Dervish Dance and Spell Combat


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blackbloodtroll wrote:
Bandw2 wrote:
blackbloodtroll wrote:
This needs a FAQ like a potato needs an enema.
scared to tempt fate? :3

Giving a potato an enema is tempting fate?

What dark rituals have you been performing?

As science has discovered that plants can "feel" fear and pain it becomes obvious; He's a vegetarian diabolist who specializes in alternative (non-mamilian) sacrifice rituals...

and thus is most likely to score health conscious, athletic physique, succubi of insane hawtness, and not other forms of fiend.


Which begs the question; Why isn't the vegetarian diabolist a class yet?


Pathfinder Lost Omens Subscriber
psyrus wrote:
blackbloodtroll wrote:
Bandw2 wrote:
blackbloodtroll wrote:
This needs a FAQ like a potato needs an enema.
scared to tempt fate? :3

Giving a potato an enema is tempting fate?

What dark rituals have you been performing?
As science has discovered that plants can "feel" fear and pain

wait what? are vegans finally going to start starving themselves?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Bandw2 wrote:
psyrus wrote:
blackbloodtroll wrote:
Bandw2 wrote:
blackbloodtroll wrote:
This needs a FAQ like a potato needs an enema.
scared to tempt fate? :3

Giving a potato an enema is tempting fate?

What dark rituals have you been performing?
As science has discovered that plants can "feel" fear and pain
wait what? are vegans finally going to start starving themselves?

Weren't they already?

Liberty's Edge

1 person marked this as a favorite.
Pathfinder Adventure Path Subscriber

I am quite serious that I would like this FAQd and did not intend for this to be a joke thread. I would prefer all the dex to damage feats be consistent or at least have an explained reasoning behind their differences. A system where people are expected to understand how carry vs. occupy and is TWF vs like TWF are supposed to affect very similar feats is a huge detriment to system mastery and not really good for the game as a whole.


Pathfinder Lost Omens Subscriber
Michael Hallet wrote:
I am quite serious that I would like this FAQd and did not intend for this to be a joke thread.

well too bad, because the funny train has been rolling since the 2nd post.


Bandw2 wrote:
Michael Hallet wrote:
I am quite serious that I would like this FAQd and did not intend for this to be a joke thread.
well too bad, because the funny train has been rolling since the 2nd post.

I an take this thread more seriously as a joke thread. :P

RPG Superstar Season 9 Top 16

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Michael Hallet wrote:
I am quite serious that I would like this FAQd and did not intend for this to be a joke thread. I would prefer all the dex to damage feats be consistent or at least have an explained reasoning behind their differences. A system where people are expected to understand how carry vs. occupy and is TWF vs like TWF are supposed to affect very similar feats is a huge detriment to system mastery and not really good for the game as a whole.

People are reacting this way because:

1) FAQs are meant to petition the design team to clarify vaguely written rules or fix mistakes. You're not actually doing that here. You're just asking them to explain logic that led to their decision. That's not what FAQs are for.

2) The design team specifically said that the scope of Slashing Grace's ruling extends only as far as Slashing Grace. It doesn't change how spell combat works nor how Dervish Dance works.

3) The interaction between Dervish Dance and spell combat has no ambiguity and has been well established over 4 years of organized play. Dervish Dance says you can't carry a weapon in your off-hand. You aren't carrying a weapon in your off-hand when using spell combat, despite the spell being described as an off-hand weapon. Technically, you can still use a claw, a gauntlet, or armor spikes as an off-hand weapon with Dervish Dance. This is intentional.

4) You're suggesting the design team rule that a well written, well balanced 4-year feat should match that of a relatively new feat that was sloppily put together only to get broken with an ambiguously written errata? How could anyone not interpret that as some kind of joke or troll attempt to invalidate PFS characters?

I would love nothing more than to have consistency in Dexterity-to-damage. But bringing Dervish Dance down to Slashing Grace's level is a terrible way to do that. Slashing Grace is a horribly designed feat. Paizo didn't even intend it as a Dex-to-damage option -- they tacked that onto the feat at the last moment because they thought letting a swashbuckler use a slashing weapon wasn't good enough as a whole feat. It was poorly thought out. Even Slashing Grace's errata was poorly thought out. It was ambiguous enough to require an FAQ immediately and it disables the swashbuckler from using Slashing Grace while swinging on a rope, hanging from a chandelier, or other fun swashbucklery things.


Pathfinder Lost Omens Subscriber

i agree with cyrad, and this is a thinly veiled attempt to bump this.

Sovereign Court

Bandw2 wrote:
i agree with cyrad, and this is a thinly veiled attempt to bump this.

Is 'thinly veiled' in reference to Cyrad's avatar?


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psyrus wrote:
Michael Hallet wrote:
Given the recent update to Slashing Grace, there are going to be those who start to wonder if Dervish Dance with a slightly different, but still restrictive wording should still work in conjunction with the magus Spell Combat feature.
uhm no. Dervish dance is a performance- dance, combined with movement and combat. At no point does the text of dervish dance allow any spell-casting; only melee attack with the scimitar.

It works just fine with Spell Combat.


psyrus wrote:
Which raises the question; Why isn't the vegetarian diabolist a class yet?

Fixed that for you.

The Concordance

PFS Campaign Classification 21 wrote:


Inner Sea World Guide, Page 286—The Dervish Dance feat does not work if you are “carrying a weapon or shield in your off-hand”. A spell does not count as a weapon or shield—therefore, a magus can use spell combat with Dervish Dance.

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