
Maerimydra |

Looks like Paper Mario meets Final Fantasy with a South Park skin. I never thought I would be excited for a South Park game since, usually, games based on TV shows are lamer than lame, but this could be the exception that proves the rule.
What do you guys think about it? Am I the only one excited about this?
-A South Park and Obsidian Entertainment fan

Werthead |
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Also notable is that Parker and Stone co-wrote the game and were directly involved in development, having been annoyed with earlier SOUTH PARK games that were just pointless cash-ins.
I am intrigued by this one. Hopefully it will be a mega-hit and help ensure that Obsidian survive and go on to make many more excellent games :-)

Werthead |

The thing's been held up by legal action. THQ lost the rights when they went bust, forcing Obsidian to shut down development (although it was apparently pretty much done). Ubisoft then picked up the rights to the game, but they then had to negotiate with Parker and Stone to get the actual franchise rights. Apparently there was a dispute about that and lawyers were reached for before it was all sorted out.
That means that a lot of the normal stuff we'd see for a game only two months from release - videos, features etc - hasn't happened, and with two new consoles and dozens of really big games launching in the meantime, Ubisoft might not want to commit spending huge somes of marketing on it. I'm really hoping that they haven't been soured on the property by the leagl stuff and don't just sneak it out.

Werthead |

The release date has fallen back to April 2014. However, Ubisoft are also stepping up their marketing with a 7-minute gameplay video which looks pretty good.
Note: NSFW due to swearing and it turns out that your character has a very interesting name given to him by Cartman (which is every bit as bad as that sounds).

Werthead |

The game's been through the wringer and no mistake. It nearly went down with THQ before being saved by Ubisoft. Ubisoft and Parker and Stone then needed to re-negotiate a licensing deal, during which time (AFAICT) no work could be done on the game because there was no money for it. Only at that point could they start doing the final polishing and tightening it up. I'm okay with the fact that they now need a couple more months to finish it off, and it'll likely fare better as a quieter April release than a crowded Christmas one.

Werthead |

Behind-the-scenes video. Parker and Stone discuss making the game and how complicated it was to get it looking just like the show, but when people started getting confused whether it was a game or an episode they realised the team had succeeded.