Can the Crossblooded and Tattooed Sorcerer Archetypes be Combined on the same Sorcerer?


Rules Questions

Liberty's Edge

I've read a guide that suggests doing this, but I'm not sure if it's legal to do so since so many class features are changed by the Crossblooded archetype. This would be for a Pathfinder Society character. Thanks.


I beleive that they can be combined, since neither replaces or modifies the abilities that the other changes. Crossblooded modifies the spells known, while Tattooed modifies the bloodline abilities and Eschew Materials.

So I think everything is okay to combine them.


Crossblooded does not play well with others. Wildblooded, perhaps. Crossblooded modifies the Class Skills, Bloodline Spells, Bloodline Feats, Bloodline Arcana, and Bloodline Powers class features. As long as Tattooed Sorcerer didn't modify any of those as well, you're good.

Liberty's Edge

That's mostly why I asked. Crossblooded doesn't really change Bloodline Arcana powers so much as force you to choose one from between two different bloodline arcana. But nothing actually gets replaced so it seems like it should still allow for replacement by other archetypes. Then again, this is for Pathfinder Society which tends to be more strict. Any chance this has already come up before and has been addressed?


Crossblooded and Tattooed Sorcerer don't replace the same thing so they can be taken together.


1 person marked this as a favorite.
Scavion wrote:
Crossblooded and Tattooed Sorcerer don't replace the same thing so they can be taken together.

Doesn't Crossblooded modify all bloodline powers? That would mean that the tattoo familiar would affect their choice between two bloodline powers at level 1.

Crossblooded also modifies bloodline bonus feats, which tattoo sorcerers modify at 7th level.

Maybe it's just me, but it looks like they overlap three times.

EDIT:
http://paizo.com/pathfinderRPG/prd/ultimateCombat/classArchetypes.html#_cla ss-archetypes

Pathfinder SRD wrote:
A character can take more than one archetype and garner additional alternate class features, but none of the alternate class features can replace or alter the same class feature.

Emphasis mine. At the very least, both the Tattooed Sorcerer and the Crossblooded Sorcerer alter the level 1 bloodline power.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
TobiasBlues wrote:

I beleive that they can be combined, since neither replaces or modifies the abilities that the other changes. Crossblooded modifies the spells known, while Tattooed modifies the bloodline abilities and Eschew Materials.

So I think everything is okay to combine them.

Tattooed Sorcerer and Crossblooded both modify

1. Bloodline Powers

2. Bloodline Bonus Feats

By definition then, you can not have both in one package.


1 person marked this as a favorite.

Crossblooded changes your Bloodline Ability at every level. Tatooed Sorcerer changes the same thing. They are incompatible.

Of course, people play cross-blooded, wild-blooded Tatooed sorcerers all the time, because figuring out the interaction between these archetypes is easy. In a home game. For Society play, you can't.

The Exchange Owner - D20 Hobbies

shaxberd wrote:
I've read a guide that suggests doing this, but I'm not sure if it's legal to do so since so many class features are changed by the Crossblooded archetype. This would be for a Pathfinder Society character. Thanks.

The guides for most classes are often written in a way that often violates many rules.

If the advise Crossblooded and Tattooed together, then they are violating the rules.

I've seen people assert that added choices to a class feature is not "altering", but it is. It is why Crossblooded and Wildblooded can't be chosen together.

Crossblooded and Tattooed both add choices to:
Bloodline Spells
Bloodline Feats
Bloodline Powers

Which means that there is no way they can be combined.


And yet Qinggong Monk stacks with any monk archetype besides Martial Artist... >.>

The Exchange Owner - D20 Hobbies

1 person marked this as a favorite.
Azten wrote:
And yet Qinggong Monk stacks with any monk archetype besides Martial Artist... >.>

I think that is more a case of they want Qinggong to be an exception to the standard way of thinking.

To be fair it is worded differently:
Qinggong:
"This replaces the monk class ability the qinggong monk gives up for this ki power."

Crossblooded:
"At 1st, 3rd, 9th, 15th, and 20th levels, a crossblooded sorcerer gains one of the two new bloodline powers available to her at that level"

With the Monk you choose whether or not to swap out, but with Crossblooded you must choose one of the two. So with a Qinggong monk you could choose to not substitute anything and you wouldn't be any different than a normal monk.


Azten wrote:
And yet Qinggong Monk stacks with any monk archetype besides Martial Artist... >.>

This.

Liberty's Edge

The FAQ regarding the Crossblooded and Wildblooded was flawed in it's view (beyond the fact that the Wildblooded bloodlines should have been considered just that, alternate bloodlines and not an "archetype" in the first place) and contradicts the ruling on the Qinggong in intent and application.

Just as any other archetype taken that modifies an ability take precedence over the Qinggong archetype change options, the same should apply in terms of the Crossblooded archetype which allows a choice of either or powers, while other archetypes specifically replace them.

If a Crossblooded archetype sorcerer took an additional Archetype, such as Tattooed, it would replace the Powers and Feat options granted at certain levels with specific changes, thus you would get no choice from the crossblooded bloodlines in those places. It could be argued that a Crossblooded sorcerer has the option to pick all of one bloodline's powers, which would then make none of them altered and thus unaffected by the archetype and perfectly valid with any other archetype... simply granting open options, just like the Qinggong Archetype does for Monks.

It is also worth noting that the Crossblooded archetype imposes fairly hefty penalties on a character, 1 less spell known per level on an already limited class and a -2 Will penalty.

I don't see how either is an unbalancing factor, and in fact I don't see how it violates the multiple archetype rule if one archetype grants choices not set changes.

Community / Forums / Pathfinder / Pathfinder First Edition / Rules Questions / Can the Crossblooded and Tattooed Sorcerer Archetypes be Combined on the same Sorcerer? All Messageboards

Want to post a reply? Sign in.
Recent threads in Rules Questions