and I'm not seeing an end in sight.

I think it's time to (sadly) admit that my work responsibilities have grown significantly, and as a result I'm overcommitted (and brain fried when I'm done, in a way that interferes with writing meaty posts).

Perhaps Giles isn't ready to go out again after the scares of our last foray, and he begs to stay in Elrond's library for longer...or else is called home to urgent family business in Bree?

Thank you all for including me in this rich game. I'm sad to bow out, but I think it's right to admit that I'm overcommitted now, and don't see it changing soon.


Giles, thanks for letting us know and no worries. I hope all goes well with work and that you have a good holiday.

For everyone else, that leaves us with four PCs. We can recruit if folks are interested or we can certainly move forward as is, but I wanted to check the pulse of the table now since this is an easy place to add someone RP wise.


Female Elf of the Mirkwood Warrior (6) | HP: 44/52 AC: 16 Spd: 30 ft | Init: +4 Perc: +4 PP: 14 | Greatbow: +10 (1d8+4), Broadsword +7 (1d8+4) | Shadow: 2

Sorry to see you go, Giles, but that's a fair call. Hopefully things ease up on your end!

I'd be down to add someone else - or a couple more people. More people to bounce off of!


Thanks for your understanding. Yall have a good game going here!

Liberty's Edge

Insp = YES!| SURGE! = 0 | 2ndWind = 0| Shadow = 1/0 | Rage? 0/1| male weaponMASTER 7| AC 16 | HP: 60/74| Pass Percep 16 | Melee x2: [dice d20+10[/dice [dice 2d6+7[/dice
DM - Tareth wrote:

Giles, thanks for letting us know and no worries. I hope all goes well with work and that you have a good holiday.

For everyone else, that leaves us with four PCs. We can recruit if folks are interested or we can certainly move forward as is, but I wanted to check the pulse of the table now since this is an easy place to add someone RP wise.

Actually....

If it is so easy to bring someone on, and since we have such a good quality and tight-knit crew....

Would now be a good time to try and bring in someone unfamiliar with 5E?

I'm quite of the opinion that 5E is a very good system, and that many people that are fed up with PF would appreciate it, if only they were introduced to it.

Does anyone know a good RPer that could embrace the new system if helped out by a whole party of players?


Seems like we've got a bit of a desire to recruit. With the holidays coming up it may be a little harder, but we can give it a go. I'll post something in Recruitment later today if I get the chance. Otherwise it may need to wait until tomorrow. If anyone has someone specific they would like to invite, please do so or give me a heads up and I'll avoid the open recruitment process.

I agree the Thorgrim's thoughts that this could be an opportunity for someone using 5E or AiME. I just don't know anyone that totally fits that bill at the moment.

Liberty's Edge

Insp = YES!| SURGE! = 0 | 2ndWind = 0| Shadow = 1/0 | Rage? 0/1| male weaponMASTER 7| AC 16 | HP: 60/74| Pass Percep 16 | Melee x2: [dice d20+10[/dice [dice 2d6+7[/dice

Welcome to the two new guys!

And a special welcome to Guinness who wins the Best Name Ever award. :)

Hey Guinness, just a quick note. I like your idea about the Warr 1\Slay 6. You definitely have an eye for quality!

In the same vein, a lot of the talk about this system has almost universal agreement that the Slayer is a bit OP. Hence, you could play it, but wading through everything like you have a haXXoZ cheat code rocking might not be much fun.

Also, we do need a Scholar\healer...so you might be able to kill two cakes while eating them. (Does that sense? I'm bad at analogies.)

If you went 1Warr/Slay3 /Scholar 3, you could still have the fightin' fun that you could handle, while also being an undying warbringer with scholarly RP options.

Just IMHO. YMMV.

Grand Lodge

Male Dwarf | LG Fighter 8 Stalwart Defender 4 | Speed 20 | Initiative +2 | AC: 31 (Touch 17), DR 3/- | Hp: 144 | Fort: +13, Reflex +7, Will +10 (+2 vs. Fear, +2 vs. Poison, Spell, Spell-like) | CMD: 33 (+2 Disarm, +4 Bull Rush, Trip) | | Melee +16/+11/+6 Warhammer+1: 1d8+1d6+17, +8 Cold Iron Dwarven Boulder Headbutt 1d4+6, Smash (DS Only) +9/1d4+7, Ranged +15/+10/+5 Thrown Hammer 1d4+5 | CMB: +16 | Perception +16, Sense Motive +5, Acrobatics +4 (+6 Balance,+5 Jump), Climb +4, Handle Animal +3, Dungeoneering/Engineering +4, Religion/Nature/Geography/History/Nobility +1, Linguistics +3, Metalcraft +19, Survival +5, Swim +4, Soldier +11

I am excited to be joining your fellowship!

Thanks, Thorgrim, for the advice. I strongly considered scholar, but I worry that my lack of familiarity with the system might make it difficult for me to be the lore source. If your combat strength is good enough now, I could change course, but I don't want to make too complicated a character (I usually play single classes for reference, but the synergy for Warrior/Slayer was pretty awesome).

I just found out that I can use a 27 point buy, so that 6 I was trying to fit into the character description can go away, opening up a lot more options. If you guys really want a Scholar/Healer, I can give it a shot, but I'll need help to pull it off well.


Treasure hunter 6/Warden 1 HP:52/52 | AC:19 | Saves: Str: -1, Dex: +8, Con: +2, Int: +5, Wis: +3, Cha: +4| Init: +5| PP: 16

Good evenin' gents. A lovely day for a bit of walk isn't it? Course, that is as long as we stop for tea time. I can go without a second breakfast, god help us, but I must have my tea.

That said, I'm not particularly familiar with the Rules for this. I originally made Doderic for a One ring system game. How different are the rules here from general 5e? Is there a place I can find them, either to purchase as a PDF or otherwise?


Warden(Counsellor) 7| HP: 32/41 AC: 18 Spd: 30ft | Init: +3 Perc: +4 PP:14 | Great Bow: +4 (1d8), Longsword +3 (1d8) | Shadow: 0

Doderic! How is it going?!

The transfer from One Ring to 5e isn't too difficult. PM me the email address and I'll send you a copy of my books!


Treasure hunter 6/Warden 1 HP:52/52 | AC:19 | Saves: Str: -1, Dex: +8, Con: +2, Int: +5, Wis: +3, Cha: +4| Init: +5| PP: 16

good to see you! It goes well, just busy this time a year. haha,

I'm debating between

treasure hunter
Wanderer
and
warden.

Doderic originally was a mixture of a rogue/fighter and the sort of hobbit one could turn to for a light in the darkening shadow. So Warden seems a decent fit in the last regard, though you already have one treasure hunter and a warden... so I don't want to step on toes. haha.

Maybe some multiclassing...

I'll also look over scholar.


Treasure hunter 6/Warden 1 HP:52/52 | AC:19 | Saves: Str: -1, Dex: +8, Con: +2, Int: +5, Wis: +3, Cha: +4| Init: +5| PP: 16

I'm thinking I'm going to do a little multiclassing.

Treasure hunter 2 is for sure, However I'm still unsure of the remaining 5 levels.


Warrior 1 / Scholar (Healer) 6| HP: 42/47 | AC: 15 | Speed: 30ft | Initiative: +3 | Perception: +7 | Shortbow +8/1d6+3, Dwarven Shortswords +7/1d6+4, +7/1d6+1 | Healing Dice: 4/6

(Guiness here)

I am working on a scholar, but it is going to take me a bit longer. Hopefully I will be able to handle all the lore. Once I get him set up, I will want feedback, especially on which skills he should have trained given the new options.


Treasure hunter 6/Warden 1 HP:52/52 | AC:19 | Saves: Str: -1, Dex: +8, Con: +2, Int: +5, Wis: +3, Cha: +4| Init: +5| PP: 16

Gonna change it around a little.. Sense we are level 7, gonna have him be a little different than his slightly more unsure self.

Background: The Magician

Quality:
Clever

Specialty:
Story Telling

Hope:
There is still magic in the world, if we only open our eyes and see it.

Despair: I cannot fool the shadow, eventually it will challenge me and find me lacking- None of them really fit well, but this one fits the best I think.


Warrior 1 / Scholar (Healer) 6| HP: 42/47 | AC: 15 | Speed: 30ft | Initiative: +3 | Perception: +7 | Shortbow +8/1d6+3, Dwarven Shortswords +7/1d6+4, +7/1d6+1 | Healing Dice: 4/6
Ingold_of_Eriador wrote:

(Guiness here)

I am working on a scholar, but it is going to take me a bit longer. Hopefully I will be able to handle all the lore. Once I get him set up, I will want feedback, especially on which skills he should have trained given the new options.

Okay, I have put together a Scholar as best I could. Please take a look and comment/suggest (DM and other players). I did run into a small mechanical complication with the Lore skill, as it overlapped with both my background and class. I tried to solve it with picking a different class skill to have proficiency in, but I'm not sure if that is the right way to handle it.

I am excited about trying to make this work, but I will need some help with the mechanics and properly using the abilities Ingold has, so please bear with me as I learn...

Thanks.


Treasure Hunter (7) | HP: 21/46 AC: 15 Spd: 25ft| Init: +4 Perc: +9 PP:15 | Short Bow: +7 (1d6+4), Broadsword +7 (1d8+4) | Inspiration: No

GM, how many doses of herbs will you permit Ingold to start with?


Hobwise: I think some random rolls can decide.

Athelas: 1d6 ⇒ 6
Hagweed: 1d3 ⇒ 1
Reedmace: 1d4 ⇒ 4
Shadow Thorn: 1d4 ⇒ 4
White Water Lilly: 1d6 ⇒ 4
Red Water Lilly: 1d3 ⇒ 3

This is the total of what Ingold has in his stores and the elves are able to provide. Of course there may be opportunities to purchase, find and/or harvest additional quantities of some herbs on the journey.

Liberty's Edge

Insp = YES!| SURGE! = 0 | 2ndWind = 0| Shadow = 1/0 | Rage? 0/1| male weaponMASTER 7| AC 16 | HP: 60/74| Pass Percep 16 | Melee x2: [dice d20+10[/dice [dice 2d6+7[/dice

Some things:

@DM: How do we handle finging/harvesting herbs? Is that a Nature or Herbalism check?

@Ingold: Does learning that finding very expensive and useful herbs with a heralism or Nature check make you want to take proficiency in Nature?

@Ingold: You went 7 Scholar? Oh, chummer.... I fully acknowledge and respect your commitment to single classing. I myself have often and ever been of that mindset. Afterall, single-classing means you get all that yummy yummy candy at the higher levels.

With that having been said, you may want to consider even a single level dip into warrior. That would give you Martial weapons and shields as your two proficiencies from the multiclass, which would give you many many many more options, and more effectiveness, in combat.
(srsly, dude, I've seen scholars in combat and I think they are all bored. At least having the option of Great Bow or Longsword&shield lets you mix it up with the best.)

1st level warrior also gives your Second Wind and a fighting style. (If you took Archery, then your Ranged potential is increased a bunch.)
So too, if you wanted to swap your 14 and 16 from Dex and Int, I don't think you'll miss the Int, but the +1 to AC and All Combat might be handy.

IMHO. YMMV.


Warrior 1 / Scholar (Healer) 6| HP: 42/47 | AC: 15 | Speed: 30ft | Initiative: +3 | Perception: +7 | Shortbow +8/1d6+3, Dwarven Shortswords +7/1d6+4, +7/1d6+1 | Healing Dice: 4/6
Thorgrim of the Red Shield wrote:

Some things:

@DM: How do we handle finging/harvesting herbs? Is that a Nature or Herbalism check?

@Ingold: Does learning that finding very expensive and useful herbs with a heralism or Nature check make you want to take proficiency in Nature?

@Ingold: You went 7 Scholar? Oh, chummer.... I fully acknowledge and respect your commitment to single classing. I myself have often and ever been of that mindset. Afterall, single-classing means you get all that yummy yummy candy at the higher levels.

With that having been said, you may want to consider even a single level dip into warrior. That would give you Martial weapons and shields as your two proficiencies from the multiclass, which would give you many many many more options, and more effectiveness, in combat.
(srsly, dude, I've seen scholars in combat and I think they are all bored. At least having the option of Great Bow or Longsword&shield lets you mix it up with the best.)

1st level warrior also gives your Second Wind and a fighting style. (If you took Archery, then your Ranged potential is increased a bunch.)
So too, if you wanted to swap your 14 and 16 from Dex and Int, I don't think you'll miss the Int, but the +1 to AC and All Combat might be handy.

IMHO. YMMV.

Thanks, that sounds reasonable. It also helps with the skill overlap, I think, but I am not sure how the skills work when multiclassing--does Ingold get some or all of the starting skills for the Scholar if he starts out with the Warrior class (or vice versa if his first level is scholar)? I would hope he at least gets Medicine, but I couldn't find any rules about multiclassing in the player's guide and the standard DnD 5e rules don't cover Scholar, of course.

Narratively, getting basic training as a warrior before moving into scholar makes sense. A better balance between scholar and warrior with the dex and int switched seems good, with skills chosen possibly shifted more towards wisdom-based (insight, perception, etc) and picking up nature as well to make a more a healer/scholar/herbalist of the natural world instead of a cloistered researcher type sage.

Thanks for the input.


Warrior 1 / Scholar (Healer) 6| HP: 42/47 | AC: 15 | Speed: 30ft | Initiative: +3 | Perception: +7 | Shortbow +8/1d6+3, Dwarven Shortswords +7/1d6+4, +7/1d6+1 | Healing Dice: 4/6
DM - Tareth wrote:

Hobwise: I think some random rolls can decide.

[dice=Athelas]1d6
[dice=Hagweed]1d3
[dice=Reedmace]1d4
[dice=Shadow Thorn]1d4
[dice=White Water Lilly]1d6
[dice=Red Water Lilly]1d3

This is the total of what Ingold has in his stores and the elves are able to provide. Of course there may be opportunities to purchase, find and/or harvest additional quantities of some herbs on the journey.

Thanks for the herbs, man!

Seriously, there was one left off the list -- Kingcup. Did you want to roll for that?

Also, with his Harrowed Foreknowledge and/or his Scholar News from Afar, does he know anything about the efforts of the party so far?

P.S. As mentioned before, how would I work the skills/tools/saves/etc. for the Scholar taken as a second class?

Liberty's Edge

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Insp = YES!| SURGE! = 0 | 2ndWind = 0| Shadow = 1/0 | Rage? 0/1| male weaponMASTER 7| AC 16 | HP: 60/74| Pass Percep 16 | Melee x2: [dice d20+10[/dice [dice 2d6+7[/dice

you are welcome, sir!

When you multiclass you get two proficiencies and all of the features of the new class.
we learned that when Giles multiclassed. it says that...somewhere.

Proficiencies are the weapons and skills. Hence, since going warrior at first level gives you all of the armor and weapons, you could just get two more skills from scholar.

Also the starting gear for warrior.is much much better. :)


Warrior 1 / Scholar (Healer) 6| HP: 42/47 | AC: 15 | Speed: 30ft | Initiative: +3 | Perception: +7 | Shortbow +8/1d6+3, Dwarven Shortswords +7/1d6+4, +7/1d6+1 | Healing Dice: 4/6
Thorgrim of the Red Shield wrote:

you are welcome, sir!

When you multiclass you get two proficiencies and all of the features of the new class.
we learned that when Giles multiclassed. it says that...somewhere.

Proficiencies are the weapons and skills. Hence, since going warrior at first level gives you all of the armor and weapons, you could just get two more skills from scholar.

Also the starting gear for warrior.is much much better. :)

Sounds good. Will definitely need to take Medicine, and it looks like I will need to take the Herbalism kit proficiency, so Nature is off the table for now.

I think I have it all updated on my character sheet. A better combat capability and survivability in the wild is more reasonable for a Dunedain journeying alone to find his fated fellowship.


Ingold_of_Eriador wrote:
DM - Tareth wrote:

Hobwise: I think some random rolls can decide.

[dice=Athelas]1d6
[dice=Hagweed]1d3
[dice=Reedmace]1d4
[dice=Shadow Thorn]1d4
[dice=White Water Lilly]1d6
[dice=Red Water Lilly]1d3

This is the total of what Ingold has in his stores and the elves are able to provide. Of course there may be opportunities to purchase, find and/or harvest additional quantities of some herbs on the journey.

Thanks for the herbs, man!

Seriously, there was one left off the list -- Kingcup. Did you want to roll for that?

Also, with his Harrowed Foreknowledge and/or his Scholar News from Afar, does he know anything about the efforts of the party so far?

P.S. As mentioned before, how would I work the skills/tools/saves/etc. for the Scholar taken as a second class?

Ingold: No Kingscup. I randomly chose one that you would not have at this time and that the elves didn't currently have on hand and that was it.

As for Foreknowledge and News from Afar, I will post those for you in gameplay once you're all set and have made your first post. :)


Doderic and Ingold, just to be sure everything is clear, you both set out with the others from Rivendell. Feel free to RP any introductions that would have occurred as part of your initial posts. You would both have been in the Hall of Fire to witness the argument between Bilbo and Lindir as well as the others agreement to journey forth as both scouts and to try and settle the dispute. Clearly you were each able to 'win' a spot on the expedition.

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