Dual-Wielding Clarifications needed.


Rules Questions


As of my knowledge right now of dual-wielding, you can only attack with both weapons when making a full-round attack option. Is this true?

Next, to my knowledge so far, when you have a high enough BAB and get two attacks you can make two primary and two off-hand attacks when using the full-round attack option. Is this true as well?


The White Lion wrote:
As of my knowledge right now of dual-wielding, you can only attack with both weapons when making a full-round attack option. Is this true?

true, unless you're a two weapon fighter

The White Lion wrote:


Next, to my knowledge so far, when you have a high enough BAB and get two attacks you can make two primary and two off-hand attacks when using the full-round attack option. Is this true as well?

false, you can make two primary and one off hand, you need improved two weapon fighting and later greater if you want more off hand attacks.

The Exchange Owner - D20 Hobbies

Only able to attack with your offhand when you full attack, yes.

You may attack with two weapons if you have BAB to have additional attacks, but to attack with your offhand you need TWF or some other effect.


Chess Pwn wrote:
The White Lion wrote:
As of my knowledge right now of dual-wielding, you can only attack with both weapons when making a full-round attack option. Is this true?

true, unless you're a two weapon fighter

The White Lion wrote:


Next, to my knowledge so far, when you have a high enough BAB and get two attacks you can make two primary and two off-hand attacks when using the full-round attack option. Is this true as well?
false, you can make two primary and one off hand, you need improved two weapon fighting and later greater if you want more off hand attacks.

Are you talking about the feat Two-Weapon Fighting? I thought that only reduces the penalty.


no, I'm talking about the improved two weapon fighting feat and the greater two weapon fighting feat. Two Weapon fighting only grants 1 off hand attack. The first two weapon fighting feat does indeed only lower the penalties for doing so. The others grand you additional attacks, without those feats you can't make those attacks.


Basically, here's how it goes with a +6 BAB: Two primary, one off-hand.

With a +11, it's: Three primary, one off-hand. Or you can allocate more to the offhand instead, but I don't know why you would. ;P

In other words, two-weapon fighting isn't multiplying, it's adding. If you grab Improved Two-Weapon Fighting and Greater Two-Weapon Fighting, though, you can add two more attacks. With +11 BAB, you'd have three primary attacks (BAB) and three off-hand attacks (TWF feats).

Liberty's Edge

Pathfinder Lost Omens, Rulebook Subscriber

to clarify. The TWF (Two Weapon Fighting) feat reduces the penalties when TWF. (with a One handed and a light weapon, it ends up being -2/-2)

You can TWF without the feat, but would be at -6/-10 (Primary/offhand) or -4/-8 with a One handed/Light weapon combo.

For those from the other thread,:
you still can not TWF with a Two Handed Weapon.


Thanks for all the help.
Knowledge is power (it really is in this game).


To illustrate an example:

I have a Longsword in my right hand and a Morningstar in my left hand.
I am a 6th level Fighter.
My BAB grants attacks at +6/+1
I have the TWF feat.
In ANY given full-attack action, I can:
1) Attack with my Longsword at +2, my Morningstar at +2, and EITHER ONE again at -3 (-4 penalty for TWF with two 1-hand weapons applied)
2) Attack with my Longsword at +6 and again at +1
3) Attack with my Longsword at +6 and my Morningstar at +1
4) Attack with my Morningstar at +6 and my Longsword at +1
5) Attack with my Morningstar at +6 and again at +1

The ONLY time that you specifically have an "off-hand" is when you are TWF. The only time that you don't get to choose which is the "off-hand" while TWF is when you have a 1-hand weapon and a light weapon.

TWF penalties (and additional attacks) only occur when you are taking more attacks than your BAB would allow.

Also, if you are attempting to get more than 1 additional attack via TWF, you need Improved TWF (which grants an additional attack at a further -5) and/or Greater TWF (which grants a third additional attack at an additional -10)


[

** spoiler omitted **

Wouldn't Jotungrip for Titan Mauler work for that? It says that two-handed weapons count as one-handed.


As long as y'don't try to use a longspear and a kick at the same time, buddy. Let's not go crazy.


The real confusion here comes from using the phrase "Two Weapon Fighting" (TWF) to mean two different things: it describes attacking with two weapons and it is also a feat that reduces the penalties when you gain extra attacks because you're using two weapons. Bad Paizo (and predecessors) for using the same phrase for two things.

Two Weapon Fighting simply means you are fighting with two weapons. No feat required. No penalties, either. A first level fighter with a sword in each hand can TWF with no penalties. Sure, that means that each round he makes one attack, sometimes with his right hand, sometimes with his left hand.

If you have more than one attack per round, you can TWF and even use each weapon during the round. This is what Galahad2112 posted. So if you're 6th level as in his example, make one attack with each weapon and you're fine. Etc.

The penalties kick in when you're trying to gain ONE extra attack while TWFing. You can do this at first level if you want, attack with a weapon in each hand and deal with the TWF penalties. Or at higher levels attack the maximum number of times you're allowed plus ONE more attack with your TWF, with penalties on all attacks.

Now, if you are only taking your normal number of attacks, with or without two weapons in hand, you don't even need the Two Weapon Fighting feat. But if you want to get ONE extra off-hand attack, you still don't need the feat but the penalties are pretty severe; taking the Two Weapon Fighting feat reduces those penalties.

No matter what, you can only get ONE extra attack when you're fighting with two weapons - that is, until you invest enough feats to get the Greater Two Weapon Fighting feat which lets you get ONE more extra off-hand attack (total of two extra off-hand attacks), but that's a fairly high level feat.


Kobold Cleaver wrote:
As long as y'don't try to use a longspear and a kick at the same time, buddy. Let's not go crazy.

You really need to stop this. Actually, stop it in both threads you're doing it in.

This is the Rules Questions Forum. Some people might read this thread to try go figure out the rules and you're just confusing this rule.

Liberty's Edge

Pathfinder Lost Omens, Rulebook Subscriber

I am not sure what Jotungrip does specifically, but it has been mentioned before. Hold on a mo' while I look it up.

twf with Two Handed Weapons:

OK... Yes, you can TWF with the weapons mentioned in the class ability. Keep in mind, you still can not wield an oversized Two Handed weapon because of this.

Thunder and Fang only allows TWF with the Earth Breaker (Thunder) and Klar (Fang) together. I put this here as this had a thread that continued forever and was finally locked. My advice is not to concentrate on the period and look at the whole feat instead.


DM_Blake wrote:
Kobold Cleaver wrote:
As long as y'don't try to use a longspear and a kick at the same time, buddy. Let's not go crazy.
You really need to stop this. Actually, stop it in both threads you're doing it in.

Geez, you'd think I drank your milk or something.


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You've got your lame April Fools Day thread over here, and I've got my straw(man) that reaches from another thread ALLLLLLLLLLLthe way over here. I DRINK YOUR MILKSHAKE! I DRINK IT ALL UP!


*Stands high above in the "April Fools Day" thread*
*Shouts down taunts with an outrageous French accent*


"Fetchez la vache!"


thaX wrote:
Thunder and Fang only allows TWF with the Earth Breaker (Thunder) and Klar (Fang) together. I put this here as this had a thread that continued forever and was finally locked. My advice is not to concentrate on the period and look at the whole feat instead.

No, Thunder and Fang does not say that. Don't spread disinformation.

Thunder and Fang does the following:

d20 wrote:
Benefit: You can use an earth breaker as though it were a one-handed weapon. When using an earth breaker in one hand and a klar in your off hand, you retain the shield bonus your klar grants to your Armor Class even when you use it to attack. Treat your klar as a light weapon for the purposes of determining your two-weapon fighting penalty.

You can use an Earth Breaker as though it were a one-handed weapon. The feat doesn't impose any requirements beyond the prerequisites to take the feat to be able to do this. You could be wielding an Earth Breaker and nothing else and you can still treat it as a one-handed weapon. You could be using a shortsword as an off-hand and the Earthbreaker is still wielded one-handed.

Treat your klar as a light weapon for determining TWF penalty. It doesn't care what you wield as your main-hand. It could be a Longsword, a Dagger, or anything else you can wield in one hand; you just treat the Klar as a light weapon for figuring your TWF penalty.

The only benefit the feat provides that requires both Earthbreaker and Klar to be wielded together is retention of shield bonus to AC even when you attack with the Klar.

Dark Archive

Yep. There is no stipulation that you can't TWF with a pair of Earthbreakers when you have Thunder and Fang. It would be inadvisable because of the big damn penalties you'd take (-4/-4, I think? Because you don't have a Light Weapon in your offhand) but you can do it.

Sczarni

Seranov wrote:
Yep. There is no stipulation that you can't TWF with a pair of Earthbreakers when you have Thunder and Fang. It would be inadvisable because of the big damn penalties you'd take (-4/-4, I think? Because you don't have a Light Weapon in your offhand) but you can do it.

Actually, I did the math and it's better from a DPR perspective to take the -4/-4 and use the 2 Earthbreakers*.

However, when this came up before the author of the feat chimed in and said this was not within the rules as intended.

For all those who operate strictly under the "RAW", I suspect it will be errata'd at somepoint, so enjoy using your twin hammers while you still can!

*Note: when I did the math I did not use the 'bashing' enhancement on the Klar which would bump it up to 2d6 damage, and I did not factor in the positive effect of using Shield Master to negate the TWF penalty on your bashing klar... And of course I didn't factor in the cash advantage the klar user receives by only having to enhance the klar as shield and still get the AC bonus on your attack rules.

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