Cade Darkhouse |
I'm 15. I have already played an epic char in a two PC campaign. (My freind the DM of that one is insane) and have been writing adventures for about a year for my own campaigns. my most current takes place in a massive metropolis of a million residents (not counting the representitives of all the various magical and mundane races) That rests on a mountain. (It actually is the mountain)
undeaddragonhunter |
Age - 38
Gender - Male
Started Playing - 1982
Subscribed to Dungeon W/# - 125 (currently # 131)
Subscribed to Dragon W/# - 66 (currently # 340)
Although the number of my Dragon Magazines is almost as heavy as the U.s. Tax Code, I'm having a blast trying to collect all the back issues of Dungeon on E-Bay.
Yep. Started w/ Red Box. Played a few classics (never survived any, though). Almost lost the whole deal when the right-wingers scared the bejeesus out of everyone's parents in the '80s. Got back into playing just before the release of 3.x.
My group and myself are having a blast (although I can't get my DM to run any of the adventures in the magazine).
White Lion |
30
First really got started at about 10 in Australia, where I had to virtually go through frat hazing just to get into the game (AD&D already at that time) and had to constantly improvise about how "American D&D doesn't work that way." Family then took me to France, where the local D&D game was the only real thing tying the few English-speaking kids (from Britain, Singapore and United Arab Emirates) together. Been on it ever since...
(I'd like to point out that I think a certain gamer I know might be able to blow this age thing out of the water, given that we were playing with his two YOUNGEST kids, who were in their mid-'20s... you out there Jim?)
Allen Stewart |
Age 36. Quack Psychologist by profession. Began playing January 12, 1983; in B1 & B2. Ceased playing the game from 1989 to 1997 while I attended college and graduate school. Returned in 97 and have played ever since. I began reading Dungeon when I picked one up at the newsstand and read about an "Age of Worms" campaign set in Greyhawk...
rjjr |
I'm 36 (37 in October), and have been playing since 1982 when a friend-of-a-friend introduced me and my friend to the Red Box. I don't remember what the adventure was about, but I do distinctly remembering the DM saying we couldn't pull arrows out of the bodies of the monsters we'd just defeated nor pick-up the ones that had missed. I remember thinking 'That's stupid!' And only 20 years later 3e came up with the 50% rule for arrows.
By-the-way, I think DUNGEON magazine is absolutely wonderful. I hadn't aways kept up with DnD, but I have been an avid reader for the last two years. I wish all businesses had the customer service and love of the product that the Dungeon staff seems to have. Great job everyone at Dungeon!!!
Eric Morgan
Atlanta, GA
Wow...same experience for me. Probably true of any 12-16 year old kid in the early 80s. And I also kept in touch with D&D via Dungeon and Dragon mags. Online forums and such have made staying connected with D&D easier, especially since the magazines are *sniff* out of print.
Bellona |
I just turned 40 this year, and I'm female. Don't know what that does to the Dungeon-reader statistics at this point ...
The red box was my first exposure (I bought it way back in 1980), but because I was at a girls' private boarding school at the time, actual gaming did not materialise until I started university in 1986 (1e AD&D). Since then I've gone through 2e, 3.0, and 3.5, with a focus on the Forgotten Realms. Currently I'm running 3½ games and playing in 2 others - and yes, it does eat up a lot time! Not to mention bi-monthly Arkham Horror sessions (all expansions) on the side. :)
While I do have a 4.0 PHB, I have no intention of DMing in "D+D Lite". If someone in my circle of friends wants to run it ... (shrugs shoulders) ... maybe I'll play it.
Larry Lichman Owner - Johnny Scott Comics and Games |
Bellona |
Bellona wrote:I just turned 40 this year, and I'm female. Don't know what that does to the Dungeon-reader statistics at this point...Yay! More female gamers! Welcome!
Thank you!
Statistically-speaking, the really weird thing about my original group was that at least 50% were female. Another (more recent) group had a male GM and 5 female players (one of whom was his wife). When the GM mentioned this fact in a local gaming store, he was asked to be generous and share his players. On the other hand, I'm sure that - once in a while - he has regretted his decision to GM that particular group! ;)