Youngling Tiefling?


Pathfinder First Edition General Discussion


Hello Everyone, and again sorry for my poor english skills.

Blood Of Fiend, page 3 wrote:
"Most tiefling babies are born with a sign of their future imprinted on their skin—nubs of horns, spines on their arms, claws, a barbed tail—but some do not manifest any mark of the planes until they reach their teen years and begin to mature. The process is different for each of them. Some grow painlessly into their adult forms, while others suffer agony as their bodies transform in unnatural ways."

The Adulthood age for a Tiefling is 60 years, +4d6 for Intuitive class, +6d6 for self-taught class and +8d6 for trained class (source: Advanced Race Guide, page 248).

Considering the Young Characters rules from Ultimate Campaign page 194, I assume the Youth of a Tiefling would be at 30 yo, but what would be the adjustments for Aristocrat, Commoner, Expert, Adept or Warrior?

More than that, Tieflings are not only spawns from two tiefling parents, but also possibly from a human parent and a half-fiend parent... Considering the Blood Of Fiend explanations, a Tiefling could possibly born in a small human town and completely look like a human normal baby, for instance from a woman raped during a past fiendish raid (and she could hide this dramatic story from her husband...) and then , at teen age, after any sort of shocking event, the young normal kid shows suddenly any fiendish traits... But of course, if the young hidden tiefling doesn't grows as fast as humans, that can't work. Even if he looks normal, his human mother won't feed him during ten years with breastmilk...

So may I simply reject age rules for tiefling and stick them to humans ages? Would there be any consequencies?

Thanks for your answers


Paizo updated it in one of the newer things. Now the base adult age is 20. It doesn't quite make sense as it is, so I'd recommend using the Human or Half-Elf (base age is 20) age category instead. The intended lifespan is supposed to be human-ish (venerable age is 70), so you won't run into any problems.


Pathfinder Adventure Path Subscriber

Definitely. I did that for both tieflings and aasimars because the rules as previously written didn't make much sense to me. It makes more sense for them to age at the same rate as their human parents, because if they only reach adulthood at 60, their parents could well be dead before then. You shouldn't run into any problems if you just rule they age at the same/similar rate as humans.


Meraki wrote:
Definitely. I did that for both tieflings and aasimars because the rules as previously written didn't make much sense to me. It makes more sense for them to age at the same rate as their human parents, because if they only reach adulthood at 60, their parents could well be dead before then. You shouldn't run into any problems if you just rule they age at the same/similar rate as humans.

Eh, I preferred the old rules. It made them fall into a situation like the forlorn elves- children for decades, forced to live on the streets on depend on the kindness of strangers (more likely for aasimar for the latter...also, they are likely to be used by cults trying to look proper). That could work well with their established roles as social outsiders, given a place of 'other' where they have trouble relating to normal society.

Now, they fixed it, but not well enough that it doesn't still need fixing. Which makes you ask whehter they should have bothered at all the first time if they weren't going to make a nice, consistent job.


Pathfinder Adventure Path Subscriber

Personal preference, I suppose.

But what's not consistent about it now? If the adult age is now 20, they age at roughly the same rate as half-elves, and not much slower than humans, so it eliminates the skewed aging in relation to their family for the most part.


Meraki wrote:

Personal preference, I suppose.

But what's not consistent about it now? If the adult age is now 20, they age at roughly the same rate as half-elves, and not much slower than humans, so it eliminates the skewed aging in relation to their family for the most part.

They kept the starting age dice from when they could live hundreds of years.

The average level 1 wizard tiefling is 48 years old. When they age like humans. That is like getting your bachelor's degree at age 48.

And it is possible for a level 1 tiefling wizard to be just a couple years before going venerable.

Basically, they didn't copy all of the material from half elves, so it makes them out to be incredibly slow to learn anything. That works for the forlorn elf type when they are mature at 60+...not so much when they have human lifespans.

Dark Archive

Sort of, they made them half-elf starting with human aging after that. Officially. That's what the errata document says. However, they failed when they printed the actual 2nd printing of the book itself (including the PDF), hence why now, if you actually use the rules in the book and not the errata document...

Hmm, I am making a new dhampir so I think i will roll for my starting age. Let's see, using this chart... *rolls* Okay, my starting age is 90. *GM rolls for your maximum age* Okay, you've been dead for 20 years. Roll a new character.

While the planetouched are not quite THAT bad, they still are more likely to end up venerable if you actually do what they printed in the book without knowing their intent from the errata document.


You are likely to end up middle aged though, if you use the printed material. The fact that you can end up middle aged from the dice is a problem, since as far as I am aware, that is not supposed to happen (you might end up a couple years before middle aged, like a 28 year old half orc wizard that turns middle aged at 30...but no, you don't end up this squarely in that age category)

While I have a bias because I thought the forlorn 'old one' vibe was cool, but my problem is that they did a half rear end job when they decided to go through with actually printing the change. If it was just left as an errata, then fine- but actively changing it, and not following through all the way is sloppy.

And looking further, there are more problems. They have half elf starting ages (20+ years), but they use human age categories. So even when you forgive the unchanged age dice, the problem is still there- they learn slow, but they don't have a long life to make up for that. I could almost be fine with the 60/90/125 year old age categories of half elves for tieflings. But nope. They are 35/50/70.

Shadow Lodge Contributor, RPG Superstar 2010 Top 8

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My personal head-canon is that tieflings born directly from dalliances with half-fiends are long-lived (using the pre-errata ages).

Tieflings born to two human(oid) parents (as a result of recessive fiendish genes in the bloodline, the influence of fiendish energies, or whatever) age more like their parents, and use the revised values (and appropriate starting ages).

Dark Archive

lemeres wrote:

You are likely to end up middle aged though, if you use the printed material. The fact that you can end up middle aged from the dice is a problem, since as far as I am aware, that is not supposed to happen (you might end up a couple years before middle aged, like a 28 year old half orc wizard that turns middle aged at 30...but no, you don't end up this squarely in that age category)

While I have a bias because I thought the forlorn 'old one' vibe was cool, but my problem is that they did a half rear end job when they decided to go through with actually printing the change. If it was just left as an errata, then fine- but actively changing it, and not following through all the way is sloppy.

And looking further, there are more problems. They have half elf starting ages (20+ years), but they use human age categories. So even when you forgive the unchanged age dice, the problem is still there- they learn slow, but they don't have a long life to make up for that. I could almost be fine with the 60/90/125 year old age categories of half elves for tieflings. But nope. They are 35/50/70.

Yeah, when we told James Jacobs that they had screwed up the actual book he was basically like "OMG NO *sigh*" (that's not his exact words) since it was due to conflict with APs storylines that the change was made in the first place, they made it worse.

Again though, if you read the errata document it's fine. Do what the errata says and ignore the actual book.

And as for the age thing, sure most players dont' roll, but if you decide to or if you have that rare GM that requires it, you could very much roll a dhampir that died 20 years before his starting age rolled due to the screw ups in the actual PDF (and 2nd printing of the book)


Zelda Marie Lupescu wrote:
And as for the age thing, sure most players dont' roll, but if you decide to or if you have that rare GM that requires it, you could very much roll a dhampir that died 20 years before his starting age rolled due to the screw ups in the actual PDF (and 2nd printing of the book)

While yes, I doubt anyone actually ever rolls...it still has implications. The age things tell you that 'elves live long, but take a long time to truly learn things since they develop slowly, and their culture is fairly leisurely due to their long lives' or that 'goblins and orcs are short lived and not known for higher education, so yeah...they can end up middle aged before they be even basic wizards' (only ones like that I could find..and that is easy to write off).

Dark Archive

Right, it's just in the end a... I'm sorry to say, unacceptable mistake. They were fixing an error in the 1st printing and just made it worse in the 2nd printing.


Pathfinder Adventure Path Subscriber

Looking through Inner Sea Races, they seem to have changed this now. It now states that aasimar and tieflings age at the same rate as their human parents (presumably, they'd age at the same rate as their parents if their parents weren't humans, too). Looks like they fixed it.

The Exchange

Remind me again: is 'youngling' actually a word in English, or just one of George Lucas's brain burps?

Meantime, back on topic: I'd probably just use the same rate as the planetouched's Prime Plane lineage (usually human). That way, a dwarf/oread ages differently than, say, a half-orc/oread.


Lincoln Hills wrote:

Remind me again: is 'youngling' actually a word in English, or just one of George Lucas's brain burps?

Meantime, back on topic: I'd probably just use the same rate as the planetouched's Prime Plane lineage (usually human). That way, a dwarf/oread ages differently than, say, a half-orc/oread.

No, it can be found in old english ġeongling, as well as protogermanic jungalingaz.

No, it isn't not stupid to use that term instead of child in his fantasy space opera what with the fancy spinny bright light swords, and quote romance, humor, and politics you are totally supposed to take for SERIAL GAIZ! unquote.

Dark Archive

Meraki wrote:
Looking through Inner Sea Races, they seem to have changed this now. It now states that aasimar and tieflings age at the same rate as their human parents (presumably, they'd age at the same rate as their parents if their parents weren't humans, too). Looks like they fixed it.

Yeah, they got it right in Inner Sea Races, but the ARG continues to be messed up even after it was supposedly fixed. In fact, it's always said that in every book, it was just the chart in the ARG that contradicted everything else. Like Blood of Fiends and Blood of Angels both mention that they age at the same rate as humans and that's the assumption that aasimar/tiefling characters in APs were written with.

Like Rise of the Runelords

Spoiler:
The main villian in the first book is a tiefling that grew up in Sandpoint, and she's only 19 years old. Everyone in town knew her as a child.

Silver Crusade Contributor

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Zelda Marie Lupescu wrote:
Meraki wrote:
Looking through Inner Sea Races, they seem to have changed this now. It now states that aasimar and tieflings age at the same rate as their human parents (presumably, they'd age at the same rate as their parents if their parents weren't humans, too). Looks like they fixed it.

Yeah, they got it right in Inner Sea Races, but the ARG continues to be messed up even after it was supposedly fixed. In fact, it's always said that in every book, it was just the chart in the ARG that contradicted everything else. Like Blood of Fiends and Blood of Angels both mention that they age at the same rate as humans and that's the assumption that aasimar/tiefling characters in APs were written with.

Like Rise of the Runelords

** spoiler omitted **

Rise of the Runelords:
Sorry, but... aasimar, actually.

The big one is...

Council of Thieves:
The main villains are a tiefling and his human half-sister. With the ARG, the timeline doesn't work at all - part of why Mr. Jacobs was so disquieted by the ARG.

Shadow Lodge

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While my default assumption would be human style ageing, the fact that plane touched are more unique as individuals than even the half races, I could see the same quirky genetics that made them tieflings create some variation.

Being Tieflings these changes would be ones that would tend to create heartbreak.
Think Illyana Rastputin of the old New Mutants, who is 7 one day and 14 the next both physically and emotionally (or imagine variations where they are one or the other) or the child vampire Claudia from Interview with a Vampire as Tieflings. Imagine a non ageing 'highlander' tiefling who doesn't become 'old'until maybe a month before they die several centuries after they were born.

Similarly, Aasimar variations might have a tendency to create "happy accidents", where they age just a little faster, allowing an elderly parent to see them marry or spontaneously 'slowing down' to match a half elven mate.


Pathfinder Adventure Path Subscriber
Zelda Marie Lupescu wrote:


Yeah, they got it right in Inner Sea Races, but the ARG continues to be messed up even after it was supposedly fixed. In fact, it's always said that in every book, it was just the chart in the ARG that contradicted everything else. Like Blood of Fiends and Blood of Angels both mention that they age at the same rate as humans and that's the assumption that aasimar/tiefling characters in APs were written with.

Pretty much. Basically, just ignore the chart in the ARG and you're good.


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Meraki wrote:
Pretty much. Basically, just ignore the chart in the ARG and you're good.

Which means that change in print changed nothing- people do what they did before.


Personally, I always thought the Aasimar and Tiefling races should be templates like half-celestial and half-fiends, aging as per their base race. Now a half celestial who has a child with a full elf has a child that doesn't live that long.....


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Of course, there's those of us that actually used the aging tables in the old ARG, only to get blind-sided by the errata. My tiefling went from an adult in the prime of his life to an old man two years from death the instant that errata was issued. I'm still rather sore about that.


Vutava wrote:
Of course, there's those of us that actually used the aging tables in the old ARG, only to get blind-sided by the errata. My tiefling went from an adult in the prime of his life to an old man two years from death the instant that errata was issued. I'm still rather sore about that.

And my tiefling ignores the errata and he gets to be a 20 something in appearance and he has nostalgia for disco and bellbottom pants.


So level 1 tiefling wizards can instantly die of old age if they roll high on starting age and a tiefling born to elven parents is going to hit venerable before they hit middle age.

I can totally see why so many people think this was a good idea.


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I prefer the explanation that, as planetouched are mutants where no two are alike (are identical twins never planetouched?) instead of a proper race they don't have a single universal rate of aging. Allows for all pre-table ideas, post-table and post-errataed table to all make sense within the same universe.

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