(5c) A World Apart - Team Stag (Inactive)

Game Master mdt

Five misfits, five individuals treated as monsters in their previous world, now being given a second chance at life. Can they forge a new life, or will their own dislikes and bias's destroy them?

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Sczarni

Medium Male Humanoid (Goblinoid) HP 46/46 Initiative +4 AC 16 (T 13, FF 13)  Fort +7  Refl +9  Will +1  CMB +8 CMD 21  Darkvision (60 ft.)  Walk 30 ft. Conc Ranger +1
Stats:
AC 16 (Touch 13, FF 13) Perc +8; Init +4; Fort +7; Ref +9; Will +1 CMB +8 CMD 21
Skills:
Acrobatics +11 Climb +8 Disable +11 (Traps) +15 Escape +7 Handle Animal +4 Knowledge (Dungeoneering) +5 (Geography) +5 (Nature) +5 Perception +8 (Trapfinding) +9 Ride +7 Stealth +14 Survival +8 (Tracking) +9 Swim +8 UMD +6

We're a little light in the healing department. If you could rustle up a cleric-type, I might forgive your unforgivable secrecy regarding the black nodules...


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Hey, blame Grimmy, he's the one not telling. :)

Anyone else have an opinion?


Male Oread Barbarian (Brutal Pugilist) 2 / Fighter (Gladiator) 2
Spoiler:
| HP: 41/41 (49) | AC: 17/10/17 (15/8/15) | Fort: +8 (+10) | Ref: +1 | Will: +1 (+3) | Init: +0| Perc: +8 |CMB: +7 (+9)| CMD: 19 (+21)| Nodachi: +10 (+12); 1d10+6 (+9)| Boarding Axe: +10 (+12); 1d6+2 (+3)| C.Longbow: +5; 1d8+4|
Skills:
Acrobatics: +3| Appraise: +2| Climb: +1| Bluff: +1| Diplomacy+2| Intimidate: +5| Heal +1| K.Nature: +7| K.Dungeoneering: +6| K.Engineering: +6| K.Local: +7 Sense Motive: +1|SM:+3| Stealth: -3| Survival: +7| Swim: +6

I'm fine with either going on with 4 or recruiting another.

This adventure seems to be a 'magic rare' type of adventure with finding of mana nodes.

Bard, Cleric or something would be nice if recruiting.


i don't mind either way :)

And i am telling Gohurt and everyone else :)


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Ok, I was waiting on Rutheric, but he's not posted since Tuesday Morning, so we'll go on then. I'll update the game shortly (I assume you are continuing your exploration path). I'll also go do another post on the recruitment thread to get a replacement for Goghurt.


Male Kappa | hp 19/31 | Ranger (Trapper) 1
Stats:
AC 18, touch 14, flat-footed 15 | Fort +4, Ref +8, Will +6 | CMD 16 | Resist acid 5, cold 5 | Init +3
Skills:
Diplomacy +7, Disable Device +11, Perception +8, Kn (Nature) +5, Stealth +11, Survival +7, Swim +12

I'm sorry, I have too many things going on irl...

But I will continue! I will persevere!

And MY HEART WILL GO ONNNNNNNN


Great.
Yes dm we are going.to explore some more...

Sczarni

Medium Male Humanoid (Goblinoid) HP 46/46 Initiative +4 AC 16 (T 13, FF 13)  Fort +7  Refl +9  Will +1  CMB +8 CMD 21  Darkvision (60 ft.)  Walk 30 ft. Conc Ranger +1
Stats:
AC 16 (Touch 13, FF 13) Perc +8; Init +4; Fort +7; Ref +9; Will +1 CMB +8 CMD 21
Skills:
Acrobatics +11 Climb +8 Disable +11 (Traps) +15 Escape +7 Handle Animal +4 Knowledge (Dungeoneering) +5 (Geography) +5 (Nature) +5 Perception +8 (Trapfinding) +9 Ride +7 Stealth +14 Survival +8 (Tracking) +9 Swim +8 UMD +6

I will survive!

I'm gonna miss that annoying little useless goblin. (sniff)


Female Natural Werewolf | Cleric of Ashava 4 | HP: 24/24 | Aura: Chaotic Good, Moderate | Low-Light | Scent
Stats:
AC: 16, Touch:12, FF: 14 | CMB: +4, CMD: 16 | Fort +3, Ref +3, Will +8 | Channels 5/5 | Init +2 | Bladed Scarf +8 (1d6+1) / x2
Skills:
Bluff +3 | Diplomacy +7 | Heal +10 | Knowledge(Religion) +5 | Linguistics +5 | Perception +4 (+2 in Nat Enviro) | Profession(herbalist) +8 | Sense Motive +10 | Spellcraft +7 | Stealth +0 | Survival +6 (+5 conditional trait)

Hello! Kana here as Kalasin, your new Cleric ^^


Male Oread Barbarian (Brutal Pugilist) 2 / Fighter (Gladiator) 2
Spoiler:
| HP: 41/41 (49) | AC: 17/10/17 (15/8/15) | Fort: +8 (+10) | Ref: +1 | Will: +1 (+3) | Init: +0| Perc: +8 |CMB: +7 (+9)| CMD: 19 (+21)| Nodachi: +10 (+12); 1d10+6 (+9)| Boarding Axe: +10 (+12); 1d6+2 (+3)| C.Longbow: +5; 1d8+4|
Skills:
Acrobatics: +3| Appraise: +2| Climb: +1| Bluff: +1| Diplomacy+2| Intimidate: +5| Heal +1| K.Nature: +7| K.Dungeoneering: +6| K.Engineering: +6| K.Local: +7 Sense Motive: +1|SM:+3| Stealth: -3| Survival: +7| Swim: +6

Welcome Kalasin.
I'm Cale, resident rocker.

Sczarni

Medium Male Humanoid (Goblinoid) HP 46/46 Initiative +4 AC 16 (T 13, FF 13)  Fort +7  Refl +9  Will +1  CMB +8 CMD 21  Darkvision (60 ft.)  Walk 30 ft. Conc Ranger +1
Stats:
AC 16 (Touch 13, FF 13) Perc +8; Init +4; Fort +7; Ref +9; Will +1 CMB +8 CMD 21
Skills:
Acrobatics +11 Climb +8 Disable +11 (Traps) +15 Escape +7 Handle Animal +4 Knowledge (Dungeoneering) +5 (Geography) +5 (Nature) +5 Perception +8 (Trapfinding) +9 Ride +7 Stealth +14 Survival +8 (Tracking) +9 Swim +8 UMD +6

Welcome, Kalasin.
I'm Goragg, the resident curmudgeon.


And i am just Grim Resident Knowledge specialist and Dr Von Frankenstein (intern).


Male Oread Barbarian (Brutal Pugilist) 2 / Fighter (Gladiator) 2
Spoiler:
| HP: 41/41 (49) | AC: 17/10/17 (15/8/15) | Fort: +8 (+10) | Ref: +1 | Will: +1 (+3) | Init: +0| Perc: +8 |CMB: +7 (+9)| CMD: 19 (+21)| Nodachi: +10 (+12); 1d10+6 (+9)| Boarding Axe: +10 (+12); 1d6+2 (+3)| C.Longbow: +5; 1d8+4|
Skills:
Acrobatics: +3| Appraise: +2| Climb: +1| Bluff: +1| Diplomacy+2| Intimidate: +5| Heal +1| K.Nature: +7| K.Dungeoneering: +6| K.Engineering: +6| K.Local: +7 Sense Motive: +1|SM:+3| Stealth: -3| Survival: +7| Swim: +6

Could we just throw oil, light a torch and then toss it into where the spider is?


We def can. We even have some alchemist fire too


Female Natural Werewolf | Cleric of Ashava 4 | HP: 24/24 | Aura: Chaotic Good, Moderate | Low-Light | Scent
Stats:
AC: 16, Touch:12, FF: 14 | CMB: +4, CMD: 16 | Fort +3, Ref +3, Will +8 | Channels 5/5 | Init +2 | Bladed Scarf +8 (1d6+1) / x2
Skills:
Bluff +3 | Diplomacy +7 | Heal +10 | Knowledge(Religion) +5 | Linguistics +5 | Perception +4 (+2 in Nat Enviro) | Profession(herbalist) +8 | Sense Motive +10 | Spellcraft +7 | Stealth +0 | Survival +6 (+5 conditional trait)

Now that I have that wonderful thing called the internet back, I shall just lurk around while you finish your wild-life scuffles.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

I'll bring you in after the battle.


Female Natural Werewolf | Cleric of Ashava 4 | HP: 24/24 | Aura: Chaotic Good, Moderate | Low-Light | Scent
Stats:
AC: 16, Touch:12, FF: 14 | CMB: +4, CMD: 16 | Fort +3, Ref +3, Will +8 | Channels 5/5 | Init +2 | Bladed Scarf +8 (1d6+1) / x2
Skills:
Bluff +3 | Diplomacy +7 | Heal +10 | Knowledge(Religion) +5 | Linguistics +5 | Perception +4 (+2 in Nat Enviro) | Profession(herbalist) +8 | Sense Motive +10 | Spellcraft +7 | Stealth +0 | Survival +6 (+5 conditional trait)

I know. I'm just letting you know I'm here ^^ I'll be patient.


Male Oread Barbarian (Brutal Pugilist) 2 / Fighter (Gladiator) 2
Spoiler:
| HP: 41/41 (49) | AC: 17/10/17 (15/8/15) | Fort: +8 (+10) | Ref: +1 | Will: +1 (+3) | Init: +0| Perc: +8 |CMB: +7 (+9)| CMD: 19 (+21)| Nodachi: +10 (+12); 1d10+6 (+9)| Boarding Axe: +10 (+12); 1d6+2 (+3)| C.Longbow: +5; 1d8+4|
Skills:
Acrobatics: +3| Appraise: +2| Climb: +1| Bluff: +1| Diplomacy+2| Intimidate: +5| Heal +1| K.Nature: +7| K.Dungeoneering: +6| K.Engineering: +6| K.Local: +7 Sense Motive: +1|SM:+3| Stealth: -3| Survival: +7| Swim: +6

Provided we don't buy it and end up pushing daisies. :P


Female Natural Werewolf | Cleric of Ashava 4 | HP: 24/24 | Aura: Chaotic Good, Moderate | Low-Light | Scent
Stats:
AC: 16, Touch:12, FF: 14 | CMB: +4, CMD: 16 | Fort +3, Ref +3, Will +8 | Channels 5/5 | Init +2 | Bladed Scarf +8 (1d6+1) / x2
Skills:
Bluff +3 | Diplomacy +7 | Heal +10 | Knowledge(Religion) +5 | Linguistics +5 | Perception +4 (+2 in Nat Enviro) | Profession(herbalist) +8 | Sense Motive +10 | Spellcraft +7 | Stealth +0 | Survival +6 (+5 conditional trait)

Well then you just need a pie-maker to come along and wake you up.

Sczarni

Medium Male Humanoid (Goblinoid) HP 46/46 Initiative +4 AC 16 (T 13, FF 13)  Fort +7  Refl +9  Will +1  CMB +8 CMD 21  Darkvision (60 ft.)  Walk 30 ft. Conc Ranger +1
Stats:
AC 16 (Touch 13, FF 13) Perc +8; Init +4; Fort +7; Ref +9; Will +1 CMB +8 CMD 21
Skills:
Acrobatics +11 Climb +8 Disable +11 (Traps) +15 Escape +7 Handle Animal +4 Knowledge (Dungeoneering) +5 (Geography) +5 (Nature) +5 Perception +8 (Trapfinding) +9 Ride +7 Stealth +14 Survival +8 (Tracking) +9 Swim +8 UMD +6
Cale wrote:
Provided we don't buy it and end up pushing daisies. :P

Whatever you do, Cale, don't look up.

Or down.

Or left. Or right.

Nasty, nasty swamp!


Male Oread Barbarian (Brutal Pugilist) 2 / Fighter (Gladiator) 2
Spoiler:
| HP: 41/41 (49) | AC: 17/10/17 (15/8/15) | Fort: +8 (+10) | Ref: +1 | Will: +1 (+3) | Init: +0| Perc: +8 |CMB: +7 (+9)| CMD: 19 (+21)| Nodachi: +10 (+12); 1d10+6 (+9)| Boarding Axe: +10 (+12); 1d6+2 (+3)| C.Longbow: +5; 1d8+4|
Skills:
Acrobatics: +3| Appraise: +2| Climb: +1| Bluff: +1| Diplomacy+2| Intimidate: +5| Heal +1| K.Nature: +7| K.Dungeoneering: +6| K.Engineering: +6| K.Local: +7 Sense Motive: +1|SM:+3| Stealth: -3| Survival: +7| Swim: +6

The swamp is nasty yes. I agree.


Daisies ? Nay... We are having sushi for diner


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

I'll bring in our new player after everyone has a second to recover from the combat, move out of the slicky blood, and either fight or bypass the spider.


currently my goal is to see if there is a nodule inside the devilfish and bypass the spider if it isn't coming after us.


Male Oread Barbarian (Brutal Pugilist) 2 / Fighter (Gladiator) 2
Spoiler:
| HP: 41/41 (49) | AC: 17/10/17 (15/8/15) | Fort: +8 (+10) | Ref: +1 | Will: +1 (+3) | Init: +0| Perc: +8 |CMB: +7 (+9)| CMD: 19 (+21)| Nodachi: +10 (+12); 1d10+6 (+9)| Boarding Axe: +10 (+12); 1d6+2 (+3)| C.Longbow: +5; 1d8+4|
Skills:
Acrobatics: +3| Appraise: +2| Climb: +1| Bluff: +1| Diplomacy+2| Intimidate: +5| Heal +1| K.Nature: +7| K.Dungeoneering: +6| K.Engineering: +6| K.Local: +7 Sense Motive: +1|SM:+3| Stealth: -3| Survival: +7| Swim: +6

I think it's time to go mental and kill everything hostile here......


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

And now Team Stag gets to explain to an angry half-naked werewolf why she's in a swamp, wearing wet tissue. :)


Male Oread Barbarian (Brutal Pugilist) 2 / Fighter (Gladiator) 2
Spoiler:
| HP: 41/41 (49) | AC: 17/10/17 (15/8/15) | Fort: +8 (+10) | Ref: +1 | Will: +1 (+3) | Init: +0| Perc: +8 |CMB: +7 (+9)| CMD: 19 (+21)| Nodachi: +10 (+12); 1d10+6 (+9)| Boarding Axe: +10 (+12); 1d6+2 (+3)| C.Longbow: +5; 1d8+4|
Skills:
Acrobatics: +3| Appraise: +2| Climb: +1| Bluff: +1| Diplomacy+2| Intimidate: +5| Heal +1| K.Nature: +7| K.Dungeoneering: +6| K.Engineering: +6| K.Local: +7 Sense Motive: +1|SM:+3| Stealth: -3| Survival: +7| Swim: +6

Grim will do it. He's the juicest!!!
I'm made of rock, might give her indigestion.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

I'm sorry folks, been sick for most of the week. Been trying to keep up, but as the week has gone on, it's gotten harder and harder. I'll do my best to post a few times a week until I'm over this.


Male Oread Barbarian (Brutal Pugilist) 2 / Fighter (Gladiator) 2
Spoiler:
| HP: 41/41 (49) | AC: 17/10/17 (15/8/15) | Fort: +8 (+10) | Ref: +1 | Will: +1 (+3) | Init: +0| Perc: +8 |CMB: +7 (+9)| CMD: 19 (+21)| Nodachi: +10 (+12); 1d10+6 (+9)| Boarding Axe: +10 (+12); 1d6+2 (+3)| C.Longbow: +5; 1d8+4|
Skills:
Acrobatics: +3| Appraise: +2| Climb: +1| Bluff: +1| Diplomacy+2| Intimidate: +5| Heal +1| K.Nature: +7| K.Dungeoneering: +6| K.Engineering: +6| K.Local: +7 Sense Motive: +1|SM:+3| Stealth: -3| Survival: +7| Swim: +6

Get well soon mdt. With the gamesday being on, I suspect a lot of posts will be slowed. :P


no worries here DM, get well soon


Female Natural Werewolf | Cleric of Ashava 4 | HP: 24/24 | Aura: Chaotic Good, Moderate | Low-Light | Scent
Stats:
AC: 16, Touch:12, FF: 14 | CMB: +4, CMD: 16 | Fort +3, Ref +3, Will +8 | Channels 5/5 | Init +2 | Bladed Scarf +8 (1d6+1) / x2
Skills:
Bluff +3 | Diplomacy +7 | Heal +10 | Knowledge(Religion) +5 | Linguistics +5 | Perception +4 (+2 in Nat Enviro) | Profession(herbalist) +8 | Sense Motive +10 | Spellcraft +7 | Stealth +0 | Survival +6 (+5 conditional trait)

Yes, get feeling better! Take the time to rest and we'll still be here ^^

Sczarni

Medium Male Humanoid (Goblinoid) HP 46/46 Initiative +4 AC 16 (T 13, FF 13)  Fort +7  Refl +9  Will +1  CMB +8 CMD 21  Darkvision (60 ft.)  Walk 30 ft. Conc Ranger +1
Stats:
AC 16 (Touch 13, FF 13) Perc +8; Init +4; Fort +7; Ref +9; Will +1 CMB +8 CMD 21
Skills:
Acrobatics +11 Climb +8 Disable +11 (Traps) +15 Escape +7 Handle Animal +4 Knowledge (Dungeoneering) +5 (Geography) +5 (Nature) +5 Perception +8 (Trapfinding) +9 Ride +7 Stealth +14 Survival +8 (Tracking) +9 Swim +8 UMD +6

How DARE you get sick? Have you no decency?

</kidding>


Quick question

if this is a bat swarm

does it take: A swarm takes half again as much damage (+50%) from spells or effects that affect an area, such as splash weapons and many evocation spells?


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Yep


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM
Rutheric wrote:

I'm sorry, I have too many things going on irl...

But I will continue! I will persevere!

And MY HEART WILL GO ONNNNNNNN

Despite his reassurances, next Thursday will make the 3 week anniversary of no posts by Rutheric.

Do you want to continue without, or look for a replacement player if he doesn't come back by then?

Sczarni

Medium Male Humanoid (Goblinoid) HP 46/46 Initiative +4 AC 16 (T 13, FF 13)  Fort +7  Refl +9  Will +1  CMB +8 CMD 21  Darkvision (60 ft.)  Walk 30 ft. Conc Ranger +1
Stats:
AC 16 (Touch 13, FF 13) Perc +8; Init +4; Fort +7; Ref +9; Will +1 CMB +8 CMD 21
Skills:
Acrobatics +11 Climb +8 Disable +11 (Traps) +15 Escape +7 Handle Animal +4 Knowledge (Dungeoneering) +5 (Geography) +5 (Nature) +5 Perception +8 (Trapfinding) +9 Ride +7 Stealth +14 Survival +8 (Tracking) +9 Swim +8 UMD +6

My $0.02 worth: we have a good adventure with a good GM going, so share the wealth and invite someone else in.


Male Oread Barbarian (Brutal Pugilist) 2 / Fighter (Gladiator) 2
Spoiler:
| HP: 41/41 (49) | AC: 17/10/17 (15/8/15) | Fort: +8 (+10) | Ref: +1 | Will: +1 (+3) | Init: +0| Perc: +8 |CMB: +7 (+9)| CMD: 19 (+21)| Nodachi: +10 (+12); 1d10+6 (+9)| Boarding Axe: +10 (+12); 1d6+2 (+3)| C.Longbow: +5; 1d8+4|
Skills:
Acrobatics: +3| Appraise: +2| Climb: +1| Bluff: +1| Diplomacy+2| Intimidate: +5| Heal +1| K.Nature: +7| K.Dungeoneering: +6| K.Engineering: +6| K.Local: +7 Sense Motive: +1|SM:+3| Stealth: -3| Survival: +7| Swim: +6

Cale's player seconds Goragg's player suggestion.


up to the dm if he needs/ wants an other player


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Sorry folks. I'm still under the weather, having trouble focusing. Will hopefully update today.


sure

Sczarni

Medium Male Humanoid (Goblinoid) HP 46/46 Initiative +4 AC 16 (T 13, FF 13)  Fort +7  Refl +9  Will +1  CMB +8 CMD 21  Darkvision (60 ft.)  Walk 30 ft. Conc Ranger +1
Stats:
AC 16 (Touch 13, FF 13) Perc +8; Init +4; Fort +7; Ref +9; Will +1 CMB +8 CMD 21
Skills:
Acrobatics +11 Climb +8 Disable +11 (Traps) +15 Escape +7 Handle Animal +4 Knowledge (Dungeoneering) +5 (Geography) +5 (Nature) +5 Perception +8 (Trapfinding) +9 Ride +7 Stealth +14 Survival +8 (Tracking) +9 Swim +8 UMD +6

No worries. We can talk amongst ourselves for a while.

First topic: Goragg - completely awesome or totally awesome?

Keep in mind you're not limited to "or". It could be "and".


Female Natural Werewolf | Cleric of Ashava 4 | HP: 24/24 | Aura: Chaotic Good, Moderate | Low-Light | Scent
Stats:
AC: 16, Touch:12, FF: 14 | CMB: +4, CMD: 16 | Fort +3, Ref +3, Will +8 | Channels 5/5 | Init +2 | Bladed Scarf +8 (1d6+1) / x2
Skills:
Bluff +3 | Diplomacy +7 | Heal +10 | Knowledge(Religion) +5 | Linguistics +5 | Perception +4 (+2 in Nat Enviro) | Profession(herbalist) +8 | Sense Motive +10 | Spellcraft +7 | Stealth +0 | Survival +6 (+5 conditional trait)

Get feeling better, mdt. It's hard to focus on anything when you don't feel good.


Hello to all.

i will be away for a mountain vacation until the 31 with Zero internet connection.

Please Bot me as appropriate.

I will be available today if you have a question tough.


Female Natural Werewolf | Cleric of Ashava 4 | HP: 24/24 | Aura: Chaotic Good, Moderate | Low-Light | Scent
Stats:
AC: 16, Touch:12, FF: 14 | CMB: +4, CMD: 16 | Fort +3, Ref +3, Will +8 | Channels 5/5 | Init +2 | Bladed Scarf +8 (1d6+1) / x2
Skills:
Bluff +3 | Diplomacy +7 | Heal +10 | Knowledge(Religion) +5 | Linguistics +5 | Perception +4 (+2 in Nat Enviro) | Profession(herbalist) +8 | Sense Motive +10 | Spellcraft +7 | Stealth +0 | Survival +6 (+5 conditional trait)

Sorry for my silence the last few days, I had family in last week with the added bonus of between work and these crazy hot/cold, sunny/snow-and-ice weather changes I've come down with something.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Sorry everyone, I had to work from 8AM to 10PM yesterday. I'll try to get a post up tonight.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

I'm officially dropping Rutheric from the game, and going out to look for a new player. I checked, and the player has been regularly posting in the forums, just not in this game. I find it a bit insulting personally when someone just drops out of a game without notice. It's not fair to the other players.

I'll begin recruiting a replacement now.


Female Natural Werewolf | Cleric of Ashava 4 | HP: 24/24 | Aura: Chaotic Good, Moderate | Low-Light | Scent
Stats:
AC: 16, Touch:12, FF: 14 | CMB: +4, CMD: 16 | Fort +3, Ref +3, Will +8 | Channels 5/5 | Init +2 | Bladed Scarf +8 (1d6+1) / x2
Skills:
Bluff +3 | Diplomacy +7 | Heal +10 | Knowledge(Religion) +5 | Linguistics +5 | Perception +4 (+2 in Nat Enviro) | Profession(herbalist) +8 | Sense Motive +10 | Spellcraft +7 | Stealth +0 | Survival +6 (+5 conditional trait)

I'll make a post when I can think coherently enough to do so today. I worked a delayed-start 14 hr day yesterday, not counting my commute time before coming in at regular hours.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

No problem.

Oh, interesting fact for everyone regarding the world, to give an idea of size.

Each of the small hexes is about 12 miles across, which means each small hex is about 124 square miles.

Each large hex (the kind with the black walls) is 120 miles across, which is 12,000 square miles in size. That's pretty much the size of Maryland.


Male Oread Barbarian (Brutal Pugilist) 2 / Fighter (Gladiator) 2
Spoiler:
| HP: 41/41 (49) | AC: 17/10/17 (15/8/15) | Fort: +8 (+10) | Ref: +1 | Will: +1 (+3) | Init: +0| Perc: +8 |CMB: +7 (+9)| CMD: 19 (+21)| Nodachi: +10 (+12); 1d10+6 (+9)| Boarding Axe: +10 (+12); 1d6+2 (+3)| C.Longbow: +5; 1d8+4|
Skills:
Acrobatics: +3| Appraise: +2| Climb: +1| Bluff: +1| Diplomacy+2| Intimidate: +5| Heal +1| K.Nature: +7| K.Dungeoneering: +6| K.Engineering: +6| K.Local: +7 Sense Motive: +1|SM:+3| Stealth: -3| Survival: +7| Swim: +6

That's a damm big world. lol.
So we've being walking a long long time... I need a mount. lol.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Not really.

The entire world is only about 912,000 miles. That's about half again as big as Alaska.

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