Mythic as Vow of Poverty?


Pathfinder First Edition General Discussion

Scarab Sages

I saw something somewhere today that gave me an idea: Use the Mythic rules to represent a Vow of Poverty, similar to 3.5's Exhalted VoP.

(Obviously, you'd have to bad things like Legendary Items.)

What do people think? Would this work? If so, would the standard Mythic Tier advancement (~1 per 2 levels, IIRC) be appropriate? If not, why?

(Don't forget The Most Important Rule, see bottom of the page.)


It's an intriguing idea. It could work if the players buy into it. This is why I love the mythic rules, you can use them to make this kind of flavor.


My initial thoughts are that it's an interesting concept, but that it would be too powerful.


Vow of Poverty (with a few rare exceptions) was a trap.

By 20th level it was Always a trap. You got less out of it then you got from normla wealth by level.

I SUPPOSE if you waited til 20th level to get it, and used all your wealth on Books first... then you MIGHT come out ahead.

But other than that it was a trap.

RPG Superstar 2009 Top 8

Are wrote:

My initial thoughts are that it's an interesting concept, but that it would be too powerful.

That was my thought too

The idea grabbed me but essentially what you would be doing is making one PC mythic, instead of having gear like his or her team mates.

I'm not sure if mythic = gear. I don't think so?

Scarab Sages

@Ughbash: Let's please not discuss the old VoP here. That's been done to death.

@Are: Yeah, that was one of my concerns, and part of why I started this thread. Has anybody crunched numbers to see how much a character's wealth contributes by level, and how that would compare to the ~1.5x effective level from Mythic?


Sorry I misread what you were orginally saying.

I thought you were applying old VoP to Mythic characters.

Rereading I realize you meant give mythic tiers in exchange for no items, and I assume 1 tier for every 2 levels so at 20th they woud lhave mythic 10, but no items.

Interesting concept, I tend to THINK off the top of my head, they would be a little weaker (though failry balanced).

20th level char Mythnc tier 10 is CR 25.

As a rule of thumb, going back to dice freaks, your wealth accoutned for about 1/3rd of your CR. So if you were CR25 but broke you would be about CR17 to CR 18.

It may however Appeal to certain players, so I would not consider it a problem to do.


Ughbash wrote:

Vow of Poverty (with a few rare exceptions) was a trap.

By 20th level it was Always a trap. You got less out of it then you got from normla wealth by level.

I SUPPOSE if you waited til 20th level to get it, and used all your wealth on Books first... then you MIGHT come out ahead.

But other than that it was a trap.

3.5 VoP combined with the Melder from Magic of Incarnum actually made for some NASTY people (you get away with not having any gear by spontaneously creating "gear" )

Silver Crusade

Dotting for extreme interest.


Arazyr wrote:

I saw something somewhere today that gave me an idea: Use the Mythic rules to represent a Vow of Poverty, similar to 3.5's Exhalted VoP.

(Obviously, you'd have to bad things like Legendary Items.)

What do people think? Would this work? If so, would the standard Mythic Tier advancement (~1 per 2 levels, IIRC) be appropriate? If not, why?

(Don't forget The Most Important Rule, see bottom of the page.)

IMHO

gear > mythic tiers

The only classes that I think could get away with this are fullcasters (except druids and I am iffy on cleric/oracles).

Liberty's Edge

I have not had a lot of experience with mythic so this is just my theory crafting:

For CR a typical Level 20 PC will be CR 20. A mythic 10, level 20 PC with npc wealth by level would be CR 24. Drop maybe 1 more point of CR for going from NPC wealth to no wealth, and he's still 3 CR above the norm, so in theory mythic is still more powerful. (And the general consensus is that each mythic tier is worth more than .5 levels.)

However, you need to realize how crippling no gear is to the majority of classes. Wizards can't have spell books or spell component pouches, and most classes miss out on getting weapons and armor, and without weapons they have to be concerned about their ability to penetrate all but the weakest DR.

I would expect monks (with druid friends), druids, and sorcerers to come out of the trade ok and most everyone else to lose out significantly. Of course this is very generally speaking, a punching build fighter might do alright, and a zen archer monk is going to come out of the trade wondering what it did to deserve this poverty stuff, but you get the idea.

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