Would I be an enjoyable PbP player?


Advice

Grand Lodge

As per recommendations, I plotted out my character to level 10, at least the general outline. I've always wanted to make a CMB/Unarmed character who controlled the battlefield, and decided on a 9 Brawler/1 Windstep Monk, Monk of Many Styles.

Brawler 1: Dirty Fighting, Improved Trip
Brawler 2: Combat Reflexes
Brawler 3: Vicious Stomp
Brawler 4: Nothing
Brawler 5: Pummeling Style, Ki Throw
Brawler 6: Nothing
Brawler 7: Greater Trip
Brawler 8: Pummeling Charge
Monk 1: Hurricane Punch, Fury's Fall, Pummeling Bully
Brawler 9: Nothing

Not getting much into gear now, though I'd have a Fortuitous Amulet of Mighty Blows and the rest used to boost CMB.

The idea is I could Charge then Flurry, and on my first attack Bully goes off, letting me trip them (and triggering 3 AoOs). Using Ki Throw I can throw them in any direction (and possibly use my 5 foot step after, for even more directional flexibility), most likely landing them behind me. Another hit, I use Hurricane Punch and Bull Rush, pushing them away from their allies and toward mine, closing the distance even if I lack the movement, because Hurricane Punch. Then, I use my remaining Flurry Attacks. I'd pass Power Attack, using the sheer number of attacks to deal damage and Pummeling Style to overcome DR.

The point is, I can charge in, and maneuver in almost any direction with ease, and then push them even further, all while knocking them down and getting 7 attacks in.

Reading the PbP guide, it suggests characters with many attacks, or who utilize movement, are frowned upon and make things difficult. Would I be considered a "problem" player right now?

I'd do my best to streamline my post, wording the movement as simply "Tossed In the Direction of my allies" and "bull rushed further towards my allies, away from the other enemies and setting up a flanking position," albeit with more flavor and fluff.

I really enjoy my current character design, but I've only just begun PbP and don't want to be the one that GM's loathe to play with.

PS: If any choices are illegal, please tell me!


Be prepared to change and adjust. Most DMs/GMs have house rules. Your character looks fine. The reason (IMO) the guide states that is that sometimes movement can be hard in the dungeon.


Alas, I don't know enough about Brawlers to be able to really comment on the build or the legality of it (since I'm guessing this is a potential Pathfinder Society character?) but the fact that you're here asking questions proves to me that you're willing to be open-minded about things and that's always a good sign!

I think the reason some character abilities and tactics might be received less enthusiastically than others in PbP is, in cases of characters that get a lot of conditional things or have a lot of moving parts, is that they have the potential to slow the action down. At a face-to-face game any question regarding AoOs and the like can be resolved with a quick back-and-forth but in PbP you might have a case of where the GM posts some actions for his guys, then a player posts 'Well actually they might not get to do all of the <thing> because their <thing that they did> will <trigger X thing I can do> and that might change the whole outcome of that combat round' and then the GM has to go back and retcon part of their actions and this whole exchange might take a day or longer depending on when people can get to their keyboards to post.

Another thing that not everyone likes to see are 'builds' that have the potential to steamroll combats in one or two rounds - stuff like Slumber Hex witches, Heavens oracles with Color Spray madness, etc. Sometimes it's fun and people don't mind, but it's generally considered impolite to hog all the limelight either in combat or when it comes to roleplay and skill stuff.


Posted in the thread in the rules forum, but wanted to make sure you saw it before you got too far along. MoMs lets you take a STYLE feat as a bonus feat. Pummeling Bully (Combat) is not a style feat. Thoes have the Style tag, and typically "Style" in the name, such as: Pummeling Style (Combat, Style)

You could take the monk level sooner, but you would still need to get improved reposition worked in there somewhere to qualify for Bully.

Grand Lodge

*grumbling* I was looking at an outdated book that said "Alternatively, a master of many styles may choose a feat in that style’s feat path (such as Earth Child Topple) as one of these bonus feats if he already has the appropriate style feat (such as Earth Child Style)."

Sad day. What a crappy errata.


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Being an enjoyable pbp player is about 5% about your build, and 95% about you.

I've gmd a few pbp sessions, and the players mechanics/builds are the least interesting or problematic part.


^ What Shifty said.

Being enjoyable in PBP means good descriptions, fun dialogue, and being generous is helping your fellow players bring out their characters.

Hmm

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