What do you use PP for in PFS?


Pathfinder Society

Dark Archive 4/5 5/5 ****

I have my first character up to 20 Fame (currently has 18PP... the only thing he has used PP on was a wand of CLW).

As he is Andoran faction, I am planning on having him become an Eagle Knight (1PP... gives specialization in Diplomacy, among other things).

Should I be saving the 18PP for a raise dead, or just not worry about it until I can have a 7K gp buffer (for the raise, and the 2 restorations)?

I am considering getting the Caravan vanity, which I could then use my +10 in diplomacy for my day job, but wasn't sure this would really be worth the 4-5 PP?

So, I ask you all, what do you all use your PP for?

1/5

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Silbeg wrote:
Should I be saving the 18PP for a raise dead, or just not worry about it until I can have a 7K gp buffer (for the raise, and the 2 restorations)?

That's a pretty good use for the PP, esp. if you're playing Season 4 adventures. Think of it as life insurance.

The Exchange 3/5

Mike Mistele wrote:
Silbeg wrote:
Should I be saving the 18PP for a raise dead, or just not worry about it until I can have a 7K gp buffer (for the raise, and the 2 restorations)?
That's a pretty good use for the PP, esp. if you're playing Season 4 adventures. Think of it as life insurance.

Its always difficult to talk about PP because I think people view it differently. I know a girl who has spent almost all of her PP on vanities and businesses or heralds or porters. Adamantine Wayfinder, stuff like that.

Where as myself I hoard my PP refusing to spend any on the businesses or vanities. The first thing I'll spend PP on is when I get to 40 fame on my Paladin, I'll buy the Silver Crusader title. After that though, probably won't spend another PP.

5/5 5/55/55/5

Save it for the res.

First two pp- wand of CLW (because it will prevent the next step)

22 prestige: save for body recovery and raise dead

then get a fun vanity or two (most factions only have 1 or two things you need)

Then save up another 16 for the greater restoration.

Sczarni 5/5 5/55/5 ***

My Paladin/Gunslinger, for her first three sessions, used Perform to make Day Job checks. After I earned 6PP I used 5 of it to buy the Caravan Vanity, and retrained my skills. Then I got a Wand of Cure Light Wounds, and haven't spent PP on anything since.

My Tengu Rogue spent his first 2PP on a Wand of CLW, and after a while bought a Vanity to give him a bonus to Profession (Merchant).

My Dwarf Magus bought 3 wands with PP (CLW, Enlarge, True Strike), and then spent 5 on a Body Recovery.

My Tiefling Armor Master spent 2PP on a Darkwood Composite Longbow STR +3 after picking up a Wand of CLW. I want to say he needed PP to get a Potion of Remove Disease or something, too, or maybe a Scroll. Can't remember now.

In another thread someone brought up the idea of skirting around the "Always Available" rules by purchasing a Dragonhide Breastplate with PP. Although I initially frowned upon the idea, I'm designing a character that might want to do just that (Black Dragon Breastplate).

I think, in general, everyone spends 2PP on a Wand of CLW. After that, most ppl save for Body Recovery/Raise Dead. Newer players seem to spend PP on things they can't afford during the first few levels, and veteran players start saving immediately. I've known players that haven't spent a single PP on anything, and have saved up for two Raise Deads. It's one of those things that everyone will have an opinion on, so just go with whatever makes most sense to you, and enjoy the game =)

1/5

My pirate character did spend PP (10?) on the ship vanity, which is a great bit of flavor for her. But, then, she died without having 16 PP, and I had to sell some stuff to get her raised. C'est la vie (or le morte, as it were).

Sovereign Court 4/5

It varies for my different characters. One used 2 for a bow, 2 for a wand, 4 for Temple Vanity, 10 for a Ship, and not that he's lvl 5 he's got nothing left to spend PP on until lvl 8 when he'll get Eagle Knight and Gray Corsair at once (Eagle Knight not for the Diplomacy, just as the prerequisite for Gray Corsair).

Another used a couple every other level for various wands and a Hunter's Lodge membership. Still had the requires PP for a raise in lvl 7. Level 8 now and already has enough for another res. Not to mention 11k... Need to figure something to use some of that gold on.

All the other characters don't have any desire for the vanities or anything. If you want to use the PP for vanities, go ahead. Just recognize you won't have that buffer if your character dies. However you want to play it.

1/5

Herald first. Then a private Island.

Sovereign Court 5/5 RPG Superstar 2009 Top 32, 2010 Top 8

Hmm, most of mine keep it (It helps with Talyn that the Grand Lodge has few if any things to burn PP on.)

Ksenia OTOH, currently has 2 PP at 3rd level, as she bought the happy stick, and then joined a thieves' guild. (Both for the bump to slieght of hand and to use it as her day job). But she's my first prepared caster since 2E, so she's going to be a little wonky.

Shadow Lodge 4/5

Oracle: Tavern vanity, Dayfinder enchant, Caravan.

Tetori Monk: Just enough for a 1/2 price Raise and 2 Restorations, the rest has been/is spent 2pp per scenario for L3 pots or wands to keep him multi-situation viable.

Other characters: Initial PP for important wands (CLW + class relevant wand or two) then save up to Raise/Restoration threshold then probably consumables unless there is a particular title I want.

Dark Archive 4/5 5/5 ****

Sammy T wrote:
Tetori Monk: Just enough for a 1/2 price Raise and 2 Restorations, the rest has been/is spent 2pp per scenario for L3 pots or wands to keep him multi-situation viable.

What do you mean, "1/2 price raise and 2 restorations"? I thought it was all or nothing on that. Could you cite your reference, please?

5/5 5/55/55/5

Silbeg wrote:
Sammy T wrote:
Tetori Monk: Just enough for a 1/2 price Raise and 2 Restorations, the rest has been/is spent 2pp per scenario for L3 pots or wands to keep him multi-situation viable.
What do you mean, "1/2 price raise and 2 restorations"? I thought it was all or nothing on that. Could you cite your reference, please?

There's a boon out there that will get you back to the land of the living on the cheap.

Scarab Sages 1/5

Osirion faction has a very cheap raise dead.

My magus keeps enough PP on my character to handle an emergency and have been spending the rest on scrolls. (Next time I get hit with army ants, let's see how well they handle an elemental aura.)

My summoner bought a caravan at second level and is now saving up points for a raise.

It all depends on what you want to do.

5/5 *

3 people marked this as a favorite.

I actually just wrote an article for our local PFS boards on what to sped 2PP on (geared towards newbies). I'm personally a big proponent of not hoarding for a raise, as those 16+ PP can be better spent on consumables that will help you NOT die in the first place. But I know that is personal preference.

If anyone cares for the article, here is the link.

Sovereign Court 4/5 5/5 ** RPG Superstar 2014 Top 32

Silbeg wrote:
Sammy T wrote:
Tetori Monk: Just enough for a 1/2 price Raise and 2 Restorations, the rest has been/is spent 2pp per scenario for L3 pots or wands to keep him multi-situation viable.
What do you mean, "1/2 price raise and 2 restorations"? I thought it was all or nothing on that. Could you cite your reference, please?

Osirion PCs may take the Risen vanity, which includes a raise dead, and costs half the PP of a normal raise. It may only be taken once.

1/5

Silbeg wrote:
What do you mean, "1/2 price raise and 2 restorations"? I thought it was all or nothing on that. Could you cite your reference, please?
Netopalis wrote:
Osirion PCs may take the Risen vanity, which includes a raise dead, and costs half the PP of a normal raise. It may only be taken once.

In addition, as BigNorseWolf notes, there's a scenario Chronicle out there that grants a one-time 50% discount on a Raise Dead and the two Restorations.

Sovereign Court 4/5 5/5 ***

Pathfinder Starfinder Adventure Path Subscriber
Mike Mistele wrote:
In addition, as BigNorseWolf notes, there's a scenario Chronicle out there that grants a one-time 50% discount on a Raise Dead and the two Restorations.

Just the Raise Dead, not the Restorations. (Unless there's a second one that I'm not aware of.)

4/5 *

Pathfinder Adventure Path Subscriber

It's another form of currency; treat it as such, and do so the way you imagine your PC would.

JMSO, the initial 2 prestige investment on a CLW wand is absolutely worth it. I have done it with every one of my PCs and expect I will continue to do so. Most of my PCs didn't spend any more until reaching 16, unless they needed to replace the wand. Once they bank 16, then I fill in with potions, scrolls, and assorted stuff. Of course my Taldor PC bought a noble title (don't they all? LOL), and the stuffed shirt had to get a herald too (along with a porter to carry things, cos, y'know, that's peasant work).

3/5

i use it mostly on various utility level 1 wands for my UMD users. maybe pay to get a day job. i haven't had a character die yet (close yes, but never actually died) so i tend to just save money for death.

1/5

Iammars wrote:
Just the Raise Dead, not the Restorations. (Unless there's a second one that I'm not aware of.)

Probably the same one; I posted without the Chronicle in front of me, and I may well be mistaken. :-)


No such thing as too many wands I don't think. You need a wand of infernal healing for healing, you need a backup CLW wand for those whiney good players, you need keep watch for the days you just didn't want to sleep, you need a wand of comprehend languages for talking and some faction missions, You need a wand of mount in case your legs get tired, you need a...

I pretty much just look through 1st level spells and am sure to carry a wand for every situation after I get done with vanities. Even if I can't use them someone will.

Shadow Lodge 4/5

The Boon for 1/2 price raise dead is from

don't click if you want to be surprised:
Race for the Rune Carved Key
.

The restorations are at normal price, sorry for any confusion. I'm saving all my brain power for PFS Snaps!

3/5 RPG Superstar 2013 Top 16

My monk spent 5PP on a porter to carry around a 300 pound log. It's part of his monastic training. I'm still waiting for the day when that log comes in handy.

Scarab Sages 1/5

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MrSin wrote:
you need a backup CLW wand for those whiney good players

No I don't.

I've tagged a few unconscious paladins with infernal healing without asking.


Artanthos wrote:
MrSin wrote:
you need a backup CLW wand for those whiney good players

No I don't.

I've tagged a few unconscious paladins with infernal healing without asking.

The last time I did that the DM threw a fit actually. Besides, I can give the extra wand to someone else.

The Exchange 4/5

CRobledo wrote:

I actually just wrote an article for our local PFS boards on what to sped 2PP on (geared towards newbies). I'm personally a big proponent of not hoarding for a raise, as those 16+ PP can be better spent on consumables that will help you NOT die in the first place. But I know that is personal preference.

If anyone cares for the article, here is the link.

this is a great article, well done.

Grand Lodge 4/5

The pre-req 2 pp on a healing wand.

Now going on 7th level artisan shop! (while saving 5pp for body recovery)

Silver Crusade 2/5

Sheliantha bought a wand, and keeps using it. She also bought shares in a caravan which can really pay off. Once she rolled a 20 and got 100gp for a day job. She also bought wands of mage armor and shield, and has finally saved up at sixth level for a raise.

But, I really think spending wisely on expensive consumables can prevent needing a raise dead.

The darkwood composite longbow (STR +3) for my weaponmaster archer just cried out as a need. The CLW wand followed that.

For my paladin, a MW agile breastplate has proven to be a smart investment. And even with 6 lay on hands at third level, the wand of CLW is a great backup.

Dark Archive

I say spend the prestige on stuff to avoid getting killed, if you are stocked up, then begin to save.

Potions(so anyone can use them) of 3rd level spells:
Protection from energy, Cure critical wounds, Fly, Gaseous Form, displacement

Some will argue between CLW and infernal healing, I think they should both be acquired.

I hate spellcasters who insist on blowing their load in the first two combats and act surprised when they cannot rest before having to take on the 3rd and maybe 4th combat of the day. Especially when they never spent money or prestige on wands/scrolls to continue fighting. Most especially when this happens to the same player at least twice and they are still surprised they can run out of spells after tossing them around carelessly.

Sczarni 3/5

I have yet to find any use for mine. I can not find the right gnome lady.


Herger Storhoi, Battle-Bard already had being an ex-Ulfen Guard in his backstory, so as soon as the vanity appeared, he took it. Hoarding the rest, however.

Logan Firewolf, Cleric of Iomedae, got a Shining Wayfarerer Holy Symbol, and is debating official church membership (which, on it's face sounds odd) but that would put him below the Recover+Raise total...

Scarab Sages 1/5

MrSin wrote:
Artanthos wrote:
MrSin wrote:
you need a backup CLW wand for those whiney good players

No I don't.

I've tagged a few unconscious paladins with infernal healing without asking.

The last time I did that the DM threw a fit actually. Besides, I can give the extra wand to someone else.

The caster is not breaking any Pathfinder rules by healing an injured companion. The paladins are usually upset afterwards, but there is little they can do about it. After all, the caster is not breaking any laws.


Artanthos wrote:
The caster is not breaking any Pathfinder rules by healing an injured companion. The paladins are usually upset afterwards, but there is little they can do about it. After all, the caster is not breaking any laws.

I knew, the GM knew, but he wanted to blow it up. Was terrible, but we moved on. Its also not very related to the current thread.

That said, I've never tried saving for a rez. I rarely need that, but wands come in handy all the time. Its amazing how quickly you can blow through charges sometimes, and also how often a level one spell solves a potential problem.

1/5

Artanthos wrote:
The caster is not breaking any Pathfinder rules by healing an injured companion.

It might, in the eyes of some, be a borderline violation of the "Do Not Bully Other Players" campaign rule (see PFSGTOP v4.3, pp. 20-21):

Quote:

Do Not Bully Other Players

We’re all friends here, and we’re all playing a game together with the single purpose of having a wonderful time. Do not push other players around just because your character can. Extreme forms of dysfunctional play will not be tolerated. A little fun banter between PCs can be great roleplaying, but when you find yourself doing everything in your power to make another character look like an idiot or to undo everything that character is trying to accomplish, you’ve probably lost sight of the purpose of Pathfinder Society Organized Play and may be asked to leave the table. Playing your character is not an excuse for childish behavior.

Some players of good-aligned characters, particularly clerics and paladins, won't have an OOC issue with this, even if their characters do -- I play a paladin of Iomedae, and while my PC will have a conniption fit if someone hits her with Infernal Healing, I'm a little mellower about it.

On the other hand, other players may have a serious issue with this, and I can pretty much assure you that there are some idjit players out there who would get their jollies out of acting this way -- "hur hur hur, I made the paladin have an evil aura!"

Unless you *know* the player will be OK with it, don't assume. In short: don't be a jerk.

The Exchange 5/5

a bit of sarcasm here
I'll rate it right up there with adding bacon to the salad I'm makeing for my jewish friend. He needs the extra protean and what he doesn't know can't hurt right?
sorry - it just slipped out

I do hope the judge did not require an atonement from the paladin player - though some would I'm sure.

3/5

Protean? he needs to be changed easily or made more versatile?

4/5 ****

This old thread of mine may be relevant.

5/5

Since it hasn't specifically been mentioned - 2PP for 4th level scrolls is very useful, particularly for 3rd-6th level characters who need to pull out all the stops to prevent death (theirs or others). Scrolls of Dimension Door, Holy Smite, Fear, or even Cure Critical Wounds can be huge boons to the group, with very low chance of failure.

4/5 ****

And because I like storytime here's the Prestige expenditures for my characters:

Spoiler:
Zapa lvl 12 (3Ranger, 3 Fighter, 1 Rogue, 5 Shadowdancer): [22/51 PP/Fame]
Wand of CLW
MW Darkwood Composite Longbow (2STR)
Casting of Remove Disease
Wand of Endure Elements
Potion of Gaseous Form
Potion of Gaseous Form
+4 Bonus to Diplomacy (I needed a lawyer to help avoid being executed by the Qadiran government)
Wand of CLW
Casting of Remove Curse
Wand of Lead Blades
Wand of ILW
Potion of Fly
Potion of CSW
Wand of CLW

Venture Captain Devin, the Mortician (Cleric 13): [52/68 PP/Fame]
Wand of Bless
Wand of Comprehend Languages
Wand of Endure Elementa
Scroll of Freedom of Movement
Scroll of Freedom of Movement
Wand of Ant Haul
Scroll of Air Walk
Scroll of Panacea

Farak the Most Powerful Mage in ALL Absalom: [18/59 PP/Fame]
Wand of Gravity Bow
Wand of Shield
Wand of CLW
Wand of Unseen Servant
Wand of Grease
Wand of Eidolon Rejuvenation
Scroll of Dimension Door
Atonement
Chronicler
Herald
Learn Celestial from Twintomes boon
Scroll of Freedom of Movement
Scroll of Dimension Door
Scroll of Black Tentacles
Scroll of (2x)Haste
Atonement
Scroll of (2x)Haste

Soryan (Druid 9): [14/39 PP/Fame]
Wand of CLW
Wand of Longstrider
Wand of Endure Elements
Wand of Mage Armor
Wand of CLW
MW Chain Shirt Barding
Ring of the Weary Sky
Wand of CLW
Atonement
Restoration
Atonement

Griff (Athlete 7): [13/29 PP/Fame]
Wand of Enlarge Person
Wand of CLW
Potion of Gaseous Form
Potion of CSW
Wand of Longstrider
MW Chainshirt barding
Potion of Gaseous Form
Wand of Mage Armor
Wand of CLW

Mr. K (Wizard 7): [1/33 PP/Fame]
Wand of Enlarge Person
Wand of Infernal Healing
Wand of Protection from Evil
Wand of Comprehend Languages
Wand of Mage Armor
Potion of Gaseous Form
Wand of Unseen Servant
Scroll of Dimension Door
Potion of Cure Serious Wounds
Scroll of Wall of Ice
Wand of Grease
Scroll of (2x)Stoneshape
Scroll of Dimension Door
Scroll of (2x)Haste
Wand of Infernal Healing

Buckwheat Rainbow (Hippie Tiefling 6): [14/28 PP/Fame]
Potion of Gaseous Form
Wand of Shield
Wand of CLW
Wand of Protection from Evil
Wand of Mage Armor
Wand of Targeted Bomb Admixture
Potion of Cure Serious Wounds

Chun Hei ("Paladin" of Yaezhing 2): [2/8 PP/Fame]
Wand of Infernal Healing
Scroll of (5x)Aid
Potion of Gaseous Form

Kuraishimo (Half Bearded Devil Ice Magus 1): [0/4 PP/Fame]
Wand of Infernal Healing
Wand of Shield


CRobledo wrote:

I actually just wrote an article for our local PFS boards on what to sped 2PP on (geared towards newbies). I'm personally a big proponent of not hoarding for a raise, as those 16+ PP can be better spent on consumables that will help you NOT die in the first place. But I know that is personal preference.

If anyone cares for the article, here is the link.

You sir, are a shining beacon of helpful pathfinder information.

Someday I hope to be as knowledgeable

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