Berkanin Ardoc

Sir Castamir the Free's page

53 posts. Alias of Chris Marsh.


Full Name

Sir Castamir the Free, Knight-Captain and Tiller (PFS #1824-1)

Race

Half-Elf

Classes/Levels

Sorcerer 10 (HP: 62/62), AC: 19 T: 12, FF: 17, Perception +7 (LLV), F: +4, R: +8, W: +4, CMB: +4, CMD: 17 -,

Gender

Male

Size

M

Age

31

Special Abilities

Celestial Bloodline

Alignment

Neutral Good

Deity

Cayden Caylean

Location

Absalom

Languages

Taldane, Elven, Dwarven, Draconic, Aklo, Tien, Celestial, Abyssal, Osirioni

Occupation

Caravan Owner

Strength 8
Dexterity 16
Constitution 12
Intelligence 14
Wisdom 10
Charisma 24

About Sir Castamir the Free

Initiative: +4
Perception: +7 (Lowlight Vision)
Fame: 49 Prestige: 27
Vanities: Knight Captain, Caravan Ownership, Tiller, Foreign Contact (Absalom and Magnimar)

Defense:
  • Armor Class: 19 (Touch 12, FF 17)
  • HP: 62
  • Fort: +6 Ref: +8 Will: +9

Offense:
  • Speed: 30' (6 Squares)
  • Ranged: +8 (Touch) Heavenly Fire 10/Day (1d4+5) or Ray of Frost 1d3
  • Melee: Yeah right

Statistics:
[list]
  • BAB: +5
  • CMB: +4
  • CMD: 18
  • Class Abilities: Wings of Heaven (10 Min/Day), Bloodline Arcana
  • Feats:
    Toughness, Dodge, Eschew Material Components, Light Armor Proficiency, Skill Focus (Bluff), Point Blank Shot, Sociable, Focus (Evocation), Warrior of Old (Trait), Explorer (Trait)

    Skills:
    These do not include item or Chronicle Boon Bonuses
    • Acrobatics +6
    • Appraise +6
    • Bluff +20
    • Climb +5
    • Craft (Alchemy) +10
    • Diplomacy +15
    • Fly +14
    • Heal +4
    • Intimidate +11
    • Knowledge (Arcana) +10
    • Knowledge (Nobility) +3
    • Knowledge (The Planes) +3
    • Linguistics +6
    • Perform (Oratory) +12
    • Ride +3
    • Spellcraft +8
    • Stealth +3
    • Survival +5
    • Use Magic Device +18

    Important Gear:
    Staff of Fire, Mithral Chain Shirt +1, Belt of Incredible Dexterity +2, Headband of Alluring Charisma +4, Djezet Vial, Wands, Potions, Scrolls

    5th Level 4/4 (DC 22):
    Wall of Force

    4th Level 5/6 (DC 21):
    Black Tentacles, Remove Curse, Summon Monster IV

    3rd Level 7/8 (DC 20):
    Dispel Magic, Fireball, Haste, Magic Circle Against Evil

    2nd Level 6/8 (DC 19):
    Acid Arrow, Invisibility, Knock, Resist Energy, Scorching Ray, Web

    1st Level 4/8 (DC 18):
    Bless, Charm Person, Ear-Piercing Scream, Magic Missile, Ray of Enfeeblement, Shield