|Liz Courts Community Manager|
No One Leaves and No One Will!
New Pathfinder Adventure Path volume has arrived!
Even darker depths of Varisia's past await discovery with the latest Pathfinder Adventure Path volume!
People are strange, when you're a stranger—welcome back to Kaer Maga, Pathfinders! In "The Asylum Stone," part three of the Shattered Star Adventure Path, we return to the City of Strangers. This cliffside city is home to a number of strange characters (like the stitched-mouth Sweettalkers, troll augurs, and more), but what lies in its depths is the stuff of nightmares, and those that seek to plumb its treasures are rarely seen again. Unfortunately for you, you're going to have to brave the catacombs and twisting passageways in search of an ancient laboratory which contains the treasure that you seek—and get past its guardians! Written by the same author that brought you Pathfinder Chronicles: City of Strangers and the novel Death's Heretic, James L. Sutter gives you a nail-biting adventure in his favorite city, but you'll also get write-ups on some of the gangs of Kaer Maga. Bloatmages, members of the Iridan Fold, and Tallow Boys are mentioned, but if you want to gain the favor of the divinatory troll augurs led by Luga Farseer, or the Duskwardens, be sure to check this article out! (Did we mention the bucket load of side quest plot hooks in the "Missions in Magnimar" article?)
In addition, you'll receive the next part of the Pathfinder Journal by Bill Ward, "The Char Street Clippers", as well as some very...well let's call them colorful additions to the denizens of Kaer Maga. The chrestomath psychically link together all caulborns, but arcanists get a new option with clockwork familiars, axe-wielding fachen terrify those that look upon them (even in death), and the fungal fey called polevik are the creatures that you can add to your game master's arsenal with "The Asylum Stone!"
Where Does One Get Training For A Skill Requiring It?,
Legendary Hybrids: Kinetic Shinobi (PFRPG) PDF,
Something I really hope to see.,
Making elemental ray type powers better with feats,
The inevitable Brexit thread,
[Legendary Games] Legendary Kineticists (and guide) discussion,
What books are you currently reading?,
Readied actions: swift, move or free after standard,