Help a newb understand (Shaman) Hexes.


Rules Questions

Grand Lodge

Greetings,
I have a PFS Bones Shaman, and she is mostly my GM blob. She's level 3, and I've only played her once.

That said, as her third level feat, i decided to go with Extra Hex and pull from the Witch's Hex list for the usually practical/could be retrained Slumber.
Her first Hex, at lvl 2, was the ever-useful but oh-so Vanilla- Evil Eye.

My confusion arises from a simple question- is there a limit to how many times I can use Hexes, per day?
I read the Witch's Hexes, and I didn't read anything about "hexes per day" and I only say three instances of "Immune to <this hex> upon save"

With the Shaman's numerous spell availability- between "prepared" Divine magic and "spontaneous" Spirit magic, having Hexes adds another level of confusion.

Thanks for the help, I want to play this character effectively when I'm able to play her.


no the limit is just who can still be targeted there is no limit on your end


Hexes are not limited unless otherwise noted. In return, they're not that strong and shouldn't necessarily be your go-to strategy. Use it to fill out the rounds where you don't want to cast spells (either because you are conserving spells or that any prepared spell you have isn't suited for the given situation).

Liberty's Edge

Several hexes are limited to 1 use on the same targetday.
With the hexes with that limitation you can target as many creatures as you want in a day, but only once every 24 hours.

Hexes are strong for a practically unlimited resource, but the kind of campaign you are playing can make a big difference.

If you have a small number of battles, with few but strong foes they often are so-so. Against numerous foes and with a good group they can be deadly.

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