4-12 Refuge of Time PFS PBP Gameday (Inactive)

Game Master P33J

Entryway

A Pathfinder Society Scenario designed for levels 7–11.

In the ruins of a fallen empire built on the power of sin lies the key to awakening a great evil from a time long gone. The Pathfinder Society isn't the only organization seeking this potent artifact, however, and the result of failure could mean disaster for the whole of Varisia and beyond.


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VC - Sydney, Australia

Their turn?

Silver Crusade

Male Human Scribe/0

The conjurer casts a quickened grease at Seelah's Longsword.

Reflex Save DC 15 or you drop the sword.

He then casts Stinking Cloud. Any one in green circle needs to make a fort save DC 21 or be nauseated.

W1
Bite: 1d20 + 8 ⇒ (8) + 8 = 16
Claw: 1d20 + 8 ⇒ (7) + 8 = 15
Claw: 1d20 + 8 ⇒ (20) + 8 = 28
confirm: 1d20 + 8 ⇒ (13) + 8 = 21 I think this confirms, you have a 19 normally, with +1 from haste, +2 deflection, which only 1 stacks with your currently deflection bonus for a total of 21

If I'm wrong ignore crit damage.

Damage: 1d4 + 6 ⇒ (2) + 6 = 8
Crit: 1d4 + 6 ⇒ (3) + 6 = 9

W2 Attacks
Bite: 1d20 + 8 ⇒ (14) + 8 = 22 Hit?
Claw: 1d20 + 8 ⇒ (4) + 8 = 12
Claw: 1d20 + 8 ⇒ (6) + 8 = 14

Damage: 1d4 + 6 ⇒ (1) + 6 = 7

Party is up.

Grand Lodge

HP: 59 | AC: 12 TCH: 12 FF: 10 | Per +2 | Init +2 | F: +6 R: +7 W: +10 | CMD 19

ref: 1d20 + 6 ⇒ (17) + 6 = 23
fort: 1d20 + 11 ⇒ (16) + 11 = 27

Seelah, chokes a bit on the cloud of foul smelling odor, her stomach feels no worse for wear. She watches as the wizard summons up a film of grease that coats her weapon. She grabs it as tight as she can, and Iomedae gives her the catlike reflexes to grasp her weapon. Through all this chaos, Seelah stares at the wizard, and burns a whole through him with her glare.

You will pay for going against the great Iomedae, may your death be quick and your soul be forgiven in the next life

cannot acces map, will charge straight ahead and confront wizard

sword PAttack: 1d20 + 13 + 3 + 1 + 1 + 2 - 2 ⇒ (15) + 13 + 3 + 1 + 1 + 2 - 2 = 33
dam: 1d8 + 15 ⇒ (6) + 15 = 21

Current stats:
Hp: 62/67
AC: 26
FF: 26
TCH: 11

Scarab Sages

Magus 8 | HP 67/67 | AC 32 T 23 FF 21 | Saves: F: +10 R: +10 W: +8 | CMD 28 | Int +13 Per: +15

Fortitude: 1d20 + 9 ⇒ (19) + 9 = 28

Holding firm against the foul cloud, Dariamus rushes forward, striking the wizard with a blade arcing with power.

arcane strike, move, acrobatics to avoid provoking, cast defensively, shocking grasp

Acrobatics: 1d20 + 8 ⇒ (8) + 8 = 16

Concentration: 1d20 + 13 ⇒ (14) + 13 = 27

Attack: 1d20 + 18 ⇒ (19) + 18 = 37
Damage: 6d6 + 14 ⇒ (3, 3, 5, 6, 3, 1) + 14 = 35

Confirm: 1d20 + 18 ⇒ (9) + 18 = 27
Damage: 6d6 + 14 ⇒ (2, 5, 4, 5, 2, 2) + 14 = 34


VC - Sydney, Australia

OUCH!

35/59HP

The cleric seems surprised at being left in melee, stepping back to defend herself.

Cast defensively 1d20 + 4 + 3 ⇒ (19) + 4 + 3 = 26 - Fireshield.
Each hit they land does 1d6+7 against them.

Silver Crusade

Male Human Scribe/0

Just made the acrobatic's check.

Confirms. You you feel as if a significant portion of your attack did not get through Dariamus.

Seelah feels the same.

GMnotes only:
70 damage
.

Liberty's Edge

Male Half-Elf Sorcerer 10 (HP: 62/62), AC: 19 T: 12, FF: 17, Perception +7 (LLV), F: +4, R: +8, W: +4, CMB: +4, CMD: 17 -,

"Kyra! They've got the conjurer surrounded, protect yourself and leave them to me." I launch a Magic Missile. All 5 bolts aimed at the beast adjacent to the cleric. DMG: 5d4 + 5 ⇒ (2, 1, 3, 1, 3) + 5 = 15

Silver Crusade

Male Human Scribe/0

The conjurer curses and then winks at the Magus.

Dimensional Steps.

He appears behind Kyra and casts Quickened Grease on her scimitar.

DC 15 Reflex save or drop your scimitar.

Edit* By written tactics I'm supposed to target weapons with the quickened grease.

Silver Crusade

Male Human Scribe/0

Nope, Seelah wraps us up.

Liberty's Edge

Male Half-Elf Sorcerer 10 (HP: 62/62), AC: 19 T: 12, FF: 17, Perception +7 (LLV), F: +4, R: +8, W: +4, CMB: +4, CMD: 17 -,

I deleted my post in light of new information so that people don't get confused by my double post. :-) So who's turn is it?


VC - Sydney, Australia

1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 11

The scimitar makes a nice clang as it hits the floor!

Silver Crusade

Male Human Scribe/0

That will be the DC to pick it up and hold it on your turn basically for the rest of the encounter, Shifty.

Liberty's Edge

Male Half-Elf Sorcerer 10 (HP: 62/62), AC: 19 T: 12, FF: 17, Perception +7 (LLV), F: +4, R: +8, W: +4, CMB: +4, CMD: 17 -,

...So can we go again?

Silver Crusade

Male Human Scribe/0

Yes sir.


VC - Sydney, Australia

Annoyed, the feisty cleric steps across and drops a nimbus of fury into the area.

Holy Smite DC18 Will save

vs Evil:
Damage 3d8 ⇒ (3, 5, 6) = 14 and blinded for 1 round.
A successful Will saving throw reduces damage to half and negates the blinded effect.

Vs Neutral:
The spell deals only half damage to creatures who are neither good nor evil, and they are not blinded. Such a creature can reduce that damage by half (down to one-quarter of the roll) with a successful Will save.

Liberty's Edge

Male Half-Elf Sorcerer 10 (HP: 62/62), AC: 19 T: 12, FF: 17, Perception +7 (LLV), F: +4, R: +8, W: +4, CMB: +4, CMD: 17 -,

Well Sir, I shall!

Trying a new tactic, Castamir unleashes a spell of Scorching Ray at the conjurer:

Ranged Touch: 1d20 + 10 ⇒ (16) + 10 = 26 Damage: 4d6 ⇒ (3, 5, 3, 1) = 12
Ranged Touch: 1d20 + 10 ⇒ (4) + 10 = 14 Damage: 4d6 ⇒ (2, 3, 1, 2) = 8

Silver Crusade

Male Human Scribe/0

Will Save: 1d20 + 9 ⇒ (6) + 9 = 15

He takes it all and is blinded.

The scorching rays hit home, but seem to do no damage.

Silver Crusade

Male Human Scribe/0

sorry forgot the wolverine's as well.

They will step up and attack after the smite so you don't have to roll concentration.

W1: 1d20 + 8 ⇒ (15) + 8 = 23
W1 Claw: 1d20 + 8 ⇒ (14) + 8 = 22
W1 Claw: 1d20 + 8 ⇒ (7) + 8 = 15
Damage: 1d4 + 6 ⇒ (3) + 6 = 9
Damage: 1d4 + 6 ⇒ (1) + 6 = 7

W2 Charging Bit: 1d20 + 10 ⇒ (1) + 10 = 11


VC - Sydney, Australia

26/59HP - but was worth it! :p

Grand Lodge

HP: 59 | AC: 12 TCH: 12 FF: 10 | Per +2 | Init +2 | F: +6 R: +7 W: +10 | CMD 19

When Seelah's turn is up

Seelah curses under her breathe when the tricky pudgy wizard winks out of existence and she hears her comrade curse her own.

She moves through the stinky cloud, with the benefits of increased movement, and waits for an enemy to confront her.

Ready an action to take a swing at a wolverine if it confronts her with PA

swing with power attack: 1d20 + 13 + 3 + 1 + 1 - 2 ⇒ (7) + 13 + 3 + 1 + 1 - 2 = 23
damage if hit: 1d8 + 6 + 5 + 1 + 3 ⇒ (1) + 6 + 5 + 1 + 3 = 16

Silver Crusade

Male Human Scribe/0

Need a fort save as you go through the cloud.

Scarab Sages

Magus 8 | HP 67/67 | AC 32 T 23 FF 21 | Saves: F: +10 R: +10 W: +8 | CMD 28 | Int +13 Per: +15

Fortitude: 1d20 + 9 ⇒ (5) + 9 = 14

Dariamus runs though the cloud, but is overcome by it as he passes through.

Grand Lodge

HP: 59 | AC: 12 TCH: 12 FF: 10 | Per +2 | Init +2 | F: +6 R: +7 W: +10 | CMD 19

fort: 1d20 + 11 ⇒ (12) + 11 = 23

Silver Crusade

Male Human Scribe/0

Daraimus is nauseated 1d4 + 1 ⇒ (2) + 1 = 3

You are limited to a move action per round.

Silver Crusade

Male Human Scribe/0

The wolverines attack Kyra

1d20 + 8 ⇒ (14) + 8 = 22
1d20 + 8 ⇒ (17) + 8 = 25
1d20 + 8 ⇒ (3) + 8 = 11
Damage
1d4 + 6 ⇒ (3) + 6 = 9
1d4 + 6 ⇒ (1) + 6 = 7

W2
1d20 + 8 ⇒ (2) + 8 = 10
1d20 + 8 ⇒ (1) + 8 = 9
1d20 + 8 ⇒ (20) + 8 = 28
To confirm
1d20 + 8 ⇒ (7) + 8 = 15

Does not, damage
1d4 + 6 ⇒ (1) + 6 = 7

A second stinking cloud is the centered two squares below the 5. Sorry I'm on my ipad.

DC 21 for Castamir and Kyra.

Silver Crusade

Male Human Scribe/0

You can remain in the cloud all you want and keep making a fort save or step out of it, if you make the initial.

Grand Lodge

HP: 59 | AC: 12 TCH: 12 FF: 10 | Per +2 | Init +2 | F: +6 R: +7 W: +10 | CMD 19

am I able to take a free diagonal five, give give flanking with Kyra but be out if the "new" cloud?

Liberty's Edge

Male Half-Elf Sorcerer 10 (HP: 62/62), AC: 19 T: 12, FF: 17, Perception +7 (LLV), F: +4, R: +8, W: +4, CMB: +4, CMD: 17 -,

"DAMM-BLAHG!"

1d20 + 8 ⇒ (8) + 8 = 16

Scarab Sages

Magus 8 | HP 67/67 | AC 32 T 23 FF 21 | Saves: F: +10 R: +10 W: +8 | CMD 28 | Int +13 Per: +15

I assume I placed the new cloud correctly?

Silver Crusade

Male Human Scribe/0

Yes thank you, was going to put it up this morning.

Also, my wolverines need to make a fort save.

Wolverine 1
Fort: 1d20 + 9 ⇒ (8) + 9 = 17

Wolverine 2
Fort: 1d20 + 9 ⇒ (1) + 9 = 10

Castamir is nauseated for 1d4 + 1 ⇒ (3) + 1 = 4 rounds once he exits the cloud

Wolverine 1 is nauseated for 1d4 + 1 ⇒ (3) + 1 = 4 rounds once it exits the cloud

Wolverine 2 is nauseated for 1d4 + 1 ⇒ (2) + 1 = 3 rounds once it exits the cloud

Actually, depending on fireshield results (sorry shifty I forgot) W1 might be dead.

W1: 1d6 + 7 ⇒ (1) + 7 = 8
W1: 1d6 + 7 ⇒ (6) + 7 = 13
Wolverine 1 is deceased.

W2: 1d6 + 7 ⇒ (3) + 7 = 10
Is in bad shape.

Silver Crusade

Male Human Scribe/0

shifty give yourself back 16 hp, the wolverine should have been dead before it hit you that other round.

Need a fort save from Kyra. If she makes it she can act, if she fails she can move out of the cloud. I'll assume everyone moves out of the cloud but Seelah who goes after our Wizard anyways.

Liberty's Edge

Male Half-Elf Sorcerer 10 (HP: 62/62), AC: 19 T: 12, FF: 17, Perception +7 (LLV), F: +4, R: +8, W: +4, CMB: +4, CMD: 17 -,

Yes, I'm going to leave the cloud and spend roughly 24 seconds shouting groceries on the floor.


VC - Sydney, Australia

Yay! Noted.

HP 42

Silver Crusade

Male Human Scribe/0

Shifty, I need a Fort Save and your action as well, shouldn't have called you Kyra sorry.


VC - Sydney, Australia

Save 1d20 + 7 + 2 ⇒ (8) + 7 + 2 = 17

The cleric withdraws

Silver Crusade

Male Human Scribe/0

Shifty, Seelah the Paladin and Dariamus all need to give me a reflex save DC 21

The caster laughs at the vomiting Pathfinders takes a step up and casts

Spell Craft 25+:
Acidic Spray

The 3 of your who are giving me a reflex save take

Acid Damage: 10d6 ⇒ (4, 3, 1, 5, 1, 1, 4, 3, 3, 3) = 28 damage. If you make the reflex save you take half, if you fail you take Acid Damage: 5d6 ⇒ (3, 1, 2, 3, 2) = 11 on the caster's next turn, no save.

Silver Crusade

Male Human Scribe/0

Party is up.


VC - Sydney, Australia

Ref 1d20 + 4 + 2 ⇒ (2) + 4 + 2 = 8 ouch:

HP 14/59

Kyra channels healing onto her and her companions (select enemy out)
Heal 6d6 ⇒ (6, 2, 1, 6, 5, 6) = 26

Hp 40/59

yoyo! Says no spells, but that doesn't appear to take out channels?

Liberty's Edge

Male Half-Elf Sorcerer 10 (HP: 62/62), AC: 19 T: 12, FF: 17, Perception +7 (LLV), F: +4, R: +8, W: +4, CMB: +4, CMD: 17 -,

"Tha-bLARG-nk you. And I move.

Grand Lodge

HP: 59 | AC: 12 TCH: 12 FF: 10 | Per +2 | Init +2 | F: +6 R: +7 W: +10 | CMD 19

ref: 1d20 + 6 ⇒ (7) + 6 = 13 vs acid spray

fort: 1d20 + 6 ⇒ (17) + 6 = 23 vs greased weapon DC17

Seelah will feel the acid burn away as her flesh as it strikes her flush on the chest. She moves slightly closer to the pew, grips her holy symbol,

Iomedae, bless us and heal us so we may slay the evil before us

use 2 LoH to channel...including the barfing wolverine, will get all allies though : 4d6 ⇒ (1, 4, 5, 6) = 16

LoH used 2/8

DM: the spell description says we get a save to negate the 2nd round damage, did I miss something?

current stats:

Hp=62-28+16=50
AC 25 FF 10 FLT 25
Divine favor left = 6 rounds

Silver Crusade

Male Human Scribe/0

You can only take Move actions. If you have quick channel, you can, but otherwise, you don't get that channel, you don't lose it but all you can do is puke.


VC - Sydney, Australia

Back to 14hp she goes.

Hmmm think thats going to be all she wrote for Kyra then... extra and improved, but no quick. Kinda out of options sadly! and damage incoming next turn - she might survive somehow.

Continue to 5' step around him.

Scarab Sages

Magus 8 | HP 67/67 | AC 32 T 23 FF 21 | Saves: F: +10 R: +10 W: +8 | CMD 28 | Int +13 Per: +15

Reflex: 1d20 + 9 ⇒ (12) + 9 = 21

Dariamus moves, still under the effects of the cloud.

Acrobatics: 1d20 + 8 ⇒ (5) + 8 = 13

Status:

HP 59/59
AC 31/22/20
Pool 1/6
BBPool 1/2
Effects +3 keen scimitar, mage armor, shield, bless, mirror image(1), black blade strike, arcane strike, haste, nauseous(2)

Did Seelah's channel affect Kyra? If so, she should have 30hp


VC - Sydney, Australia

I'd missed that Seelah stepped forward, so yeah that should bring Kyra to just on 30' woohoo!

Silver Crusade

Male Human Scribe/0

no save to miss second round damage.

Conjurer is up.

Seeing that Seelah is the only one not vomiting, he fires an acid arrow at her.

Ranged Touch: 1d20 + 7 ⇒ (13) + 7 = 20
Acid Damage: 2d4 ⇒ (4, 2) = 6 This will persist for 3 rounds, dealing an additional 2d4 each round, unless you can wash the acid off.

Shifty Nausea Rounds: 1d4 ⇒ 4 I forgot to add this, so I didn't add the +1 to recognize the round shifty has already spent.

I get the feeling you guys hate this guy

Silver Crusade

Male Human Scribe/0

Seelah is right, you get a second save, I apologize.


VC - Sydney, Australia

It would be nice if he'd hurry up and die :)

Sadly Kyra has no way to remove the condition, so three more rounds of move only is gonna hurt.

Grand Lodge

HP: 59 | AC: 12 TCH: 12 FF: 10 | Per +2 | Init +2 | F: +6 R: +7 W: +10 | CMD 19

No worries, I just that no save was a bit overpowered is all. It is save to negate as well. So does that mean the party is up again? And did the wolverine move to get outta cloud?

ref save to negate 11 damage: 1d20 + 6 ⇒ (12) + 6 = 18

Current Hp= 50-18=32

Also, is wizard in melee, even if Shifty is barfing?

Silver Crusade

Male Human Scribe/0

no, you can attack from range without penalty, as shifty is not threatening.

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