Monk question CMD and CMB


Rules Questions


What is the CMB and the CMD for a monk level 4 with this feats :

Crane style
Dodge
improve trip
Fury's Fall

he have Flowing Monk as archetype
and in 4 level he is going for Qinggong Monk (this dont really matter)

his stat is STR 16 DEX 18 CON 18 INT 14 WIS16 CHAR 8

I would like to know what is his CMB and CMD when he is using trip when Fighting Defensively or total defence ?
what is his CMD and CMB when using FoB ?
Can he use both FoB and Fighting Defensively and if he can what is the CMB and CMD?


His CMB when using trip while defending would be +9 (4 from level, 3 from str, -2 from fighting defensively with crane style EDIT: +4 from fury's fall). If he flurries, it's -2 extra, but two attacks.

His CMD, assuming no magic item (like ring of protection) is going to be:
10 base
4 from level
3 from str
4 from Dex
3 from wis
3 from AC bonus from Crane Style Fight Defensively (assume acrobatics 3)
+1 from Monk AC bonus
EDIT: +1 from dodge feat

so CMD 29.
Add a couple more points for total defense.

Sure he can use Flurry of Blows and Fighting defensively. Why shouldn't he?

Shadow Lodge

Fight Defensively doesn't add to CMD, only AC. Your CMD should be

10base+3BaB+4Dex+3Str+3Wis+1Dodge(from monk level)=24 (26v.Trip)

CMB for trip should be

3Str+4Dex+2Imp. Trip+4BaB=+13 (+11 if you fight defensively).

You can fight defensively with normal attacks and FoB, and the fight defensive penalty will apply to trip attempts. You also can trip with any full attack against anything.

Grand Lodge

Pathfinder Battles Case Subscriber; Pathfinder Maps Subscriber

Base CMB is BAB or Monk level (maneuver training) so 4 + 3 or CMB +7.
Base CMD is 10 + 3 (Str) + 4 (Dex) + 3 (Wis) + 1 (Dodge) + 3 (BAB) = 24

When making a trip attempt it is +7 + 2 (Imp Trip) + 4 (Fury's Fall) = +13

When you fight defensively your CMB is +5, +7 - 2 (Crane Style fight def)
You CMD would be 27, 24 + 3 (Crane Style fight def)

Using Flurry of Blows and Tripping it would be +13 CMB - 2 fight defensivly for a +11 CMB to trip.
CMD would be 27.

Using flurry and tripping defensively your CMB +13 - 2 (Flurry) - 2 (Fight Defensively) for a total of +9, CMD would be 27 for fighting defensively.


With Fury's Fall he add his Dexterity bonus to his CMB when he making a trips attacks, so he have +4 more bonus CMB on trips when he use Flurry of Blows and Fighting defensively. This mean he have +9 on his CMB and he can make 2 attempts for trip on level 4 WOOooow!!


@armoredmonk
That is very incorrect

From the CRB:
"A creature can also add any circumstance, deflection, dodge, insight, luck, morale, profane, and sacred bonuses to AC to its CMD. Any penalties to a creature's AC also apply to its CMD. A flat-footed creature does not add its Dexterity bonus to its CMD."

So actually... fighting defensively does add to you CMD as do all dodge bonuses... including the one from dodge and the dodge bonuses from the monk class


ArmouredMonk13 wrote:

Fight Defensively doesn't add to CMD, only AC. Your CMD should be

10base+3BaB+4Dex+3Str+3Wis+1Dodge(from monk level)=24 (26v.Trip)

CMB for trip should be

3Str+4Dex+2Imp. Trip+4BaB=+13 (+11 if you fight defensively).

You can fight defensively with normal attacks and FoB, and the fight defensive penalty will apply to trip attempts. You also can trip with any full attack against anything.

If it adds to AC it adds to CMD, except armor bonus, natural armor bonus and shield bonus.


DeadMage wrote:
With Fury's Fall he add his Dexterity bonus to his CMB when he making a trips attacks, so he have +4 more bonus CMB on trips when he use Flurry of Blows and Fighting defensively. This mean he have +9 on his CMB and he can make 2 attempts for trip on level 4 WOOooow!!

ooops missed that part.


ArmouredMonk13 wrote:

Fight Defensively doesn't add to CMD, only AC. Your CMD should be

10base+3BaB+4Dex+3Str+3Wis+1Dodge(from monk level)=24 (26v.Trip)

CMB for trip should be

3Str+4Dex+2Imp. Trip+4BaB=+13 (+11 if you fight defensively).

You can fight defensively with normal attacks and FoB, and the fight defensive penalty will apply to trip attempts. You also can trip with any full attack against anything.

Fighting defensively does add to your CMD. under acrobatics it declares that the ac bonus from Fight defensive is a dodge bonus to ac.

"A creature can also add any circumstance, deflection, dodge, insight, luck, morale, profane, and sacred bonuses to AC to its CMD. Any penalties to a creature's AC also apply to its CMD. A flat-footed creature does not add its Dexterity bonus to its CMD."

dead do you have 3 or more ranks in acrobatics if so it increased your cmd more for defensively fighting and full defense.


so this mean that he can have one more point on CMD cause he have 3 rank on acrobatic so he goes to ..........???


How could be that you can do a FoB while fight defensive?

Flurry of Blows doesn't use the full-round action?

Fighting Defensive doesn't use a standard action?

I don't get it.


if i am right you are writing that a monk level 4 he can take 2 tries to trip with +13 on his CMB at the same round his AC is 24 and his CMD is 30 and he can do that unlimited?


Okay..... firstly. Yes you get an extra +1 to AC/CMD when fighting defensively if you have 3+ ranks in acrobatics.

Secondly, fury's fall has been weighed in on sever times and the end result is: no you can't add your dex mod twice on a trip attempt.

Thirdly, fighting defensively is listed twice. Once under fighting defensively as a standard action and again as a full round action. So yes a monk can fight defensively during a flurry of blows.


DeadMage wrote:
if i am right you are writing that a monk level 4 he can take 2 tries to trip with +13 on his CMB at the same round his AC is 24 and his CMD is 30 and he can do that unlimited?

Actually 2 tries at +9, I think, but yes.


Bab +3
Bab Flurry(maneuver training) +4

Trip Mods
+4 dex
+2 feat

Fighting defense attack pen
normal -4
-2 when in crane

Cmb
4+3=7
cmb Defensive 7-4=3
CMB Crane 7-2=5

Tripping
cmb 7+6= 13
cmb Defensive 3+6=9
CMB Crane 5+6=11

Flurry Trips
cmb 13-2=11/11
cmb Defensive 9-2=7/7
CMB Crane 11-2=9/9

Ac Mods
dex +4
wis +3
Class +1

Fighting defense bonus ac
+2 normal
+1 acrobatics
+1 Crane style

Total defense bonus
+4 normal
+2 Acrobatics
+1 Crane style

CMD is 10+3str+4dex+3wis+1class+1dodge
CMD base is 25 Flat footed CMD 20 +2 more vs trip
Fighting defensively CMD = 25+4= 29 +2 more vs trip
Total defense cmd is 25+7= 32 add 2 more vs trip


Now i am confused...

+3Str +4Dex (from Fury's Fall)+2ImpTrip +4BaB (from Maneuver Training)=+13 for trip attemp on FoB why +9 ?

Lord_Malkov why you are saying he is adding his dex twice?


DeadMage wrote:

Now i am confused...

+3Str +4Dex (from Fury's Fall)+2ImpTrip +4BaB (from Maneuver Training)=+13 for trip attemp on FoB why +9 ?

because you get -2 to hit from fighting defensive (with Crane style) and -2 to hit from flurry of blows

Quote:
Lord_Malkov why you are saying he is adding his dex twice?

Dunno what he's talking about O_O


and remember it takes a swift action to enter your combat style. So That will effect when you have to use what CMB and CMD.


Sorry... I misread that... a few people have tried to suggest that furys fall plus agile maneuvers/weapon finesse = 2x dex mod on trip attempts

I just misread the post forget that I mentioned that


Lord_Malkov wrote:
Sorry... I misread that... a few people have tried to suggest that furys fall plus agile maneuvers/weapon finesse = 2x dex mod on trip attempts

Why wouldn't that work?


Flowing Dodge (Ex)

At 3rd level, a flowing monk gains a +1 dodge bonus to AC for each enemy adjacent to him, up to a maximum bonus equal to his Wisdom modifier (minimum 1) from Flowing Monk

is this stack on any way on CMD ?


yes it is a dodge bonus to ac so it applies. as do deflection from ring of protection, luck bonus from Jingasa of the Fortunate Soldier magic item. +1 insite bonus from Dusty Rose Prism ioun stone. and so on. it is actual very easy for a monk to end up with a cmd that is super high with out much effort.

all dodge bonus stack. so you are good


DeadMage wrote:

Flowing Dodge (Ex)

At 3rd level, a flowing monk gains a +1 dodge bonus to AC for each enemy adjacent to him, up to a maximum bonus equal to his Wisdom modifier (minimum 1) from Flowing Monk

is this stack on any way on CMD ?

Any Armor Class bonus which is not a "solid thing" (ie: armor, shield, or heavy skin such as natural armor) adds to CMD.


in a short way for this situation cmd = AC + str mod


dentrakis wrote:
in a short way for this situation cmd = AC + str mod

+base attack bonus (4 normal or 2 if using flurry of blows)

Sczarni

DeadMage wrote:

What is the CMB and the CMD for a monk level 4 with this feats :

Crane style
Dodge
improve trip
Fury's Fall

he have Flowing Monk as archetype
and in 4 level he is going for Qinggong Monk (this dont really matter)

his stat is STR 16 DEX 18 CON 18 INT 14 WIS16 CHAR 8

I would like to know what is his CMB and CMD when he is using trip when Fighting Defensively or total defence ?
what is his CMD and CMB when using FoB ?
Can he use both FoB and Fighting Defensively and if he can what is the CMB and CMD?

Based only off of what this OP has given:

I would like to know what his CMB and CMD when he is using trip when Fighting Defensively or Total Defense?
Base 10 for CMD
+1 for Crane Style
+3 to AC from Fighting Defensively if Acrobatics is Rank 3+ OR +6 with Full Defense
+4 from Dex mod
+3 from Wis mod
+3 from Str mod
+1 Monk AC Bonus
+3 Dodge Bonus from being surrounded by 3 Enemies
+1 from Dodge Feat

CMD using Crane Style and Fighting Defensively = 29
CMD using Crane Style and Full Defense = 32
Since he cannot trip using Total Defense; Fighting Defensively using Trip he would be at +10 for his Trip Attempt assuming he is Str based. (Str mod + Dex mod + BAB - Fighting Defensively in Crane Style)

CMB = Str mod + BAB
CMB = 6
With Trip it's 8. With Fury's Fall using Trip, it's 12. If Fighting Defensively, attempting a Trip with Fury's Fall, it's 10. If Flurrying a Trip with Fury's Fall in mind while Fighting Defensively, it's 9.

What is his CMD and CMB when using FoB?
FBAB is +2/+2
BAB is +3

CMD is the same as above with the same circumstances.
CMB would be +9 if doing a Trip Attempt while Fighting Defensively in Crane Style.

Can he use both FoB and Fighting Defensively and if he can what is his CMB and CMD?
I'm fairly positive you can fight defensively as part of a full attack or full round action(one of those two).
CMD 29 if Fighting Defensively and in Crane Style
CMB would be 2 FoB + Str mod + Dex mod = +9 total.
If tripping, +11. If Fighting Defensively in Crane Style and Tripping, +9 as listed above.

Sczarni

Also, if something is Prone, it has a -4 to it's AC for incoming Melee attacks, and a +4 to AC for incoming Ranged attacks.

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