Grig Jig - Best or THE BEST?


Advice


Quote:

Grig Jig (Su): Once per day, the rogue can weave a bit of old Varisian magic into her footwork, dancing with an infectious passion that compels another nearby to join in. The rogue can target one humanoid within 30 feet and attempt a Perform (dance) check as a full-round action that does not provoke an attack of opportunity. Her target must succeed at a Will save (DC equal to the rogue's Perform [dance] check) or it begins to dance uncontrollably. So long as the rogue continues to spend a full-round action dancing each round, the affected target does so as well. If the target is attacked or otherwise in immediate danger while dancing, the effect ends. Each round on its turn, the target can attempt an Acrobatics or Perform (dance)

check or a Will save (target's choice) against the rogue's
Perform (dance) check to end the effect. A target who resists the jig can not be affected by the same rogue's jig for 24 hours. The grig jig is a mind-affecting effect. The rogue must have an Intelligence score of at least 12 to select this talent. A rogue can use this ability once per day, plus one additional time per day for every 5 rogue levels she possesses.

Is this awesome or what?

I was thinking of building a high-Charisma Rogue (or Ninja, sure) to give it a spin (although I gather that an Archaeologist Bard would be the best choice).

Any ideas on how to make this particularly good?


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Once per day. On one target. And you can't do anything else without breaking the effect.

Yeah, not something to build on.


Plus it allows either a will save...or a Perform (Dance) or Acrobatics check to end the effect.

Basically- YOU GONNA GET SERVED SON! DANCE OFF! DANCE OFF!

Scarab Sages

It's a cool as hell way to shut down one enemy while the rest of the party takes out the other threats, but it is highly situational. Still it's not the worst talent in the world.

I'd be afraid to use it for all the "You got served" South Park references.


Annnnd I have my next character idea. Thank you, thread.

Dark Archive

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Pathfinder Adventure Path Subscriber

Dance off, bro! You and me! Gamora, tossing it over!


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Okay, taking it back.

That scene is what I was thinking of in this thread as well.


As much as the flavor of this is pretty cool, it's important to realize that properly built, that Perform (Dance) check can be insane high.

I think I'm going with a Sczarni Swindler, Letting Fate Decide whether you DANCE OR DIE!


Eh...the fact that "being in immediate danger" shuts it off kind of means that it's not a combat ability.

If combat has obviously begun, I would say the ability doesn't work.

All that being said, it is at least an interesting ability even if not good for combat. In a lot of ways it's better than so many other rogue talents, but mostly just because a lot of rogue talents are terrible.

At the very least it's interesting.


You could feasibly make a Balor dance a jig with it while everyone else takes its loot.


Only if you polymorph it into a humanoid first.


Mudfoot wrote:
Only if you polymorph it into a humanoid first.

I was thinking of dipping Sorcerer for the Serpentine Bloodline power, wouldn't that work?

Scarab Sages

Secret Wizard wrote:
Mudfoot wrote:
Only if you polymorph it into a humanoid first.
I was thinking of dipping Sorcerer for the Serpentine Bloodline power, wouldn't that work?

No, the bloodline arcana specifies spell. This is not a spell or spell like ability.


Where is this from?

Scarab Sages

DrDeth wrote:
Where is this from?

Harrow Handbook


Cool haven't done this in awhile.

*lights candles and claps his hands together*

"ARISE THREAD! ARISE! LET THIS WORLD WELCOME YOU BACK FROM THE GRAVE!"

What constitutes "immediate danger"?

*Forcing someone to dance while your friends rob them?
*Dancing with the shopkeeper whilst your friends rob the store?
*Dancing with the guard whilst your friends walk by them?
*Forcing someone to dance with you whilst your friends kill his friends?


Certainly, the last three do not constitute immediate danger. Sure, the danger will be there soon, but it's not there yet. The first one depends perhaps on how the target sees the robbers. A group of PCs with swords in hand approaching you from all sides might make you feel immediately endangered.


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I suppose you could have a bunch of these guys assault a player party while they maneuver their heavy artillery or wizard brigade into place right out of sight. Or have a mob of armed enemies or dancing zombies move in to join the party, then swarm the players once they make the save. Man, that would be a thriller.

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