shaxberd |
That's mostly why I asked. Crossblooded doesn't really change Bloodline Arcana powers so much as force you to choose one from between two different bloodline arcana. But nothing actually gets replaced so it seems like it should still allow for replacement by other archetypes. Then again, this is for Pathfinder Society which tends to be more strict. Any chance this has already come up before and has been addressed?
Renlar |
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Crossblooded and Tattooed Sorcerer don't replace the same thing so they can be taken together.
Doesn't Crossblooded modify all bloodline powers? That would mean that the tattoo familiar would affect their choice between two bloodline powers at level 1.
Crossblooded also modifies bloodline bonus feats, which tattoo sorcerers modify at 7th level.
Maybe it's just me, but it looks like they overlap three times.
EDIT:
http://paizo.com/pathfinderRPG/prd/ultimateCombat/classArchetypes.html#_cla ss-archetypes
A character can take more than one archetype and garner additional alternate class features, but none of the alternate class features can replace or alter the same class feature.
Emphasis mine. At the very least, both the Tattooed Sorcerer and the Crossblooded Sorcerer alter the level 1 bloodline power.
LazarX |
I beleive that they can be combined, since neither replaces or modifies the abilities that the other changes. Crossblooded modifies the spells known, while Tattooed modifies the bloodline abilities and Eschew Materials.
So I think everything is okay to combine them.
Tattooed Sorcerer and Crossblooded both modify
1. Bloodline Powers
2. Bloodline Bonus Feats
By definition then, you can not have both in one package.
Pupsocket |
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Crossblooded changes your Bloodline Ability at every level. Tatooed Sorcerer changes the same thing. They are incompatible.
Of course, people play cross-blooded, wild-blooded Tatooed sorcerers all the time, because figuring out the interaction between these archetypes is easy. In a home game. For Society play, you can't.
James Risner Owner - D20 Hobbies |
I've read a guide that suggests doing this, but I'm not sure if it's legal to do so since so many class features are changed by the Crossblooded archetype. This would be for a Pathfinder Society character. Thanks.
The guides for most classes are often written in a way that often violates many rules.
If the advise Crossblooded and Tattooed together, then they are violating the rules.
I've seen people assert that added choices to a class feature is not "altering", but it is. It is why Crossblooded and Wildblooded can't be chosen together.
Crossblooded and Tattooed both add choices to:
Bloodline Spells
Bloodline Feats
Bloodline Powers
Which means that there is no way they can be combined.
James Risner Owner - D20 Hobbies |
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And yet Qinggong Monk stacks with any monk archetype besides Martial Artist... >.>
I think that is more a case of they want Qinggong to be an exception to the standard way of thinking.
To be fair it is worded differently:
Qinggong:
"This replaces the monk class ability the qinggong monk gives up for this ki power."
Crossblooded:
"At 1st, 3rd, 9th, 15th, and 20th levels, a crossblooded sorcerer gains one of the two new bloodline powers available to her at that level"
With the Monk you choose whether or not to swap out, but with Crossblooded you must choose one of the two. So with a Qinggong monk you could choose to not substitute anything and you wouldn't be any different than a normal monk.
Fomsie |
The FAQ regarding the Crossblooded and Wildblooded was flawed in it's view (beyond the fact that the Wildblooded bloodlines should have been considered just that, alternate bloodlines and not an "archetype" in the first place) and contradicts the ruling on the Qinggong in intent and application.
Just as any other archetype taken that modifies an ability take precedence over the Qinggong archetype change options, the same should apply in terms of the Crossblooded archetype which allows a choice of either or powers, while other archetypes specifically replace them.
If a Crossblooded archetype sorcerer took an additional Archetype, such as Tattooed, it would replace the Powers and Feat options granted at certain levels with specific changes, thus you would get no choice from the crossblooded bloodlines in those places. It could be argued that a Crossblooded sorcerer has the option to pick all of one bloodline's powers, which would then make none of them altered and thus unaffected by the archetype and perfectly valid with any other archetype... simply granting open options, just like the Qinggong Archetype does for Monks.
It is also worth noting that the Crossblooded archetype imposes fairly hefty penalties on a character, 1 less spell known per level on an already limited class and a -2 Will penalty.
I don't see how either is an unbalancing factor, and in fact I don't see how it violates the multiple archetype rule if one archetype grants choices not set changes.