4-12 Refuge of Time PFS PBP Gameday (Inactive)

Game Master P33J

Entryway

A Pathfinder Society Scenario designed for levels 7–11.

In the ruins of a fallen empire built on the power of sin lies the key to awakening a great evil from a time long gone. The Pathfinder Society isn't the only organization seeking this potent artifact, however, and the result of failure could mean disaster for the whole of Varisia and beyond.


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Grand Lodge

HP: 59 | AC: 12 TCH: 12 FF: 10 | Per +2 | Init +2 | F: +6 R: +7 W: +10 | CMD 19

I cannot speak for them, for that would be as if I own them, which I do not. You have asked them for yourself, and cast powerful divination to ensure their truthfulness. Yet you question their answers through me a second time? What I can promise you is that I will do everything in my power, granted to me by the Inheritor, to ensure your questions and our answers remain true. Should they attempt to go back on their word, then the consequences will have to be met, but I have faith in my comrades and their word. If you have nothing further, I plead you let us pass, for the longer we stay hear, the closer our light gets extinguished.

diplo take 10: 10 + 13 = 23

Silver Crusade

Male Human Scribe/0

"I ask because one of your party can not remove his magical items and I can not ascertain if my ability to discern lies is affected by them. While you are completely without magic."

Grand Lodge

HP: 59 | AC: 12 TCH: 12 FF: 10 | Per +2 | Init +2 | F: +6 R: +7 W: +10 | CMD 19

I meant no disrespect, but my answer stands. I take them at their word, and should he break it then I will make him answer for his mistrust. I hope you find our answers acceptable, and my oath to be true

Silver Crusade

Male Human Scribe/0

"Very well," He then beckons the Magus forward.

He casts Discern Lies.

"I want you to lie to me on this first question, so that I know if the your implanted magic counters the spell. Do you have Ioun stones implanted in your body?"

Scarab Sages

Magus 8 | HP 67/67 | AC 32 T 23 FF 21 | Saves: F: +10 R: +10 W: +8 | CMD 28 | Int +13 Per: +15

Rolling back his sleeves to display the stones implanted in each arm, Dariamus answers, I have no ioun stone implanted in my body.

I have nothing that would block Detect Lies and I will fail my save.


VC - Sydney, Australia

Clever :p

Silver Crusade

Male Human Scribe/0

]Thanks :D. These angels have pretty high intelligence, I figured they'd think of some way to test.

The angel then asks you the same questions he asked all of the others.

Scarab Sages

Magus 8 | HP 67/67 | AC 32 T 23 FF 21 | Saves: F: +10 R: +10 W: +8 | CMD 28 | Int +13 Per: +15

I have been sent to prevent the Runelord Krune from returning. I am not here to desecrate or plunder this temple, but will use what tools I find to prevent the Runelord's return. To do otherwise would be to risk unleashing a great evil.

Silver Crusade

Male Human Scribe/0

The angel nods.

"You may take your belongings and carry on your task. May the Gods speed you along in your sacred duty."

Silver Crusade

Male Human Scribe/0

Each door in the shrine has the Sihedron rune on both sides, and each Sihedron glows with an unnatural flame originating from a rune. This provides the room with normal light in a 20-foot radius from the door and dim light 20 feet beyond that. The double doors are unlocked and swing open silently—opening a door in the shrine uses up 5 feet of movement. If not held open, a door swings closed after 1 round. The walls are worked stone, and the ceilings are 20 feet tall. The air inside the shrine is oddly fresh, and the temperature remains comfortable thanks to ancient magic still in operation.

Inside the entry way the impossibly large blocks of the shrine’s walls are in such good condition that they seem to have been laid only decades ago. Carved into the stone, spiky script is clearly visible throughout the room. Stone double doors stand in the east and west walls. Each is decorated with a seven-pointed star, and each blade of a star displays a spiky rune. One rune per star glows with an amber light that illuminates the room. Also in the western wall, a short square tunnel leads back outside, with a score of muddy footprints showing the way. A p
passageway to the south leads to another lit room. The air inside the shrine is cool and fresh.

If you can read Thassilonian please let me know.

Three dirt-covered, bald Shoanti sit quietly against the northern wall. Next to them is a disheveled dwarven woman and a foppish and muddied Taldoran noble.

The Taldoran noble looks blankly at you.

"By the gods are you real?" He asks in a hushed tone.

Silver Crusade

Male Human Scribe/0

Map is up in the Description.


VC - Sydney, Australia

The cleric stays silent and observant, wondering why these peoe are here with enemies at the front and guardian angel at the rear.

"This seems very strange"

Liberty's Edge

Male Half-Elf Sorcerer 10 (HP: 62/62), AC: 19 T: 12, FF: 17, Perception +7 (LLV), F: +4, R: +8, W: +4, CMB: +4, CMD: 17 -,

Sadly, this is one character who does not. My ranger has a translator follow him around... Oh well.

"We are, in fact, real. The question is, what is a Taldan noble doing here? Explain yourselves, and how you got by the guardian." There is a bit of disdain in the sorcerer's voice.

Silver Crusade

Male Human Scribe/0

"Taldan Marquis if you don't mind." The Taldan responds with a ridiculous amount of incredulity. "We were brought here by that fat magician. Must have used some form of magic on us."

Scarab Sages

Magus 8 | HP 67/67 | AC 32 T 23 FF 21 | Saves: F: +10 R: +10 W: +8 | CMD 28 | Int +13 Per: +15

Marquis, a very important question, is the magician still here?

Scarab Sages

Magus 8 | HP 67/67 | AC 32 T 23 FF 21 | Saves: F: +10 R: +10 W: +8 | CMD 28 | Int +13 Per: +15

Dariamus casts Mage Armor on himself before casting Detect Magic and examining the men.

on iPad until I get computer repaired. May make it difficult for me to move my character

Silver Crusade

Male Human Scribe/0

Just tell me where you wan to go :)

Grand Lodge

HP: 59 | AC: 12 TCH: 12 FF: 10 | Per +2 | Init +2 | F: +6 R: +7 W: +10 | CMD 19

Seelah will wonder why there are people in here, and better yet at the mention of a fat magician where he went to. Are any of you hurt, did the 'fat magician' as you put it hurt anybody?. She will offer up a trail rations to the dwarf woman and nobleman if they are hungry at all, once satisfied with everything, she turns to the group, Shall we press forward, time is if the essence?

She walks up the east doors (next to red 3) and cast a quick prayer to Iomedae detect evil and focus 3 rounds to make sure nothing pings before opening door. Also, does the door open toward or away from us.

Once satisfied, she will nod to the party for an all ready then open them. She then peers in to see what she can.

perception: 1d20 + 1 ⇒ (3) + 1 = 4

Scarab Sages

Magus 8 | HP 67/67 | AC 32 T 23 FF 21 | Saves: F: +10 R: +10 W: +8 | CMD 28 | Int +13 Per: +15

Video card fried itself, back to using integrated graphics, but computer is working.

Silver Crusade

Male Human Scribe/0

"He went around the corner there," The Marquis responds. Pointing to the hallway behind you, to the right of the entry way. "There were sounds of a struggle, then a few hours later he came through the door right there."

He motions to the double door.

"No but I think he charmed us all. The savages there," He says nodding to the Shoanti. "Have been worked without rest since we arrived though. He seemed to have even greater control over them."

Seelah:
You sense 9 hit dice of Evil Behind the Door, about 10 feet back. The doors open in.

Grand Lodge

HP: 59 | AC: 12 TCH: 12 FF: 10 | Per +2 | Init +2 | F: +6 R: +7 W: +10 | CMD 19

P33: The spell can penetrate barriers, but 1 foot of stone, 1 inch of common metal, a thin sheet of lead, or 3 feet of wood or dirt blocks it...does my spell still work?


VC - Sydney, Australia

Seeing it is safe, the Cleric moves in to provide aid and assistance for any wounds.

Heal 1d20 + 14 ⇒ (17) + 14 = 31

Silver Crusade

Male Human Scribe/0

Seelah:
The doors are made of stone, but they aren't a foot thick. You're fine

Silver Crusade

Male Human Scribe/0

Shifty, everyone is in decent shape, just dirty and emaciated.


VC - Sydney, Australia

"I am comforted by the fact that these poor wretches are not maimed, but we should see the out the door before endangering them"

Shoo them out!

"Let me know when you are ready to open the door, I will begin my prayers and ask blessings for you all"

Grand Lodge

HP: 59 | AC: 12 TCH: 12 FF: 10 | Per +2 | Init +2 | F: +6 R: +7 W: +10 | CMD 19

Once the innocents are safely out and everyone ready, Seelah will draw her longsword and open the door to face the then unknown evil presence.

Scarab Sages

Magus 8 | HP 67/67 | AC 32 T 23 FF 21 | Saves: F: +10 R: +10 W: +8 | CMD 28 | Int +13 Per: +15

Nodding briefly, Dariamus quickly casts a spell and readies himself for whatever evil lies on the other side of the door.

Yes, It would be best if you gentlemen wait outside. The guardian out there should not harm you.

Shield, arcate pool to make my scimitar +3 Keen

Status:

HP 59/59
AC 30/21/20
Pool 5/6
Effects +3 keen scimitar, mage armor, shield


VC - Sydney, Australia

Bless on the party.

Duration - 7 minutes
Each ally gains a +1 morale bonus on attack rolls and on saving throws against fear effects.

Liberty's Edge

Male Half-Elf Sorcerer 10 (HP: 62/62), AC: 19 T: 12, FF: 17, Perception +7 (LLV), F: +4, R: +8, W: +4, CMB: +4, CMD: 17 -,

"Ah, it seems we expect combat. Very well then." Castamir casts some basic spells; Resist Fire and Shield. He then straightens out his attire, and will stand next to whomever opens the door. "When I tap your shoulder it comes with a spell of Haste. Do not tarry or let it go to waste." The sorcerer gives a crooked grin at the last.

Silver Crusade

Male Human Scribe/0

The door opens and staring the Paladin in the face is a beast of inky black shadows.

Knowledge Religion to identify.

Initiatives:

Seelah: 1d20 ⇒ 10
Kyra: 1d20 ⇒ 8
Castamir: 1d20 + 4 ⇒ (7) + 4 = 11
Dariamus: 1d20 + 12 ⇒ (2) + 12 = 14
Bad Guy: 1d20 + 5 ⇒ (6) + 5 = 11

Order
Dariamus
Bad Guy
Castamir
Seelah
Kyra.

Dariamus may act then the bad guy then everyone may go.


VC - Sydney, Australia

Know religion 1d20 + 10 ⇒ (15) + 10 = 25 (in due course)

Silver Crusade

Male Human Scribe/0

The Cleric as a free action lets everyone know this is a Greater Shadow and tells you two interesting things about shadows: What two things would you like to know?


VC - Sydney, Australia

Known resistances, known weakness.

Silver Crusade

Male Human Scribe/0

Immune to non-magical weapons takes 50% damage from magical weapons. Full Damage from Ghost Touch weapons and Force Attacks. Channel Resistance +2. Immune Criticals and Precision Damage.

Grand Lodge

HP: 59 | AC: 12 TCH: 12 FF: 10 | Per +2 | Init +2 | F: +6 R: +7 W: +10 | CMD 19

religion: 1d20 + 10 ⇒ (10) + 10 = 20

If successful: special attacks ad then defense if roll good enough.

Liberty's Edge

Male Half-Elf Sorcerer 10 (HP: 62/62), AC: 19 T: 12, FF: 17, Perception +7 (LLV), F: +4, R: +8, W: +4, CMB: +4, CMD: 17 -,

I assume we're hasted?

Silver Crusade

Male Human Scribe/0

Strength damage, and Create Spawn when it takes someone's STR to 0.

Scarab Sages

Magus 8 | HP 67/67 | AC 32 T 23 FF 21 | Saves: F: +10 R: +10 W: +8 | CMD 28 | Int +13 Per: +15

Knowledge: Religion: 1d20 + 5 ⇒ (17) + 5 = 22

Seeing the shadow, Dariamus prepares himself for the creatures attack.

Arcane Strike, ready an action to attack when it approaches

Status:

HP 59/59
AC 31/22/20
Pool 5/6
Effects +3 keen scimitar, mage armor, shield, bless, haste

Silver Crusade

Male Human Scribe/0

The creature moves foward to attack.

Dariamus's Attack:
Please let me know if I missed anything 1d20 + 14 ⇒ (9) + 14 = 23 hit.
Damage 1d6 + 12 ⇒ (3) + 12 = 15

Being hit by the the Magus enrages the shadow and it attacks him.

Touch: 1d20 + 11 ⇒ (19) + 11 = 30 Hit.
Strength Damage: 1d8 ⇒ 6

According to the rules, you are not encumbered despite your STR being at 3 now. So you're fine. But you're in pretty bad shape.

Everyone else is up.

Shadow - 8 damage.

Let me know if you're in a position you don't want to be in and I can easily retcon this attack. I know for sure Seelah would be in the door way.

Scarab Sages

Magus 8 | HP 67/67 | AC 32 T 23 FF 21 | Saves: F: +10 R: +10 W: +8 | CMD 28 | Int +13 Per: +15

I currently have a 31 AC, even vs incorporal touch.

Silver Crusade

Male Human Scribe/0

The attack misses!

Scarab Sages

Magus 8 | HP 67/67 | AC 32 T 23 FF 21 | Saves: F: +10 R: +10 W: +8 | CMD 28 | Int +13 Per: +15

I am best person to stand in front for this fight. 8)

You just need to move the shadow up.

Grand Lodge

HP: 59 | AC: 12 TCH: 12 FF: 10 | Per +2 | Init +2 | F: +6 R: +7 W: +10 | CMD 19

Would I know as a paladin, would smite evil cancel out the 50% miss chance?

Seelah stands strong at the approaching visage of evil and taint. She calls upon Iomedae to grant her strength to vanquish this evil incarnation

assuming hasted unless told otherwise

#1 power attack: 1d20 + 11 ⇒ (19) + 11 = 30
miss low 50: 1d100 ⇒ 67

#2 power attack: 1d20 + 6 ⇒ (19) + 6 = 25
miss low 50: 1d100 ⇒ 99

haste: 1d20 + 11 ⇒ (12) + 11 = 23
miss low 50: 1d100 ⇒ 58

damage: 1d8 + 11 ⇒ (4) + 11 = 15
damage: 1d8 + 11 ⇒ (8) + 11 = 19
damage: 1d8 + 11 ⇒ (5) + 11 = 16

NOT SMITING...YET lol

Liberty's Edge

Male Half-Elf Sorcerer 10 (HP: 62/62), AC: 19 T: 12, FF: 17, Perception +7 (LLV), F: +4, R: +8, W: +4, CMB: +4, CMD: 17 -,

Castamir stays in his comfortable position in the back. With the greatest of ease he conjures a pentad of force missiles: Magic Missile: 5d4 + 5 ⇒ (4, 2, 4, 4, 1) + 5 = 20.

Silver Crusade

Male Human Scribe/0

Seelah would know that Smite does not cancel out the incorporeal form benefits.

All Attacks Hit.

Dealing 8, 9, 8 for a total of 25 Damage

20 Damage from Sir Castamir

Greater Shadow -53 damage.

It's still alive, er un-alive...

Kyra and Dariamus


VC - Sydney, Australia

Kyra draws her scroll of Lesser Restoration, in case it is needed in a hurry, the party seems to have this creature in hand for now.

Scarab Sages

Magus 8 | HP 67/67 | AC 32 T 23 FF 21 | Saves: F: +10 R: +10 W: +8 | CMD 28 | Int +13 Per: +15

Seeing the shadow still standing, Dariamus presses the attack.

5' step, Spell combat, casting defensively, Touch of Fatigue, Arcane Strike

Cast: 1d20 + 13 ⇒ (10) + 13 = 23

Attack: 1d20 + 14 ⇒ (1) + 14 = 15
Damage: 1d6 + 12 ⇒ (6) + 12 = 18

Attack: 1d20 + 14 ⇒ (8) + 14 = 22
Damage: 1d6 + 12 ⇒ (2) + 12 = 14

Attack: 1d20 + 14 ⇒ (10) + 14 = 24
Damage: 1d6 + 12 ⇒ (3) + 12 = 15

Silver Crusade

Male Human Scribe/0

Hit and destroyed.


VC - Sydney, Australia

"Well done!"

Kyra puts the scroll away...

"What lies beyond?"

Liberty's Edge

Male Half-Elf Sorcerer 10 (HP: 62/62), AC: 19 T: 12, FF: 17, Perception +7 (LLV), F: +4, R: +8, W: +4, CMB: +4, CMD: 17 -,

"Agreed, that was most efficient. I'm almost sorry to have wasted such a potent spell. Ah well, better to have used it excessively than to be turned into an abomination for all time." Castamir speaks with a relaxed timber. He then waves his arm as if looking to enter a Minkai teahouse.

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