
Corvino |

I can't seem to find much on these forums about the new Spirit Guide Oracle archetype. Which is a bit surprising when it seems so powerful. A Spirit Guide who starts with 13 Int and decent Cha can get a flexible ton of spells through the Lore Spirit hex Arcane Enlightenment.
If I read this right, from level 3 you can daily cherry-pick a number of wizard spells (any level) equal to your Charisma modifier to add to your list of spells known. You can change your choices daily by rechoosing your wandering spirit. The only limit seems to be that you need an Intended score of 10+spell level to cast these spells, but 13 Int and a Headband of Vast Intellect solves that.
Arcane Enlightenment balances out for Shamans, who as prepared casters aren't hugely restricted by spells known. For Oracles it's a different story, and adding half a dozen spells known to your highest castable level is massive, especially from the tasty goodness of the Wizard list.

andreww |
I can't seem to find much on these forums about the new Spirit Guide Oracle archetype. Which is a bit surprising when it seems so powerful. A Spirit Guide who starts with 13 Int and decent Cha can get a flexible ton of spells through the Lore Spirit hex Arcane Enlightenment.
If I read this right, from level 3 you can daily cherry-pick a number of wizard spells (any level) equal to your Charisma modifier to add to your list of spells known. You can change your choices daily by rechoosing your wandering spirit. The only limit seems to be that you need an Intended score of 10+spell level to cast these spells, but 13 Int and a Headband of Vast Intellect solves that.
Arcane Enlightenment balances out for Shamans, who as prepared casters aren't hugely restricted by spells known. For Oracles it's a different story, and adding half a dozen spells known to your highest castable level is massive, especially from the tasty goodness of the Wizard list.
It doesnt work. Arcane Enlightenment adds to the spells you can prepare. Oracles do not prepare spells so gain no benefit from the Hex.

Just a Guess |

What I thought about when looking at that archetype was to build a life oracle that doesn't have the life mystery. In other words take another mystery and choose the life spirit. Doing that gives you a lot of the nice stuff from life + you get to take what ever you want from your real mystery.
You could, for example, build a nature oracle with Cha to AC and a companion, with the good stuff from the life spirit and some free blast spells known from the blackened curse.

Corvino |

It's worth noting that not all the Spirit Hexes are equivalent to the Mystery Revelations of the same names, Just a Guess. Life link initially looks similar but works differently.
Generally I agree though. Spirit guide seems to be a good way to add diversity and flexibility to an Oracle build. Pick your choice of main Mystery and mix it up from there.
Going back to Arcane Enlightenment though - looks like it could be useful for the other prepared spellcaster who can access it, the Witch. The Spirit Talker feat makes this possible, though MAD.

eakratz |
There was an FAQ some time ago saying adding spells known from other classes, like Iproved Eldritch Heritage(Arcane) doesn't work. You have to be able to add the spells to your class list too(like with Mystic Past Life).
Any idea where that is? That was going to be my way to add dominate person to my oracle permanently instead of just when I used the Lore hex.

Anzyr |

Azten wrote:There was an FAQ some time ago saying adding spells known from other classes, like Iproved Eldritch Heritage(Arcane) doesn't work. You have to be able to add the spells to your class list too(like with Mystic Past Life).Any idea where that is? That was going to be my way to add dominate person to my oracle permanently instead of just when I used the Lore hex.
While I am very much not a fan of the FAQ, it is here. However, Azten is slightly (probably unintentionally) overstating the FAQ, as things that are class features that add spells to your spells known also add to your spell list. Why this distinction between "class features" and everything else? I don't know it doesn't make sense to me either. However, I also wish the wording for Lore Spirit's Arcane Enlightenment was broad enough allowed non-prepared casters to benefit.

Bardess |

I don't think your character is dead. The archetype lets you use hexes from bonded spirits. It also says to make the necessary adjustments (Cha instead of Wis). Well, Arcane Enlightenment adds wizard spells to the shaman's spell list, so it will add them to the oracle's spell list the same way.
If it seems overpowered, remember that as a wondering hex it is overpowered for shamans too. Probably the best way to handle it is let the character gain always the same spells, instead of choosing them anew whenever she chooses that spirit.

eakratz |
Naw, the character will still be awesome and is fun fun to play. I was being hyperbolic. I spent quite a bit of time ensuring that she would have a 15 intelligence by the time she got 5th level spells so she could pick up Dominate Person through arcane enlightenment, and made her a half elf for the free skill focus to use IEH (arcane) to be able to always have it. If Only I envisioned her blue. Oh well, she will still get her parrot.