Alex Scoles |
Here's my problem: My party is comprised of: 1. A witch with powerful spells, 2. A cleric who isn't that great at anything (me), 3. A dwarf warrior who doesn't show up very often due to job and relationship, and 4. A ranger who never shows up. Since it is usually just the witch and me, what is some advice I can get about staying alive and defeating the campaign on our own? We're playing the Iron Gods campaign, which is already a 4-person campaign, and neither of us can melee very well. I can do decent damage against humanoids and creatures without hardness, as I have decent damage, but I cannot do any damage whatsoever to robots, so that is a big problem in this campaign. Is there any strategy that could be helpful or anything I or the witch can do to improve out characters and survivability?
Just a Mort |
Ask the GM for a DMPC (do the creation of the DMPC yourself), that you can use when the ranger and warrior aren't around. Maybe a good ol' barbarian with an adamantine weapon.
I would suggest animal/feather domain for your cleric, with boon companion at lv 5, but natural weapon fighters(like animal companions), have serious problems dealing with robots - if it were any other campaign, it'd be more or less ok.
Power attack feat, fates favored + divine favour can help you power through robots DR using sheer damage, but the problem with 2 people playing through a 4 player campaign is that there are just too many bad guys for 2 of you to handle.
Especially if you did not plan from the start to play a campaign on 2 players - your defences(both physical and saves), won't be able to cut it.
Summons aren't that effective for damage dealing due to robot hardness, though augmented summoned earth elementals using power attack still pack quite a punch, hardness or no.
Anonymous Visitor 163 576 |
Well, witches are also weak against constructs. Your best bet is to support one of the NPCs.
If you cast bless, bull's strength, etc, on your front line, they'll eventually make it through any kind of hardness/ DR.
You could suggest gestalt rules, since you're short handed.
Or, recruit some new players. There's a whole forum just for that.