| mdt |
Posting this in all my games, both run and played in.
As you all know, I've been rather busy and traveling a lot lately. This is going to continue for awhile. Hopefully I'll be able to keep up the posts. It's now confirmed I'll be going on an overseas job for 6 weeks at the end of August, coming back early October. I will hopefully be able to continue posting, but wanted to give advance warning.
I'll be 11 or 12 hours off my normal schedule, as I'm going literally to the other side of the planet. :) First trip to this area, so I'm not sure what the internet will be like, or even if I can get to Paizo. So if, after I leave, I vanish for a month, please don't give up on me, it just means I couldn't connect due to country filters or something.
Goragg Gashnose
|
Sounds awesome. What countries are you leaving and visiting?
Goragg Gashnose
|
Gonna take a stab here...which branch?
| Kalasin Wingfield |
I know I'll still be around. :) Most if not all my travel is supposed to be over till next summer. Unless we get a new customer in the middle of winter... That has happened, but it's rare. Most places change in the summer.
| Cale Pavel |
Have a good trip. Kiana will be in good hands.
| Cale Pavel |
I would think that we're going to be camping out and preparing ourselves to go into the storm hecate.
Goragg Gashnose
|
Hey! You didn't say this would be dangerous! ;-)
Goragg's ready to move.
| Kalasin Wingfield |
And Kalasin's been opposed since she learned what was going on in the hectate :)
| Cale Pavel |
Let's go then once all preparations are made. Cale will cover up himself and his equipment with any waterproofing items he can make use of. Also something warm to wear as well.
| Aldrah Furyblood |
I'm going to have to drop out. I tried juggling two campaigns, but not only does my imagination immediately shift to one side (heavily) when I'm doing so, but I can't bring myself to post in two of them regularly, and at the moment, the WotR campaign I'm in is just more appealing to me (as is the character). Really sorry, but I figure it's better for me to drop and let someone else get in than continue to take a spot. Cale, my condolences for your loss. *Hug*
| mdt |
No problem, I understand.
So, question for everyone, would you want a replacement, or would you rather merge the two groups back together? The other group is a bit low as well.
Goragg Gashnose
|
Yup, happy to merge, happy to continue smaller, happy to recruit. No wrong answer.
I think in our last interaction the two groups had some rivalry, so making a cohesive group may be a challenge.
Recruiting takes a few days to accomplish, but doesn't really impede us in the meantime.
As I said, no wrong answers, I'm happy with any choice. My vote is merge if possible, recruit if not.
| Cale Pavel |
Sorry to hear that Aldrah. There'll be other games.
I'm fine with merge, recruit or play on. MDT you decide, you're the GM afterall.
| mdt |
Ok, the other game is down to four right now. If either drops to 3 I'll merge them.
Sorry for the delay posting, this week has been really hectic, and this and the other hexworld game is very time consuming to set up, as I have to do a bunch of rolls and such and then determine what the results are everytime I do a post. Then go look up environmental enemies, or make up hazards, etc. :)
Honestly I'd expected you to go into the occupied hectates at least for a little while to gather information, which usually let's me put out all sorts of stuff. You two groups are the first games I've run this world on who avoided them. :) Interesting experience as a GM. :)
I'll try really hard to get the next full on post up tonight. I just spent four hours shopping for clothes for my trip (my usual dress code at work is business casual, polo shirts and jeans or polo shirts and slacks. The Kuwait trip is full on suit/tie/dress shirt, and I haven't bought any in years. Did I mention I hate shopping?
| mdt |
01—50 No encounter
51—90 Hazard Fewer monsters due to terrain, more hazards
91—100 Monster
1—3 Difficult
4—6 Feature
7—10 Hunting Ground
11—12 Resource
13—14 Secret
15—20 Standard
I1
Terrain: 1d20 - 5 ⇒ (6) - 5 = 1
Encounter Day 1: 1d100 ⇒ 31
Encounter Day 2: 1d100 ⇒ 24
I2
Terrain: 1d20 - 5 ⇒ (16) - 5 = 11
Encounter Day 1: 1d100 ⇒ 83
Encounter Day 2: 1d100 ⇒ 64
Encounter Day 3: 1d100 ⇒ 44
The first two days in the hectate aren't too bad, the party makes decent progress, even though the going is hard, thick mud, heavy rain, and fast moving streams 3 to 8 feet across with white water make it an unpleasant experience, but at least they manage to keep moving.
Nights are less than fun. There's no dry places, the best they can do is a cold camp and putting up the tent on top of a hill to keep the rain out.
As they get into I2, they find an unusual amount of growth. Darkwood trees push aside the torents of water, making the pulsing pounding streams split and turning the entire area into a trecherous dangerous slog through hidden roots and rushing water.
In the I2 hex you've found a darkwood forest of sorts. The heavy water that normally get's channeled into streams is instead split up and spread out by the hard trunks and roots of the trees, making the entire area difficult to pass by. You'll need someone with survival to make three DC 20 survival checks to keep you on the right path. Additionally, everyone will need to make three fortitude saves, DC 15, and three reflex saves DC 15, to get through the area without incident. Failing the fortitude saves leaves the person sick from exposure (no place to set up the tent in the forest) or diseased (if all 3 are failed) and failing the Reflex saves invlicts 1d6 damage per failed save (from falling into pits or being knocked off your feet and swept into a tree). On the bright side, you can make a single Survival check while going through the forest to find salvageable darkwood that can be carried and sold/crafted at a later date.
| Cale Pavel |
Ermm Wrong Thread?
I'll be gone from 21st to 29th Aug on training camp so Logging on may not be easy for me.
| Kalasin Wingfield |
Is it possible to take 10 on the survival checks? I have a +10 to avoid getting lost and for traveling in bad weather is why I ask. And I take it Resist Elements doesn't do much in reguards to the fort saves? I'll make a post when I'm back home. Signal is sportier than it usually is on this route.
| Grim The Wanderer |
Fort: 1d20 + 6 ⇒ (19) + 6 = 25
Fort: 1d20 + 6 ⇒ (5) + 6 = 11 => Sick
Fort: 1d20 + 6 ⇒ (18) + 6 = 24
Reflex: 1d20 + 6 ⇒ (6) + 6 = 121d6 ⇒ 6
Reflex: 1d20 + 6 ⇒ (4) + 6 = 10
Reflex: 1d20 + 6 ⇒ (9) + 6 = 151d6 ⇒ 6
Survival: 1d20 + 5 ⇒ (13) + 5 = 18 => finds some darkwood
See ? not soo bad he says with a runny nose and drinking a CLW: 1d8 + 3 ⇒ (1) + 3 = 4 extract
| Kalasin Wingfield |
Just wanted to check, in case the environment prevented it. :) But post is up.
| mdt |
I'll post tomorrow hopefully. Been up 19 hours now, wife had reconstructive surgery today on her foot. And I'm in pain, threw my back out lifting her up to get her settled at home.
Goragg Gashnose
|
Be well, mdt.
| Kalasin Wingfield |
Ouch, get some rest and I hope you feel better soon. Post when you are able :) I'm willing to wait.
| Cale Pavel |
I am back. Camp took longer than expected and I just reached home.
Rest well MDT.
| Kalasin Wingfield |
Generic post for all my games: I don't know when ill be up to posting. I woke up very, very sick. I just now got to where I could post this.
| mdt |
Posting in all my game threads.
Sorry about this week, between illness, wife's ongoing recovery requirements, and work hitting me between the eyes with a mallet, this week is very busy and tiring. It'll probably be Saturday afternoon before I get any major updates out in any games.
I've been grabbing low-hanging fruit where I can (quick posts and updates). And I've been spotty about double checking each thread to make sure it's moving along. My apologies on that. I'll go through each one with a fine tooth comb Saturday.
| mdt |
Ok, so, we're down two people in the other thread.
I'm considering consolidating everyone into one game. That would result in 7 players in one game. I think that's sustainable, and it would give the games some umph and make it easier for me to coordinate them. What do you all think?
| Kalasin Wingfield |
I'm fine with that. :) If it makes everything easier on you and helps keep this game going, I'm for it.
Goragg Gashnose
|
I was going to make a snarky joke about "well, as long as there's no elf archeologists..." but it's not clear from the other thread who's still in, so I'll just assert for the record that it was going to be a stupendously funny joke, and quietly assent.
Consolidate away, sounds good to me.
Oh, and I'm still in charge. ;-)
| Kalasin Wingfield |
*cue sarcasm* Of course Goragg, why wouldn't you be in charge? It's not like there's anyone else vying for that position. Yes, yes it's all yours. There'll be no argument about it. Nope, none at all.
Goragg Gashnose
|
*totally missing sarcasm* Finally! Someone with some sense!
Can you talk to the others?
| Cale Pavel |
Cale Nudges Kalasin.
"Of course he's in charge. He takes responsiblity for everything."
| Kalasin Wingfield |
"Oh Goragg." Unable to supress the chuckle