Think I have to abandon one of my favourite roles


Advice


Okay, I used to love playing the face character. The guy that is the best talker and can essentially "open doors" or otherwise manipulate. I have come to the conclusion that I am no longer allowed to do so as long as we keep playing in Golarian.

For a while now, every time I try to engage with an NPC in an adventure path, I either get talked over by the player that studies all the books, such as Gazetteers and anything with any history or lore, so I end up sitting quietly at the table doing nothing until they get called for a diplomacy check, at which point I sigh and say "aid another" and roll the dice, or for some reason I get to use my full diplomacy check. I feel like I am not actually playing my role and I am just a second stat block for another player to use.

Or, the NPC I am roleplaying with, and enjoying the scene, turns out not to be relevant to the story and thus I am just holding up the game and the others want me to hurry up and move on. Again, I end up just sitting there quietly and just roll the d20 when asked to do aid another or whatever, or it is a fight and it is my turn to beatstick, then go back to sitting quietly.

I have tried studying the extra books, like Cheliax the Infernal Empire for Hell's Rebels, but I can't. It is just too dull. Believe me, I love to read but if a book is boring and doesn't grab my attention, I can't retain the information. If it is not interesting to me, my brain freaks out. It is the reason I can't do grinding in MMO games without talking to people or multitasking with a TV show.

So really, what do I do? Yes I have talked to people about this issue but there is no real solution. I can't tell someone NOT to read something they are interested in reading, but I can't feel good about sitting there and not doing anything until beatstick time or called to just roll the dice for someone else. I also can't play just another thug again, even though it can be fun sometimes to play the big destroyer lug, but that role is taken by others and I don't want to step on toes.

I'm just tired of feeling like the sidekick. I need to stand out sometimes but when I do, I am told I am either sidetracking the game or not giving enough time for others to be in the spotlight.

I miss the days of "Make a character, get a basic backstory in order, and jump in the game. Have fun." Now there is so much studying required to play if you just want to interact with NPCs, because it seems you need to know the entire history of the nation, know every notable figure, know their relationships with the common folk and noble houses and notable figures of OTHER nations, etc... I just can't take it anymore. I love roleplaying, but this is feeling like it is just study and parrot rather than react, think, and have fun on the fly. I have a quick wit in conversation, but I don't spend days studying everything about an entire country just to talk to a couple random people because it seems they know all about everything as well.

Again, I need real advice on what to do here. I'm at a breaking point as my brain can't take it anymore. Yes I have talked to the group. No, finding a new group is not an option as it is a small town. Please, I need help.

I am currently playing a Kitsune Fey Blooded Sorcerer. I found it very interesting and was going to have a lot of manipulative fun, but the fun got sucked right out of it pretty quickly. There is a history of whenever trying to say anything using bluff to lie my way through stuff, I hear "No damn it, don't do that. You're going to ruin everything" so I just sit there and shut up. I don't even try anymore.


Get into online gaming. Post by Posts are fun. Roll20 is easy to use.

Play a game with less established lore or in an area mostly homebrewed.

What brings up all the Lore talking and junk? Is it a PC with Kn.History/Nobility/Local/Geography and so isn't metagame knowledge? Is what their saying really relevant to the story?

I would start saying "Okay great but how is that important right now?" ALL the time.

You can be a cool face without having to lie all the time. Usually when people are annoyed when a member of their party is lying is when there isn't really a need for it or it puts them in unnecessary risk.

The final option is...

Talk to the table more. You say there is no solution but most of the time thats just a cop out for lack of effort or eloquence. Needing to know the entire noble bloodline of a country seems a bit of an exaggeration. Is the party studying in game? Because honestly that sounds like a waste of time since it's a function of a skill.


Tried Roll20. Can't find a game I like or there are time issues, or there are already a ton of people flooding the threat to join. Also I like getting out of the house and playing with friends.

This is the only game my friends want to play, especially with one player demanding that if he does not get to know every aspect of the lore and rules of the game he will not play. This came up when I tried to run Paranoia.

yes he has all the knowledges, but but he also has such system and lore mastery of golarian that he dictates it to the GM, and the GM just runs with it and thus made them the assistant GM. What they are saying BECOMES relevant to the story, I guess.

Saying that makes people upset and I just give up now. I am tired of arguing with them about this stuff.

No, I can't because I am not allowed. Anything I try to do is either talked over or I hear "NO! Don't do that!" and many times I have not been allowed to role diplo or bluff because the GM decides an NPC is just having none of it, or it seems to be that way. And don't you dare point out logical flaws in someone's argument or you ruin the session and it is all on you. Sit down and shut up, let the lore guy talk cause he knows everything about every order there and thus how they would react. Always, and I mean ALWAYS be complimentary or you are screwing it up for everyone.

I talked a lot to the table. There was a point when the table started to hate me for pointing out problems. Like I said, I am just too tired to argue with them anymore and just need a way that we can all have some fun and actually play rather than one guy talks, I shut up and listen because I didn't study.

No I don't THINK there is in game studying of lore. Might be. I am not blaming the player. He is a good guy and he can't not study the stuff since it does interest him.

I like being a face but, I just feel like can't anymore. I feel like I am being pushed out and have to be a sidekick. Almost like when you hear about those LARP games where there is a core group of players the Ref cares at all about and anyone else is just an extra and never gets to rise into the story at all.

Edit: Different players have different goals. After talking and observing, everyone else seems fine how it is now. Some people are playing because they want to see how powerful they can get. Their goal is to get XP and get power. Another seems to have the goal of both to experience the story and win the game. My goal is to interact and roleplay and make a story within the adventure, I guess. I don't want to be another cog in the machine or just going down the railroad blindly. I want to stand up and actually do something, but I am essentially told to sit there and watch.

Liberty's Edge

Explore with your group and GM why they have a problem with your playstyle and ask them how you can solve it while still getting your share of fun

This is a group problem and only your group can solve it with all the people involved

Dark Archive

Does the guy who knows all the Pathfinder story ever play a high Charisma Character? Because the fun part about Pathfinder is that the role play and the roll play work together. You know how in combat it doesn't matter how cool you describe things or how perfect your strategy is or if you have a weapon destined to slay the dragon, if you roll a bunch of ones you just sort of fail? And do you know how no matter how cool you make the Levitate Spell sound you can't make it work like Fly?

Skills work the same. It doesn't matter what the Player knows about Golarion- if he can't make the Knowledge check, his Character doesn't know. It doesn't matter how compelling a Player's argument is, how well nuanced, or if it solves all the problems for everyone- if they get a crap roll with 8 Charisma and no ranks in Diplomacy, it doesn't work.

Basically, if the GM requires that you back up that 38 Bluff with an actual, plausible lie in-Character? Good. But if the DC was 30 and you make it, you make the Bluff. Somebody with a really good story can't compensate for missing the DC by twenty. That isn't how the game works.

So do this. Walk up to the NPC and crush them with your crazy CHA magic buffed skilled out 50 Diplomacy. In conjunction, maybe ask Lore Guy out of Character, what's the best thing to say in character, since clearly you just said it.


Ninten, that is again the same as being a second stat block for him. I don't want to just parrot someone else's words. An issue actually is where he says a bunch of stuff on point with the lore and story cause he read it all, gets told to role diplomacy, then they look at me. I have to sigh and say "I guess I said it then. I rolled and got a total 32. Next." Then he starts talking it all out again and everyone seems to be cool with this rather than them saying "No you said it, you roll your own skill." That is how the game is being handled and I am just tired of it. I have talked about it with others in the group but nothing gets resolved, so I just give up. That is why I am asking for advice on what to do as nothing I try is working. I can't play the face anymore. I don't want to step on anyone else's toes and take their role.

Also no, I think he dumps charisma. Not totally sure.

Again, after trying for so long I am too tired to argue with them anymore. I just can't do it anymore since it never gets resolved. I came here because I have tried talking to the group and it didn't work. I am out of ideas. I need an actual fix that wont break down into arguing again or people going all passive aggressive.


Just saying "Nope. Roll yourself." is not your style? A lot of people I game with would say that and I as a GM would enforce that. ;)

And besides playing with other people, there will be no magic fix. Sorry about that.


Jeremias, if I do that they get annoyed and keep trying to justify it. Apparantly doing that is disruptive. Like any time I act logically or with any self preservation instinct (When I have barely any HP and 13 AC), I get berated by the GM in a passive aggressive manner for getting out of there when the entire angry mob is focused on me rather than staying and trying to resolve it.

GM even once had everyone roll aid another and let them use their total rolls instead of the +2 cause I got out of there when the angry mob was calling for my blood.


1 person marked this as a favorite.

Huh. My suggestion is to have a chat with your GM, and inquire as to how far off the published material they are willing to go, and whether they're comfortable with swapping NPC roles around a little. I suggest this, as generally my experience (both as GM and player) is that the most fun is generally had by the NPCs that draw the most attention being turned into plot relevant NPCs.

Indeed, to paraphrase Jason Bulmahn's advice on GMing from around '09 when he over in these parts (it was a while ago), "Whichever NPC draws the PCs attention the most is the most important NPC. Maybe you intended the butcher to be the villain of your story, but the players blew him off to go and talk to the candlemaker more... well, make the candlemaker the villain. The most important thing is to get the players interested - and you can't always predict what about an NPC will do that, so when you strike gold, use it."

In other words, I find it strange that your GM would introduce NPCs, roleplay them convincingly and in a fashion that garners your attention, and then not find a use for them in the story. To me, that just comes across as wasted potential. Alternatively, if they don't want to diverge too much from the published material, I'd suggest that when your character is out and about, they try to have plot relevant NPCs be the ones you run into, rather than throwaway NPCs.

... That said, as both a player and GM I dislike the concept of "The Party Face" and prefer that all PCs roleplay and interact with people like sapient beings, rather than standing mutely (or worse, feeding suggestions to the "face") and getting "The Face Guy" to make all the rolls. But that's just my opinion, which I appreciate isn't exactly the majority :)


No I get it. I want everyone to roleplay but some people don't. One even complains about having to talk in character cause he wants to just fight and get xp and loot to get stronger. So I gave up trying to make them do it and became the face character. High diplomacy and bluff but then this whole thing happens. And yeah, he seems to not like it when we go off the railroad of the adventure paths. We also keep finding flaws in the APs as well like missing map points or missing descriptions, NPCs doing things that break the rules when it comes to what their stat block says and rulings the devs have made, etc... Like I said, I gave up arguing with them because it just doesn't work. I even took what was essentially a year off due to AP burnout and played online, but I was going stir crazy interacting only with people online.

I think one time at a game, I actually sat there and did nothing. It was non stop combat and dungeon crawling and my character was not built for it yet. He would drop in one hit and do no damage in a fight. Nobody to talk with really, and so on. By the end of the session I said something like "So you knew what was going to happen today. Why didn't you warn me so I could just stay home? If you know I am not going to get to do anything, what is the point in coming? I am not a sidekick and I don't like to just watch."


I hate to say it, but find a new role, or just don't play. This doesn't sound like a fun group, but sometimes we have to decide what is more important to us; playing the character we want to play, or playing at all. If you get no fun out of being the beatstick, or don't want to step on toes, that's fine, but there are other niches between these two archetypes. The way you lament about this group though...I don't see why there's any point continuing. Perhaps start a game of your own without the bookworm?


As for NPC's most GM's play up important NPC's or give them a name. The random shopkeeper is not likely to be important so you are likely wasting your time talking to him unless you just like to RP.

As for knowledge of the setting you might want to talk to the GM to find out what he considers to be common knowledge and what requires a knowledge roll. Just because your fellow player has a lot of knowledge about the world, that does not mean his character always should. From that point you can decide which knowledges you need to invest in to really shine of if you can basically ignore knowledge skills.


I would also refuse to be the other players mouthpeice. At best I would say what I wanted to say then relay the other player's comment after that.

Silver Crusade

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

Yeah, I'm sorry your group isn't a good fit, all I can recommend is finding a new group or running a game of your own with different players.

Be the GM you wish you had.


No gaming is better than bad gaming. I'm sure you can find other outlets.


It's a sad fact of playing a face character that its one of the most difficult parts to play as far as requirements go.
Combat characters just need to be well built, casters just need the right spells, skill monkeys need to distribute points well.
Faces need the GM to be along with them for the ride at all times as well as the other PCs, because you're dealing in soft power rather than hard mechanics.

Talk to your GM about how you feel, just the two of you and explain that you enjoy playing the face and want to help him include more roleplaying elements if he's cool with it, you're not being passive aggressive or trying to cause trouble, but you want to make sure you're on the same page, so on so forth.

Push comes to shove? Finding text games is always an alternate option.


Some players are way too anxious to use every single capability their character has. For example, if you are talking to an NPC for info, they could see that as an opportunity to roll a knowledge check instead. You want the opportunity to speak to the NPC, hopefully gaining some info pertaining to your quest. That player sees an opportunity and throws the die. It drives me crazy. One I have encountered is when I have a bunch of cure spells left, but a player is just dying to role a UMD check to gain 1d8+1 hit points instead. I could go on. Anyhow, I hope that you find a group that enjoys some of your favorite facets of gaming.


Leave the group, go out and find a new one. If you're not happy playing that is really the only option. People are trying to give you advice and you gave a list of excuses why you have to stay in that game. There Meetup, where you can find a live gaming group. Society play, not my cup of tea. Roll20, which is a bit more fun for the "face guy" in that you can probably use voice through some sort of communication. Lastly there PbP which I find less than desirable for someone who craves the interaction.

There are a lot of poeple on here who say their group no longer supports the "fun" of their hobby but won't leave. Don't be a battered play mate, but it will take work of some sort to find what you're looking for. It would be nice if your friends would become the group you want to play with, but I've learned wishing for it won't make it so.

Dark Archive

Pathfinder Adventure Path, Rulebook Subscriber

I would parrot Dudemeister and say consider running a game yourself.

Pick up a low level adventure module and give it a spin.

Maybe not with the group you are in now but post on reddit or at your local gaming store to pick up some more folks.

When I primarily played I had similar problems and getting behind the helm of the game was the best thing that could have happened.


You should ask you GM to implement influence from the Ultimate intrigue book. Then the party gets involved with the NPC interaction. You're face skills will be awesome and the knowledgeable character just as awesome. You'll both work together that way.

That's one of things I really liked about Ultimate Intrigue. It allow the party to be a part of social interactions. It's no longer just one die roll for the party face but the party face gets to really shine in spots.

It's bit of work for the GM at first as you figure it out but it works great with Adventure paths. You have the NPC detailed out with skills and stats in most cases. So it's trivial to select skills they can be influenced with.

I'm trying now to figure a way to stream line the process as GM for prep time and for times when players just take the game a direction I didn't expect.

Silver Crusade RPG Superstar Season 9 Top 32

I know you said you tried talking to the group already, but it might be time for a second round. Bonus, I'll actually recommend what points you can bring up!

So, first: you're obviously struggling to have any fun with this group, and you're willing to try to make it better. They need to meet you half way on this too. Role-playing games are fundamentally a social activity, so if they refuse to let you participate and don't care about your having fun, that's a problem. But you knew this. I would talk to the GM, and perhaps the lore focused player since it seems like they have a lot of pull with the GM, and specifically tell them how you're not having fun and nut feeling respected. It seems to me that they are treating you very poorly as a player and as a friend, and if that seems accurate then I urge you to say so. This can be a tough conversation, and there's a lot of pressure to say what you mean honestly and accurately, so writing an email or letter to explain this is perfectly acceptable and maybe preferable.

Second: assuming your group is willing to work with you and consider your needs, maybe you can work out some compromises. You like being the face, but you keep dying in dungeon crawls. Maybe consider branching out into characters that can fight and face? Talk with your GM about rebuilding to meet the style of the campaign, and maybe try diversifying your Kitsune with some more defensive and combat spells. Or picking a more martial character with a charisma focus like a battle oracle.

Ultimately, it's up to you. But it sounds like this group 1) has some conflicting play styles with you, and 2) more importantly it sounds like they don't respect you. They need to correct that second one, or they may not be worth playing with.


It would be best for you to play as your character. Thus enforcing others to play as theirs.

If they say "no don't do that you'll ruin ecerything" you can roll anyways. No one would actually say that and you're not telepathic.

Basically you made the face. The other player is using your skills to play a role he didn't want to put points into. That's overly controlling. You're allowed to stop him and play what you've made. You don't have 20 ranks in history, so you talking about the history of things isn't helping.

That being said, you're also a little at fault here. Learn some basics. You won't be corrected all the time if you know the basic history and the major factions of the world. Ask them to explain things to you, so you don't have to read a book you don't want to.

Learn the big names and places, add them into your lies and then you'll have more control over it. It could be that the reason you keep getting interrupted is because the players see your lack of knowledge as you not paying attention. Fix that and you may get more leeway.


It seems to me you know what is wrong, and you have done everything everyone else could try to suggest to fix the problem. Some problems among people are actually not fixable. This group dynamic seems like its shutting you out. Its not the game, you cant fix it with the game, its the people.

Even if you learned all the lore in golarion, that isnt going to solve the problem. The GM wants the game on rails, and the lore guy wants to do all the talking, and the gm is enabling him for whatever reason.

This isnt a game problem, this is a people problem. And if you honestly think you have done everything you can to talk to them about it, and you give up on that, you really should stop playing. Everyone's time is precious, you shouldn't engage in a leisure activity that upsets you and that you dont find enjoyable. There are better things to do with your friends then play a bad pathfinder game.

Dark Archive

Yeah, if you have an adversarial relationship with both the GM and another player, its time to go. Similarly, if the GM is only running APs as written and is completely unwilling to do anything to make it more fun, bail.

But before you go, there is something you ought to know- Pathfinder Characters are killing machines. I mean, look at literally every Class. They are all, all of them, combat capable. They are not all Spellcasters, and they are not all capable of being effective with Skills. But they can all roll d20s followed by other dice, add numbers, and kill monsters. So that isn't a role you can opt out of.

I understand you much prefer the social interaction to the dungeon crawling. I get that, I mean, I do too, even when I am running games. But its not ok, even at level 1, to just opt out, make a Character who can't help in a fight, and then get mad at the GM when the session is a dungeon crawl. You have to play the game.

If I had a player who hated combat, hated dungeons and was only interested in exploration/social interaction, I would not tell them which sessions to skip. I would tell them to skip all the sessions. Same for a guy who makes AM BARBARIAN. Look, I know your only social Skill is Intimidate. But if your character has no interest in any social interaction, no concern for the plot, and falls asleep every time a riddle or puzzle comes up, man, you could have made a better Character/been a better Player.

I'm not saying that hyper fixated players are bad people. Just that if you only enjoy 1/3 of what a game offers, please go find a game that focuses on that and enjoy 100% of it.


We're playing tomorrow. I'm going to run my character one more time and see what happens. If it is still non stop parroting of stuff in other books about other cities, countries, just knowing every creature off a basic description and then describing it entirely, dominating the conversation with all these factoids and every NPC understanding it all as if everything is common knowledge (Seriously, how many people right now can just name four members of the current city council from two towns over? Cause it seems like that is every npc that isn't just nameless unwashed masses.) and so on, I have to either make a new character that is not a talker, healer, buffer, sneak, or damage output guy somehow or just quit playing games face to face with people as this is really the only available group, and they are my friends and I don't want to keep arguing with them.

They're good people. I just, I don't know what to do anymore. I know you folks are giving solutions that might help but from what I know about my group, it has to be me that changes. Asking them to change is going to come off like an insult. So it is me that needs the fix, really, so I can keep playing.

Edit: Ninten, believe me I do try to take part in fights. A previous character I had just sucked so hard at it so I went rear guard. The current is an enchanter and in a fight, I have been doing things like sleep and charm person. I am making use of oppressive boredem to take an enemy out of the fight for a couple round and let the others get easy hits on them. I think I was talking about really non-stop fighting where two fights takes the entire session of 6 hours.


1 person marked this as a favorite.
Jaçinto wrote:

We're playing tomorrow. I'm going to run my character one more time and see what happens. If it is still non stop parroting of stuff in other books about other cities, countries, just knowing every creature off a basic description and then describing it entirely, dominating the conversation with all these factoids and every NPC understanding it all as if everything is common knowledge (Seriously, how many people right now can just name four members of the current city council from two towns over? Cause it seems like that is every npc that isn't just nameless unwashed masses.) and so on, I have to either make a new character that is not a talker, healer, buffer, sneak, or damage output guy somehow or just quit playing games face to face with people as this is really the only available group, and they are my friends and I don't want to keep arguing with them.

They're good people. I just, I don't know what to do anymore. I know you folks are giving solutions that might help but from what I know about my group, it has to be me that changes. Asking them to change is going to come off like an insult. So it is me that needs the fix, really, so I can keep playing.

The thing of it is, if you don't enjoy other roles, you just don't. Everyone could give you builds or ways to go about things, sure, but in the end, we can't control or magically make you enjoy things that you don't find enjoyable. It's not unreasonable liking rp over combat and lore, nor is it unreasonable to expect having the chance to rp in a tabletop rpg. We can't really change you, is what I'm saying.

That said, perhaps we can show things in a different light in terms of alternative stuff to play. In order for that to occur though, could you give us some detailed reasons why you don't have fun playing any of the types you listed?

I will also note that while yes, diplomacy / bluff based face builds offer a chance to get a fair amount of usefulness out of rp, and potentially offer more chances to rp, it's not the only way to get your rp fix. How they carry themselves, how they fight, interrogate, odd quirks, even why they use the weapons or magic they use is all a part of rping. If rping is truly what you enjoy, then there's a chance that you could find your role there. Make your pc ooze character and personality. Maybe you could have fun with that.

I would suggest if you go this route, that you switch to a different character. Like others, it's your character, not their cohort or slave. They say it, so they roll it. Foot down. Period.


The reason I don't enjoy the other stuff right now is because I have played them far too much or it felt like a burden. I did enjoy big damage guys but I played them exclusively for years. Heck my first two characters ever were a Dwarven Fighter/Cleric and a Human Paladin and they were both big talkers, but this was back in AD&D. I tried being a healer a couple times but it feels like a chore. Like, that is all you do. You are just a wand with renewable charges. The same goes for buffing. Sneaking just does not work unless the whole group does it, and it seems pointless because you are just gonna clear every room anyways.

I used to do something with some flair all the time. Odd quirks and whatnot but the problem with that is nobody cares. I do mean nobody. At one point we had a player walking around town with tentacles always waving about from his body and nobody, not PC or NPC, would bat an eye. Mainly because every place we play in, I hear the lore guy saying "Oh this place is open to anything so don't worry about it" and then the group just goes with it. My first caster in 3.0, I put in his backstory that he had a potion explosion when he was doing some experiments which caused his eyes to constantly change colour. Always vibrant and changing non stop. His hair would always be the same length, like the second you shave it, it is back to where it was before. At one point he became a lich and he still had hair. While he was alive though, nobody cared and I did try to keep bringing it up. I do try to do a small bit of flair these days but I give up fast because, again, nobody seems to care. No reaction at all from anyone, PC or NPC.


Oh also, the local store that actually carries pathfinder, D&D, etc.. is a 45 minute drive away in both directions and they don't do bulletin boards or have in-house gaming tables aside from M:tG and Warhammer 40K occasionally.


Sorry for multi posting. After talking about this with each and every member of my group for many years now, I pointed the GM to this thread. This in now way is to blame him. We have talked about this a lot and he needs to know I am serious and at my breaking point.


1 person marked this as a favorite.

Talked to my GM. Good guy. Learned some things I didn't know "behind the screen" if you will. I think this may get resolved.


have you tried playing the flirty guy that has to be pulled away from the bar wenches? be a Romeo or if your female what ever the lady equivalent is that way you don't need to know the history of everything.

or

become friends with the hisstory nerd and listen to what he is saying have conversations with him about that boring stuff. you can't read the books but you can listen and learn that way.


We are friends but yeah, was talking and I need to not give up. I need to try to be more assertive but don't dominate the scene. I have got to find a balance. It was a good talk.

I think a lot of this was compounded stress from family issues, renovations, and not having anyone in real life willing to talk and try to find actual resolutions rather than just listen, when what I seek is back and forth discussion and working towards a fix, and then I just kinda snapped when it became too much. I'm the kind of guy that needs active participation from others when talking about a problem because I am actually trying to get help, rather than people be passive and sit there. That is why I came here. You guys are great and actually give me information to mull over. I appreciate the whole "Outside looking in" due to you guys being impartial since you are not directly involved.

Thanks again all of you. Talking with you all and you actually trying to help with real solutions was what I needed, rather than just the "Uh huh. Okay. Mhm. Aww, I feel bad for you" stuff. Even for the bits of advice I did not follow, it was at least something. You gave me things to really think about and weigh my options. Talking to my GM again came to be the right one and I hope things go well. I know this probably isn't the point of the advice section but really, your advice was great and appreciated. Thank you all again.

P.S And yes even bad advice is appreciated because I can weigh it against others and also see where my own mental standing is on it and then try to think about WHY I think it is a bad idea.


Jaçinto wrote:

Jeremias, if I do that they get annoyed and keep trying to justify it. Apparantly doing that is disruptive. Like any time I act logically or with any self preservation instinct (When I have barely any HP and 13 AC), I get berated by the GM in a passive aggressive manner for getting out of there when the entire angry mob is focused on me rather than staying and trying to resolve it.

GM even once had everyone roll aid another and let them use their total rolls instead of the +2 cause I got out of there when the angry mob was calling for my blood.

What *is* it about that group that you like? It could be me, but it sounds like the group is not good for you, and you don't seem to enjoy the company or the playstyle. It may just be time for you to find a different group.


They're my friends. We make jokes. We have fun hanging out. They're good people.

Community / Forums / Pathfinder / Pathfinder First Edition / Advice / Think I have to abandon one of my favourite roles All Messageboards

Want to post a reply? Sign in.
Recent threads in Advice