Metamagic on wand creation? Rules for or against this?


Rules Questions


So i've been curious on if i can or can not make wands of metamagic spells.

My dm has stated he is unaware of the status and currently says no based on lack of rules

How would their creation interact with things like metamagic master


When you use metamagic with items such as creation or pearls of power you treat the Metamagiced spell as Either its own levl or the modified level whichever is the least favourable to the creator/user.

A Cl 1 Empowered magic missile wand, is a lvl 3 spell for the purposes of the cost of he wand and would do spell penetration as a cl 1 spell.

a scroll of maximised fireball is lvl 6 (i think) and has DC as a lvl 3 spell spell pen as a lvl 3 spell etc.


PRD wrote:


Magic Items and Metamagic Spells: With the right item creation feat, you can store a metamagic version of a spell in a scroll, potion, or wand. Level limits for potions and wands apply to the spell's higher spell level (after the application of the metamagic feat). A character doesn't need the metamagic feat to activate an item storing a metamagic version of a spell.

There is definitely rules on it. Chapter on Feats, Metamagic feats section.


Mojorat wrote:

When you use metamagic with items such as creation or pearls of power you treat the Metamagiced spell as Either its own levl or the modified level whichever is the least favourable to the creator/user.

A Cl 1 Empowered magic missile wand, is a lvl 3 spell for the purposes of the cost of he wand and would do spell penetration as a cl 1 spell.

a scroll of maximised fireball is lvl 6 (i think) and has DC as a lvl 3 spell spell pen as a lvl 3 spell etc.

Spell resistance is checked against caster level not spell level. You are correct in regards to how much such items would cost. Save DCs will be based on the unmodified level of the spell as per the rules for metamagic feats.


It was a phone based typo. I saw it later that I'd derped the terminology.

Dark Archive

Its fine as long as the modified spell level is level 4 or lower. I assume you are looking at Dazing magic missile.


ZomB wrote:

Its fine as long as the modified spell level is level 4 or lower. I assume you are looking at Dazing magic missile.

Yup. Metamagic increase and original spell lvl together cannot go over 4th lvl, for wands. Other magic items like scrolls cannot go above a total spell lvl of 9th.


Thank you everyone for these answers so far you've been most helpful...

on to level two!,

How does this interact with effects akin to Magical Lineage(Or is it knack), and Metamagic master.

How about other effects such as a wand of summon-whatever and augment summons or spell focus?

(if such things happen) Would the effects of augment summons be applied by the wand creator, or would they be applied by the wand wielder.

Other effects, such as that of a shaman druid, how would this work?

Does the spell cast from the wand simply function as the spell as cast by the creator, or does it function unmodified by non-metamagic feats/traits/class features.

I know it would make nearly no sense if metamagic master made the spell a lower level for the wielder, though again a shaman (Such as wolf shaman) has modifications on the spell, could it therefore summon higher cr creatures with the young template, or lower level with the advanced template?

If the creator has spell focus necromancy, is the wand affected by that? or is it affected by it merely if the wielder has it, or never under its effects. Or could it be affected twice by this or similar untyped bonuses(Somehow).


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Mojorat wrote:


A Cl 1 Empowered magic missile wand, is a lvl 3 spell for the purposes of the cost of he wand and would do spell penetration as a cl 1 spell.

Nope. It would spell pen as cl 5, because you cannot create a cl 1 wand of a spell that need level 3 slot with a cl 1. The range of the cl of a magic item like scroll or wand spread between the min needed to cast the spell you want to insert and the max you could achieve. And for an empowered lev 1 spell you need a 3rd lev slot, thus you can do it no less than 5th level.

Dustyboy wrote:

How does this interact with effects akin to Magical Lineage(Or is it knack), and Metamagic master.

How about other effects such as a wand of summon-whatever and augment summons or spell focus?

(if such things happen) Would the effects of augment summons be applied by the wand creator, or would they be applied by the wand wielder.

Other effects, such as that of a shaman druid, how would this work?

Does the spell cast from the wand simply function as the spell as cast by the creator, or does it function unmodified by non-metamagic feats/traits/class features.

I know it would make nearly no sense if metamagic master made the spell a lower level for the wielder, though again a shaman (Such as wolf shaman) has modifications on the spell, could it therefore summon higher cr creatures with the young template, or lower level with the advanced template?

If the creator has spell focus necromancy, is the wand affected by that? or is it affected by it merely if the wielder has it, or never under its effects. Or could it be affected twice by this or similar untyped bonuses(Somehow).

All those things are in effect only when the caster use his own spell slots. If you create a wand, let's say, of an intensified shocking grasp and you have magical lineage your only advantage is that you will use a lev 1 spell slot during creation, but the wand will contain a level 2 modified spell.


Blackstorm wrote:
Mojorat wrote:


A Cl 1 Empowered magic missile wand, is a lvl 3 spell for the purposes of the cost of he wand and would do spell penetration as a cl 1 spell.

Nope. It would spell pen as cl 5, because you cannot create a cl 1 wand of a spell that need level 3 slot with a cl 1. The range of the cl of a magic item like scroll or wand spread between the min needed to cast the spell you want to insert and the max you could achieve. And for an empowered lev 1 spell you need a 3rd lev slot, thus you can do it no less than 5th level.

Dustyboy wrote:

How does this interact with effects akin to Magical Lineage(Or is it knack), and Metamagic master.

How about other effects such as a wand of summon-whatever and augment summons or spell focus?

(if such things happen) Would the effects of augment summons be applied by the wand creator, or would they be applied by the wand wielder.

Other effects, such as that of a shaman druid, how would this work?

Does the spell cast from the wand simply function as the spell as cast by the creator, or does it function unmodified by non-metamagic feats/traits/class features.

I know it would make nearly no sense if metamagic master made the spell a lower level for the wielder, though again a shaman (Such as wolf shaman) has modifications on the spell, could it therefore summon higher cr creatures with the young template, or lower level with the advanced template?

If the creator has spell focus necromancy, is the wand affected by that? or is it affected by it merely if the wielder has it, or never under its effects. Or could it be affected twice by this or similar untyped bonuses(Somehow).

All those things are in effect only when the caster use his own spell slots. If you create a wand, let's say, of an intensified shocking grasp and you have magical lineage your only advantage is that you will use a lev 1 spell slot during creation, but the wand will contain a level 2 modified spell.

still useful, Though not as sexy as say a quarterstaff magus.

So no feats or abilities that also alter my abilities with the spells would affect the spell, such as half orc favored class bonus for magus (1/2 point of fire damage per level) would affect the power of the wand in the hands of others, but would it affect the power of the wand in my own hands?


When using a wand you are not casting the spell, and therefore your feats and abilities do not modify the wand usage, with a few special exceptions that specifically call it out as doing so. Such as the wizard staff-like wand ability:

Quote:
Staff-Like Wand: Your research has unlocked a new power in conjunction with using a wand. Similar to using a magic staff, you use your own Intelligence score and relevant feats to set the DC for saves against spells you cast from a wand, and you can use your caster level when activating the power of a wand if it's higher than the caster level of the wand. You must be at least an 11th-level wizard and must have the Craft Staff feat to select this discovery.

So your half-orc magus class bonus ability would not apply to any spell cast using a wand.

Grand Lodge

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Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber

The only thing you can put into wand construction besides the spell itself are feats. Keep in mind that you are still held to the level 4 limit and none of your traits can reduce the metamagic adjustment to a spell level placed inside a wand.

Nor can your traits affect the casting of a wand made by you or anyone else.


LazarX wrote:

The only thing you can put into wand construction besides the spell itself are feats. Keep in mind that you are still held to the level 4 limit and none of your traits can reduce the metamagic adjustment to a spell level placed inside a wand.

Nor can your traits affect the casting of a wand made by you or anyone else.

Ah, but the trait Magical Lineage affects the spell itself. Upon creation of an item you have to apply the metamagic to the spell, then it is used in the creation of the wand.

Benefit: Pick one spell when you choose this trait. When you apply metamagic feats to this spell that add at least 1 level to the spell, treat its actual level as 1 lower for determining the spell's final adjusted level.

Another thing to keep in mind: what happens if a character uses the Arcane Thesis FEAT from 3.5? That is a feat, thus that can be applied, right? so why not the trait? I am aware that is getting outside of PFS but given how many of us use 3.5 stuff, I feel it is a legitimate point to bring up.

The Exchange Owner - D20 Hobbies

Keiger wrote:
Ah, but the trait Magical Lineage affects the spell itself. Upon creation of an item you have to apply the metamagic to the spell, then it is used in the creation of the wand.

The general rule of thumb is you do what is least beneficial to the player. This has been stated many times.

It specifically covered things like rods to reduce metamagic effects used during making items and you still need to pay for and consider the spell the higher level despite not using that level of spell slot.


Traits, like Magical Lineage, do not apply to created items only to spells you cast. Only Metamagic feats are allowed to be applied to wand creation, and then the total level must remain below 4.

I don't know what Arcane Thesis is, and since it's 3.5 I don't really care. It's up to your GM to decide what happens if he chooses to allow such material in his game.

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