About TitaCommon Dice Rolls:
Standard Attack Actions [dice=Power Strike, Unarmed Attack]1d20+4[/dice] [dice=Power Strike, Unarmed Damage]1d6+6[/dice] [dice=Improved Trip]1d20+8[/dice] [dice=Sling Attack]1d20+4[/dice]
Botting Tita:
. ------------------------------ BOTTING TITA ------------------------------ Common dice rolls are listed above. In combat, Tita takes the front lines, using CMB when effective and Unarmed Strikes otherwise. Usually attempts to 5-Foot Step into a flanking position if possible, then uses Improved Trip to put them in a position to be finished off. When her fists can't reach her foe, she resorts to her sling. Out of combat, Tita is crass, rude, and sometimes downright dumb, but she has an outstanding ability to think on her toes. She has a habit of saying the wrong things in social settings. If a GM so desires, they can glance at the Martial Flexibility Combos section and see if there's applicable combos. As it is the responsibility of the player to play, if a GM is forced to bot me, they have 100% freedom to play her as they see fit.
Martial Flexibility Combos:
------------------------------ MARTIAL FLEXIBILITY COMBOS ------------------------------ Attacking From Above? Death From Above Door in the Way? Breaker of Barriers Encounter a Haunt? Soulblade Enemy Using Fear? Focused Discipline Extra AC? Armor Focus Extra Attack? Weapon Focus Falling? Equipment Trick Rope Fighting a Creature with Gaze? Equipment Trick Shield Fighting Blind? Blind-Fight Fighting a Swarm? Rat Catcher Fighting Underwater? Aquatic Combatant Hiding in the Wild? Forest Ambush Incorporeal Enemy? Ghostslayer Multiple Enemies? Cleave Need to Intimidate? Intimidating Prowess Ranged Attackers? Deflect Arrows Throwing Something? Throw Anything Specific Enemy Bonus? Dedicated Adversary Basic Information:
. . ------------------------------ INFORMATION ------------------------------ Tita Pathfinder Society# 246666-1 Medium Female CN Human Brawler 1 Initiative +3 (+3 DEX) Senses Perception +4 (+1 Rank, +3 Class Skill), Low-Light Vision (Heart of the Fey) Languages Common Defense:
------------------------------ DEFENSE ------------------------------ AC 19, Touch 13, Flat-footed 16 (+4 Armor, +3 DEX, +2 Shield) HP 12 (+10 Brawler 1, +2 CON) Fort +4 (+2 Brawler 1, +2 CON) Ref +6 (+2 Brawler 1, +3 DEX, +1 Heart of the Fey) Will +2 (+1 Indomitable Faith, +1 Heart of the Fey) CMD 18 (+1 BAB, +4 STR, +3 DEX) (19 vs Trip, Grapple) (Brawler 1 Favored Class Bonus) Offense:
------------------------------ OFFENSE ------------------------------ Speed 30 ft. BaB +1 (Brawler 1) CMB +6 (+1 BAB, +4 STR, +1 Bred for War) Melee Unarmed Strike +5 (+1 BAB, +4 STR) (1d6+4) (+4 STR) Ranged Sling +4 (+1 BAB, +3 DEX) (1d4+4) (+4 STR) Skills and Favored Class Bonuses:
------------------------------ SKILLS AND FAVORED CLASS BONUSES ------------------------------ Armor Check Penalty -4 (-2 Armor, -2 Shield) Skill Ranks 2 (+4 Brawler 1, -2 INT) Skills:
*These skills have Armor Check Penalty Applied Favored Class Bonuses
Traits and Feats:
------------------------------ TRAITS AND FEATS ------------------------------ Human Alternative Racial Traits Heart of the Fey (Replaces Skilled) Background Traits Indomitable Faith, Bred For War Feats Dirty Fighting, Power Attack Special Abilities:
------------------------------ SPECIAL ABILITIES ------------------------------ Brawler’s Cunning (Ex) If the brawler’s Intelligence score is less than 13, it counts as 13 for the purpose of meeting the prerequisites of combat feats. Martial Flexibility (Ex) A brawler can take a move action to gain the benefit of a combat feat she doesn’t possess. This effect lasts for 1 minute. The brawler must meet all the feat’s prerequisites. She may use this ability a number of times per day equal to 3 + 1/2 her brawler level (minimum 1). The brawler can use this ability again before the duration expires in order to replace the previous combat feat with another choice. If a combat feat has a daily use limitation (such as Stunning Fist), any uses of that combat feat while using this ability count toward that feat’s daily limit. Martial Training (Ex) At 1st level, a brawler counts her total brawler levels as both fighter levels and monk levels for the purpose of qualifying for feats. She also counts as both a fighter and a monk for feats and magic items that have different effects based on whether the character has levels in those classes (such as Stunning Fist and a monk’s robe). This ability does not automatically grant feats normally granted to fighters and monks based on class level, namely Stunning Fist Unarmed Strike At 1st level, a brawler gains Improved Unarmed Strike as a bonus feat. A brawler may attack with fists, elbows, knees, and feet. This means that a brawler may make unarmed strikes with her hands full. A brawler applies her full Strength modifier (not half ) on damage rolls for all her unarmed strikes. Usually, a brawler’s unarmed strikes deal lethal damage, but she can choose to deal nonlethal damage instead with no penalty on her attack roll. She has the same choice to deal lethal or nonlethal damage while grappling. A brawler’s unarmed strike is treated as both a manufactured weapon and a natural weapon for the purpose of spells and effects that modify either manufactured weapons or natural weapons. A brawler also deals more damage with her unarmed strikes than others, as shown below: Level 1-3, 1d6
Gear/Possessions:
------------------------------ GEAR/POSSESSIONS ------------------------------ Carrying Capacity Light 0-100lb. Medium 101-200 lb. Heavy 201-300 lb. Current Load Carried 92.5lbs. Money 21 GP 1 SP 8 CP Equipment Lamellar Leather Cuirass (60gp, 25lbs) Heavy Wooden Shield (7gp, 10lbs) Gear Common Backpack (2gp, 2lbs) Bedroll (1sp, 5lbs) Blanket (5sp, 3lbs) Crowbar (2gp, 5lbs) Drill (5sp, 1lb) Earplugs (3cp, --) Flint and Steel (1gp, --) Leeching Kit (5gp, 5lbs) Lamp (1sp, 1lb) Lamp Oil x3 (3sp, 3lbs) Pouch Belt (1gp, .5lbs) Rations x3 (15sp, 3lbs) Rope, 50ft (1gp, 10lbs) Sling (--,--) Sling Bullets x 30 (3sp, 15lbs) Waterskin (1gp, 4lbs) Background:
------------------------------ BACKGROUND ------------------------------ "There's gotta be some around here somewhere..." Amidst the crowded markets of Absalom, a tall, powerfully built woman pushes through the masses of people. "Think Tita, think... what'd that dwarf call it...?" The woman scratches her head, then snaps her fingers, exclaiming loudly. "CHOCOLATE!!" She breaks into a run, grinning at the sights of the new city, a far cry from her homeland. She wasn't entirely sure where she was from, in truth, but it was certainly a sharp contrast to the sprawling metropolis of Absalom. "Oi, lad! Where can Tita find some chocolate?" She places a hand on a small human boy, whirling him to face her. "I ain't a lad you barbaric wench!" The flustered halfling, as Tita now realized, threw her hand off his shoulder and stormed into the crowd of faces, cursing under his breath. Tita however was unperturbed, letting out a boisterous, amused laugh and bursting back into a run. Her bright grey eyes scanned the stalls until they settled on the most beautiful sight her eyes ever settled. Laid out across a velvet cloth was a fancy presentation of truffles, chocolates, and other delectable confections, with a crooked old gnome woman smiling warmly from behind the counter. When she notices Tita's gaze, she waves her over. "I see you're interested in my sweets dearie. Would you like to buy any?" Her voice is smooth and sweet, like a loving grandmother. Tita's eyes widen to the size of dinner plates as she admires the candy. "Aye..." Fumbling into her coin purse, her dirty, blood matted hands pass the gnome a single gold coin and in return, is handed a small, plain chocolate. The gnome's wrinkled face smiles as she looks at the tall warrior woman. "You look as though you've traveled from the world over. Where are you from, dearie?" Tita practically drools she looks at the chocolate, answering with a grin. "Don't really know, just know I'm not from here." She points a scarred hand into the horizon. "I was raised far away, where the ground be frozen like ice and the snow never stops falling. Raised by me pops." Unable to resist any longer, she pops the chocolate into her mouth and immediately slumps slightly, eyes rolling back as she dramatically expresses her satisfaction. "By Titania that's good!" She slaps another coin down but the gnome woman chuckles, politely passing her coin back and giving her another chocolate. "It's alright dear, this one is free. What brings you to our great city of Absalom?" Tita smiles, her front teeth poking between her lips as she excitedly grabs the candy and stuffs it into her mouth, chattering as she chews. "My pops used to be an adventurer. Killin' dragons and what not, used to tell me all kinds o' stories. He taught me to fight, to never back down from a beastie or a man, said I'd be the toughest gal this side o' the Underdark!" Tita proudly jabs a finger to her chest, puffing out. "Now me pops's gone, it turns out even the best warrior can't outrun his wrinkles. He went easy though, gave me a right happy smile and told me to err, how'd he put it? Aye, that was it, kill me own damned dragons!" The warrior punches her fists together, eyes glinting with a fire when she does. "And that's what I plan on doin'. It's time for Tita to make her mark on this world. They'll be singin' my name for years to come!" The old gnome smiles, and wraps up a small, but well decorated chocolate in plain brown cloth. "Well future hero, you'll be needing your energy if you're fighting dragons." With a wink she passes Tita the candy, nodding down a street. "Go on, The Grand Lodge is where you want to be dear. It's the home of the Pathfinders. I think a lass like you will fit right in." Tita nods her head, looking off into the city. "The Grand Lodge eh...?" Turning on her heels, she thanks the old gnome and starts pushing past the city's citizens, eyes eager for what lay before her...
Appearance and Personality:
------------------------------ APPEARANCE AND PERSONALITY ------------------------------ Appearance:Tita's appearance is nearly always disheveled, as though she's never had a bath in her life. Her blonde hair lies in long, matted braids, swinging with her movements. Her face is a far cry from a princess, with crooked buck teeth poking from between cracked lips. Her face is painted in stripes of blue war paint, which only makes the scars on her face stand out further. She stands tall at 6'1" and 180lbs, an imposing figure built of solid muscle. Clad in light armor and fighting with her bare hands, her wild appearance betrays her skilled ability to fight. Personality:Her personality is crude, often speaking with thick slang and slurs, accented by her savage tone. She's outwardly friendly to strangers, often the first to offer a handshake or a shared drink, but is equally quick to anger. Not particularly due to easy offense, but rather her love for violence and the rush of adrenaline. She lacks any proper understanding of social etiquette, and this often results in her having no respect for personal space, belongings, or feelings.
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